Assembly-CSharp.cpp 667.1 KB
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#include "pch-cpp.hpp"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <limits>
#include <stdint.h>


template <typename T1>
struct VirtActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R>
struct VirtFuncInvoker0
{
	typedef R (*Func)(void*, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		return ((Func)invokeData.methodPtr)(obj, invokeData.method);
	}
};

// System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
struct Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38;
// System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
struct List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1;
// System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
struct List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733;
// System.Collections.Generic.List`1<UnityEngine.GameObject>
struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5;
// System.Collections.Generic.List`1<UnityEngine.UI.Image>
struct List_1_t815A476B0A21E183042059E705F9E505478CD8AE;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9;
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
struct TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3;
// System.Char[]
struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
// UnityEngine.ContactPoint2D[]
struct ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277;
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
// System.Int32[]
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
// System.IntPtr[]
struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
// UnityEngine.Object[]
struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
// System.String[]
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
// System.Type[]
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
// UnityEngine.UIVertex[]
struct UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
// NorbuMain/GameLevel[]
struct GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466;
// UnityEngine.AudioClip
struct AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE;
// UnityEngine.AudioSource
struct AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B;
// UnityEngine.EventSystems.BaseEventData
struct BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E;
// UnityEngine.EventSystems.BaseInputModule
struct BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924;
// UnityEngine.Behaviour
struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
// System.Reflection.Binder
struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
// ButtonClose
struct ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9;
// UnityEngine.Camera
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
// UnityEngine.Canvas
struct Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA;
// UnityEngine.CanvasGroup
struct CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F;
// UnityEngine.CanvasRenderer
struct CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E;
// UnityEngine.Collision2D
struct Collision2D_t95B5FD331CE95276D3658140844190B485D26564;
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
// UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
// UnityEngine.EventSystems.EventSystem
struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C;
// UnityEngine.UI.FontData
struct FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738;
// UnityEngine.GameObject
struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
// Global
struct Global_tB1852677DEBC76FEDA591A7193D4E68FB9954056;
// System.Collections.IDictionary
struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
// System.Collections.IEnumerator
struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
// UnityEngine.UI.Image
struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C;
// UnityEngine.Material
struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
// System.Reflection.MemberFilter
struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
// UnityEngine.Mesh
struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
// MusicFade
struct MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74;
// NorbuMain
struct NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE;
// System.NotSupportedException
struct NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339;
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
// UnityEngine.UI.RawImage
struct RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A;
// UnityEngine.UI.RectMask2D
struct RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15;
// UnityEngine.RectTransform
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
// UnityEngine.Rigidbody2D
struct Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
// UnityEngine.Sprite
struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
// System.String
struct String_t;
// TapMain
struct TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676;
// UnityEngine.UI.Text
struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1;
// UnityEngine.TextGenerator
struct TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70;
// UnityEngine.Texture
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
// UnityEngine.Texture2D
struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
// UnityEngine.Transform
struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
// System.Type
struct Type_t;
// UnityEngine.Events.UnityAction
struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
// UnityEngine.Networking.UnityWebRequest
struct UnityWebRequest_tB75B39F6951CA0DBA2D5BEDF85FDCAAC6026A37E;
// UnityEngine.UI.VertexHelper
struct VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55;
// UnityEngine.Video.VideoPlayer
struct VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86;
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
// UnityEngine.WWW
struct WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2;
// UnityEngine.WaitForSeconds
struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013;
// ball
struct ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114;
// home
struct home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5;
// process
struct process_t649098E332A64BEF2E9805F69A96827540F0ED13;
// video
struct video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
// UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
struct CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4;
// NorbuMain/<CreateOtherBall>d__16
struct U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B;
// NorbuMain/<CreateTargetBall>d__15
struct U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211;
// NorbuMain/<StopBallMove>d__12
struct U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65;
// NorbuMain/<hideTargetBallRing>d__10
struct U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359;
// NorbuMain/GameLevel
struct GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
// TapMain/<LoadBGImg>d__33
struct U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD;
// TapMain/<LoadBGMusic>d__35
struct U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F;
// TapMain/<LoadHandImg>d__34
struct U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9;
// TapMain/<LoadWaterVoice>d__36
struct U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE;
// UnityEngine.Video.VideoPlayer/ErrorEventHandler
struct ErrorEventHandler_tD47781EBB7CF0CC4C111496024BD59B1D1A6A1F2;
// UnityEngine.Video.VideoPlayer/EventHandler
struct EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD;
// UnityEngine.Video.VideoPlayer/FrameReadyEventHandler
struct FrameReadyEventHandler_t9529BD5A34E9C8BE7D8A39D46A6C4ABC673374EC;
// UnityEngine.Video.VideoPlayer/TimeEventHandler
struct TimeEventHandler_t7CA131EB85E0FFCBE8660E030698BD83D3994DD8;
// ball/<ChangeScaleCoroutine>d__26
struct U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55;

IL2CPP_EXTERN_C RuntimeClass* AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C String_t* _stringLiteralFFD43DD59F7F9906EEBC435E95D0CE3D7A660EE0;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mEFB8C40CB9606CC28E04D45092013ED9B5C70E9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5_m4E9E5E48D529420FAC117599819C02DB73FC7487_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_m0A055C5D0E13C762D9E43880E36E78E7DE5A5365_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisTapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_mF5FD2AA9A989017C820A07476F1849AA54CD587F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_mE0279031C6B378280F6E848C495D87D03F1647B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m7DF03CE7132B7D4C6AA2AEEA9BD1A8755AE12432_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m87DD2C8A0FED85A2D3A0A7DF1F459E01C62DADC8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Resources_Load_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m2A4C89C1E5F65890D408978197DB125739C6000C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CChangeScaleCoroutineU3Ed__26_System_Collections_IEnumerator_Reset_m51D919927A11D383732A22CFD697F51385479730_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CCreateOtherBallU3Ed__16_System_Collections_IEnumerator_Reset_m8093D5593B5A82E5D99A2906E3E170B8AF7CC16B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CCreateTargetBallU3Ed__15_System_Collections_IEnumerator_Reset_m1F37BC9F4664BF62EF3A073179F3B3F4CA06FAC7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CLoadBGImgU3Ed__33_System_Collections_IEnumerator_Reset_mEE21660F420354E9B959A5744EC2B9D71C1ECE02_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CLoadBGMusicU3Ed__35_System_Collections_IEnumerator_Reset_mFD7DC2768D22EBA11652F541C32DB05DE87765BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CLoadHandImgU3Ed__34_System_Collections_IEnumerator_Reset_m7154D393D903F420C64396B067664B27C7076636_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CLoadWaterVoiceU3Ed__36_System_Collections_IEnumerator_Reset_m96DCC4F4900C905274A946F767E81812D3A3B253_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CStopBallMoveU3Ed__12_System_Collections_IEnumerator_Reset_mA82BCD4540BBF6316000B27042E8C62F7E9568DD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3ChideTargetBallRingU3Ed__10_System_Collections_IEnumerator_Reset_m0D3DF4BF2AB2DCF5CB1D03E1C50FF0B573F615E9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_0_0_0_var;
struct ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 ;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;

struct AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B;
struct ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277;
struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642;
struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873;
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
struct GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_tFDCAFCBB4B3431CFF2DC4D3E03FBFDF54EFF7E9A 
{
public:

public:
};


// System.Object


// System.Collections.Generic.List`1<UnityEngine.GameObject>
struct  List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____items_1)); }
	inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__items_1() const { return ____items_1; }
	inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_StaticFields, ____emptyArray_5)); }
	inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* get__emptyArray_5() const { return ____emptyArray_5; }
	inline GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct  List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____items_1)); }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__items_1() const { return ____items_1; }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields, ____emptyArray_5)); }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__emptyArray_5() const { return ____emptyArray_5; }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};

struct Il2CppArrayBounds;

// System.Array


// UnityEngine.CustomYieldInstruction
struct  CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7  : public RuntimeObject
{
public:

public:
};


// System.Reflection.MemberInfo
struct  MemberInfo_t  : public RuntimeObject
{
public:

public:
};


// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::m_stringLength
	int32_t ___m_stringLength_0;
	// System.Char System.String::m_firstChar
	Il2CppChar ___m_firstChar_1;

public:
	inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
	inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
	inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
	inline void set_m_stringLength_0(int32_t value)
	{
		___m_stringLength_0 = value;
	}

	inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
	inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
	inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
	inline void set_m_firstChar_1(Il2CppChar value)
	{
		___m_firstChar_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_5;

public:
	inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
	inline String_t* get_Empty_5() const { return ___Empty_5; }
	inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
	inline void set_Empty_5(String_t* value)
	{
		___Empty_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
	}
};


// System.ValueType
struct  ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
{
};

// UnityEngine.YieldInstruction
struct  YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
};

// NorbuMain/<CreateOtherBall>d__16
struct  U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B  : public RuntimeObject
{
public:
	// System.Int32 NorbuMain/<CreateOtherBall>d__16::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object NorbuMain/<CreateOtherBall>d__16::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// UnityEngine.GameObject NorbuMain/<CreateOtherBall>d__16::modle
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle_2;
	// System.String NorbuMain/<CreateOtherBall>d__16::modleName
	String_t* ___modleName_3;
	// UnityEngine.GameObject NorbuMain/<CreateOtherBall>d__16::goParent
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent_4;
	// System.Boolean NorbuMain/<CreateOtherBall>d__16::isTarget
	bool ___isTarget_5;
	// System.Int32 NorbuMain/<CreateOtherBall>d__16::j
	int32_t ___j_6;
	// System.Single NorbuMain/<CreateOtherBall>d__16::speed
	float ___speed_7;
	// NorbuMain NorbuMain/<CreateOtherBall>d__16::<>4__this
	NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * ___U3CU3E4__this_8;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_modle_2() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___modle_2)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_modle_2() const { return ___modle_2; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_modle_2() { return &___modle_2; }
	inline void set_modle_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___modle_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___modle_2), (void*)value);
	}

	inline static int32_t get_offset_of_modleName_3() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___modleName_3)); }
	inline String_t* get_modleName_3() const { return ___modleName_3; }
	inline String_t** get_address_of_modleName_3() { return &___modleName_3; }
	inline void set_modleName_3(String_t* value)
	{
		___modleName_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___modleName_3), (void*)value);
	}

	inline static int32_t get_offset_of_goParent_4() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___goParent_4)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_goParent_4() const { return ___goParent_4; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_goParent_4() { return &___goParent_4; }
	inline void set_goParent_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___goParent_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___goParent_4), (void*)value);
	}

	inline static int32_t get_offset_of_isTarget_5() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___isTarget_5)); }
	inline bool get_isTarget_5() const { return ___isTarget_5; }
	inline bool* get_address_of_isTarget_5() { return &___isTarget_5; }
	inline void set_isTarget_5(bool value)
	{
		___isTarget_5 = value;
	}

	inline static int32_t get_offset_of_j_6() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___j_6)); }
	inline int32_t get_j_6() const { return ___j_6; }
	inline int32_t* get_address_of_j_6() { return &___j_6; }
	inline void set_j_6(int32_t value)
	{
		___j_6 = value;
	}

	inline static int32_t get_offset_of_speed_7() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___speed_7)); }
	inline float get_speed_7() const { return ___speed_7; }
	inline float* get_address_of_speed_7() { return &___speed_7; }
	inline void set_speed_7(float value)
	{
		___speed_7 = value;
	}

	inline static int32_t get_offset_of_U3CU3E4__this_8() { return static_cast<int32_t>(offsetof(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B, ___U3CU3E4__this_8)); }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * get_U3CU3E4__this_8() const { return ___U3CU3E4__this_8; }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE ** get_address_of_U3CU3E4__this_8() { return &___U3CU3E4__this_8; }
	inline void set_U3CU3E4__this_8(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * value)
	{
		___U3CU3E4__this_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_8), (void*)value);
	}
};


// NorbuMain/<CreateTargetBall>d__15
struct  U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211  : public RuntimeObject
{
public:
	// System.Int32 NorbuMain/<CreateTargetBall>d__15::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object NorbuMain/<CreateTargetBall>d__15::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// UnityEngine.GameObject NorbuMain/<CreateTargetBall>d__15::modle
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle_2;
	// System.String NorbuMain/<CreateTargetBall>d__15::modleName
	String_t* ___modleName_3;
	// UnityEngine.GameObject NorbuMain/<CreateTargetBall>d__15::goParent
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent_4;
	// System.Boolean NorbuMain/<CreateTargetBall>d__15::isTarget
	bool ___isTarget_5;
	// System.Int32 NorbuMain/<CreateTargetBall>d__15::j
	int32_t ___j_6;
	// System.Single NorbuMain/<CreateTargetBall>d__15::speed
	float ___speed_7;
	// NorbuMain NorbuMain/<CreateTargetBall>d__15::<>4__this
	NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * ___U3CU3E4__this_8;
	// UnityEngine.AudioClip NorbuMain/<CreateTargetBall>d__15::<sndClick>5__1
	AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___U3CsndClickU3E5__1_9;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_modle_2() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___modle_2)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_modle_2() const { return ___modle_2; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_modle_2() { return &___modle_2; }
	inline void set_modle_2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___modle_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___modle_2), (void*)value);
	}

	inline static int32_t get_offset_of_modleName_3() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___modleName_3)); }
	inline String_t* get_modleName_3() const { return ___modleName_3; }
	inline String_t** get_address_of_modleName_3() { return &___modleName_3; }
	inline void set_modleName_3(String_t* value)
	{
		___modleName_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___modleName_3), (void*)value);
	}

	inline static int32_t get_offset_of_goParent_4() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___goParent_4)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_goParent_4() const { return ___goParent_4; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_goParent_4() { return &___goParent_4; }
	inline void set_goParent_4(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___goParent_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___goParent_4), (void*)value);
	}

	inline static int32_t get_offset_of_isTarget_5() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___isTarget_5)); }
	inline bool get_isTarget_5() const { return ___isTarget_5; }
	inline bool* get_address_of_isTarget_5() { return &___isTarget_5; }
	inline void set_isTarget_5(bool value)
	{
		___isTarget_5 = value;
	}

	inline static int32_t get_offset_of_j_6() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___j_6)); }
	inline int32_t get_j_6() const { return ___j_6; }
	inline int32_t* get_address_of_j_6() { return &___j_6; }
	inline void set_j_6(int32_t value)
	{
		___j_6 = value;
	}

	inline static int32_t get_offset_of_speed_7() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___speed_7)); }
	inline float get_speed_7() const { return ___speed_7; }
	inline float* get_address_of_speed_7() { return &___speed_7; }
	inline void set_speed_7(float value)
	{
		___speed_7 = value;
	}

	inline static int32_t get_offset_of_U3CU3E4__this_8() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___U3CU3E4__this_8)); }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * get_U3CU3E4__this_8() const { return ___U3CU3E4__this_8; }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE ** get_address_of_U3CU3E4__this_8() { return &___U3CU3E4__this_8; }
	inline void set_U3CU3E4__this_8(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * value)
	{
		___U3CU3E4__this_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_8), (void*)value);
	}

	inline static int32_t get_offset_of_U3CsndClickU3E5__1_9() { return static_cast<int32_t>(offsetof(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211, ___U3CsndClickU3E5__1_9)); }
	inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_U3CsndClickU3E5__1_9() const { return ___U3CsndClickU3E5__1_9; }
	inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_U3CsndClickU3E5__1_9() { return &___U3CsndClickU3E5__1_9; }
	inline void set_U3CsndClickU3E5__1_9(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value)
	{
		___U3CsndClickU3E5__1_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CsndClickU3E5__1_9), (void*)value);
	}
};


// NorbuMain/GameLevel
struct  GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710  : public RuntimeObject
{
public:
	// System.Int32 NorbuMain/GameLevel::<ballCount>k__BackingField
	int32_t ___U3CballCountU3Ek__BackingField_0;
	// System.Int32 NorbuMain/GameLevel::<targetBallCount>k__BackingField
	int32_t ___U3CtargetBallCountU3Ek__BackingField_1;
	// System.Single NorbuMain/GameLevel::<speed>k__BackingField
	float ___U3CspeedU3Ek__BackingField_2;
	// System.String NorbuMain/GameLevel::level
	String_t* ___level_3;

public:
	inline static int32_t get_offset_of_U3CballCountU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710, ___U3CballCountU3Ek__BackingField_0)); }
	inline int32_t get_U3CballCountU3Ek__BackingField_0() const { return ___U3CballCountU3Ek__BackingField_0; }
	inline int32_t* get_address_of_U3CballCountU3Ek__BackingField_0() { return &___U3CballCountU3Ek__BackingField_0; }
	inline void set_U3CballCountU3Ek__BackingField_0(int32_t value)
	{
		___U3CballCountU3Ek__BackingField_0 = value;
	}

	inline static int32_t get_offset_of_U3CtargetBallCountU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710, ___U3CtargetBallCountU3Ek__BackingField_1)); }
	inline int32_t get_U3CtargetBallCountU3Ek__BackingField_1() const { return ___U3CtargetBallCountU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CtargetBallCountU3Ek__BackingField_1() { return &___U3CtargetBallCountU3Ek__BackingField_1; }
	inline void set_U3CtargetBallCountU3Ek__BackingField_1(int32_t value)
	{
		___U3CtargetBallCountU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CspeedU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710, ___U3CspeedU3Ek__BackingField_2)); }
	inline float get_U3CspeedU3Ek__BackingField_2() const { return ___U3CspeedU3Ek__BackingField_2; }
	inline float* get_address_of_U3CspeedU3Ek__BackingField_2() { return &___U3CspeedU3Ek__BackingField_2; }
	inline void set_U3CspeedU3Ek__BackingField_2(float value)
	{
		___U3CspeedU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_level_3() { return static_cast<int32_t>(offsetof(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710, ___level_3)); }
	inline String_t* get_level_3() const { return ___level_3; }
	inline String_t** get_address_of_level_3() { return &___level_3; }
	inline void set_level_3(String_t* value)
	{
		___level_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___level_3), (void*)value);
	}
};


// TapMain/<LoadBGImg>d__33
struct  U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD  : public RuntimeObject
{
public:
	// System.Int32 TapMain/<LoadBGImg>d__33::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object TapMain/<LoadBGImg>d__33::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// TapMain TapMain/<LoadBGImg>d__33::<>4__this
	TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * ___U3CU3E4__this_2;
	// UnityEngine.WWW TapMain/<LoadBGImg>d__33::<www>5__1
	WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * ___U3CwwwU3E5__1_3;
	// UnityEngine.Texture2D TapMain/<LoadBGImg>d__33::<t>5__2
	Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___U3CtU3E5__2_4;
	// UnityEngine.Sprite TapMain/<LoadBGImg>d__33::<csprite>5__3
	Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___U3CcspriteU3E5__3_5;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD, ___U3CU3E4__this_2)); }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CwwwU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD, ___U3CwwwU3E5__1_3)); }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * get_U3CwwwU3E5__1_3() const { return ___U3CwwwU3E5__1_3; }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 ** get_address_of_U3CwwwU3E5__1_3() { return &___U3CwwwU3E5__1_3; }
	inline void set_U3CwwwU3E5__1_3(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * value)
	{
		___U3CwwwU3E5__1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CwwwU3E5__1_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CtU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD, ___U3CtU3E5__2_4)); }
	inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_U3CtU3E5__2_4() const { return ___U3CtU3E5__2_4; }
	inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_U3CtU3E5__2_4() { return &___U3CtU3E5__2_4; }
	inline void set_U3CtU3E5__2_4(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
	{
		___U3CtU3E5__2_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CtU3E5__2_4), (void*)value);
	}

	inline static int32_t get_offset_of_U3CcspriteU3E5__3_5() { return static_cast<int32_t>(offsetof(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD, ___U3CcspriteU3E5__3_5)); }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_U3CcspriteU3E5__3_5() const { return ___U3CcspriteU3E5__3_5; }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_U3CcspriteU3E5__3_5() { return &___U3CcspriteU3E5__3_5; }
	inline void set_U3CcspriteU3E5__3_5(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
	{
		___U3CcspriteU3E5__3_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CcspriteU3E5__3_5), (void*)value);
	}
};


