UnityEngine.AnimationModule_CodeGen.c
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#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateEnter_m0B5055A01EEF9070E7611D3C3165AAA118D22953 (void);
// 0x00000002 System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateUpdate_m2FF9D5AD07DF99860C7B0033791FE08F2EF919F1 (void);
// 0x00000003 System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateExit_mE8EADFCEA482A101BF13AFB773A06C3C2C8B3208 (void);
// 0x00000004 System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateMove_mB51A6EA16DA5038BF7C4E46863C8ECA1338EFBDD (void);
// 0x00000005 System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern void StateMachineBehaviour_OnStateIK_m2BB5A0CD4B083CCDFAC7EE2F8233D2B11825197F (void);
// 0x00000006 System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
extern void StateMachineBehaviour_OnStateMachineEnter_m8696CC6EE9DC7577A07023F84DCF6E4F80E75ACC (void);
// 0x00000007 System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
extern void StateMachineBehaviour_OnStateMachineExit_m7FD170C30229751A93F64C26AFFF9C9BA057BF3D (void);
// 0x00000008 System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateEnter_m0027D5548D58C0E2777A4CF9420F015FD56CEC18 (void);
// 0x00000009 System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateUpdate_mF81F7D0AB02EB31012A7C50E75295C40301A5055 (void);
// 0x0000000A System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateExit_m795DAE1099CF045D5E61ABBBAD017455F48B0707 (void);
// 0x0000000B System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateMove_m29F850CE0258906408520515E4E157D43AFEB181 (void);
// 0x0000000C System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateIK_m96E18AE1A75046F85EB7FEB5C05CEC7377F72C1F (void);
// 0x0000000D System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateMachineEnter_mF2DF6E7A25D30F05E99984F3E8D4083D695F23CA (void);
// 0x0000000E System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern void StateMachineBehaviour_OnStateMachineExit_m8AC70A1160FE329D0E1EC31F08B1E85B59DB516D (void);
// 0x0000000F System.Void UnityEngine.StateMachineBehaviour::.ctor()
extern void StateMachineBehaviour__ctor_mDB0650FD738799E5880150E656D4A88524D0EBE0 (void);
// 0x00000010 System.Void UnityEngine.AnimationEvent::.ctor()
extern void AnimationEvent__ctor_mA2780A113EA8DD56C3C2EDD0D60BBA78047BACDE (void);
// 0x00000011 System.Void UnityEngine.Animator::SetTrigger(System.String)
extern void Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C (void);
// 0x00000012 System.Void UnityEngine.Animator::ResetTrigger(System.String)
extern void Animator_ResetTrigger_m02F8CF7EABE466CC3D008A8538171E14BFB907FA (void);
// 0x00000013 System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
extern void Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A (void);
// 0x00000014 System.Void UnityEngine.Animator::SetTriggerString(System.String)
extern void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (void);
// 0x00000015 System.Void UnityEngine.Animator::ResetTriggerString(System.String)
extern void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (void);
// 0x00000016 System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
extern void AnimatorOverrideController_OnInvalidateOverrideController_m579571520B7C607B6983D4973EBAE982EAC9AA40 (void);
// 0x00000017 System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
extern void OnOverrideControllerDirtyCallback__ctor_mA35F55BEB8A4BD57D109684E857F85C1F0A6C1B5 (void);
// 0x00000018 System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
extern void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (void);
// 0x00000019 System.IAsyncResult UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object)
extern void OnOverrideControllerDirtyCallback_BeginInvoke_m40D5810BF8C5066DB2C7987E7C76FD23D2AC47E3 (void);
// 0x0000001A System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult)
extern void OnOverrideControllerDirtyCallback_EndInvoke_mAF3C7805FADE63999DC2121032B11DF86668E9F4 (void);
// 0x0000001B UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
extern void AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122_AdjustorThunk (void);
// 0x0000001C System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
extern void AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814_AdjustorThunk (void);
// 0x0000001D System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_AdjustorThunk (void);
// 0x0000001E UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
extern void AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439_AdjustorThunk (void);
// 0x0000001F System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
extern void AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA_AdjustorThunk (void);
// 0x00000020 System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
