UnityEngine.AudioModule_CodeGen.c
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#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
extern void AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E (void);
// 0x00000002 System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
extern void AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583 (void);
// 0x00000003 System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
extern void AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6 (void);
// 0x00000004 System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
extern void AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B (void);
// 0x00000005 System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
extern void AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911 (void);
// 0x00000006 System.IAsyncResult UnityEngine.AudioSettings/AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
extern void AudioConfigurationChangeHandler_BeginInvoke_m2F17366BD1D34B7BB9FC60C1EF34EDC074D0003B (void);
// 0x00000007 System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
extern void AudioConfigurationChangeHandler_EndInvoke_m78A4BB19DA6FBEACEC4F57A51D8076A337E02F4C (void);
// 0x00000008 System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
extern void Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF (void);
// 0x00000009 System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
extern void Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6 (void);
// 0x0000000A System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
extern void Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23 (void);
// 0x0000000B System.Void UnityEngine.AudioSettings/Mobile::InvokeOnMuteStateChanged(System.Boolean)
extern void Mobile_InvokeOnMuteStateChanged_m89C9E4AE29FB7A0140E6F73F1A00B54351548664 (void);
// 0x0000000C System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
extern void Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09 (void);
// 0x0000000D System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
extern void Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E (void);
// 0x0000000E System.Void UnityEngine.AudioSettings/Mobile::.cctor()
extern void Mobile__cctor_m1431158D3DD6F1D3453E5A545C25C8218315C315 (void);
// 0x0000000F System.Void UnityEngine.AudioClip::.ctor()
extern void AudioClip__ctor_m25D83075F6C4735DF4E997F08E13E7EF6114C9B3 (void);
// 0x00000010 System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
extern void AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F (void);
// 0x00000011 System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
extern void AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D (void);
// 0x00000012 System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
extern void PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7 (void);
// 0x00000013 System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
extern void PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387 (void);
// 0x00000014 System.IAsyncResult UnityEngine.AudioClip/PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
extern void PCMReaderCallback_BeginInvoke_mA4B5DF478312B7B7A00E13D869DF0AD4E01795A9 (void);
// 0x00000015 System.Void UnityEngine.AudioClip/PCMReaderCallback::EndInvoke(System.IAsyncResult)
extern void PCMReaderCallback_EndInvoke_m79DD97AB2919A10EBC91F78331213523EA5494DE (void);
// 0x00000016 System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
extern void PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002 (void);
// 0x00000017 System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
extern void PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E (void);
// 0x00000018 System.IAsyncResult UnityEngine.AudioClip/PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
extern void PCMSetPositionCallback_BeginInvoke_mF8CA8E07FDAF6B0821D2F1AE8F8545DC0FADC3A3 (void);
// 0x00000019 System.Void UnityEngine.AudioClip/PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
extern void PCMSetPositionCallback_EndInvoke_m7096B994374E95A90C84B87625494BE1076B8574 (void);
// 0x0000001A System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
extern void AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928 (void);
// 0x0000001B System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
extern void AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814 (void);
// 0x0000001C System.Single UnityEngine.AudioSource::get_volume()
extern void AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556 (void);
// 0x0000001D System.Void UnityEngine.AudioSource::set_volume(System.Single)
extern void AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58 (void);
// 0x0000001E System.Void UnityEngine.AudioSource::set_pitch(System.Single)
extern void AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC (void);
// 0x0000001F System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
extern void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (void);
// 0x00000020 System.Void UnityEngine.AudioSource::Play()
extern void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (void);
// 0x00000021 System.Boolean UnityEngine.AudioSource::get_isPlaying()
extern void AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8 (void);
// 0x00000022 System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
extern void AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0 (void);