// TapMain/<LoadBGMusic>d__35
struct  U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F  : public RuntimeObject
{
public:
	// System.Int32 TapMain/<LoadBGMusic>d__35::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object TapMain/<LoadBGMusic>d__35::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// TapMain TapMain/<LoadBGMusic>d__35::<>4__this
	TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * ___U3CU3E4__this_2;
	// UnityEngine.WWW TapMain/<LoadBGMusic>d__35::<www>5__1
	WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * ___U3CwwwU3E5__1_3;
	// UnityEngine.AudioClip TapMain/<LoadBGMusic>d__35::<ac>5__2
	AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___U3CacU3E5__2_4;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F, ___U3CU3E4__this_2)); }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CwwwU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F, ___U3CwwwU3E5__1_3)); }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * get_U3CwwwU3E5__1_3() const { return ___U3CwwwU3E5__1_3; }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 ** get_address_of_U3CwwwU3E5__1_3() { return &___U3CwwwU3E5__1_3; }
	inline void set_U3CwwwU3E5__1_3(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * value)
	{
		___U3CwwwU3E5__1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CwwwU3E5__1_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CacU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F, ___U3CacU3E5__2_4)); }
	inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_U3CacU3E5__2_4() const { return ___U3CacU3E5__2_4; }
	inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_U3CacU3E5__2_4() { return &___U3CacU3E5__2_4; }
	inline void set_U3CacU3E5__2_4(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value)
	{
		___U3CacU3E5__2_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CacU3E5__2_4), (void*)value);
	}
};


// TapMain/<LoadHandImg>d__34
struct  U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9  : public RuntimeObject
{
public:
	// System.Int32 TapMain/<LoadHandImg>d__34::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object TapMain/<LoadHandImg>d__34::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// TapMain TapMain/<LoadHandImg>d__34::<>4__this
	TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * ___U3CU3E4__this_2;
	// UnityEngine.WWW TapMain/<LoadHandImg>d__34::<www>5__1
	WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * ___U3CwwwU3E5__1_3;
	// UnityEngine.Texture2D TapMain/<LoadHandImg>d__34::<t>5__2
	Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___U3CtU3E5__2_4;
	// UnityEngine.Sprite TapMain/<LoadHandImg>d__34::<csprite>5__3
	Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___U3CcspriteU3E5__3_5;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9, ___U3CU3E4__this_2)); }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CwwwU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9, ___U3CwwwU3E5__1_3)); }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * get_U3CwwwU3E5__1_3() const { return ___U3CwwwU3E5__1_3; }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 ** get_address_of_U3CwwwU3E5__1_3() { return &___U3CwwwU3E5__1_3; }
	inline void set_U3CwwwU3E5__1_3(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * value)
	{
		___U3CwwwU3E5__1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CwwwU3E5__1_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CtU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9, ___U3CtU3E5__2_4)); }
	inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_U3CtU3E5__2_4() const { return ___U3CtU3E5__2_4; }
	inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_U3CtU3E5__2_4() { return &___U3CtU3E5__2_4; }
	inline void set_U3CtU3E5__2_4(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
	{
		___U3CtU3E5__2_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CtU3E5__2_4), (void*)value);
	}

	inline static int32_t get_offset_of_U3CcspriteU3E5__3_5() { return static_cast<int32_t>(offsetof(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9, ___U3CcspriteU3E5__3_5)); }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_U3CcspriteU3E5__3_5() const { return ___U3CcspriteU3E5__3_5; }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_U3CcspriteU3E5__3_5() { return &___U3CcspriteU3E5__3_5; }
	inline void set_U3CcspriteU3E5__3_5(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
	{
		___U3CcspriteU3E5__3_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CcspriteU3E5__3_5), (void*)value);
	}
};


// TapMain/<LoadWaterVoice>d__36
struct  U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE  : public RuntimeObject
{
public:
	// System.Int32 TapMain/<LoadWaterVoice>d__36::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object TapMain/<LoadWaterVoice>d__36::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// TapMain TapMain/<LoadWaterVoice>d__36::<>4__this
	TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * ___U3CU3E4__this_2;
	// UnityEngine.WWW TapMain/<LoadWaterVoice>d__36::<www>5__1
	WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * ___U3CwwwU3E5__1_3;
	// UnityEngine.AudioClip TapMain/<LoadWaterVoice>d__36::<ac>5__2
	AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___U3CacU3E5__2_4;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE, ___U3CU3E4__this_2)); }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CwwwU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE, ___U3CwwwU3E5__1_3)); }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * get_U3CwwwU3E5__1_3() const { return ___U3CwwwU3E5__1_3; }
	inline WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 ** get_address_of_U3CwwwU3E5__1_3() { return &___U3CwwwU3E5__1_3; }
	inline void set_U3CwwwU3E5__1_3(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * value)
	{
		___U3CwwwU3E5__1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CwwwU3E5__1_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CacU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE, ___U3CacU3E5__2_4)); }
	inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * get_U3CacU3E5__2_4() const { return ___U3CacU3E5__2_4; }
	inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE ** get_address_of_U3CacU3E5__2_4() { return &___U3CacU3E5__2_4; }
	inline void set_U3CacU3E5__2_4(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * value)
	{
		___U3CacU3E5__2_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CacU3E5__2_4), (void*)value);
	}
};


// ball/<ChangeScaleCoroutine>d__26
struct  U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55  : public RuntimeObject
{
public:
	// System.Int32 ball/<ChangeScaleCoroutine>d__26::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object ball/<ChangeScaleCoroutine>d__26::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// System.Single ball/<ChangeScaleCoroutine>d__26::beginScale
	float ___beginScale_2;
	// System.Single ball/<ChangeScaleCoroutine>d__26::endScale
	float ___endScale_3;
	// System.Single ball/<ChangeScaleCoroutine>d__26::duration
	float ___duration_4;
	// ball ball/<ChangeScaleCoroutine>d__26::<>4__this
	ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * ___U3CU3E4__this_5;
	// System.Single ball/<ChangeScaleCoroutine>d__26::<timer>5__1
	float ___U3CtimerU3E5__1_6;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_beginScale_2() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___beginScale_2)); }
	inline float get_beginScale_2() const { return ___beginScale_2; }
	inline float* get_address_of_beginScale_2() { return &___beginScale_2; }
	inline void set_beginScale_2(float value)
	{
		___beginScale_2 = value;
	}

	inline static int32_t get_offset_of_endScale_3() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___endScale_3)); }
	inline float get_endScale_3() const { return ___endScale_3; }
	inline float* get_address_of_endScale_3() { return &___endScale_3; }
	inline void set_endScale_3(float value)
	{
		___endScale_3 = value;
	}

	inline static int32_t get_offset_of_duration_4() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___duration_4)); }
	inline float get_duration_4() const { return ___duration_4; }
	inline float* get_address_of_duration_4() { return &___duration_4; }
	inline void set_duration_4(float value)
	{
		___duration_4 = value;
	}

	inline static int32_t get_offset_of_U3CU3E4__this_5() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___U3CU3E4__this_5)); }
	inline ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * get_U3CU3E4__this_5() const { return ___U3CU3E4__this_5; }
	inline ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 ** get_address_of_U3CU3E4__this_5() { return &___U3CU3E4__this_5; }
	inline void set_U3CU3E4__this_5(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * value)
	{
		___U3CU3E4__this_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_5), (void*)value);
	}

	inline static int32_t get_offset_of_U3CtimerU3E5__1_6() { return static_cast<int32_t>(offsetof(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55, ___U3CtimerU3E5__1_6)); }
	inline float get_U3CtimerU3E5__1_6() const { return ___U3CtimerU3E5__1_6; }
	inline float* get_address_of_U3CtimerU3E5__1_6() { return &___U3CtimerU3E5__1_6; }
	inline void set_U3CtimerU3E5__1_6(float value)
	{
		___U3CtimerU3E5__1_6 = value;
	}
};


// System.Collections.Generic.List`1/Enumerator<UnityEngine.GameObject>
struct  Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
	List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___list_0;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::index
	int32_t ___index_1;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::version
	int32_t ___version_2;
	// T System.Collections.Generic.List`1/Enumerator::current
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___current_3;

public:
	inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___list_0)); }
	inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_list_0() const { return ___list_0; }
	inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_list_0() { return &___list_0; }
	inline void set_list_0(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
	{
		___list_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
	}

	inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___index_1)); }
	inline int32_t get_index_1() const { return ___index_1; }
	inline int32_t* get_address_of_index_1() { return &___index_1; }
	inline void set_index_1(int32_t value)
	{
		___index_1 = value;
	}

	inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___version_2)); }
	inline int32_t get_version_2() const { return ___version_2; }
	inline int32_t* get_address_of_version_2() { return &___version_2; }
	inline void set_version_2(int32_t value)
	{
		___version_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14, ___current_3)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_current_3() const { return ___current_3; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
	}
};


// System.Collections.Generic.List`1/Enumerator<System.Object>
struct  Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
	List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::index
	int32_t ___index_1;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::version
	int32_t ___version_2;
	// T System.Collections.Generic.List`1/Enumerator::current
	RuntimeObject * ___current_3;

public:
	inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); }
	inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; }
	inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; }
	inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value)
	{
		___list_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
	}

	inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); }
	inline int32_t get_index_1() const { return ___index_1; }
	inline int32_t* get_address_of_index_1() { return &___index_1; }
	inline void set_index_1(int32_t value)
	{
		___index_1 = value;
	}

	inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); }
	inline int32_t get_version_2() const { return ___version_2; }
	inline int32_t* get_address_of_version_2() { return &___version_2; }
	inline void set_version_2(int32_t value)
	{
		___version_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); }
	inline RuntimeObject * get_current_3() const { return ___current_3; }
	inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(RuntimeObject * value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
	}
};


// System.Boolean
struct  Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.Byte
struct  Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 
{
public:
	// System.Byte System.Byte::m_value
	uint8_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
	inline uint8_t get_m_value_0() const { return ___m_value_0; }
	inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(uint8_t value)
	{
		___m_value_0 = value;
	}
};


// UnityEngine.Color
struct  Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 
{
public:
	// System.Single UnityEngine.Color::r
	float ___r_0;
	// System.Single UnityEngine.Color::g
	float ___g_1;
	// System.Single UnityEngine.Color::b
	float ___b_2;
	// System.Single UnityEngine.Color::a
	float ___a_3;

public:
	inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
	inline float get_r_0() const { return ___r_0; }
	inline float* get_address_of_r_0() { return &___r_0; }
	inline void set_r_0(float value)
	{
		___r_0 = value;
	}

	inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
	inline float get_g_1() const { return ___g_1; }
	inline float* get_address_of_g_1() { return &___g_1; }
	inline void set_g_1(float value)
	{
		___g_1 = value;
	}

	inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
	inline float get_b_2() const { return ___b_2; }
	inline float* get_address_of_b_2() { return &___b_2; }
	inline void set_b_2(float value)
	{
		___b_2 = value;
	}

	inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
	inline float get_a_3() const { return ___a_3; }
	inline float* get_address_of_a_3() { return &___a_3; }
	inline void set_a_3(float value)
	{
		___a_3 = value;
	}
};


// UnityEngine.Color32
struct  Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D 
{
public:
	union
	{
		#pragma pack(push, tp, 1)
		struct
		{
			// System.Int32 UnityEngine.Color32::rgba
			int32_t ___rgba_0;
		};
		#pragma pack(pop, tp)
		struct
		{
			int32_t ___rgba_0_forAlignmentOnly;
		};
		#pragma pack(push, tp, 1)
		struct
		{
			// System.Byte UnityEngine.Color32::r
			uint8_t ___r_1;
		};
		#pragma pack(pop, tp)
		struct
		{
			uint8_t ___r_1_forAlignmentOnly;
		};
		#pragma pack(push, tp, 1)
		struct
		{
			char ___g_2_OffsetPadding[1];
			// System.Byte UnityEngine.Color32::g
			uint8_t ___g_2;
		};
		#pragma pack(pop, tp)
		struct
		{
			char ___g_2_OffsetPadding_forAlignmentOnly[1];
			uint8_t ___g_2_forAlignmentOnly;
		};
		#pragma pack(push, tp, 1)
		struct
		{
			char ___b_3_OffsetPadding[2];
			// System.Byte UnityEngine.Color32::b
			uint8_t ___b_3;
		};
		#pragma pack(pop, tp)
		struct
		{
			char ___b_3_OffsetPadding_forAlignmentOnly[2];
			uint8_t ___b_3_forAlignmentOnly;
		};
		#pragma pack(push, tp, 1)
		struct
		{
			char ___a_4_OffsetPadding[3];
			// System.Byte UnityEngine.Color32::a
			uint8_t ___a_4;
		};
		#pragma pack(pop, tp)
		struct
		{
			char ___a_4_OffsetPadding_forAlignmentOnly[3];
			uint8_t ___a_4_forAlignmentOnly;
		};
	};

public:
	inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
	inline int32_t get_rgba_0() const { return ___rgba_0; }
	inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
	inline void set_rgba_0(int32_t value)
	{
		___rgba_0 = value;
	}

	inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
	inline uint8_t get_r_1() const { return ___r_1; }
	inline uint8_t* get_address_of_r_1() { return &___r_1; }
	inline void set_r_1(uint8_t value)
	{
		___r_1 = value;
	}

	inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
	inline uint8_t get_g_2() const { return ___g_2; }
	inline uint8_t* get_address_of_g_2() { return &___g_2; }
	inline void set_g_2(uint8_t value)
	{
		___g_2 = value;
	}

	inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
	inline uint8_t get_b_3() const { return ___b_3; }
	inline uint8_t* get_address_of_b_3() { return &___b_3; }
	inline void set_b_3(uint8_t value)
	{
		___b_3 = value;
	}

	inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
	inline uint8_t get_a_4() const { return ___a_4; }
	inline uint8_t* get_address_of_a_4() { return &___a_4; }
	inline void set_a_4(uint8_t value)
	{
		___a_4 = value;
	}
};


// System.DateTime
struct  DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 
{
public:
	// System.UInt64 System.DateTime::dateData
	uint64_t ___dateData_44;

public:
	inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
	inline uint64_t get_dateData_44() const { return ___dateData_44; }
	inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
	inline void set_dateData_44(uint64_t value)
	{
		___dateData_44 = value;
	}
};

struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
{
public:
	// System.Int32[] System.DateTime::DaysToMonth365
	Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
	// System.Int32[] System.DateTime::DaysToMonth366
	Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
	// System.DateTime System.DateTime::MinValue
	DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  ___MinValue_31;
	// System.DateTime System.DateTime::MaxValue
	DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  ___MaxValue_32;

public:
	inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
	inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
	inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
	inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
	{
		___DaysToMonth365_29 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
	}

	inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
	inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
	inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
	inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
	{
		___DaysToMonth366_30 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
	}

	inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
	inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  get_MinValue_31() const { return ___MinValue_31; }
	inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
	inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  value)
	{
		___MinValue_31 = value;
	}

	inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
	inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  get_MaxValue_32() const { return ___MaxValue_32; }
	inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
	inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  value)
	{
		___MaxValue_32 = value;
	}
};


// System.Enum
struct  Enum_t23B90B40F60E677A8025267341651C94AE079CDA  : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
{
public:

public:
};

struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
{
public:
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;

public:
	inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
	inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
	inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
	inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
	{
		___enumSeperatorCharArray_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
{
};

// System.Int32
struct  Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
	inline int32_t get_m_value_0() const { return ___m_value_0; }
	inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int32_t value)
	{
		___m_value_0 = value;
	}
};


// System.Int64
struct  Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3 
{
public:
	// System.Int64 System.Int64::m_value
	int64_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
	inline int64_t get_m_value_0() const { return ___m_value_0; }
	inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int64_t value)
	{
		___m_value_0 = value;
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// UnityEngine.Quaternion
struct  Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  value)
	{
		___identityQuaternion_4 = value;
	}
};


// UnityEngine.Rect
struct  Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 
{
public:
	// System.Single UnityEngine.Rect::m_XMin
	float ___m_XMin_0;
	// System.Single UnityEngine.Rect::m_YMin
	float ___m_YMin_1;
	// System.Single UnityEngine.Rect::m_Width
	float ___m_Width_2;
	// System.Single UnityEngine.Rect::m_Height
	float ___m_Height_3;

public:
	inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
	inline float get_m_XMin_0() const { return ___m_XMin_0; }
	inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
	inline void set_m_XMin_0(float value)
	{
		___m_XMin_0 = value;
	}

	inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
	inline float get_m_YMin_1() const { return ___m_YMin_1; }
	inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
	inline void set_m_YMin_1(float value)
	{
		___m_YMin_1 = value;
	}

	inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
	inline float get_m_Width_2() const { return ___m_Width_2; }
	inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
	inline void set_m_Width_2(float value)
	{
		___m_Width_2 = value;
	}

	inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
	inline float get_m_Height_3() const { return ___m_Height_3; }
	inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
	inline void set_m_Height_3(float value)
	{
		___m_Height_3 = value;
	}
};


// UnityEngine.SceneManagement.Scene
struct  Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE 
{
public:
	// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
	int32_t ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
	inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(int32_t value)
	{
		___m_Handle_0 = value;
	}
};


// System.Single
struct  Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.UInt16
struct  UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD 
{
public:
	// System.UInt16 System.UInt16::m_value
	uint16_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
	inline uint16_t get_m_value_0() const { return ___m_value_0; }
	inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(uint16_t value)
	{
		___m_value_0 = value;
	}
};


// UnityEngine.Vector2
struct  Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___negativeInfinityVector_9 = value;
	}
};


// UnityEngine.Vector3
struct  Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// UnityEngine.Vector4
struct  Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  value)
	{
		___negativeInfinityVector_8 = value;
	}
};


// System.Void
struct  Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
	};

public:
};


// UnityEngine.WWW
struct  WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2  : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
{
public:
	// UnityEngine.Networking.UnityWebRequest UnityEngine.WWW::_uwr
	UnityWebRequest_tB75B39F6951CA0DBA2D5BEDF85FDCAAC6026A37E * ____uwr_0;

public:
	inline static int32_t get_offset_of__uwr_0() { return static_cast<int32_t>(offsetof(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2, ____uwr_0)); }
	inline UnityWebRequest_tB75B39F6951CA0DBA2D5BEDF85FDCAAC6026A37E * get__uwr_0() const { return ____uwr_0; }
	inline UnityWebRequest_tB75B39F6951CA0DBA2D5BEDF85FDCAAC6026A37E ** get_address_of__uwr_0() { return &____uwr_0; }
	inline void set__uwr_0(UnityWebRequest_tB75B39F6951CA0DBA2D5BEDF85FDCAAC6026A37E * value)
	{
		____uwr_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____uwr_0), (void*)value);
	}
};


// UnityEngine.WaitForSeconds
struct  WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013  : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
	// System.Single UnityEngine.WaitForSeconds::m_Seconds
	float ___m_Seconds_0;

public:
	inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); }
	inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
	inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
	inline void set_m_Seconds_0(float value)
	{
		___m_Seconds_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
	float ___m_Seconds_0;
};
// Native definition for COM marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
	float ___m_Seconds_0;
};