extern void AnimationLayerMixerPlayable__cctor_mBE9F47E968D356F7BB549E705A4E91E1AEAEE807 (void);
// 0x00000021 System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_AdjustorThunk (void);
// 0x00000022 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
extern void AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3_AdjustorThunk (void);
// 0x00000023 System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
extern void AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B_AdjustorThunk (void);
// 0x00000024 System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
extern void AnimationMixerPlayable__cctor_m8DB71DF60AD75D3274E24FDB9DAC8F4D8FDD5C1D (void);
// 0x00000025 System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_AdjustorThunk (void);
// 0x00000026 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
extern void AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA_AdjustorThunk (void);
// 0x00000027 System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
extern void AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E_AdjustorThunk (void);
// 0x00000028 System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
extern void AnimationMotionXToDeltaPlayable__cctor_m0C46BAE776A8D7FAB7CEE08C4D6EBC63B08708FD (void);
// 0x00000029 System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_AdjustorThunk (void);
// 0x0000002A UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
extern void AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049_AdjustorThunk (void);
// 0x0000002B System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
extern void AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA_AdjustorThunk (void);
// 0x0000002C System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
extern void AnimationOffsetPlayable__cctor_m00251ED10BD7F52F20BC9D0A36B9C8AC52F15FA6 (void);
// 0x0000002D System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_AdjustorThunk (void);
// 0x0000002E UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
extern void AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE_AdjustorThunk (void);
// 0x0000002F System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
extern void AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1_AdjustorThunk (void);
// 0x00000030 System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
extern void AnimationPosePlayable__cctor_m61B5F097B084BBB3CD21AE5E565AB35450C85B1C (void);
// 0x00000031 System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_AdjustorThunk (void);
// 0x00000032 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
extern void AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8_AdjustorThunk (void);
// 0x00000033 System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
extern void AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397_AdjustorThunk (void);
// 0x00000034 System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
extern void AnimationRemoveScalePlayable__cctor_mA35B93BA4FDEDAA98ACE6A314BF0ED50839B8A98 (void);
// 0x00000035 System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_AdjustorThunk (void);
// 0x00000036 UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
extern void AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18_AdjustorThunk (void);
// 0x00000037 System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
extern void AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8_AdjustorThunk (void);
// 0x00000038 System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
extern void AnimationScriptPlayable__cctor_m2E7AD0269606C2EB23E1A6A1407E53ACAE1C6F31 (void);
// 0x00000039 System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8_AdjustorThunk (void);
// 0x0000003A UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
extern void AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C_AdjustorThunk (void);
// 0x0000003B System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
extern void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_AdjustorThunk (void);
// 0x0000003C System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
extern void AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730_AdjustorThunk (void);
// 0x0000003D System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
extern void AnimatorControllerPlayable__cctor_m82C2FF3AEAD5D042648E50B513269EF367C51EB4 (void);
static Il2CppMethodPointer s_methodPointers[61] =
{
StateMachineBehaviour_OnStateEnter_m0B5055A01EEF9070E7611D3C3165AAA118D22953,
StateMachineBehaviour_OnStateUpdate_m2FF9D5AD07DF99860C7B0033791FE08F2EF919F1,
StateMachineBehaviour_OnStateExit_mE8EADFCEA482A101BF13AFB773A06C3C2C8B3208,
StateMachineBehaviour_OnStateMove_mB51A6EA16DA5038BF7C4E46863C8ECA1338EFBDD,
StateMachineBehaviour_OnStateIK_m2BB5A0CD4B083CCDFAC7EE2F8233D2B11825197F,
StateMachineBehaviour_OnStateMachineEnter_m8696CC6EE9DC7577A07023F84DCF6E4F80E75ACC,