// 0x00000023 UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
extern void AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk (void);
// 0x00000024 System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
extern void AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk (void);
// 0x00000025 UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
extern void AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk (void);
// 0x00000026 System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
extern void AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk (void);
// 0x00000027 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
extern void AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236 (void);
// 0x00000028 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
extern void AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78 (void);
// 0x00000029 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
extern void SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7 (void);
// 0x0000002A System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
extern void SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779 (void);
// 0x0000002B System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
extern void SampleFramesHandler_BeginInvoke_m79D52B9AB6F6E72A9A9260F6608F7FA9F6A10ADC (void);
// 0x0000002C System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::EndInvoke(System.IAsyncResult)
extern void SampleFramesHandler_EndInvoke_mC5357233A55B232AC8507FA4A04E06271EDE0309 (void);
static Il2CppMethodPointer s_methodPointers[44] =
{
AudioSettings_InvokeOnAudioConfigurationChanged_m2CBD1FC39E7AE46E07E777990310D1DC40FB980E,
AudioSettings_StartAudioOutput_m372FC1B86734F04E2AAE161E2A70F3E5E8FCE583,
AudioSettings_StopAudioOutput_m5012E0AC92B63A7E23C7EBFE9A0F0EA3FA03C5A6,
AudioConfigurationChangeHandler__ctor_mB63AFBABA4712DF64F06A65CC7CE3C9E8C58080B,
AudioConfigurationChangeHandler_Invoke_mDC001A19067B6A02B0DE21A4D66FC8D82529F911,
AudioConfigurationChangeHandler_BeginInvoke_m2F17366BD1D34B7BB9FC60C1EF34EDC074D0003B,
AudioConfigurationChangeHandler_EndInvoke_m78A4BB19DA6FBEACEC4F57A51D8076A337E02F4C,
Mobile_get_muteState_m692B429F6C1592C72DCCDCD2A00BF126BC51F6EF,
Mobile_set_muteState_mA43DEFC30F87157C7E0030B009DD8C8D0CC422F6,
Mobile_get_stopAudioOutputOnMute_m0FCE9C6EF6597B73D4C36AB361403093A4A2CC23,
Mobile_InvokeOnMuteStateChanged_m89C9E4AE29FB7A0140E6F73F1A00B54351548664,
Mobile_StartAudioOutput_m3F2C349725ED8D6AA8C8223651658814D312FE09,
Mobile_StopAudioOutput_m724EB5F22195200EA75828AAA436CE13A1B9989E,
Mobile__cctor_m1431158D3DD6F1D3453E5A545C25C8218315C315,
AudioClip__ctor_m25D83075F6C4735DF4E997F08E13E7EF6114C9B3,
AudioClip_InvokePCMReaderCallback_Internal_m9CB2976CDC2C73A92479F8C11C30B17FAA05751F,
AudioClip_InvokePCMSetPositionCallback_Internal_m9F3ACF3A244349568C0D0D1D40EE72EF013FB45D,
PCMReaderCallback__ctor_mCA9CC5271DE0E4083B85759CA74EED1C1CD219F7,
PCMReaderCallback_Invoke_mE5E7A777A52B9627F9A6A57A140E5C4AAB5A1387,
PCMReaderCallback_BeginInvoke_mA4B5DF478312B7B7A00E13D869DF0AD4E01795A9,
PCMReaderCallback_EndInvoke_m79DD97AB2919A10EBC91F78331213523EA5494DE,
PCMSetPositionCallback__ctor_m0204C8557D7FB9E95F33168EDFD64182D9342002,
PCMSetPositionCallback_Invoke_m1FBFFA5FC15B57601D6D13F4A574F7CAD2A93B7E,
PCMSetPositionCallback_BeginInvoke_mF8CA8E07FDAF6B0821D2F1AE8F8545DC0FADC3A3,
PCMSetPositionCallback_EndInvoke_m7096B994374E95A90C84B87625494BE1076B8574,
AudioSource_SetPitch_m679D3A8D4749A5960FC2E9E3DA54BC6BF7F7C928,
AudioSource_PlayHelper_mAE7BC6AD4F09442D5EB0FF7711ECAB7580195814,
AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556,
AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58,
AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC,
AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B,
AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1,
AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8,
AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0,
AudioClipPlayable_GetHandle_mBEB846B088961170B6DB961951B511C11B98E0B8_AdjustorThunk,
AudioClipPlayable_Equals_m52ECDD49AE6BD8AB4C0AC83C417A0C1B23E3E55E_AdjustorThunk,
AudioMixerPlayable_GetHandle_m76EFC486A7639C4842F590F544B60988CF27BB17_AdjustorThunk,
AudioMixerPlayable_Equals_mB55D2602ACCD196F61AF3D1AE90B81930A9AB7E8_AdjustorThunk,
AudioSampleProvider_InvokeSampleFramesAvailable_mE6689CFA13C0621F305F389FEEE4D543B71BF236,
AudioSampleProvider_InvokeSampleFramesOverflow_m998BEADD2A2B4BEF0906A31108B6DC486411CC78,
SampleFramesHandler__ctor_m389B32B949592BFD1BA53D0C0983CA6B5BA6AAC7,
SampleFramesHandler_Invoke_mCB6172CE3EF20C5E12A697A5CE5EEDED9A3B5779,
SampleFramesHandler_BeginInvoke_m79D52B9AB6F6E72A9A9260F6608F7FA9F6A10ADC,
SampleFramesHandler_EndInvoke_mC5357233A55B232AC8507FA4A04E06271EDE0309,
};
static const int32_t s_InvokerIndices[44] =
{
1893,
1919,
1919,
649,
1008,
342,
991,
1919,
1893,
1919,
1893,
1926,
1926,
1926,
1156,
991,
982,
649,
991,
334,
991,
649,
982,
325,
991,
1750,
1745,
1146,
1010,
1010,
991,
1156,
1144,
1008,
1128,
844,
1128,
845,
982,
982,
649,
647,
198,
991,
};
extern const CustomAttributesCacheGenerator g_UnityEngine_AudioModule_AttributeGenerators[];
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AudioModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_AudioModule_CodeGenModule =
{
"UnityEngine.AudioModule.dll",
44,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
g_UnityEngine_AudioModule_AttributeGenerators,
NULL, // module initializer,
NULL,
NULL,
NULL,
};