// UnityEngine.AudioType
struct  AudioType_t11F5C6E305A5801D3D966A871C0AE858EECA585C 
{
public:
	// System.Int32 UnityEngine.AudioType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AudioType_t11F5C6E305A5801D3D966A871C0AE858EECA585C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.Reflection.BindingFlags
struct  BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 
{
public:
	// System.Int32 System.Reflection.BindingFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Collision2D
struct  Collision2D_t95B5FD331CE95276D3658140844190B485D26564  : public RuntimeObject
{
public:
	// System.Int32 UnityEngine.Collision2D::m_Collider
	int32_t ___m_Collider_0;
	// System.Int32 UnityEngine.Collision2D::m_OtherCollider
	int32_t ___m_OtherCollider_1;
	// System.Int32 UnityEngine.Collision2D::m_Rigidbody
	int32_t ___m_Rigidbody_2;
	// System.Int32 UnityEngine.Collision2D::m_OtherRigidbody
	int32_t ___m_OtherRigidbody_3;
	// UnityEngine.Vector2 UnityEngine.Collision2D::m_RelativeVelocity
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_RelativeVelocity_4;
	// System.Int32 UnityEngine.Collision2D::m_Enabled
	int32_t ___m_Enabled_5;
	// System.Int32 UnityEngine.Collision2D::m_ContactCount
	int32_t ___m_ContactCount_6;
	// UnityEngine.ContactPoint2D[] UnityEngine.Collision2D::m_ReusedContacts
	ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* ___m_ReusedContacts_7;
	// UnityEngine.ContactPoint2D[] UnityEngine.Collision2D::m_LegacyContacts
	ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* ___m_LegacyContacts_8;

public:
	inline static int32_t get_offset_of_m_Collider_0() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_Collider_0)); }
	inline int32_t get_m_Collider_0() const { return ___m_Collider_0; }
	inline int32_t* get_address_of_m_Collider_0() { return &___m_Collider_0; }
	inline void set_m_Collider_0(int32_t value)
	{
		___m_Collider_0 = value;
	}

	inline static int32_t get_offset_of_m_OtherCollider_1() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_OtherCollider_1)); }
	inline int32_t get_m_OtherCollider_1() const { return ___m_OtherCollider_1; }
	inline int32_t* get_address_of_m_OtherCollider_1() { return &___m_OtherCollider_1; }
	inline void set_m_OtherCollider_1(int32_t value)
	{
		___m_OtherCollider_1 = value;
	}

	inline static int32_t get_offset_of_m_Rigidbody_2() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_Rigidbody_2)); }
	inline int32_t get_m_Rigidbody_2() const { return ___m_Rigidbody_2; }
	inline int32_t* get_address_of_m_Rigidbody_2() { return &___m_Rigidbody_2; }
	inline void set_m_Rigidbody_2(int32_t value)
	{
		___m_Rigidbody_2 = value;
	}

	inline static int32_t get_offset_of_m_OtherRigidbody_3() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_OtherRigidbody_3)); }
	inline int32_t get_m_OtherRigidbody_3() const { return ___m_OtherRigidbody_3; }
	inline int32_t* get_address_of_m_OtherRigidbody_3() { return &___m_OtherRigidbody_3; }
	inline void set_m_OtherRigidbody_3(int32_t value)
	{
		___m_OtherRigidbody_3 = value;
	}

	inline static int32_t get_offset_of_m_RelativeVelocity_4() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_RelativeVelocity_4)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_RelativeVelocity_4() const { return ___m_RelativeVelocity_4; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RelativeVelocity_4() { return &___m_RelativeVelocity_4; }
	inline void set_m_RelativeVelocity_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_RelativeVelocity_4 = value;
	}

	inline static int32_t get_offset_of_m_Enabled_5() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_Enabled_5)); }
	inline int32_t get_m_Enabled_5() const { return ___m_Enabled_5; }
	inline int32_t* get_address_of_m_Enabled_5() { return &___m_Enabled_5; }
	inline void set_m_Enabled_5(int32_t value)
	{
		___m_Enabled_5 = value;
	}

	inline static int32_t get_offset_of_m_ContactCount_6() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_ContactCount_6)); }
	inline int32_t get_m_ContactCount_6() const { return ___m_ContactCount_6; }
	inline int32_t* get_address_of_m_ContactCount_6() { return &___m_ContactCount_6; }
	inline void set_m_ContactCount_6(int32_t value)
	{
		___m_ContactCount_6 = value;
	}

	inline static int32_t get_offset_of_m_ReusedContacts_7() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_ReusedContacts_7)); }
	inline ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* get_m_ReusedContacts_7() const { return ___m_ReusedContacts_7; }
	inline ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277** get_address_of_m_ReusedContacts_7() { return &___m_ReusedContacts_7; }
	inline void set_m_ReusedContacts_7(ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* value)
	{
		___m_ReusedContacts_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ReusedContacts_7), (void*)value);
	}

	inline static int32_t get_offset_of_m_LegacyContacts_8() { return static_cast<int32_t>(offsetof(Collision2D_t95B5FD331CE95276D3658140844190B485D26564, ___m_LegacyContacts_8)); }
	inline ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* get_m_LegacyContacts_8() const { return ___m_LegacyContacts_8; }
	inline ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277** get_address_of_m_LegacyContacts_8() { return &___m_LegacyContacts_8; }
	inline void set_m_LegacyContacts_8(ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* value)
	{
		___m_LegacyContacts_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyContacts_8), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Collision2D
struct Collision2D_t95B5FD331CE95276D3658140844190B485D26564_marshaled_pinvoke
{
	int32_t ___m_Collider_0;
	int32_t ___m_OtherCollider_1;
	int32_t ___m_Rigidbody_2;
	int32_t ___m_OtherRigidbody_3;
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_RelativeVelocity_4;
	int32_t ___m_Enabled_5;
	int32_t ___m_ContactCount_6;
	ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * ___m_ReusedContacts_7;
	ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * ___m_LegacyContacts_8;
};
// Native definition for COM marshalling of UnityEngine.Collision2D
struct Collision2D_t95B5FD331CE95276D3658140844190B485D26564_marshaled_com
{
	int32_t ___m_Collider_0;
	int32_t ___m_OtherCollider_1;
	int32_t ___m_Rigidbody_2;
	int32_t ___m_OtherRigidbody_3;
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_RelativeVelocity_4;
	int32_t ___m_Enabled_5;
	int32_t ___m_ContactCount_6;
	ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * ___m_ReusedContacts_7;
	ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * ___m_LegacyContacts_8;
};

// UnityEngine.ContactPoint2D
struct  ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 
{
public:
	// UnityEngine.Vector2 UnityEngine.ContactPoint2D::m_Point
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_Point_0;
	// UnityEngine.Vector2 UnityEngine.ContactPoint2D::m_Normal
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_Normal_1;
	// UnityEngine.Vector2 UnityEngine.ContactPoint2D::m_RelativeVelocity
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_RelativeVelocity_2;
	// System.Single UnityEngine.ContactPoint2D::m_Separation
	float ___m_Separation_3;
	// System.Single UnityEngine.ContactPoint2D::m_NormalImpulse
	float ___m_NormalImpulse_4;
	// System.Single UnityEngine.ContactPoint2D::m_TangentImpulse
	float ___m_TangentImpulse_5;
	// System.Int32 UnityEngine.ContactPoint2D::m_Collider
	int32_t ___m_Collider_6;
	// System.Int32 UnityEngine.ContactPoint2D::m_OtherCollider
	int32_t ___m_OtherCollider_7;
	// System.Int32 UnityEngine.ContactPoint2D::m_Rigidbody
	int32_t ___m_Rigidbody_8;
	// System.Int32 UnityEngine.ContactPoint2D::m_OtherRigidbody
	int32_t ___m_OtherRigidbody_9;
	// System.Int32 UnityEngine.ContactPoint2D::m_Enabled
	int32_t ___m_Enabled_10;

public:
	inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_Point_0)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_Point_0() const { return ___m_Point_0; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_0() { return &___m_Point_0; }
	inline void set_m_Point_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_Point_0 = value;
	}

	inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_Normal_1)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_Normal_1() const { return ___m_Normal_1; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
	inline void set_m_Normal_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_Normal_1 = value;
	}

	inline static int32_t get_offset_of_m_RelativeVelocity_2() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_RelativeVelocity_2)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_RelativeVelocity_2() const { return ___m_RelativeVelocity_2; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_RelativeVelocity_2() { return &___m_RelativeVelocity_2; }
	inline void set_m_RelativeVelocity_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_RelativeVelocity_2 = value;
	}

	inline static int32_t get_offset_of_m_Separation_3() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_Separation_3)); }
	inline float get_m_Separation_3() const { return ___m_Separation_3; }
	inline float* get_address_of_m_Separation_3() { return &___m_Separation_3; }
	inline void set_m_Separation_3(float value)
	{
		___m_Separation_3 = value;
	}

	inline static int32_t get_offset_of_m_NormalImpulse_4() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_NormalImpulse_4)); }
	inline float get_m_NormalImpulse_4() const { return ___m_NormalImpulse_4; }
	inline float* get_address_of_m_NormalImpulse_4() { return &___m_NormalImpulse_4; }
	inline void set_m_NormalImpulse_4(float value)
	{
		___m_NormalImpulse_4 = value;
	}

	inline static int32_t get_offset_of_m_TangentImpulse_5() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_TangentImpulse_5)); }
	inline float get_m_TangentImpulse_5() const { return ___m_TangentImpulse_5; }
	inline float* get_address_of_m_TangentImpulse_5() { return &___m_TangentImpulse_5; }
	inline void set_m_TangentImpulse_5(float value)
	{
		___m_TangentImpulse_5 = value;
	}

	inline static int32_t get_offset_of_m_Collider_6() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_Collider_6)); }
	inline int32_t get_m_Collider_6() const { return ___m_Collider_6; }
	inline int32_t* get_address_of_m_Collider_6() { return &___m_Collider_6; }
	inline void set_m_Collider_6(int32_t value)
	{
		___m_Collider_6 = value;
	}

	inline static int32_t get_offset_of_m_OtherCollider_7() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_OtherCollider_7)); }
	inline int32_t get_m_OtherCollider_7() const { return ___m_OtherCollider_7; }
	inline int32_t* get_address_of_m_OtherCollider_7() { return &___m_OtherCollider_7; }
	inline void set_m_OtherCollider_7(int32_t value)
	{
		___m_OtherCollider_7 = value;
	}

	inline static int32_t get_offset_of_m_Rigidbody_8() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_Rigidbody_8)); }
	inline int32_t get_m_Rigidbody_8() const { return ___m_Rigidbody_8; }
	inline int32_t* get_address_of_m_Rigidbody_8() { return &___m_Rigidbody_8; }
	inline void set_m_Rigidbody_8(int32_t value)
	{
		___m_Rigidbody_8 = value;
	}

	inline static int32_t get_offset_of_m_OtherRigidbody_9() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_OtherRigidbody_9)); }
	inline int32_t get_m_OtherRigidbody_9() const { return ___m_OtherRigidbody_9; }
	inline int32_t* get_address_of_m_OtherRigidbody_9() { return &___m_OtherRigidbody_9; }
	inline void set_m_OtherRigidbody_9(int32_t value)
	{
		___m_OtherRigidbody_9 = value;
	}

	inline static int32_t get_offset_of_m_Enabled_10() { return static_cast<int32_t>(offsetof(ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62, ___m_Enabled_10)); }
	inline int32_t get_m_Enabled_10() const { return ___m_Enabled_10; }
	inline int32_t* get_address_of_m_Enabled_10() { return &___m_Enabled_10; }
	inline void set_m_Enabled_10(int32_t value)
	{
		___m_Enabled_10 = value;
	}
};


// UnityEngine.Coroutine
struct  Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7  : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
	// System.IntPtr UnityEngine.Coroutine::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
	intptr_t ___m_Ptr_0;
};

// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.String System.Exception::_className
	String_t* ____className_1;
	// System.String System.Exception::_message
	String_t* ____message_2;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_3;
	// System.Exception System.Exception::_innerException
	Exception_t * ____innerException_4;
	// System.String System.Exception::_helpURL
	String_t* ____helpURL_5;
	// System.Object System.Exception::_stackTrace
	RuntimeObject * ____stackTrace_6;
	// System.String System.Exception::_stackTraceString
	String_t* ____stackTraceString_7;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_8;
	// System.Int32 System.Exception::_remoteStackIndex
	int32_t ____remoteStackIndex_9;
	// System.Object System.Exception::_dynamicMethods
	RuntimeObject * ____dynamicMethods_10;
	// System.Int32 System.Exception::_HResult
	int32_t ____HResult_11;
	// System.String System.Exception::_source
	String_t* ____source_12;
	// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
	SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
	// System.Diagnostics.StackTrace[] System.Exception::captured_traces
	StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
	// System.IntPtr[] System.Exception::native_trace_ips
	IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;

public:
	inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
	inline String_t* get__className_1() const { return ____className_1; }
	inline String_t** get_address_of__className_1() { return &____className_1; }
	inline void set__className_1(String_t* value)
	{
		____className_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
	}

	inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
	inline String_t* get__message_2() const { return ____message_2; }
	inline String_t** get_address_of__message_2() { return &____message_2; }
	inline void set__message_2(String_t* value)
	{
		____message_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
	}

	inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
	inline RuntimeObject* get__data_3() const { return ____data_3; }
	inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
	inline void set__data_3(RuntimeObject* value)
	{
		____data_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
	}

	inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
	inline Exception_t * get__innerException_4() const { return ____innerException_4; }
	inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
	inline void set__innerException_4(Exception_t * value)
	{
		____innerException_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
	}

	inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
	inline String_t* get__helpURL_5() const { return ____helpURL_5; }
	inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
	inline void set__helpURL_5(String_t* value)
	{
		____helpURL_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
	}

	inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
	inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
	inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
	inline void set__stackTrace_6(RuntimeObject * value)
	{
		____stackTrace_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
	}

	inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
	inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
	inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
	inline void set__stackTraceString_7(String_t* value)
	{
		____stackTraceString_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
	inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
	inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
	inline void set__remoteStackTraceString_8(String_t* value)
	{
		____remoteStackTraceString_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
	inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
	inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
	inline void set__remoteStackIndex_9(int32_t value)
	{
		____remoteStackIndex_9 = value;
	}

	inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
	inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
	inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
	inline void set__dynamicMethods_10(RuntimeObject * value)
	{
		____dynamicMethods_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
	}

	inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
	inline int32_t get__HResult_11() const { return ____HResult_11; }
	inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
	inline void set__HResult_11(int32_t value)
	{
		____HResult_11 = value;
	}

	inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
	inline String_t* get__source_12() const { return ____source_12; }
	inline String_t** get_address_of__source_12() { return &____source_12; }
	inline void set__source_12(String_t* value)
	{
		____source_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
	}

	inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
	inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
	inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
	inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
	{
		____safeSerializationManager_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
	}

	inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
	inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
	inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
	inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
	{
		___captured_traces_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
	}

	inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
	inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
	inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
	inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
	{
		___native_trace_ips_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
	}
};

struct Exception_t_StaticFields
{
public:
	// System.Object System.Exception::s_EDILock
	RuntimeObject * ___s_EDILock_0;

public:
	inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
	inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
	inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
	inline void set_s_EDILock_0(RuntimeObject * value)
	{
		___s_EDILock_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
	char* ____className_1;
	char* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_pinvoke* ____innerException_4;
	char* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	char* ____stackTraceString_7;
	char* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	char* ____source_12;
	SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
	StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
	Il2CppChar* ____className_1;
	Il2CppChar* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_com* ____innerException_4;
	Il2CppChar* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	Il2CppChar* ____stackTraceString_7;
	Il2CppChar* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	Il2CppChar* ____source_12;
	SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
	StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};

// UnityEngine.Object
struct  Object_tF2F3778131EFF286AF62B7B013A170F95A91571A  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.RaycastHit2D
struct  RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 
{
public:
	// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_Centroid_0;
	// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_Point_1;
	// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___m_Normal_2;
	// System.Single UnityEngine.RaycastHit2D::m_Distance
	float ___m_Distance_3;
	// System.Single UnityEngine.RaycastHit2D::m_Fraction
	float ___m_Fraction_4;
	// System.Int32 UnityEngine.RaycastHit2D::m_Collider
	int32_t ___m_Collider_5;

public:
	inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Centroid_0)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_Centroid_0() const { return ___m_Centroid_0; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
	inline void set_m_Centroid_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_Centroid_0 = value;
	}

	inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Point_1)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_Point_1() const { return ___m_Point_1; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_1() { return &___m_Point_1; }
	inline void set_m_Point_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_Point_1 = value;
	}

	inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Normal_2)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_m_Normal_2() const { return ___m_Normal_2; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
	inline void set_m_Normal_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___m_Normal_2 = value;
	}

	inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Distance_3)); }
	inline float get_m_Distance_3() const { return ___m_Distance_3; }
	inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
	inline void set_m_Distance_3(float value)
	{
		___m_Distance_3 = value;
	}

	inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Fraction_4)); }
	inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
	inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
	inline void set_m_Fraction_4(float value)
	{
		___m_Fraction_4 = value;
	}

	inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Collider_5)); }
	inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
	inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
	inline void set_m_Collider_5(int32_t value)
	{
		___m_Collider_5 = value;
	}
};


// System.RuntimeTypeHandle
struct  RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 
{
public:
	// System.IntPtr System.RuntimeTypeHandle::value
	intptr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
	inline intptr_t get_value_0() const { return ___value_0; }
	inline intptr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(intptr_t value)
	{
		___value_0 = value;
	}
};


// System.TimeSpan
struct  TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 
{
public:
	// System.Int64 System.TimeSpan::_ticks
	int64_t ____ticks_3;

public:
	inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_3)); }
	inline int64_t get__ticks_3() const { return ____ticks_3; }
	inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
	inline void set__ticks_3(int64_t value)
	{
		____ticks_3 = value;
	}
};

struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields
{
public:
	// System.TimeSpan System.TimeSpan::Zero
	TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  ___Zero_0;
	// System.TimeSpan System.TimeSpan::MaxValue
	TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  ___MaxValue_1;
	// System.TimeSpan System.TimeSpan::MinValue
	TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  ___MinValue_2;
	// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
	bool ____legacyConfigChecked_4;
	// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
	bool ____legacyMode_5;

public:
	inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_0)); }
	inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  get_Zero_0() const { return ___Zero_0; }
	inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_0() { return &___Zero_0; }
	inline void set_Zero_0(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  value)
	{
		___Zero_0 = value;
	}

	inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_1)); }
	inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  get_MaxValue_1() const { return ___MaxValue_1; }
	inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
	inline void set_MaxValue_1(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  value)
	{
		___MaxValue_1 = value;
	}

	inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_2)); }
	inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  get_MinValue_2() const { return ___MinValue_2; }
	inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_2() { return &___MinValue_2; }
	inline void set_MinValue_2(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  value)
	{
		___MinValue_2 = value;
	}

	inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_4)); }
	inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
	inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
	inline void set__legacyConfigChecked_4(bool value)
	{
		____legacyConfigChecked_4 = value;
	}

	inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_5)); }
	inline bool get__legacyMode_5() const { return ____legacyMode_5; }
	inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
	inline void set__legacyMode_5(bool value)
	{
		____legacyMode_5 = value;
	}
};


// UnityEngine.UI.Image/FillMethod
struct  FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2 
{
public:
	// System.Int32 UnityEngine.UI.Image/FillMethod::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_tC37E5898D113A8FBF25A6AB6FBA451CC51E211E2, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.UI.Image/Type
struct  Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12 
{
public:
	// System.Int32 UnityEngine.UI.Image/Type::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_tDCB08AB7425CAB70C1E46CC341F877423B5A5E12, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// NorbuMain/<StopBallMove>d__12
struct  U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65  : public RuntimeObject
{
public:
	// System.Int32 NorbuMain/<StopBallMove>d__12::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object NorbuMain/<StopBallMove>d__12::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// System.Int32 NorbuMain/<StopBallMove>d__12::j
	int32_t ___j_2;
	// NorbuMain NorbuMain/<StopBallMove>d__12::<>4__this
	NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * ___U3CU3E4__this_3;
	// System.Collections.Generic.List`1/Enumerator<UnityEngine.GameObject> NorbuMain/<StopBallMove>d__12::<>s__1
	Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  ___U3CU3Es__1_4;
	// UnityEngine.GameObject NorbuMain/<StopBallMove>d__12::<ball>5__2
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CballU3E5__2_5;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_j_2() { return static_cast<int32_t>(offsetof(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65, ___j_2)); }
	inline int32_t get_j_2() const { return ___j_2; }
	inline int32_t* get_address_of_j_2() { return &___j_2; }
	inline void set_j_2(int32_t value)
	{
		___j_2 = value;
	}

	inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65, ___U3CU3E4__this_3)); }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
	inline void set_U3CU3E4__this_3(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * value)
	{
		___U3CU3E4__this_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3Es__1_4() { return static_cast<int32_t>(offsetof(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65, ___U3CU3Es__1_4)); }
	inline Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  get_U3CU3Es__1_4() const { return ___U3CU3Es__1_4; }
	inline Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * get_address_of_U3CU3Es__1_4() { return &___U3CU3Es__1_4; }
	inline void set_U3CU3Es__1_4(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  value)
	{
		___U3CU3Es__1_4 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3Es__1_4))->___list_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3Es__1_4))->___current_3), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_U3CballU3E5__2_5() { return static_cast<int32_t>(offsetof(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65, ___U3CballU3E5__2_5)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CballU3E5__2_5() const { return ___U3CballU3E5__2_5; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CballU3E5__2_5() { return &___U3CballU3E5__2_5; }
	inline void set_U3CballU3E5__2_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___U3CballU3E5__2_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CballU3E5__2_5), (void*)value);
	}
};