StateMachineBehaviour_OnStateMachineExit_m7FD170C30229751A93F64C26AFFF9C9BA057BF3D,
StateMachineBehaviour_OnStateEnter_m0027D5548D58C0E2777A4CF9420F015FD56CEC18,
StateMachineBehaviour_OnStateUpdate_mF81F7D0AB02EB31012A7C50E75295C40301A5055,
StateMachineBehaviour_OnStateExit_m795DAE1099CF045D5E61ABBBAD017455F48B0707,
StateMachineBehaviour_OnStateMove_m29F850CE0258906408520515E4E157D43AFEB181,
StateMachineBehaviour_OnStateIK_m96E18AE1A75046F85EB7FEB5C05CEC7377F72C1F,
StateMachineBehaviour_OnStateMachineEnter_mF2DF6E7A25D30F05E99984F3E8D4083D695F23CA,
StateMachineBehaviour_OnStateMachineExit_m8AC70A1160FE329D0E1EC31F08B1E85B59DB516D,
StateMachineBehaviour__ctor_mDB0650FD738799E5880150E656D4A88524D0EBE0,
AnimationEvent__ctor_mA2780A113EA8DD56C3C2EDD0D60BBA78047BACDE,
Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C,
Animator_ResetTrigger_m02F8CF7EABE466CC3D008A8538171E14BFB907FA,
Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A,
Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0,
Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2,
AnimatorOverrideController_OnInvalidateOverrideController_m579571520B7C607B6983D4973EBAE982EAC9AA40,
OnOverrideControllerDirtyCallback__ctor_mA35F55BEB8A4BD57D109684E857F85C1F0A6C1B5,
OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330,
OnOverrideControllerDirtyCallback_BeginInvoke_m40D5810BF8C5066DB2C7987E7C76FD23D2AC47E3,
OnOverrideControllerDirtyCallback_EndInvoke_mAF3C7805FADE63999DC2121032B11DF86668E9F4,
AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122_AdjustorThunk,
AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814_AdjustorThunk,
AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_AdjustorThunk,
AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439_AdjustorThunk,
AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA_AdjustorThunk,
AnimationLayerMixerPlayable__cctor_mBE9F47E968D356F7BB549E705A4E91E1AEAEE807,
AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_AdjustorThunk,
AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3_AdjustorThunk,
AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B_AdjustorThunk,
AnimationMixerPlayable__cctor_m8DB71DF60AD75D3274E24FDB9DAC8F4D8FDD5C1D,
AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_AdjustorThunk,
AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA_AdjustorThunk,
AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E_AdjustorThunk,
AnimationMotionXToDeltaPlayable__cctor_m0C46BAE776A8D7FAB7CEE08C4D6EBC63B08708FD,
AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_AdjustorThunk,
AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049_AdjustorThunk,
AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA_AdjustorThunk,
AnimationOffsetPlayable__cctor_m00251ED10BD7F52F20BC9D0A36B9C8AC52F15FA6,
AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_AdjustorThunk,
AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE_AdjustorThunk,
AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1_AdjustorThunk,
AnimationPosePlayable__cctor_m61B5F097B084BBB3CD21AE5E565AB35450C85B1C,
AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_AdjustorThunk,
AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8_AdjustorThunk,
AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397_AdjustorThunk,
AnimationRemoveScalePlayable__cctor_mA35B93BA4FDEDAA98ACE6A314BF0ED50839B8A98,
AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_AdjustorThunk,
AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18_AdjustorThunk,
AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8_AdjustorThunk,
AnimationScriptPlayable__cctor_m2E7AD0269606C2EB23E1A6A1407E53ACAE1C6F31,
AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8_AdjustorThunk,
AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C_AdjustorThunk,
AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_AdjustorThunk,
AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730_AdjustorThunk,
AnimatorControllerPlayable__cctor_m82C2FF3AEAD5D042648E50B513269EF367C51EB4,
};
static const int32_t s_InvokerIndices[61] =
{
420,
420,
420,
420,
420,
663,
663,
270,
270,
270,
270,
270,
424,
424,
1184,
1184,
1014,
1014,
1172,
1014,
1014,
1965,
665,
1184,
510,
1014,
1156,
854,
1019,
1156,
855,
2001,
1019,
1156,
856,
2001,
1019,
1156,
857,
2001,
1019,
1156,
858,
2001,
1019,
1156,
859,
2001,
1019,
1156,
860,
2001,
1019,
1156,
861,
2001,
1019,
1156,
1019,
862,
2001,
};
extern const CustomAttributesCacheGenerator g_UnityEngine_AnimationModule_AttributeGenerators[];
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AnimationModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_AnimationModule_CodeGenModule =
{
"UnityEngine.AnimationModule.dll",
61,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
g_UnityEngine_AnimationModule_AttributeGenerators,
NULL, // module initializer,
NULL,
NULL,
NULL,
};