// NorbuMain/<hideTargetBallRing>d__10
struct  U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359  : public RuntimeObject
{
public:
	// System.Int32 NorbuMain/<hideTargetBallRing>d__10::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object NorbuMain/<hideTargetBallRing>d__10::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// System.Int32 NorbuMain/<hideTargetBallRing>d__10::j
	int32_t ___j_2;
	// NorbuMain NorbuMain/<hideTargetBallRing>d__10::<>4__this
	NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * ___U3CU3E4__this_3;
	// System.Collections.Generic.List`1/Enumerator<UnityEngine.GameObject> NorbuMain/<hideTargetBallRing>d__10::<>s__1
	Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  ___U3CU3Es__1_4;
	// UnityEngine.GameObject NorbuMain/<hideTargetBallRing>d__10::<ball>5__2
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___U3CballU3E5__2_5;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_j_2() { return static_cast<int32_t>(offsetof(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359, ___j_2)); }
	inline int32_t get_j_2() const { return ___j_2; }
	inline int32_t* get_address_of_j_2() { return &___j_2; }
	inline void set_j_2(int32_t value)
	{
		___j_2 = value;
	}

	inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359, ___U3CU3E4__this_3)); }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
	inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
	inline void set_U3CU3E4__this_3(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * value)
	{
		___U3CU3E4__this_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3Es__1_4() { return static_cast<int32_t>(offsetof(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359, ___U3CU3Es__1_4)); }
	inline Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  get_U3CU3Es__1_4() const { return ___U3CU3Es__1_4; }
	inline Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * get_address_of_U3CU3Es__1_4() { return &___U3CU3Es__1_4; }
	inline void set_U3CU3Es__1_4(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  value)
	{
		___U3CU3Es__1_4 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3Es__1_4))->___list_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CU3Es__1_4))->___current_3), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_U3CballU3E5__2_5() { return static_cast<int32_t>(offsetof(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359, ___U3CballU3E5__2_5)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_U3CballU3E5__2_5() const { return ___U3CballU3E5__2_5; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_U3CballU3E5__2_5() { return &___U3CballU3E5__2_5; }
	inline void set_U3CballU3E5__2_5(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___U3CballU3E5__2_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CballU3E5__2_5), (void*)value);
	}
};


// UnityEngine.AudioClip
struct  AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE  : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
	// UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
	PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * ___m_PCMReaderCallback_4;
	// UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
	PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * ___m_PCMSetPositionCallback_5;

public:
	inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMReaderCallback_4)); }
	inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
	inline PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
	inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9CA1437D36509A9FAC5EDD8FF2BC3259C24D0E0B * value)
	{
		___m_PCMReaderCallback_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE, ___m_PCMSetPositionCallback_5)); }
	inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
	inline PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
	inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_tBDD99E7C0697687F1E7B06CDD5DE444A3709CF4C * value)
	{
		___m_PCMSetPositionCallback_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
	}
};


// UnityEngine.Component
struct  Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684  : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:

public:
};


// UnityEngine.GameObject
struct  GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319  : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:

public:
};


// UnityEngine.Sprite
struct  Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9  : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:

public:
};


// System.SystemException
struct  SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62  : public Exception_t
{
public:

public:
};


// UnityEngine.Texture
struct  Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE  : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:

public:
};

struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
{
public:
	// System.Int32 UnityEngine.Texture::GenerateAllMips
	int32_t ___GenerateAllMips_4;

public:
	inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
	inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
	inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
	inline void set_GenerateAllMips_4(int32_t value)
	{
		___GenerateAllMips_4 = value;
	}
};


// System.Type
struct  Type_t  : public MemberInfo_t
{
public:
	// System.RuntimeTypeHandle System.Type::_impl
	RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9  ____impl_9;

public:
	inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
	inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9  get__impl_9() const { return ____impl_9; }
	inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
	inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9  value)
	{
		____impl_9 = value;
	}
};

struct Type_t_StaticFields
{
public:
	// System.Reflection.MemberFilter System.Type::FilterAttribute
	MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
	// System.Reflection.MemberFilter System.Type::FilterName
	MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
	// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
	MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
	// System.Object System.Type::Missing
	RuntimeObject * ___Missing_3;
	// System.Char System.Type::Delimiter
	Il2CppChar ___Delimiter_4;
	// System.Type[] System.Type::EmptyTypes
	TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
	// System.Reflection.Binder System.Type::defaultBinder
	Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;

public:
	inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
	inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
	inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
	inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
	{
		___FilterAttribute_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
	}

	inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
	inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
	inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
	inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
	{
		___FilterName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
	}

	inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
	inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
	inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
	inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
	{
		___FilterNameIgnoreCase_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
	}

	inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
	inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
	inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
	inline void set_Missing_3(RuntimeObject * value)
	{
		___Missing_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
	}

	inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
	inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
	inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
	inline void set_Delimiter_4(Il2CppChar value)
	{
		___Delimiter_4 = value;
	}

	inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
	inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
	inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
	inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
	{
		___EmptyTypes_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
	}

	inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
	inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
	inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
	inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
	{
		___defaultBinder_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
	}
};


// UnityEngine.Behaviour
struct  Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9  : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:

public:
};


// System.NotSupportedException
struct  NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339  : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:

public:
};


// UnityEngine.Rigidbody2D
struct  Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5  : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:

public:
};


// UnityEngine.Texture2D
struct  Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF  : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:

public:
};


// UnityEngine.Transform
struct  Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1  : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:

public:
};


// UnityEngine.AudioBehaviour
struct  AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A  : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:

public:
};


// UnityEngine.Camera
struct  Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C  : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:

public:
};

struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
{
public:
	// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
	CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
	// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
	CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
	// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
	CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;

public:
	inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
	inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
	inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
	inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
	{
		___onPreCull_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
	}

	inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
	inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
	inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
	inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
	{
		___onPreRender_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
	}

	inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
	inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
	inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
	inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
	{
		___onPostRender_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
	}
};


// UnityEngine.CanvasGroup
struct  CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F  : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:

public:
};


// UnityEngine.MonoBehaviour
struct  MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A  : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:

public:
};


// UnityEngine.RectTransform
struct  RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072  : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
{
public:

public:
};

struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
{
public:
	// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
	ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;

public:
	inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
	inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
	inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
	inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
	{
		___reapplyDrivenProperties_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
	}
};


// UnityEngine.Video.VideoPlayer
struct  VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86  : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
	// UnityEngine.Video.VideoPlayer/EventHandler UnityEngine.Video.VideoPlayer::prepareCompleted
	EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * ___prepareCompleted_4;
	// UnityEngine.Video.VideoPlayer/EventHandler UnityEngine.Video.VideoPlayer::loopPointReached
	EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * ___loopPointReached_5;
	// UnityEngine.Video.VideoPlayer/EventHandler UnityEngine.Video.VideoPlayer::started
	EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * ___started_6;
	// UnityEngine.Video.VideoPlayer/EventHandler UnityEngine.Video.VideoPlayer::frameDropped
	EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * ___frameDropped_7;
	// UnityEngine.Video.VideoPlayer/ErrorEventHandler UnityEngine.Video.VideoPlayer::errorReceived
	ErrorEventHandler_tD47781EBB7CF0CC4C111496024BD59B1D1A6A1F2 * ___errorReceived_8;
	// UnityEngine.Video.VideoPlayer/EventHandler UnityEngine.Video.VideoPlayer::seekCompleted
	EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * ___seekCompleted_9;
	// UnityEngine.Video.VideoPlayer/TimeEventHandler UnityEngine.Video.VideoPlayer::clockResyncOccurred
	TimeEventHandler_t7CA131EB85E0FFCBE8660E030698BD83D3994DD8 * ___clockResyncOccurred_10;
	// UnityEngine.Video.VideoPlayer/FrameReadyEventHandler UnityEngine.Video.VideoPlayer::frameReady
	FrameReadyEventHandler_t9529BD5A34E9C8BE7D8A39D46A6C4ABC673374EC * ___frameReady_11;

public:
	inline static int32_t get_offset_of_prepareCompleted_4() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___prepareCompleted_4)); }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * get_prepareCompleted_4() const { return ___prepareCompleted_4; }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD ** get_address_of_prepareCompleted_4() { return &___prepareCompleted_4; }
	inline void set_prepareCompleted_4(EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * value)
	{
		___prepareCompleted_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___prepareCompleted_4), (void*)value);
	}

	inline static int32_t get_offset_of_loopPointReached_5() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___loopPointReached_5)); }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * get_loopPointReached_5() const { return ___loopPointReached_5; }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD ** get_address_of_loopPointReached_5() { return &___loopPointReached_5; }
	inline void set_loopPointReached_5(EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * value)
	{
		___loopPointReached_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___loopPointReached_5), (void*)value);
	}

	inline static int32_t get_offset_of_started_6() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___started_6)); }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * get_started_6() const { return ___started_6; }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD ** get_address_of_started_6() { return &___started_6; }
	inline void set_started_6(EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * value)
	{
		___started_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___started_6), (void*)value);
	}

	inline static int32_t get_offset_of_frameDropped_7() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___frameDropped_7)); }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * get_frameDropped_7() const { return ___frameDropped_7; }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD ** get_address_of_frameDropped_7() { return &___frameDropped_7; }
	inline void set_frameDropped_7(EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * value)
	{
		___frameDropped_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___frameDropped_7), (void*)value);
	}

	inline static int32_t get_offset_of_errorReceived_8() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___errorReceived_8)); }
	inline ErrorEventHandler_tD47781EBB7CF0CC4C111496024BD59B1D1A6A1F2 * get_errorReceived_8() const { return ___errorReceived_8; }
	inline ErrorEventHandler_tD47781EBB7CF0CC4C111496024BD59B1D1A6A1F2 ** get_address_of_errorReceived_8() { return &___errorReceived_8; }
	inline void set_errorReceived_8(ErrorEventHandler_tD47781EBB7CF0CC4C111496024BD59B1D1A6A1F2 * value)
	{
		___errorReceived_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___errorReceived_8), (void*)value);
	}

	inline static int32_t get_offset_of_seekCompleted_9() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___seekCompleted_9)); }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * get_seekCompleted_9() const { return ___seekCompleted_9; }
	inline EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD ** get_address_of_seekCompleted_9() { return &___seekCompleted_9; }
	inline void set_seekCompleted_9(EventHandler_t99288A74FAB288C0033E28A5CD3DABE77B109BFD * value)
	{
		___seekCompleted_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___seekCompleted_9), (void*)value);
	}

	inline static int32_t get_offset_of_clockResyncOccurred_10() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___clockResyncOccurred_10)); }
	inline TimeEventHandler_t7CA131EB85E0FFCBE8660E030698BD83D3994DD8 * get_clockResyncOccurred_10() const { return ___clockResyncOccurred_10; }
	inline TimeEventHandler_t7CA131EB85E0FFCBE8660E030698BD83D3994DD8 ** get_address_of_clockResyncOccurred_10() { return &___clockResyncOccurred_10; }
	inline void set_clockResyncOccurred_10(TimeEventHandler_t7CA131EB85E0FFCBE8660E030698BD83D3994DD8 * value)
	{
		___clockResyncOccurred_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___clockResyncOccurred_10), (void*)value);
	}

	inline static int32_t get_offset_of_frameReady_11() { return static_cast<int32_t>(offsetof(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86, ___frameReady_11)); }
	inline FrameReadyEventHandler_t9529BD5A34E9C8BE7D8A39D46A6C4ABC673374EC * get_frameReady_11() const { return ___frameReady_11; }
	inline FrameReadyEventHandler_t9529BD5A34E9C8BE7D8A39D46A6C4ABC673374EC ** get_address_of_frameReady_11() { return &___frameReady_11; }
	inline void set_frameReady_11(FrameReadyEventHandler_t9529BD5A34E9C8BE7D8A39D46A6C4ABC673374EC * value)
	{
		___frameReady_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___frameReady_11), (void*)value);
	}
};


// UnityEngine.AudioSource
struct  AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B  : public AudioBehaviour_tB44966D47AD43C50C7294AEE9B57574E55AACA4A
{
public:

public:
};


// ButtonClose
struct  ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:

public:
};


// Global
struct  Global_tB1852677DEBC76FEDA591A7193D4E68FB9954056  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:

public:
};


// MusicFade
struct  MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:
	// UnityEngine.AudioSource MusicFade::Music
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___Music_4;
	// System.Int32 MusicFade::durTime
	int32_t ___durTime_5;
	// System.Single MusicFade::timeElapsed
	float ___timeElapsed_6;
	// System.Single MusicFade::targetVolume
	float ___targetVolume_7;
	// System.Single MusicFade::originalVolume
	float ___originalVolume_8;
	// System.Boolean MusicFade::isfading
	bool ___isfading_9;

public:
	inline static int32_t get_offset_of_Music_4() { return static_cast<int32_t>(offsetof(MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74, ___Music_4)); }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_Music_4() const { return ___Music_4; }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_Music_4() { return &___Music_4; }
	inline void set_Music_4(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		___Music_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Music_4), (void*)value);
	}

	inline static int32_t get_offset_of_durTime_5() { return static_cast<int32_t>(offsetof(MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74, ___durTime_5)); }
	inline int32_t get_durTime_5() const { return ___durTime_5; }
	inline int32_t* get_address_of_durTime_5() { return &___durTime_5; }
	inline void set_durTime_5(int32_t value)
	{
		___durTime_5 = value;
	}

	inline static int32_t get_offset_of_timeElapsed_6() { return static_cast<int32_t>(offsetof(MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74, ___timeElapsed_6)); }
	inline float get_timeElapsed_6() const { return ___timeElapsed_6; }
	inline float* get_address_of_timeElapsed_6() { return &___timeElapsed_6; }
	inline void set_timeElapsed_6(float value)
	{
		___timeElapsed_6 = value;
	}

	inline static int32_t get_offset_of_targetVolume_7() { return static_cast<int32_t>(offsetof(MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74, ___targetVolume_7)); }
	inline float get_targetVolume_7() const { return ___targetVolume_7; }
	inline float* get_address_of_targetVolume_7() { return &___targetVolume_7; }
	inline void set_targetVolume_7(float value)
	{
		___targetVolume_7 = value;
	}

	inline static int32_t get_offset_of_originalVolume_8() { return static_cast<int32_t>(offsetof(MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74, ___originalVolume_8)); }
	inline float get_originalVolume_8() const { return ___originalVolume_8; }
	inline float* get_address_of_originalVolume_8() { return &___originalVolume_8; }
	inline void set_originalVolume_8(float value)
	{
		___originalVolume_8 = value;
	}

	inline static int32_t get_offset_of_isfading_9() { return static_cast<int32_t>(offsetof(MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74, ___isfading_9)); }
	inline bool get_isfading_9() const { return ___isfading_9; }
	inline bool* get_address_of_isfading_9() { return &___isfading_9; }
	inline void set_isfading_9(bool value)
	{
		___isfading_9 = value;
	}
};


// NorbuMain
struct  NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:
	// UnityEngine.AudioSource NorbuMain::AudioBGMusic
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___AudioBGMusic_4;
	// UnityEngine.AudioSource NorbuMain::AudioBall
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___AudioBall_5;
	// UnityEngine.UI.RawImage NorbuMain::rawImage
	RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * ___rawImage_6;
	// System.Collections.Generic.List`1<UnityEngine.GameObject> NorbuMain::balls
	List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * ___balls_7;
	// System.Int32 NorbuMain::currentGameLevelIndex
	int32_t ___currentGameLevelIndex_8;
	// System.Collections.Generic.List`1<UnityEngine.Vector2> NorbuMain::vector2s
	List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___vector2s_9;
	// System.Int32 NorbuMain::playedGameCount
	int32_t ___playedGameCount_10;
	// NorbuMain/GameLevel[] NorbuMain::gameLevels
	GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* ___gameLevels_11;

public:
	inline static int32_t get_offset_of_AudioBGMusic_4() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___AudioBGMusic_4)); }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_AudioBGMusic_4() const { return ___AudioBGMusic_4; }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_AudioBGMusic_4() { return &___AudioBGMusic_4; }
	inline void set_AudioBGMusic_4(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		___AudioBGMusic_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AudioBGMusic_4), (void*)value);
	}

	inline static int32_t get_offset_of_AudioBall_5() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___AudioBall_5)); }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_AudioBall_5() const { return ___AudioBall_5; }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_AudioBall_5() { return &___AudioBall_5; }
	inline void set_AudioBall_5(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		___AudioBall_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AudioBall_5), (void*)value);
	}

	inline static int32_t get_offset_of_rawImage_6() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___rawImage_6)); }
	inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * get_rawImage_6() const { return ___rawImage_6; }
	inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A ** get_address_of_rawImage_6() { return &___rawImage_6; }
	inline void set_rawImage_6(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * value)
	{
		___rawImage_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___rawImage_6), (void*)value);
	}

	inline static int32_t get_offset_of_balls_7() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___balls_7)); }
	inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * get_balls_7() const { return ___balls_7; }
	inline List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 ** get_address_of_balls_7() { return &___balls_7; }
	inline void set_balls_7(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * value)
	{
		___balls_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___balls_7), (void*)value);
	}

	inline static int32_t get_offset_of_currentGameLevelIndex_8() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___currentGameLevelIndex_8)); }
	inline int32_t get_currentGameLevelIndex_8() const { return ___currentGameLevelIndex_8; }
	inline int32_t* get_address_of_currentGameLevelIndex_8() { return &___currentGameLevelIndex_8; }
	inline void set_currentGameLevelIndex_8(int32_t value)
	{
		___currentGameLevelIndex_8 = value;
	}

	inline static int32_t get_offset_of_vector2s_9() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___vector2s_9)); }
	inline List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * get_vector2s_9() const { return ___vector2s_9; }
	inline List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 ** get_address_of_vector2s_9() { return &___vector2s_9; }
	inline void set_vector2s_9(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * value)
	{
		___vector2s_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___vector2s_9), (void*)value);
	}

	inline static int32_t get_offset_of_playedGameCount_10() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___playedGameCount_10)); }
	inline int32_t get_playedGameCount_10() const { return ___playedGameCount_10; }
	inline int32_t* get_address_of_playedGameCount_10() { return &___playedGameCount_10; }
	inline void set_playedGameCount_10(int32_t value)
	{
		___playedGameCount_10 = value;
	}

	inline static int32_t get_offset_of_gameLevels_11() { return static_cast<int32_t>(offsetof(NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE, ___gameLevels_11)); }
	inline GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* get_gameLevels_11() const { return ___gameLevels_11; }
	inline GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466** get_address_of_gameLevels_11() { return &___gameLevels_11; }
	inline void set_gameLevels_11(GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* value)
	{
		___gameLevels_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gameLevels_11), (void*)value);
	}
};


// TapMain
struct  TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:
	// System.DateTime TapMain::lastTouchTime
	DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  ___lastTouchTime_5;
	// System.Int32 TapMain::Countdown
	int32_t ___Countdown_6;
	// System.String[] TapMain::CountdownText
	StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___CountdownText_7;
	// UnityEngine.AudioSource TapMain::AudioWater
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___AudioWater_8;
	// UnityEngine.AudioSource TapMain::AudioBGMusic
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___AudioBGMusic_9;
	// UnityEngine.UI.Image TapMain::imgHand
	Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___imgHand_10;
	// UnityEngine.UI.Image TapMain::circleProcessBar
	Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___circleProcessBar_11;
	// UnityEngine.UI.Image TapMain::process
	Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___process_12;
	// UnityEngine.UI.Image TapMain::BG
	Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___BG_13;
	// System.Int32 TapMain::currentBrightness
	int32_t ___currentBrightness_14;
	// UnityEngine.UI.RawImage TapMain::rawImage
	RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * ___rawImage_15;
	// UnityEngine.GameObject TapMain::goButtonReset
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goButtonReset_16;

public:
	inline static int32_t get_offset_of_lastTouchTime_5() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___lastTouchTime_5)); }
	inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  get_lastTouchTime_5() const { return ___lastTouchTime_5; }
	inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_lastTouchTime_5() { return &___lastTouchTime_5; }
	inline void set_lastTouchTime_5(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  value)
	{
		___lastTouchTime_5 = value;
	}

	inline static int32_t get_offset_of_Countdown_6() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___Countdown_6)); }
	inline int32_t get_Countdown_6() const { return ___Countdown_6; }
	inline int32_t* get_address_of_Countdown_6() { return &___Countdown_6; }
	inline void set_Countdown_6(int32_t value)
	{
		___Countdown_6 = value;
	}

	inline static int32_t get_offset_of_CountdownText_7() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___CountdownText_7)); }
	inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_CountdownText_7() const { return ___CountdownText_7; }
	inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_CountdownText_7() { return &___CountdownText_7; }
	inline void set_CountdownText_7(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
	{
		___CountdownText_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___CountdownText_7), (void*)value);
	}

	inline static int32_t get_offset_of_AudioWater_8() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___AudioWater_8)); }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_AudioWater_8() const { return ___AudioWater_8; }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_AudioWater_8() { return &___AudioWater_8; }
	inline void set_AudioWater_8(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		___AudioWater_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AudioWater_8), (void*)value);
	}

	inline static int32_t get_offset_of_AudioBGMusic_9() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___AudioBGMusic_9)); }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_AudioBGMusic_9() const { return ___AudioBGMusic_9; }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_AudioBGMusic_9() { return &___AudioBGMusic_9; }
	inline void set_AudioBGMusic_9(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		___AudioBGMusic_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AudioBGMusic_9), (void*)value);
	}

	inline static int32_t get_offset_of_imgHand_10() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___imgHand_10)); }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_imgHand_10() const { return ___imgHand_10; }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_imgHand_10() { return &___imgHand_10; }
	inline void set_imgHand_10(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
	{
		___imgHand_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___imgHand_10), (void*)value);
	}

	inline static int32_t get_offset_of_circleProcessBar_11() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___circleProcessBar_11)); }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_circleProcessBar_11() const { return ___circleProcessBar_11; }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_circleProcessBar_11() { return &___circleProcessBar_11; }
	inline void set_circleProcessBar_11(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
	{
		___circleProcessBar_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___circleProcessBar_11), (void*)value);
	}

	inline static int32_t get_offset_of_process_12() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___process_12)); }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_process_12() const { return ___process_12; }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_process_12() { return &___process_12; }
	inline void set_process_12(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
	{
		___process_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___process_12), (void*)value);
	}

	inline static int32_t get_offset_of_BG_13() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___BG_13)); }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_BG_13() const { return ___BG_13; }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_BG_13() { return &___BG_13; }
	inline void set_BG_13(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
	{
		___BG_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___BG_13), (void*)value);
	}

	inline static int32_t get_offset_of_currentBrightness_14() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___currentBrightness_14)); }
	inline int32_t get_currentBrightness_14() const { return ___currentBrightness_14; }
	inline int32_t* get_address_of_currentBrightness_14() { return &___currentBrightness_14; }
	inline void set_currentBrightness_14(int32_t value)
	{
		___currentBrightness_14 = value;
	}

	inline static int32_t get_offset_of_rawImage_15() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___rawImage_15)); }
	inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * get_rawImage_15() const { return ___rawImage_15; }
	inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A ** get_address_of_rawImage_15() { return &___rawImage_15; }
	inline void set_rawImage_15(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * value)
	{
		___rawImage_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___rawImage_15), (void*)value);
	}

	inline static int32_t get_offset_of_goButtonReset_16() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676, ___goButtonReset_16)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_goButtonReset_16() const { return ___goButtonReset_16; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_goButtonReset_16() { return &___goButtonReset_16; }
	inline void set_goButtonReset_16(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___goButtonReset_16 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___goButtonReset_16), (void*)value);
	}
};

struct TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields
{
public:
	// System.Boolean TapMain::isNeedTouch
	bool ___isNeedTouch_4;

public:
	inline static int32_t get_offset_of_isNeedTouch_4() { return static_cast<int32_t>(offsetof(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields, ___isNeedTouch_4)); }
	inline bool get_isNeedTouch_4() const { return ___isNeedTouch_4; }
	inline bool* get_address_of_isNeedTouch_4() { return &___isNeedTouch_4; }
	inline void set_isNeedTouch_4(bool value)
	{
		___isNeedTouch_4 = value;
	}
};


// UnityEngine.EventSystems.UIBehaviour
struct  UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:

public:
};


// ball
struct  ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:
	// System.Single ball::_downScale
	float ____downScale_4;
	// System.Single ball::_downDuration
	float ____downDuration_5;
	// System.Single ball::_upDuration
	float ____upDuration_6;
	// UnityEngine.RectTransform ball::_rectTransform
	RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ____rectTransform_7;
	// UnityEngine.Rigidbody2D ball::rb
	Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * ___rb_8;
	// UnityEngine.Vector2 ball::direction
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___direction_9;
	// UnityEngine.Vector2 ball::lastVelocity
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___lastVelocity_10;
	// System.Single ball::Ball_Alpha
	float ___Ball_Alpha_11;
	// System.Single ball::Ring_Alpha
	float ___Ring_Alpha_12;
	// System.Single ball::alphaSpeed
	float ___alphaSpeed_13;
	// UnityEngine.CanvasGroup ball::canvasGroupBall
	CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * ___canvasGroupBall_14;
	// UnityEngine.CanvasGroup ball::canvasGroupRing
	CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * ___canvasGroupRing_15;
	// UnityEngine.AudioSource ball::AudioBall
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * ___AudioBall_16;
	// System.Single ball::maxSpeed
	float ___maxSpeed_17;
	// System.Boolean ball::isSelected
	bool ___isSelected_18;

public:
	inline static int32_t get_offset_of__downScale_4() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ____downScale_4)); }
	inline float get__downScale_4() const { return ____downScale_4; }
	inline float* get_address_of__downScale_4() { return &____downScale_4; }
	inline void set__downScale_4(float value)
	{
		____downScale_4 = value;
	}

	inline static int32_t get_offset_of__downDuration_5() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ____downDuration_5)); }
	inline float get__downDuration_5() const { return ____downDuration_5; }
	inline float* get_address_of__downDuration_5() { return &____downDuration_5; }
	inline void set__downDuration_5(float value)
	{
		____downDuration_5 = value;
	}

	inline static int32_t get_offset_of__upDuration_6() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ____upDuration_6)); }
	inline float get__upDuration_6() const { return ____upDuration_6; }
	inline float* get_address_of__upDuration_6() { return &____upDuration_6; }
	inline void set__upDuration_6(float value)
	{
		____upDuration_6 = value;
	}

	inline static int32_t get_offset_of__rectTransform_7() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ____rectTransform_7)); }
	inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get__rectTransform_7() const { return ____rectTransform_7; }
	inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of__rectTransform_7() { return &____rectTransform_7; }
	inline void set__rectTransform_7(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
	{
		____rectTransform_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____rectTransform_7), (void*)value);
	}

	inline static int32_t get_offset_of_rb_8() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___rb_8)); }
	inline Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * get_rb_8() const { return ___rb_8; }
	inline Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 ** get_address_of_rb_8() { return &___rb_8; }
	inline void set_rb_8(Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * value)
	{
		___rb_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___rb_8), (void*)value);
	}

	inline static int32_t get_offset_of_direction_9() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___direction_9)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_direction_9() const { return ___direction_9; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_direction_9() { return &___direction_9; }
	inline void set_direction_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___direction_9 = value;
	}

	inline static int32_t get_offset_of_lastVelocity_10() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___lastVelocity_10)); }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  get_lastVelocity_10() const { return ___lastVelocity_10; }
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_lastVelocity_10() { return &___lastVelocity_10; }
	inline void set_lastVelocity_10(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		___lastVelocity_10 = value;
	}

	inline static int32_t get_offset_of_Ball_Alpha_11() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___Ball_Alpha_11)); }
	inline float get_Ball_Alpha_11() const { return ___Ball_Alpha_11; }
	inline float* get_address_of_Ball_Alpha_11() { return &___Ball_Alpha_11; }
	inline void set_Ball_Alpha_11(float value)
	{
		___Ball_Alpha_11 = value;
	}

	inline static int32_t get_offset_of_Ring_Alpha_12() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___Ring_Alpha_12)); }
	inline float get_Ring_Alpha_12() const { return ___Ring_Alpha_12; }
	inline float* get_address_of_Ring_Alpha_12() { return &___Ring_Alpha_12; }
	inline void set_Ring_Alpha_12(float value)
	{
		___Ring_Alpha_12 = value;
	}

	inline static int32_t get_offset_of_alphaSpeed_13() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___alphaSpeed_13)); }
	inline float get_alphaSpeed_13() const { return ___alphaSpeed_13; }
	inline float* get_address_of_alphaSpeed_13() { return &___alphaSpeed_13; }
	inline void set_alphaSpeed_13(float value)
	{
		___alphaSpeed_13 = value;
	}

	inline static int32_t get_offset_of_canvasGroupBall_14() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___canvasGroupBall_14)); }
	inline CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * get_canvasGroupBall_14() const { return ___canvasGroupBall_14; }
	inline CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F ** get_address_of_canvasGroupBall_14() { return &___canvasGroupBall_14; }
	inline void set_canvasGroupBall_14(CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * value)
	{
		___canvasGroupBall_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___canvasGroupBall_14), (void*)value);
	}

	inline static int32_t get_offset_of_canvasGroupRing_15() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___canvasGroupRing_15)); }
	inline CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * get_canvasGroupRing_15() const { return ___canvasGroupRing_15; }
	inline CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F ** get_address_of_canvasGroupRing_15() { return &___canvasGroupRing_15; }
	inline void set_canvasGroupRing_15(CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * value)
	{
		___canvasGroupRing_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___canvasGroupRing_15), (void*)value);
	}

	inline static int32_t get_offset_of_AudioBall_16() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___AudioBall_16)); }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * get_AudioBall_16() const { return ___AudioBall_16; }
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** get_address_of_AudioBall_16() { return &___AudioBall_16; }
	inline void set_AudioBall_16(AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		___AudioBall_16 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AudioBall_16), (void*)value);
	}

	inline static int32_t get_offset_of_maxSpeed_17() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___maxSpeed_17)); }
	inline float get_maxSpeed_17() const { return ___maxSpeed_17; }
	inline float* get_address_of_maxSpeed_17() { return &___maxSpeed_17; }
	inline void set_maxSpeed_17(float value)
	{
		___maxSpeed_17 = value;
	}

	inline static int32_t get_offset_of_isSelected_18() { return static_cast<int32_t>(offsetof(ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114, ___isSelected_18)); }
	inline bool get_isSelected_18() const { return ___isSelected_18; }
	inline bool* get_address_of_isSelected_18() { return &___isSelected_18; }
	inline void set_isSelected_18(bool value)
	{
		___isSelected_18 = value;
	}
};


// home
struct  home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:

public:
};


// process
struct  process_t649098E332A64BEF2E9805F69A96827540F0ED13  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:
	// UnityEngine.UI.Image process::circleProcessBar_process
	Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * ___circleProcessBar_process_4;
	// System.Single process::stepping
	float ___stepping_5;

public:
	inline static int32_t get_offset_of_circleProcessBar_process_4() { return static_cast<int32_t>(offsetof(process_t649098E332A64BEF2E9805F69A96827540F0ED13, ___circleProcessBar_process_4)); }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * get_circleProcessBar_process_4() const { return ___circleProcessBar_process_4; }
	inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C ** get_address_of_circleProcessBar_process_4() { return &___circleProcessBar_process_4; }
	inline void set_circleProcessBar_process_4(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * value)
	{
		___circleProcessBar_process_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___circleProcessBar_process_4), (void*)value);
	}

	inline static int32_t get_offset_of_stepping_5() { return static_cast<int32_t>(offsetof(process_t649098E332A64BEF2E9805F69A96827540F0ED13, ___stepping_5)); }
	inline float get_stepping_5() const { return ___stepping_5; }
	inline float* get_address_of_stepping_5() { return &___stepping_5; }
	inline void set_stepping_5(float value)
	{
		___stepping_5 = value;
	}
};


// video
struct  video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A  : public MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A
{
public:
	// UnityEngine.Video.VideoPlayer video::videoPlayer
	VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * ___videoPlayer_4;
	// UnityEngine.UI.RawImage video::rawImage
	RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * ___rawImage_5;

public:
	inline static int32_t get_offset_of_videoPlayer_4() { return static_cast<int32_t>(offsetof(video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A, ___videoPlayer_4)); }
	inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * get_videoPlayer_4() const { return ___videoPlayer_4; }
	inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 ** get_address_of_videoPlayer_4() { return &___videoPlayer_4; }
	inline void set_videoPlayer_4(VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * value)
	{
		___videoPlayer_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___videoPlayer_4), (void*)value);
	}

	inline static int32_t get_offset_of_rawImage_5() { return static_cast<int32_t>(offsetof(video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A, ___rawImage_5)); }
	inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * get_rawImage_5() const { return ___rawImage_5; }
	inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A ** get_address_of_rawImage_5() { return &___rawImage_5; }
	inline void set_rawImage_5(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * value)
	{
		___rawImage_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___rawImage_5), (void*)value);
	}
};


// UnityEngine.EventSystems.EventSystem
struct  EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C  : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
{
public:
	// System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
	List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * ___m_SystemInputModules_4;
	// UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
	BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * ___m_CurrentInputModule_5;
	// UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_FirstSelected_7;
	// System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
	bool ___m_sendNavigationEvents_8;
	// System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
	int32_t ___m_DragThreshold_9;
	// UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___m_CurrentSelected_10;
	// System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
	bool ___m_HasFocus_11;
	// System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
	bool ___m_SelectionGuard_12;
	// UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
	BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * ___m_DummyData_13;

public:
	inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SystemInputModules_4)); }
	inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; }
	inline List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; }
	inline void set_m_SystemInputModules_4(List_1_t39946D94B66FAE9B0DED5D3A84AD116AF9DDDCC1 * value)
	{
		___m_SystemInputModules_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentInputModule_5)); }
	inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; }
	inline BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; }
	inline void set_m_CurrentInputModule_5(BaseInputModule_t395DEB45C225A941B2C831CBDB000A23E5899924 * value)
	{
		___m_CurrentInputModule_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value);
	}

	inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_FirstSelected_7)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; }
	inline void set_m_FirstSelected_7(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___m_FirstSelected_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value);
	}

	inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_sendNavigationEvents_8)); }
	inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; }
	inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; }
	inline void set_m_sendNavigationEvents_8(bool value)
	{
		___m_sendNavigationEvents_8 = value;
	}

	inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DragThreshold_9)); }
	inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; }
	inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; }
	inline void set_m_DragThreshold_9(int32_t value)
	{
		___m_DragThreshold_9 = value;
	}

	inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_CurrentSelected_10)); }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; }
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; }
	inline void set_m_CurrentSelected_10(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		___m_CurrentSelected_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value);
	}

	inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_HasFocus_11)); }
	inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; }
	inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; }
	inline void set_m_HasFocus_11(bool value)
	{
		___m_HasFocus_11 = value;
	}

	inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_SelectionGuard_12)); }
	inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; }
	inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; }
	inline void set_m_SelectionGuard_12(bool value)
	{
		___m_SelectionGuard_12 = value;
	}

	inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C, ___m_DummyData_13)); }
	inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * get_m_DummyData_13() const { return ___m_DummyData_13; }
	inline BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; }
	inline void set_m_DummyData_13(BaseEventData_t722C48843CF21B50E06CC0E2E679415E38A7444E * value)
	{
		___m_DummyData_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value);
	}
};

struct EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields
{
public:
	// System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
	List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * ___m_EventSystems_6;
	// System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
	Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * ___s_RaycastComparer_14;

public:
	inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___m_EventSystems_6)); }
	inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * get_m_EventSystems_6() const { return ___m_EventSystems_6; }
	inline List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; }
	inline void set_m_EventSystems_6(List_1_tEF3D2378B547F18609950BEABF54AF34FBBC9733 * value)
	{
		___m_EventSystems_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value);
	}

	inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_StaticFields, ___s_RaycastComparer_14)); }
	inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; }
	inline Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; }
	inline void set_s_RaycastComparer_14(Comparison_1_t47C8B3739FFDD51D29B281A2FD2C36A57DDF9E38 * value)
	{
		___s_RaycastComparer_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value);
	}
};


// UnityEngine.UI.Graphic
struct  Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24  : public UIBehaviour_tD1C6E2D542222546D68510ECE74036EFBC3C3B0E
{
public:
	// UnityEngine.Material UnityEngine.UI.Graphic::m_Material
	Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_Material_6;
	// UnityEngine.Color UnityEngine.UI.Graphic::m_Color
	Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  ___m_Color_7;
	// System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
	bool ___m_SkipLayoutUpdate_8;
	// System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
	bool ___m_SkipMaterialUpdate_9;
	// System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
	bool ___m_RaycastTarget_10;
	// UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
	Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  ___m_RaycastPadding_11;
	// UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
	RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___m_RectTransform_12;
	// UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
	CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * ___m_CanvasRenderer_13;
	// UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
	Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * ___m_Canvas_14;
	// System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
	bool ___m_VertsDirty_15;
	// System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
	bool ___m_MaterialDirty_16;
	// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
	UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyLayoutCallback_17;
	// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
	UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyVertsCallback_18;
	// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
	UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___m_OnDirtyMaterialCallback_19;
	// UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
	Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___m_CachedMesh_22;
	// UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
	Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___m_CachedUvs_23;
	// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
	TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * ___m_ColorTweenRunner_24;
	// System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
	bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;

public:
	inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Material_6)); }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_Material_6() const { return ___m_Material_6; }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_Material_6() { return &___m_Material_6; }
	inline void set_m_Material_6(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
	{
		___m_Material_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
	}

	inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Color_7)); }
	inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  get_m_Color_7() const { return ___m_Color_7; }
	inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_m_Color_7() { return &___m_Color_7; }
	inline void set_m_Color_7(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  value)
	{
		___m_Color_7 = value;
	}

	inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipLayoutUpdate_8)); }
	inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
	inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
	inline void set_m_SkipLayoutUpdate_8(bool value)
	{
		___m_SkipLayoutUpdate_8 = value;
	}

	inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_SkipMaterialUpdate_9)); }
	inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
	inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
	inline void set_m_SkipMaterialUpdate_9(bool value)
	{
		___m_SkipMaterialUpdate_9 = value;
	}

	inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastTarget_10)); }
	inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
	inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
	inline void set_m_RaycastTarget_10(bool value)
	{
		___m_RaycastTarget_10 = value;
	}

	inline static int32_t get_offset_of_m_RaycastPadding_11() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RaycastPadding_11)); }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  get_m_RaycastPadding_11() const { return ___m_RaycastPadding_11; }
	inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_RaycastPadding_11() { return &___m_RaycastPadding_11; }
	inline void set_m_RaycastPadding_11(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7  value)
	{
		___m_RaycastPadding_11 = value;
	}

	inline static int32_t get_offset_of_m_RectTransform_12() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_RectTransform_12)); }
	inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * get_m_RectTransform_12() const { return ___m_RectTransform_12; }
	inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 ** get_address_of_m_RectTransform_12() { return &___m_RectTransform_12; }
	inline void set_m_RectTransform_12(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * value)
	{
		___m_RectTransform_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_12), (void*)value);
	}

	inline static int32_t get_offset_of_m_CanvasRenderer_13() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CanvasRenderer_13)); }
	inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * get_m_CanvasRenderer_13() const { return ___m_CanvasRenderer_13; }
	inline CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E ** get_address_of_m_CanvasRenderer_13() { return &___m_CanvasRenderer_13; }
	inline void set_m_CanvasRenderer_13(CanvasRenderer_tCF8ABE659F7C3A6ED0D99A988D0BDFB651310F0E * value)
	{
		___m_CanvasRenderer_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_13), (void*)value);
	}

	inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_Canvas_14)); }
	inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * get_m_Canvas_14() const { return ___m_Canvas_14; }
	inline Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; }
	inline void set_m_Canvas_14(Canvas_t2B7E56B7BDC287962E092755372E214ACB6393EA * value)
	{
		___m_Canvas_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value);
	}

	inline static int32_t get_offset_of_m_VertsDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_VertsDirty_15)); }
	inline bool get_m_VertsDirty_15() const { return ___m_VertsDirty_15; }
	inline bool* get_address_of_m_VertsDirty_15() { return &___m_VertsDirty_15; }
	inline void set_m_VertsDirty_15(bool value)
	{
		___m_VertsDirty_15 = value;
	}

	inline static int32_t get_offset_of_m_MaterialDirty_16() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_MaterialDirty_16)); }
	inline bool get_m_MaterialDirty_16() const { return ___m_MaterialDirty_16; }
	inline bool* get_address_of_m_MaterialDirty_16() { return &___m_MaterialDirty_16; }
	inline void set_m_MaterialDirty_16(bool value)
	{
		___m_MaterialDirty_16 = value;
	}

	inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyLayoutCallback_17)); }
	inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyLayoutCallback_17() const { return ___m_OnDirtyLayoutCallback_17; }
	inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyLayoutCallback_17() { return &___m_OnDirtyLayoutCallback_17; }
	inline void set_m_OnDirtyLayoutCallback_17(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
	{
		___m_OnDirtyLayoutCallback_17 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_17), (void*)value);
	}

	inline static int32_t get_offset_of_m_OnDirtyVertsCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyVertsCallback_18)); }
	inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyVertsCallback_18() const { return ___m_OnDirtyVertsCallback_18; }
	inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyVertsCallback_18() { return &___m_OnDirtyVertsCallback_18; }
	inline void set_m_OnDirtyVertsCallback_18(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
	{
		___m_OnDirtyVertsCallback_18 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_18), (void*)value);
	}

	inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_19() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_OnDirtyMaterialCallback_19)); }
	inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_m_OnDirtyMaterialCallback_19() const { return ___m_OnDirtyMaterialCallback_19; }
	inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_m_OnDirtyMaterialCallback_19() { return &___m_OnDirtyMaterialCallback_19; }
	inline void set_m_OnDirtyMaterialCallback_19(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
	{
		___m_OnDirtyMaterialCallback_19 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_19), (void*)value);
	}

	inline static int32_t get_offset_of_m_CachedMesh_22() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedMesh_22)); }
	inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_m_CachedMesh_22() const { return ___m_CachedMesh_22; }
	inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_m_CachedMesh_22() { return &___m_CachedMesh_22; }
	inline void set_m_CachedMesh_22(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
	{
		___m_CachedMesh_22 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_22), (void*)value);
	}

	inline static int32_t get_offset_of_m_CachedUvs_23() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_CachedUvs_23)); }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_m_CachedUvs_23() const { return ___m_CachedUvs_23; }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_m_CachedUvs_23() { return &___m_CachedUvs_23; }
	inline void set_m_CachedUvs_23(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
	{
		___m_CachedUvs_23 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_23), (void*)value);
	}

	inline static int32_t get_offset_of_m_ColorTweenRunner_24() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___m_ColorTweenRunner_24)); }
	inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * get_m_ColorTweenRunner_24() const { return ___m_ColorTweenRunner_24; }
	inline TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 ** get_address_of_m_ColorTweenRunner_24() { return &___m_ColorTweenRunner_24; }
	inline void set_m_ColorTweenRunner_24(TweenRunner_1_tD84B9953874682FCC36990AF2C54D748293908F3 * value)
	{
		___m_ColorTweenRunner_24 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_24), (void*)value);
	}

	inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25)); }
	inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
	inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_25() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_25; }
	inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_25(bool value)
	{
		___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = value;
	}
};

struct Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields
{
public:
	// UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
	Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultUI_4;
	// UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
	Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___s_WhiteTexture_5;
	// UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
	Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___s_Mesh_20;
	// UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
	VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * ___s_VertexHelper_21;

public:
	inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_DefaultUI_4)); }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
	inline void set_s_DefaultUI_4(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
	{
		___s_DefaultUI_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
	}

	inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_WhiteTexture_5)); }
	inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
	inline Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
	inline void set_s_WhiteTexture_5(Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * value)
	{
		___s_WhiteTexture_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
	}

	inline static int32_t get_offset_of_s_Mesh_20() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_Mesh_20)); }
	inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * get_s_Mesh_20() const { return ___s_Mesh_20; }
	inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** get_address_of_s_Mesh_20() { return &___s_Mesh_20; }
	inline void set_s_Mesh_20(Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
	{
		___s_Mesh_20 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_20), (void*)value);
	}

	inline static int32_t get_offset_of_s_VertexHelper_21() { return static_cast<int32_t>(offsetof(Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24_StaticFields, ___s_VertexHelper_21)); }
	inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * get_s_VertexHelper_21() const { return ___s_VertexHelper_21; }
	inline VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 ** get_address_of_s_VertexHelper_21() { return &___s_VertexHelper_21; }
	inline void set_s_VertexHelper_21(VertexHelper_tDE8B67D3B076061C4F8DF325B0D63ED2E5367E55 * value)
	{
		___s_VertexHelper_21 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_21), (void*)value);
	}
};


// UnityEngine.UI.MaskableGraphic
struct  MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE  : public Graphic_tF07D777035055CF93BA5F46F77ED5EDFEFF9AE24
{
public:
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
	bool ___m_ShouldRecalculateStencil_26;
	// UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
	Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m_MaskMaterial_27;
	// UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
	RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * ___m_ParentMask_28;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
	bool ___m_Maskable_29;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
	bool ___m_IsMaskingGraphic_30;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
	bool ___m_IncludeForMasking_31;
	// UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
	CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * ___m_OnCullStateChanged_32;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
	bool ___m_ShouldRecalculate_33;
	// System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
	int32_t ___m_StencilValue_34;
	// UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
	Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___m_Corners_35;

public:
	inline static int32_t get_offset_of_m_ShouldRecalculateStencil_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculateStencil_26)); }
	inline bool get_m_ShouldRecalculateStencil_26() const { return ___m_ShouldRecalculateStencil_26; }
	inline bool* get_address_of_m_ShouldRecalculateStencil_26() { return &___m_ShouldRecalculateStencil_26; }
	inline void set_m_ShouldRecalculateStencil_26(bool value)
	{
		___m_ShouldRecalculateStencil_26 = value;
	}

	inline static int32_t get_offset_of_m_MaskMaterial_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_MaskMaterial_27)); }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_m_MaskMaterial_27() const { return ___m_MaskMaterial_27; }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_m_MaskMaterial_27() { return &___m_MaskMaterial_27; }
	inline void set_m_MaskMaterial_27(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
	{
		___m_MaskMaterial_27 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_27), (void*)value);
	}

	inline static int32_t get_offset_of_m_ParentMask_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ParentMask_28)); }
	inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * get_m_ParentMask_28() const { return ___m_ParentMask_28; }
	inline RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 ** get_address_of_m_ParentMask_28() { return &___m_ParentMask_28; }
	inline void set_m_ParentMask_28(RectMask2D_tD909811991B341D752E4C978C89EFB80FA7A2B15 * value)
	{
		___m_ParentMask_28 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_28), (void*)value);
	}

	inline static int32_t get_offset_of_m_Maskable_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Maskable_29)); }
	inline bool get_m_Maskable_29() const { return ___m_Maskable_29; }
	inline bool* get_address_of_m_Maskable_29() { return &___m_Maskable_29; }
	inline void set_m_Maskable_29(bool value)
	{
		___m_Maskable_29 = value;
	}

	inline static int32_t get_offset_of_m_IsMaskingGraphic_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IsMaskingGraphic_30)); }
	inline bool get_m_IsMaskingGraphic_30() const { return ___m_IsMaskingGraphic_30; }
	inline bool* get_address_of_m_IsMaskingGraphic_30() { return &___m_IsMaskingGraphic_30; }
	inline void set_m_IsMaskingGraphic_30(bool value)
	{
		___m_IsMaskingGraphic_30 = value;
	}

	inline static int32_t get_offset_of_m_IncludeForMasking_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_IncludeForMasking_31)); }
	inline bool get_m_IncludeForMasking_31() const { return ___m_IncludeForMasking_31; }
	inline bool* get_address_of_m_IncludeForMasking_31() { return &___m_IncludeForMasking_31; }
	inline void set_m_IncludeForMasking_31(bool value)
	{
		___m_IncludeForMasking_31 = value;
	}

	inline static int32_t get_offset_of_m_OnCullStateChanged_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_OnCullStateChanged_32)); }
	inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * get_m_OnCullStateChanged_32() const { return ___m_OnCullStateChanged_32; }
	inline CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 ** get_address_of_m_OnCullStateChanged_32() { return &___m_OnCullStateChanged_32; }
	inline void set_m_OnCullStateChanged_32(CullStateChangedEvent_t9B69755DEBEF041C3CC15C3604610BDD72856BD4 * value)
	{
		___m_OnCullStateChanged_32 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_32), (void*)value);
	}

	inline static int32_t get_offset_of_m_ShouldRecalculate_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_ShouldRecalculate_33)); }
	inline bool get_m_ShouldRecalculate_33() const { return ___m_ShouldRecalculate_33; }
	inline bool* get_address_of_m_ShouldRecalculate_33() { return &___m_ShouldRecalculate_33; }
	inline void set_m_ShouldRecalculate_33(bool value)
	{
		___m_ShouldRecalculate_33 = value;
	}

	inline static int32_t get_offset_of_m_StencilValue_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_StencilValue_34)); }
	inline int32_t get_m_StencilValue_34() const { return ___m_StencilValue_34; }
	inline int32_t* get_address_of_m_StencilValue_34() { return &___m_StencilValue_34; }
	inline void set_m_StencilValue_34(int32_t value)
	{
		___m_StencilValue_34 = value;
	}

	inline static int32_t get_offset_of_m_Corners_35() { return static_cast<int32_t>(offsetof(MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE, ___m_Corners_35)); }
	inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_m_Corners_35() const { return ___m_Corners_35; }
	inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_m_Corners_35() { return &___m_Corners_35; }
	inline void set_m_Corners_35(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
	{
		___m_Corners_35 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_35), (void*)value);
	}
};


// UnityEngine.UI.Image
struct  Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C  : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
{
public:
	// UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
	Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_Sprite_37;
	// UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
	Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___m_OverrideSprite_38;
	// UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
	int32_t ___m_Type_39;
	// System.Boolean UnityEngine.UI.Image::m_PreserveAspect
	bool ___m_PreserveAspect_40;
	// System.Boolean UnityEngine.UI.Image::m_FillCenter
	bool ___m_FillCenter_41;
	// UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
	int32_t ___m_FillMethod_42;
	// System.Single UnityEngine.UI.Image::m_FillAmount
	float ___m_FillAmount_43;
	// System.Boolean UnityEngine.UI.Image::m_FillClockwise
	bool ___m_FillClockwise_44;
	// System.Int32 UnityEngine.UI.Image::m_FillOrigin
	int32_t ___m_FillOrigin_45;
	// System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
	float ___m_AlphaHitTestMinimumThreshold_46;
	// System.Boolean UnityEngine.UI.Image::m_Tracked
	bool ___m_Tracked_47;
	// System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
	bool ___m_UseSpriteMesh_48;
	// System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
	float ___m_PixelsPerUnitMultiplier_49;
	// System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
	float ___m_CachedReferencePixelsPerUnit_50;

public:
	inline static int32_t get_offset_of_m_Sprite_37() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Sprite_37)); }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_Sprite_37() const { return ___m_Sprite_37; }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_Sprite_37() { return &___m_Sprite_37; }
	inline void set_m_Sprite_37(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
	{
		___m_Sprite_37 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_37), (void*)value);
	}

	inline static int32_t get_offset_of_m_OverrideSprite_38() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_OverrideSprite_38)); }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * get_m_OverrideSprite_38() const { return ___m_OverrideSprite_38; }
	inline Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 ** get_address_of_m_OverrideSprite_38() { return &___m_OverrideSprite_38; }
	inline void set_m_OverrideSprite_38(Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * value)
	{
		___m_OverrideSprite_38 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_38), (void*)value);
	}

	inline static int32_t get_offset_of_m_Type_39() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Type_39)); }
	inline int32_t get_m_Type_39() const { return ___m_Type_39; }
	inline int32_t* get_address_of_m_Type_39() { return &___m_Type_39; }
	inline void set_m_Type_39(int32_t value)
	{
		___m_Type_39 = value;
	}

	inline static int32_t get_offset_of_m_PreserveAspect_40() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PreserveAspect_40)); }
	inline bool get_m_PreserveAspect_40() const { return ___m_PreserveAspect_40; }
	inline bool* get_address_of_m_PreserveAspect_40() { return &___m_PreserveAspect_40; }
	inline void set_m_PreserveAspect_40(bool value)
	{
		___m_PreserveAspect_40 = value;
	}

	inline static int32_t get_offset_of_m_FillCenter_41() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillCenter_41)); }
	inline bool get_m_FillCenter_41() const { return ___m_FillCenter_41; }
	inline bool* get_address_of_m_FillCenter_41() { return &___m_FillCenter_41; }
	inline void set_m_FillCenter_41(bool value)
	{
		___m_FillCenter_41 = value;
	}

	inline static int32_t get_offset_of_m_FillMethod_42() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillMethod_42)); }
	inline int32_t get_m_FillMethod_42() const { return ___m_FillMethod_42; }
	inline int32_t* get_address_of_m_FillMethod_42() { return &___m_FillMethod_42; }
	inline void set_m_FillMethod_42(int32_t value)
	{
		___m_FillMethod_42 = value;
	}

	inline static int32_t get_offset_of_m_FillAmount_43() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillAmount_43)); }
	inline float get_m_FillAmount_43() const { return ___m_FillAmount_43; }
	inline float* get_address_of_m_FillAmount_43() { return &___m_FillAmount_43; }
	inline void set_m_FillAmount_43(float value)
	{
		___m_FillAmount_43 = value;
	}

	inline static int32_t get_offset_of_m_FillClockwise_44() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillClockwise_44)); }
	inline bool get_m_FillClockwise_44() const { return ___m_FillClockwise_44; }
	inline bool* get_address_of_m_FillClockwise_44() { return &___m_FillClockwise_44; }
	inline void set_m_FillClockwise_44(bool value)
	{
		___m_FillClockwise_44 = value;
	}

	inline static int32_t get_offset_of_m_FillOrigin_45() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_FillOrigin_45)); }
	inline int32_t get_m_FillOrigin_45() const { return ___m_FillOrigin_45; }
	inline int32_t* get_address_of_m_FillOrigin_45() { return &___m_FillOrigin_45; }
	inline void set_m_FillOrigin_45(int32_t value)
	{
		___m_FillOrigin_45 = value;
	}

	inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_46() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_AlphaHitTestMinimumThreshold_46)); }
	inline float get_m_AlphaHitTestMinimumThreshold_46() const { return ___m_AlphaHitTestMinimumThreshold_46; }
	inline float* get_address_of_m_AlphaHitTestMinimumThreshold_46() { return &___m_AlphaHitTestMinimumThreshold_46; }
	inline void set_m_AlphaHitTestMinimumThreshold_46(float value)
	{
		___m_AlphaHitTestMinimumThreshold_46 = value;
	}

	inline static int32_t get_offset_of_m_Tracked_47() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_Tracked_47)); }
	inline bool get_m_Tracked_47() const { return ___m_Tracked_47; }
	inline bool* get_address_of_m_Tracked_47() { return &___m_Tracked_47; }
	inline void set_m_Tracked_47(bool value)
	{
		___m_Tracked_47 = value;
	}

	inline static int32_t get_offset_of_m_UseSpriteMesh_48() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_UseSpriteMesh_48)); }
	inline bool get_m_UseSpriteMesh_48() const { return ___m_UseSpriteMesh_48; }
	inline bool* get_address_of_m_UseSpriteMesh_48() { return &___m_UseSpriteMesh_48; }
	inline void set_m_UseSpriteMesh_48(bool value)
	{
		___m_UseSpriteMesh_48 = value;
	}

	inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_49() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_PixelsPerUnitMultiplier_49)); }
	inline float get_m_PixelsPerUnitMultiplier_49() const { return ___m_PixelsPerUnitMultiplier_49; }
	inline float* get_address_of_m_PixelsPerUnitMultiplier_49() { return &___m_PixelsPerUnitMultiplier_49; }
	inline void set_m_PixelsPerUnitMultiplier_49(float value)
	{
		___m_PixelsPerUnitMultiplier_49 = value;
	}

	inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_50() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C, ___m_CachedReferencePixelsPerUnit_50)); }
	inline float get_m_CachedReferencePixelsPerUnit_50() const { return ___m_CachedReferencePixelsPerUnit_50; }
	inline float* get_address_of_m_CachedReferencePixelsPerUnit_50() { return &___m_CachedReferencePixelsPerUnit_50; }
	inline void set_m_CachedReferencePixelsPerUnit_50(float value)
	{
		___m_CachedReferencePixelsPerUnit_50 = value;
	}
};

struct Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields
{
public:
	// UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
	Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_ETC1DefaultUI_36;
	// UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
	Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_VertScratch_51;
	// UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
	Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___s_UVScratch_52;
	// UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
	Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Xy_53;
	// UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
	Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___s_Uv_54;
	// System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
	List_1_t815A476B0A21E183042059E705F9E505478CD8AE * ___m_TrackedTexturelessImages_55;
	// System.Boolean UnityEngine.UI.Image::s_Initialized
	bool ___s_Initialized_56;

public:
	inline static int32_t get_offset_of_s_ETC1DefaultUI_36() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_ETC1DefaultUI_36)); }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_ETC1DefaultUI_36() const { return ___s_ETC1DefaultUI_36; }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_ETC1DefaultUI_36() { return &___s_ETC1DefaultUI_36; }
	inline void set_s_ETC1DefaultUI_36(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
	{
		___s_ETC1DefaultUI_36 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_36), (void*)value);
	}

	inline static int32_t get_offset_of_s_VertScratch_51() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_VertScratch_51)); }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_VertScratch_51() const { return ___s_VertScratch_51; }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_VertScratch_51() { return &___s_VertScratch_51; }
	inline void set_s_VertScratch_51(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
	{
		___s_VertScratch_51 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_51), (void*)value);
	}

	inline static int32_t get_offset_of_s_UVScratch_52() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_UVScratch_52)); }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get_s_UVScratch_52() const { return ___s_UVScratch_52; }
	inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of_s_UVScratch_52() { return &___s_UVScratch_52; }
	inline void set_s_UVScratch_52(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
	{
		___s_UVScratch_52 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_52), (void*)value);
	}

	inline static int32_t get_offset_of_s_Xy_53() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Xy_53)); }
	inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Xy_53() const { return ___s_Xy_53; }
	inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Xy_53() { return &___s_Xy_53; }
	inline void set_s_Xy_53(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
	{
		___s_Xy_53 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_53), (void*)value);
	}

	inline static int32_t get_offset_of_s_Uv_54() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Uv_54)); }
	inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get_s_Uv_54() const { return ___s_Uv_54; }
	inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of_s_Uv_54() { return &___s_Uv_54; }
	inline void set_s_Uv_54(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
	{
		___s_Uv_54 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_54), (void*)value);
	}

	inline static int32_t get_offset_of_m_TrackedTexturelessImages_55() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___m_TrackedTexturelessImages_55)); }
	inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE * get_m_TrackedTexturelessImages_55() const { return ___m_TrackedTexturelessImages_55; }
	inline List_1_t815A476B0A21E183042059E705F9E505478CD8AE ** get_address_of_m_TrackedTexturelessImages_55() { return &___m_TrackedTexturelessImages_55; }
	inline void set_m_TrackedTexturelessImages_55(List_1_t815A476B0A21E183042059E705F9E505478CD8AE * value)
	{
		___m_TrackedTexturelessImages_55 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_55), (void*)value);
	}

	inline static int32_t get_offset_of_s_Initialized_56() { return static_cast<int32_t>(offsetof(Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_StaticFields, ___s_Initialized_56)); }
	inline bool get_s_Initialized_56() const { return ___s_Initialized_56; }
	inline bool* get_address_of_s_Initialized_56() { return &___s_Initialized_56; }
	inline void set_s_Initialized_56(bool value)
	{
		___s_Initialized_56 = value;
	}
};


// UnityEngine.UI.RawImage
struct  RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A  : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
{
public:
	// UnityEngine.Texture UnityEngine.UI.RawImage::m_Texture
	Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___m_Texture_36;
	// UnityEngine.Rect UnityEngine.UI.RawImage::m_UVRect
	Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878  ___m_UVRect_37;

public:
	inline static int32_t get_offset_of_m_Texture_36() { return static_cast<int32_t>(offsetof(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A, ___m_Texture_36)); }
	inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * get_m_Texture_36() const { return ___m_Texture_36; }
	inline Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE ** get_address_of_m_Texture_36() { return &___m_Texture_36; }
	inline void set_m_Texture_36(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * value)
	{
		___m_Texture_36 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Texture_36), (void*)value);
	}

	inline static int32_t get_offset_of_m_UVRect_37() { return static_cast<int32_t>(offsetof(RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A, ___m_UVRect_37)); }
	inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878  get_m_UVRect_37() const { return ___m_UVRect_37; }
	inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_m_UVRect_37() { return &___m_UVRect_37; }
	inline void set_m_UVRect_37(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878  value)
	{
		___m_UVRect_37 = value;
	}
};


// UnityEngine.UI.Text
struct  Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1  : public MaskableGraphic_t0DB59E37E3C8AD2F5A4FB7FB091630CB21370CCE
{
public:
	// UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
	FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * ___m_FontData_36;
	// System.String UnityEngine.UI.Text::m_Text
	String_t* ___m_Text_37;
	// UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
	TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCache_38;
	// UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
	TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * ___m_TextCacheForLayout_39;
	// System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
	bool ___m_DisableFontTextureRebuiltCallback_41;
	// UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
	UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* ___m_TempVerts_42;

public:
	inline static int32_t get_offset_of_m_FontData_36() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_FontData_36)); }
	inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * get_m_FontData_36() const { return ___m_FontData_36; }
	inline FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 ** get_address_of_m_FontData_36() { return &___m_FontData_36; }
	inline void set_m_FontData_36(FontData_t0F1E9B3ED8136CD40782AC9A6AFB69CAD127C738 * value)
	{
		___m_FontData_36 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_36), (void*)value);
	}

	inline static int32_t get_offset_of_m_Text_37() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_Text_37)); }
	inline String_t* get_m_Text_37() const { return ___m_Text_37; }
	inline String_t** get_address_of_m_Text_37() { return &___m_Text_37; }
	inline void set_m_Text_37(String_t* value)
	{
		___m_Text_37 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Text_37), (void*)value);
	}

	inline static int32_t get_offset_of_m_TextCache_38() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCache_38)); }
	inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCache_38() const { return ___m_TextCache_38; }
	inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCache_38() { return &___m_TextCache_38; }
	inline void set_m_TextCache_38(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
	{
		___m_TextCache_38 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_38), (void*)value);
	}

	inline static int32_t get_offset_of_m_TextCacheForLayout_39() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TextCacheForLayout_39)); }
	inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * get_m_TextCacheForLayout_39() const { return ___m_TextCacheForLayout_39; }
	inline TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 ** get_address_of_m_TextCacheForLayout_39() { return &___m_TextCacheForLayout_39; }
	inline void set_m_TextCacheForLayout_39(TextGenerator_t893F256D3587633108E00E5731CDC5A77AFF1B70 * value)
	{
		___m_TextCacheForLayout_39 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_39), (void*)value);
	}

	inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_41() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_DisableFontTextureRebuiltCallback_41)); }
	inline bool get_m_DisableFontTextureRebuiltCallback_41() const { return ___m_DisableFontTextureRebuiltCallback_41; }
	inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_41() { return &___m_DisableFontTextureRebuiltCallback_41; }
	inline void set_m_DisableFontTextureRebuiltCallback_41(bool value)
	{
		___m_DisableFontTextureRebuiltCallback_41 = value;
	}

	inline static int32_t get_offset_of_m_TempVerts_42() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1, ___m_TempVerts_42)); }
	inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* get_m_TempVerts_42() const { return ___m_TempVerts_42; }
	inline UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A** get_address_of_m_TempVerts_42() { return &___m_TempVerts_42; }
	inline void set_m_TempVerts_42(UIVertexU5BU5D_tE3D523C48DFEBC775876720DE2539A79FB7E5E5A* value)
	{
		___m_TempVerts_42 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_42), (void*)value);
	}
};

struct Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields
{
public:
	// UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
	Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___s_DefaultText_40;

public:
	inline static int32_t get_offset_of_s_DefaultText_40() { return static_cast<int32_t>(offsetof(Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_StaticFields, ___s_DefaultText_40)); }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * get_s_DefaultText_40() const { return ___s_DefaultText_40; }
	inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** get_address_of_s_DefaultText_40() { return &___s_DefaultText_40; }
	inline void set_s_DefaultText_40(Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
	{
		___s_DefaultText_40 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_40), (void*)value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.AudioSource[]
struct AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * m_Items[1];

public:
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * m_Items[1];

public:
	inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * m_Items[1];

public:
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// NorbuMain/GameLevel[]
struct GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * m_Items[1];

public:
	inline GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// System.String[]
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) String_t* m_Items[1];

public:
	inline String_t* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline String_t** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, String_t* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.ContactPoint2D[]
struct ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62  m_Items[1];

public:
	inline ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  m_Items[1];

public:
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  value)
	{
		m_Items[index] = value;
	}
};


// !!0 UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6  List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_gshared_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_gshared_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___item0, const RuntimeMethod* method);
// !!0 UnityEngine.Object::Instantiate<System.Object>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m7B696202BBB75B9EABAEA52D2D463236406A6302_gshared (RuntimeObject * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  ___rotation2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent3, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// !!0 UnityEngine.Resources::Load<System.Object>(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Resources_Load_TisRuntimeObject_m39B6A35CFE684CD1FFF77873E20D7297B36A55E8_gshared (String_t* ___path0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method);

// System.Void ButtonClose::Quit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_Quit_mCA7DFFB9E8F942E1110E29D5AA544C741714ACF1 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method);
// System.Int32 ButtonClose::iOSReadUserGameData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonClose_iOSReadUserGameData_mE23BFE9AE1AC503CAF523FEE9532AEEDBD97162B (const RuntimeMethod* method);
// System.Int32 ButtonClose::iOSWriteUserGameData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonClose_iOSWriteUserGameData_mA9491DEFBA32BCAAFFF9B19384C87F6C3B7C8840 (int32_t ___i0, const RuntimeMethod* method);
// System.Void ButtonClose::StopAudioSource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_StopAudioSource_m999D308A590E93F7FEC9F4D7C60A5A03F85DCBE2 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method);
// System.Void ButtonClose::iOSExit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_iOSExit_mBD97F15A8080BFDF5B2169C22131BBD043AA9E04 (const RuntimeMethod* method);
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE  SceneManager_GetActiveScene_mB9A5037FFB576B2432D0BFEF6A161B7C4C1921A4 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_mE32CE766EA0790E4636A351BA353A7FD71A11DA4 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m5550E6368A6D0E37DACEDA3C5E4BA331836BC3C5 (int32_t ___sceneBuildIndex0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::print(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9  ___handle0, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* Object_FindObjectsOfType_m6E4A383F89274D0F316FDDA39745C59025A11B02 (Type_t * ___type0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_m0F44C8D07060E17D9D44D176888D14DBABE0CBFC (int32_t ___value0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.AudioSource>()
inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// System.Single UnityEngine.AudioSource::get_volume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method);
// System.Void NorbuMain::ShowHideObjects(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, String_t* ___sGOParent0, bool ___isShow1, const RuntimeMethod* method);
// System.Void NorbuMain::initCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_initCanvas_mD06B14702ABA1B9D43F7E70E259E58060327E8DC (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B (String_t* ___name0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.AudioSource>()
inline AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.RawImage>()
inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void NorbuMain/<hideTargetBallRing>d__10::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3ChideTargetBallRingU3Ed__10__ctor_mE612B2B330EFA9E6D96354CB8E4EBA47235B14F2 (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.GameObject>::GetEnumerator()
inline Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method)
{
	return ((  Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.GameObject>::get_Current()
inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_inline (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * __this, const RuntimeMethod* method)
{
	return ((  GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.GameObject::CompareTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___tag0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<ball>()
inline ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Void ball::ShowRing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_ShowRing_m3ED95E075EA928E52AD1DD7EB73DB6A732F2B2B4 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.GameObject>::MoveNext()
inline bool Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7 (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.GameObject>::Dispose()
inline void Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9 (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * __this, const RuntimeMethod* method)
{
	((  void (*) (Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method);
}
// System.Void NorbuMain/<StopBallMove>d__12::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStopBallMoveU3Ed__12__ctor_m7A785828E86E99F582F07F4088208A52FABB47C0 (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___v0, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32)
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	return ((  Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_gshared_inline)(__this, ___index0, method);
}
// System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___b1, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Count()
inline int32_t List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, const RuntimeMethod*))List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_gshared_inline)(__this, method);
}
// UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186 (String_t* ___tag0, const RuntimeMethod* method);
// System.Void NorbuMain/<CreateTargetBall>d__15::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateTargetBallU3Ed__15__ctor_m3C2CE69944015C63EB36958894EFD7D9E24DA767 (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void NorbuMain/<CreateOtherBall>d__16::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateOtherBallU3Ed__16__ctor_mD2237C7495D00478B613991BF040427855B55305 (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.DateTime System.DateTime::get_Now()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
// System.Int64 System.DateTime::get_Ticks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DateTime_get_Ticks_m175EDB41A50DB06872CC48CAB603FEBD1DFF46A9 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Random::InitState(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_InitState_m9030E6387803E8EBAD0A5B0150254A89F8286A9C (int32_t ___seed0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m4B3A0037ACA057F33C94508F908546B9317D996A (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method);
// System.Boolean NorbuMain::testxy(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NorbuMain_testxy_m29F0E5C3D37BA851B0582A4CB0DB4405B9F973DE (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___p10, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0)
inline void List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 , const RuntimeMethod*))List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m87DD2C8A0FED85A2D3A0A7DF1F459E01C62DADC8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  ___rotation2, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent3, const RuntimeMethod* method)
{
	return ((  GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E , Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 , Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m7B696202BBB75B9EABAEA52D2D463236406A6302_gshared)(___original0, ___position1, ___rotation2, ___parent3, method);
}
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, String_t* ___n0, const RuntimeMethod* method);
// System.Void UnityEngine.Component::set_tag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_set_tag_m6E921BD86BD4A0B5114725FFF0CCD62F26BD7E81 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___value0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Add(!0)
inline void List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
}
// System.Int32 NorbuMain/GameLevel::get_ballCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GameLevel_get_ballCount_mF830CB1E893074B6C6450A63061BD58BB2858ED0_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method);
// System.Int32 NorbuMain/GameLevel::get_targetBallCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GameLevel_get_targetBallCount_mEC275EFBD892B982527F9F6FA0F3FBDF2601ACA2_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method);
// System.Single NorbuMain/GameLevel::get_speed()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float GameLevel_get_speed_m8840E9D81141FFC8D36E0B7C26452C76D3647A50_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Text>()
inline Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// !!0 UnityEngine.Resources::Load<UnityEngine.GameObject>(System.String)
inline GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Resources_Load_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m2A4C89C1E5F65890D408978197DB125739C6000C (String_t* ___path0, const RuntimeMethod* method)
{
	return ((  GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*) (String_t*, const RuntimeMethod*))Resources_Load_TisRuntimeObject_m39B6A35CFE684CD1FFF77873E20D7297B36A55E8_gshared)(___path0, method);
}
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
// System.Collections.IEnumerator NorbuMain::CreateTargetBall(UnityEngine.GameObject,System.String,UnityEngine.GameObject,System.Boolean,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_CreateTargetBall_m17FD33A4AE2975533BBED1F282C7DFB2F7311E02 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle0, String_t* ___modleName1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent2, bool ___isTarget3, int32_t ___j4, float ___speed5, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Collections.IEnumerator NorbuMain::CreateOtherBall(UnityEngine.GameObject,System.String,UnityEngine.GameObject,System.Boolean,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_CreateOtherBall_m620C39364DB487E037290ADB0A59544AC8EB2B6C (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle0, String_t* ___modleName1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent2, bool ___isTarget3, int32_t ___j4, float ___speed5, const RuntimeMethod* method);
// System.Collections.IEnumerator NorbuMain::hideTargetBallRing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_hideTargetBallRing_m81EF3F5A3B2343BC048FBC63DCA98ADDF6D23D39 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, int32_t ___j0, const RuntimeMethod* method);
// System.Collections.IEnumerator NorbuMain::StopBallMove(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_StopBallMove_m2528989FF2CFF8152133EF8EB99A72AF68AFAAD0 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, int32_t ___j0, const RuntimeMethod* method);
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear()
inline void List_1_Clear_m7DF03CE7132B7D4C6AA2AEEA9BD1A8755AE12432 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear()
inline void List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50 (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, const RuntimeMethod*))List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50_gshared)(__this, method);
}
// System.Void NorbuMain::init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_init_m390DE5C332DDDF9DFCF27C63310AD91E6CC209A8 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<ButtonClose>()
inline ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Int32 ButtonClose::ReadUserGameData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonClose_ReadUserGameData_mFDA812B0F2062BD375CC9E63AA526DDEDF69CA0B (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method);
// System.Void NorbuMain::startGameLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_startGameLevel_mBF866E4FD09AEC6AD9340A0DF98E39A71E48D355 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, int32_t ___i0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Image>()
inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  ___c0, const RuntimeMethod* method);
// System.Void NorbuMain::changePlayerdGameCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_changePlayerdGameCount_m3094ECAA97E0C86724EC519C816EBF27BD06E6E4 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Boolean NorbuMain::testplayedGameCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NorbuMain_testplayedGameCount_mA0CD027A4256B60D80C0F9251047B675394169ED (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Void NorbuMain::C1I_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C1I_ButtonStartOnClick_mC72759C10FF93A7EAFED0AFAF20A36775C8D264C (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Void NorbuMain::destroyBalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_destroyBalls_mBAD56FC3A30940EBCC09C6C4A2FA55F44FF0C46B (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Void NorbuMain::createBalls(NorbuMain/GameLevel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_createBalls_m3484B19EDF3212C5B9A45415E5EF8DA1B7F31B77 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * ___currentGameLevel0, const RuntimeMethod* method);
// System.Void ButtonClose::WriteUserGameData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_WriteUserGameData_m3D65776922CA238A9E129D088BD6C922E70E224D (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, int32_t ___i0, const RuntimeMethod* method);
// System.Void NorbuMain::PlayeVideo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_PlayeVideo_mB0845BEEB313ACD5639ED69F0649FE6C8E3C1193 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Void NorbuMain::PlayBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_PlayBGMusic_m5618EB63006FDCC78EDA6EAABA265EBF78D79CC3 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Void NorbuMain::StopBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_StopBGMusic_m2F829B66675B821A13DBDB51480E2226147F8944 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.AudioSource::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<MusicFade>()
inline MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// System.Void MusicFade::FadeMusic(System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MusicFade_FadeMusic_mE8C7265A021C07FA031368171559B8BE0AA4E044 (MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * __this, float ___targetvolume0, int32_t ___durtime1, const RuntimeMethod* method);
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Video.VideoPlayer>()
inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * GameObject_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_mE0279031C6B378280F6E848C495D87D03F1647B2 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Void UnityEngine.Video.VideoPlayer::SetDirectAudioVolume(System.UInt16,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VideoPlayer_SetDirectAudioVolume_m8C516AC24BC2CF0BAC204785277E8E286DFEDD65 (VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * __this, uint16_t ___trackIndex0, float ___volume1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor()
inline void List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8 (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor()
inline void List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53 (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, const RuntimeMethod*))List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_gshared)(__this, method);
}
// System.Void NorbuMain/GameLevel::.ctor(System.Int32,System.Int32,System.Single,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___ballCount0, int32_t ___targetBallCount1, float ___speed2, String_t* ___level3, const RuntimeMethod* method);
// System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method);
// System.Collections.IEnumerator TapMain::LoadBGImg()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadBGImg_m3E55E4700FD80843E9A4A2C95D75BDF010EA57B7 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator TapMain::LoadHandImg()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadHandImg_m4037BFCC1369C924018EFC3967E86C4D0E39A214 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator TapMain::LoadWaterVoice()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadWaterVoice_mA5F4055F0EC0F6423872D693744EA00A889B426B (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator TapMain::LoadBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadBGMusic_m72E5021B793854713BB1D684604FDB6358395C4A (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::ShowResetButton(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ShowResetButton_mA04BB4BB746FCBB467F665368710102E4CA23DF4 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, bool ___isShow0, const RuntimeMethod* method);
// System.Void TapMain::hideCircleProcessBar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_hideCircleProcessBar_m74F51FF6039E8DB44415CB92CE96A3848440F63A (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::restVar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_restVar_m2B9219FF879884080BA5026B70231332500AACCC (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_init_m0E6C585B56D8306DA86C7FD73888E79C3C35AE8D (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  ___d21, const RuntimeMethod* method);
// System.Int32 System.TimeSpan::get_Minutes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimeSpan_get_Minutes_mF5A78108FEB64953C298CEC19637378380881202 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.GameObject::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_active_mAE45BB4A1D06BE2AF8C460593FC0346A5EF8014D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method);
// System.Void TapMain::ShowTooltip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ShowTooltip_m1C9B88CB0CA62C4ED2AC56E719F8E177C1B9D8D1 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::CloseApp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_CloseApp_mFF42BD35DFF1B278FC35A9B0093E6B143706648C (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::onTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_onTouch_m456CF9F2BDD5A330E83685E0506F97A24ABB241F (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3 (int32_t ___button0, const RuntimeMethod* method);
// System.Void TapMain::ChangeText(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, String_t* ___obj0, String_t* ___txt1, const RuntimeMethod* method);
// System.Void UnityEngine.UI.Image::set_fillAmount(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillAmount_m1D28CFC9B15A45AB6C561AA42BD8F305605E9E3C (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2 (const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D (EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
// System.Void TapMain::doTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_doTouch_mF6983B62C42D9DF17C8AA01D6ED4EF831758010B (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::StopBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_StopBGMusic_m61CEBB7A297CA4C1ABE1A35C3BB5B181934C2094 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::hideHandAnimation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_hideHandAnimation_mB903F053E03BA5D3A8027226377769D550E3F66C (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::ChangeBGColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ChangeBGColor_m15C8B096CE4EBF98473239D9A3800E797F7E5C9A (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::PlayWaterVoice()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayWaterVoice_mD89CEFF2F1F5DDCA8B2CA0B79A66616FDD207337 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::PlayRingFilling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayRingFilling_m71A4E813FFA508680CE3E77A8315A4411732B4F0 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::PlayBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayBGMusic_m12F7CECB556B974062471CD377D737AA4C9A4E04 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::PlayHandAnimation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayHandAnimation_m9D4963A59152A5A3AEA47DA191FD33795BED5FF8 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  Color_HSVToRGB_m8B61783B65A70BC889424B9A64FD40D48E735FEF (float ___H0, float ___S1, float ___V2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::set_pitch(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, float ___value0, const RuntimeMethod* method);
// System.Void TapMain/<LoadBGImg>d__33::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGImgU3Ed__33__ctor_mE4CAB8D19BD14110F9A934CB0945481E6C6B2D7F (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void TapMain/<LoadHandImg>d__34::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadHandImgU3Ed__34__ctor_m284F5903F6865474766B738231269644772B4492 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void TapMain/<LoadBGMusic>d__35::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGMusicU3Ed__35__ctor_m2C54D16EBE642A389D206488813A32B2B82536F3 (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void TapMain/<LoadWaterVoice>d__36::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadWaterVoiceU3Ed__36__ctor_mEEF01B7CC04967EFC052E36102B0C571C0B1469B (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
inline RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// System.Void ball::ChangeAlpha(UnityEngine.CanvasGroup,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_ChangeAlpha_mD73F3DD386D175224E2E01A617A5D741ADCAABD3 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * ___canvasGroup0, float ___Target_Alpha1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rigidbody2D::get_velocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Rigidbody2D_get_velocity_m138328DCC01EB876FB5EA025BF08728030D93D66 (Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___a0, float ___d1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody2D::set_velocity(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody2D_set_velocity_m56B745344E78C85462843AE623BF0A40764FC2DA (Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___value0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody2D>()
inline Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * Component_GetComponent_TisRigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5_m4E9E5E48D529420FAC117599819C02DB73FC7487 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// UnityEngine.Vector3 UnityEngine.Random::get_onUnitSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Random_get_onUnitSphere_m909066B4EAF5EE0A05D3C1DCBDADC55A2D6A4EED (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___a0, float ___d1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___v0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.CanvasGroup>()
inline CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator ball::ChangeScaleCoroutine(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ball_ChangeScaleCoroutine_m67A43E9FD05AC03E0BECABED74D6BF256D97C69A (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, float ___beginScale0, float ___endScale1, float ___duration2, const RuntimeMethod* method);
// System.Void ball::onTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_onTouch_mDEE6738FAC12DEB11ED300A9A67AF4A49A3F12B2 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method);
// UnityEngine.RectTransform ball::get_RectTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ball_get_RectTransform_m3E407C6B570FF432CDB216C0DA13106E6E43D6B8 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB (const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___value0, const RuntimeMethod* method);
// System.Void ball/<ChangeScaleCoroutine>d__26::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CChangeScaleCoroutineU3Ed__26__ctor_mA5B2EE2AD2A2C1355ACDDDFD330E3363D1EE3BF0 (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___rhs1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E (const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___position0, const RuntimeMethod* method);
// UnityEngine.RaycastHit2D UnityEngine.Physics2D::Raycast(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4  Physics2D_Raycast_m9DF2A5F7852F9C736CA4F1BABA52DC0AB24ED983 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___origin0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___direction1, const RuntimeMethod* method);
// System.Boolean UnityEngine.RaycastHit2D::op_Implicit(UnityEngine.RaycastHit2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastHit2D_op_Implicit_m003A4C312DF408EA399F9F6C44BB5DD9D0C75217 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4  ___hit0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.RaycastHit2D::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<ball>()
inline ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// System.Boolean UnityEngine.Component::CompareTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_CompareTag_m17D74EDCC81A10B18A0A588519F522E8DF1D7879 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, String_t* ___tag0, const RuntimeMethod* method);
// !!0 UnityEngine.Resources::Load<UnityEngine.AudioClip>(System.String)
inline AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1 (String_t* ___path0, const RuntimeMethod* method)
{
	return ((  AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * (*) (String_t*, const RuntimeMethod*))Resources_Load_TisRuntimeObject_m39B6A35CFE684CD1FFF77873E20D7297B36A55E8_gshared)(___path0, method);
}
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796 (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___clip0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<NorbuMain>()
inline NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Boolean NorbuMain::testTargetBalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NorbuMain_testTargetBalls_mC198B51F512AD1E5BEC54886B975C916355A6C23 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Image>()
inline Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// System.Void NorbuMain::showTargetBallRing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_showTargetBallRing_mCE88DA9FFD5C14E1A57E0BB5B916715CD05F075E (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.CanvasGroup::get_alpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9 (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, const RuntimeMethod* method);
// System.Void UnityEngine.CanvasGroup::set_blocksRaycasts(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_blocksRaycasts_m322FC5A1B70A23524463A84CC707BF50FD284B3A (CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.ContactPoint2D[] UnityEngine.Collision2D::get_contacts()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* Collision2D_get_contacts_m81A37C7FA34C8DE0B0C71F0C586F13BFACC1BFF5 (Collision2D_t95B5FD331CE95276D3658140844190B485D26564 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.ContactPoint2D::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ContactPoint2D_get_normal_mC001581D9A15A2E6DA20B96C05482385621EF8DB (ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::Reflect(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_Reflect_mF58F45367D94C853FF5C1C5899533A99CA08720E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___inDirection0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___inNormal1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method);
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___eulers0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasGroup>()
inline CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Camera>()
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m7083574094F4031F3289444E1AF4CBC4FEDACFCF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<TapMain>()
inline TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * GameObject_GetComponent_TisTapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_mF5FD2AA9A989017C820A07476F1849AA54CD587F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method)
{
	return ((  TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * (*) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mCE43118393A796C759AC5D43257AB2330881767D_gshared)(__this, method);
}
// System.Boolean UnityEngine.Behaviour::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.UI.Image::get_fillAmount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_fillAmount_mA6F275C1167931E2F166EA85058EF181D8008B09 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, const RuntimeMethod* method);
// System.Void TapMain::reTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_reTouch_mEF868ABBFFCB1ADC29E5586FB23214E209C875E1 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// System.Void TapMain::clearSlowDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_clearSlowDown_m2AAFF60F7422832C233C9EDBCEB7E789B4B122F0 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.Video.VideoPlayer>()
inline VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * Component_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_m0A055C5D0E13C762D9E43880E36E78E7DE5A5365 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.RawImage>()
inline RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * Component_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mEFB8C40CB9606CC28E04D45092013ED9B5C70E9A (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method)
{
	return ((  RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * (*) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m69D9C576D6DD024C709E29EEADBC8041299A3AA7_gshared)(__this, method);
}
// UnityEngine.Texture UnityEngine.Video.VideoPlayer::get_texture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * VideoPlayer_get_texture_m8DF9A2351F42E2F9622BF5DFD8439F2CBAB95A29 (VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.UI.RawImage::set_texture(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RawImage_set_texture_m1D7BAE6CB629C36894B664D9F5D68CACA88B8D99 (RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value0, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4 (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * __this, float ___seconds0, const RuntimeMethod* method);
// System.Void NorbuMain::createBall(UnityEngine.GameObject,System.String,UnityEngine.GameObject,System.Boolean,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_createBall_m80749FA4C3FADE8B674AFC8AD48E2DD81C92B629 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle0, String_t* ___modleName1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent2, bool ___isTarget3, float ___speed4, const RuntimeMethod* method);
// System.Void System.NotSupportedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * __this, const RuntimeMethod* method);
// System.Void ball::StopMove()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_StopMove_mD15A05208C0931A8F8EC0D6921036A9F0394BBD5 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method);
// System.Void ball::HideRing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_HideRing_m181A44CAE858594CBF7817F3112D0499D3065E67 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method);
// System.Void NorbuMain/GameLevel::set_ballCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GameLevel_set_ballCount_m4FECA6A7DE7F13FE943114B0C2F9372C96AC4506_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void NorbuMain/GameLevel::set_targetBallCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GameLevel_set_targetBallCount_mFFFC77768BDD6D9726E3771FBCED9D6A2913DFE1_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void NorbuMain/GameLevel::set_speed(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GameLevel_set_speed_m448437A76844865EE436420E30907875FE83CCDB_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.WWW::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WWW__ctor_mE77AD6C372CC76F48A893C5E2F91A81193A9F8C5 (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * __this, String_t* ___url0, const RuntimeMethod* method);
// System.String UnityEngine.WWW::get_error()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * __this, const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.WWW::get_texture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * WWW_get_texture_mC23FF88883698F3E6F7BED2733A2DB3B18F788E4 (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * Sprite_Create_m9817936760193300A6049A788C3446C7ADB49C6B (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___texture0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878  ___rect1, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___pivot2, const RuntimeMethod* method);
// System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4 (Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
// UnityEngine.AudioClip UnityEngine.WWW::GetAudioClip(System.Boolean,System.Boolean,UnityEngine.AudioType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * WWW_GetAudioClip_m8E8051E071CD814FDBBEF9857533C66456E18D38 (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * __this, bool ___threeD0, bool ___stream1, int32_t ___audioType2, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * __this, AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_fixedDeltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m8E94ECFF6A6A1D9B5D60BF82D116D540852484E5 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___rhs1, const RuntimeMethod* method);
// System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
IL2CPP_EXTERN_C void DEFAULT_CALL iOSExit();
IL2CPP_EXTERN_C int32_t DEFAULT_CALL iOSReadUserGameData();
IL2CPP_EXTERN_C int32_t DEFAULT_CALL iOSWriteUserGameData(int32_t);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void ButtonClose::iOSExit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_iOSExit_mBD97F15A8080BFDF5B2169C22131BBD043AA9E04 (const RuntimeMethod* method)
{
	typedef void (DEFAULT_CALL *PInvokeFunc) ();

	// Native function invocation
	reinterpret_cast<PInvokeFunc>(iOSExit)();

}
// System.Int32 ButtonClose::iOSReadUserGameData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonClose_iOSReadUserGameData_mE23BFE9AE1AC503CAF523FEE9532AEEDBD97162B (const RuntimeMethod* method)
{
	typedef int32_t (DEFAULT_CALL *PInvokeFunc) ();

	// Native function invocation
	int32_t returnValue = reinterpret_cast<PInvokeFunc>(iOSReadUserGameData)();

	return returnValue;
}
// System.Int32 ButtonClose::iOSWriteUserGameData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonClose_iOSWriteUserGameData_mA9491DEFBA32BCAAFFF9B19384C87F6C3B7C8840 (int32_t ___i0, const RuntimeMethod* method)
{
	typedef int32_t (DEFAULT_CALL *PInvokeFunc) (int32_t);

	// Native function invocation
	int32_t returnValue = reinterpret_cast<PInvokeFunc>(iOSWriteUserGameData)(___i0);

	return returnValue;
}
// System.Void ButtonClose::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_Start_m2D849F49D128BB1DB98EFD9CA31DF62133C23CE8 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void ButtonClose::ButtonOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_ButtonOnClick_m55ED3F9249DBD5E87B559FE729D4296681264485 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	{
		// Quit();
		ButtonClose_Quit_mCA7DFFB9E8F942E1110E29D5AA544C741714ACF1(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Int32 ButtonClose::ReadUserGameData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonClose_ReadUserGameData_mFDA812B0F2062BD375CC9E63AA526DDEDF69CA0B (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// return iOSReadUserGameData();
		int32_t L_0;
		L_0 = ButtonClose_iOSReadUserGameData_mE23BFE9AE1AC503CAF523FEE9532AEEDBD97162B(/*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		// }
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void ButtonClose::WriteUserGameData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_WriteUserGameData_m3D65776922CA238A9E129D088BD6C922E70E224D (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, int32_t ___i0, const RuntimeMethod* method)
{
	{
		// iOSWriteUserGameData(i);
		int32_t L_0 = ___i0;
		int32_t L_1;
		L_1 = ButtonClose_iOSWriteUserGameData_mA9491DEFBA32BCAAFFF9B19384C87F6C3B7C8840(L_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ButtonClose::Quit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_Quit_mCA7DFFB9E8F942E1110E29D5AA544C741714ACF1 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	{
		// StopAudioSource();
		ButtonClose_StopAudioSource_m999D308A590E93F7FEC9F4D7C60A5A03F85DCBE2(__this, /*hidden argument*/NULL);
		// iOSExit();
		ButtonClose_iOSExit_mBD97F15A8080BFDF5B2169C22131BBD043AA9E04(/*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ButtonClose::ResetApplication()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_ResetApplication_m171139B7B7969EE1F16A0E45C3E3ADB36252CB11 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
		IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
		Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE  L_0;
		L_0 = SceneManager_GetActiveScene_mB9A5037FFB576B2432D0BFEF6A161B7C4C1921A4(/*hidden argument*/NULL);
		V_0 = L_0;
		int32_t L_1;
		L_1 = Scene_get_buildIndex_mE32CE766EA0790E4636A351BA353A7FD71A11DA4((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
		SceneManager_LoadScene_m5550E6368A6D0E37DACEDA3C5E4BA331836BC3C5(L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ButtonClose::StopAudioSource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose_StopAudioSource_m999D308A590E93F7FEC9F4D7C60A5A03F85DCBE2 (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_0_0_0_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2C992E37FADD31B05BF17F1653D2414FA1611EED);
		s_Il2CppMethodInitialized = true;
	}
	AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B* V_0 = NULL;
	AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B* V_1 = NULL;
	int32_t V_2 = 0;
	AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * V_3 = NULL;
	{
		// print("StopAudioSource");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteral2C992E37FADD31B05BF17F1653D2414FA1611EED, /*hidden argument*/NULL);
		// AudioSource[] allAudioSources = FindObjectsOfType(typeof(AudioSource)) as AudioSource[];
		RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9  L_0 = { reinterpret_cast<intptr_t> (AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_1;
		L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_2;
		L_2 = Object_FindObjectsOfType_m6E4A383F89274D0F316FDDA39745C59025A11B02(L_1, /*hidden argument*/NULL);
		V_0 = ((AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B*)IsInst((RuntimeObject*)L_2, AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B_il2cpp_TypeInfo_var));
		// foreach( AudioSource audioS in allAudioSources) {
		AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B* L_3 = V_0;
		V_1 = L_3;
		V_2 = 0;
		goto IL_0039;
	}

IL_0028:
	{
		// foreach( AudioSource audioS in allAudioSources) {
		AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B* L_4 = V_1;
		int32_t L_5 = V_2;
		NullCheck(L_4);
		int32_t L_6 = L_5;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
		V_3 = L_7;
		// audioS.Stop();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_8 = V_3;
		NullCheck(L_8);
		AudioSource_Stop_mADA564D223832A64F8CF3EFBDEB534C0D658810F(L_8, /*hidden argument*/NULL);
		int32_t L_9 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
	}

IL_0039:
	{
		// foreach( AudioSource audioS in allAudioSources) {
		int32_t L_10 = V_2;
		AudioSourceU5BU5D_t29E81D0D3B6FB9B7E7DDDBDDA32E38026AA4D12B* L_11 = V_1;
		NullCheck(L_11);
		if ((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))))
		{
			goto IL_0028;
		}
	}
	{
		// }
		return;
	}
}
// System.Void ButtonClose::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClose__ctor_m5EB2D9A5A04E778D181F20E7408260B81779C69A (ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Global::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Global_Start_m4E5270FFCA33CB64B99628BA0D21D704A053B666 (Global_tB1852677DEBC76FEDA591A7193D4E68FB9954056 * __this, const RuntimeMethod* method)
{
	{
		// Application.targetFrameRate = 60;
		Application_set_targetFrameRate_m0F44C8D07060E17D9D44D176888D14DBABE0CBFC(((int32_t)60), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void Global::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Global_Update_mA97E2FB77595069FBDB679210B28FE84DF5924DB (Global_tB1852677DEBC76FEDA591A7193D4E68FB9954056 * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void Global::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Global__ctor_m9CD1DE4E91BC594C1A37768E183F6ECB0D07B6E3 (Global_tB1852677DEBC76FEDA591A7193D4E68FB9954056 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void MusicFade::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MusicFade_Start_mEA8D5F2DA385FD366FAF021CF7C1F971E7593303 (MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		// Music = GetComponent<AudioSource>();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0;
		L_0 = Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mCC3B7A679ECE504BFAF8C70C4EF527511F46902F_RuntimeMethod_var);
		__this->set_Music_4(L_0);
		// timeElapsed = 0;
		__this->set_timeElapsed_6((0.0f));
		// isfading = false;
		__this->set_isfading_9((bool)0);
		// }
		return;
	}
}
// System.Void MusicFade::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MusicFade_Update_mB34FC27C35004B76682059D75D70A73E5E79C6A8 (MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		// if (!isfading) return;
		bool L_0 = __this->get_isfading_9();
		V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0013;
		}
	}
	{
		// if (!isfading) return;
		goto IL_009c;
	}

IL_0013:
	{
		// if (Math.Abs(Music.volume - targetVolume) > 0){
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_Music_4();
		NullCheck(L_2);
		float L_3;
		L_3 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_2, /*hidden argument*/NULL);
		float L_4 = __this->get_targetVolume_7();
		IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
		float L_5;
		L_5 = fabsf(((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)));
		V_1 = (bool)((((float)L_5) > ((float)(0.0f)))? 1 : 0);
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_0076;
		}
	}
	{
		// Music.volume = Mathf.Lerp(originalVolume, targetVolume, timeElapsed / durTime);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_7 = __this->get_Music_4();
		float L_8 = __this->get_originalVolume_8();
		float L_9 = __this->get_targetVolume_7();
		float L_10 = __this->get_timeElapsed_6();
		int32_t L_11 = __this->get_durTime_5();
		float L_12;
		L_12 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_8, L_9, ((float)((float)L_10/(float)((float)((float)L_11)))), /*hidden argument*/NULL);
		NullCheck(L_7);
		AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_7, L_12, /*hidden argument*/NULL);
		// timeElapsed += Time.deltaTime;
		float L_13 = __this->get_timeElapsed_6();
		float L_14;
		L_14 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
		__this->set_timeElapsed_6(((float)il2cpp_codegen_add((float)L_13, (float)L_14)));
		goto IL_009c;
	}

IL_0076:
	{
		// Music.volume = targetVolume;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_15 = __this->get_Music_4();
		float L_16 = __this->get_targetVolume_7();
		NullCheck(L_15);
		AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_15, L_16, /*hidden argument*/NULL);
		// timeElapsed = 0;
		__this->set_timeElapsed_6((0.0f));
		// isfading = false;
		__this->set_isfading_9((bool)0);
	}

IL_009c:
	{
		// }
		return;
	}
}
// System.Void MusicFade::FadeMusic(System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MusicFade_FadeMusic_mE8C7265A021C07FA031368171559B8BE0AA4E044 (MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * __this, float ___targetvolume0, int32_t ___durtime1, const RuntimeMethod* method)
{
	{
		// targetVolume = targetvolume;
		float L_0 = ___targetvolume0;
		__this->set_targetVolume_7(L_0);
		// durTime = durtime;
		int32_t L_1 = ___durtime1;
		__this->set_durTime_5(L_1);
		// originalVolume = Music.volume;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_2 = __this->get_Music_4();
		NullCheck(L_2);
		float L_3;
		L_3 = AudioSource_get_volume_mFD700932958E0A96199B012E28AE4E9F7D6C1556(L_2, /*hidden argument*/NULL);
		__this->set_originalVolume_8(L_3);
		// isfading = true;
		__this->set_isfading_9((bool)1);
		// }
		return;
	}
}
// System.Void MusicFade::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MusicFade__ctor_mE555E5C5031751D44758CF91C7D47E71C998DC58 (MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void NorbuMain::initCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_initCanvas_mD06B14702ABA1B9D43F7E70E259E58060327E8DC (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A3BE3E3CCEA12049E2EEBF0494A27AF4DA3D07B);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2DFDA4270FBECE8161C1003EDFE6342E5CE78779);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F0FF56BEBA4866877C7DD88AF460415CFE482C7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAC8142E31B865294E56D0CF3C78B6FDA13750);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B04DB0218F8B9CED01109EB880FB92A67C2EEB2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA04E6D08165EF75540971B628559C4556D69C3DC);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC72EA3D28C3DABF16A6489F07A497FB1512E097C);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6397FC7455B598ACFC52C2F74698B09DD99C427);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF05EFF020DC341CBE1042569DB41F0C0A70321E9);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_start",   true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralC72EA3D28C3DABF16A6489F07A497FB1512E097C, (bool)1, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_start", false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralE6397FC7455B598ACFC52C2F74698B09DD99C427, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_ing",   false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_end",   false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral8B04DB0218F8B9CED01109EB880FB92A67C2EEB2, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_start", false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2A3BE3E3CCEA12049E2EEBF0494A27AF4DA3D07B, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_ing",   false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2DFDA4270FBECE8161C1003EDFE6342E5CE78779, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_end",   false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralA04E6D08165EF75540971B628559C4556D69C3DC, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_start", false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral39FAC8142E31B865294E56D0CF3C78B6FDA13750, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_ing",   false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2F0FF56BEBA4866877C7DD88AF460415CFE482C7, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_end",   false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralF05EFF020DC341CBE1042569DB41F0C0A70321E9, (bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_init_m390DE5C332DDDF9DFCF27C63310AD91E6CC209A8 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral321E31579F832F32C3BB137AEF4FFD8382F4EACB);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5EAF0690E93A9540E3334F41C598B4CB1F2561B);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB718F1B96D1B605CCDC223C650AD6926636EEB1A);
		s_Il2CppMethodInitialized = true;
	}
	{
		// initCanvas();
		NorbuMain_initCanvas_mD06B14702ABA1B9D43F7E70E259E58060327E8DC(__this, /*hidden argument*/NULL);
		// AudioBGMusic = GameObject.Find("AudioBGMusic").GetComponent<AudioSource>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralB5EAF0690E93A9540E3334F41C598B4CB1F2561B, /*hidden argument*/NULL);
		NullCheck(L_0);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_1;
		L_1 = GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53(L_0, /*hidden argument*/GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		__this->set_AudioBGMusic_4(L_1);
		// AudioBall = GameObject.Find("asBall").GetComponent<AudioSource>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
		L_2 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral321E31579F832F32C3BB137AEF4FFD8382F4EACB, /*hidden argument*/NULL);
		NullCheck(L_2);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_3;
		L_3 = GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53(L_2, /*hidden argument*/GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		__this->set_AudioBall_5(L_3);
		// rawImage = GameObject.Find("Canvas/Canvas_2_ing/RawImage").GetComponent<RawImage>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
		L_4 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralB718F1B96D1B605CCDC223C650AD6926636EEB1A, /*hidden argument*/NULL);
		NullCheck(L_4);
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_5;
		L_5 = GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7(L_4, /*hidden argument*/GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7_RuntimeMethod_var);
		__this->set_rawImage_6(L_5);
		// rawImage.gameObject.SetActive(true);
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_6 = __this->get_rawImage_6();
		NullCheck(L_6);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7;
		L_7 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_6, /*hidden argument*/NULL);
		NullCheck(L_7);
		GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_7, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Collections.IEnumerator NorbuMain::hideTargetBallRing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_hideTargetBallRing_m81EF3F5A3B2343BC048FBC63DCA98ADDF6D23D39 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, int32_t ___j0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * L_0 = (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 *)il2cpp_codegen_object_new(U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359_il2cpp_TypeInfo_var);
		U3ChideTargetBallRingU3Ed__10__ctor_mE612B2B330EFA9E6D96354CB8E4EBA47235B14F2(L_0, 0, /*hidden argument*/NULL);
		U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_3(__this);
		U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * L_2 = L_1;
		int32_t L_3 = ___j0;
		NullCheck(L_2);
		L_2->set_j_2(L_3);
		return L_2;
	}
}
// System.Void NorbuMain::showTargetBallRing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_showTargetBallRing_mCE88DA9FFD5C14E1A57E0BB5B916715CD05F075E (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2);
		s_Il2CppMethodInitialized = true;
	}
	Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  V_0;
	memset((&V_0), 0, sizeof(V_0));
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_1 = NULL;
	bool V_2 = false;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		// foreach(GameObject ball in balls){
		List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = __this->get_balls_7();
		NullCheck(L_0);
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  L_1;
		L_1 = List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6(L_0, /*hidden argument*/List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var);
		V_0 = L_1;
	}

IL_000e:
	try
	{ // begin try (depth: 1)
		{
			goto IL_0037;
		}

IL_0010:
		{
			// foreach(GameObject ball in balls){
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
			L_2 = Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_inline((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var);
			V_1 = L_2;
			// if (ball.CompareTag("TargetBall")){
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = V_1;
			NullCheck(L_3);
			bool L_4;
			L_4 = GameObject_CompareTag_mA692D8508984DBE4A2FEFD19E29CB1C9D5CDE001(L_3, _stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2, /*hidden argument*/NULL);
			V_2 = L_4;
			bool L_5 = V_2;
			if (!L_5)
			{
				goto IL_0036;
			}
		}

IL_0028:
		{
			// ball.GetComponent<ball>().ShowRing();
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = V_1;
			NullCheck(L_6);
			ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_7;
			L_7 = GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6(L_6, /*hidden argument*/GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
			NullCheck(L_7);
			ball_ShowRing_m3ED95E075EA928E52AD1DD7EB73DB6A732F2B2B4(L_7, /*hidden argument*/NULL);
		}

IL_0036:
		{
		}

IL_0037:
		{
			// foreach(GameObject ball in balls){
			bool L_8;
			L_8 = Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var);
			if (L_8)
			{
				goto IL_0010;
			}
		}

IL_0040:
		{
			IL2CPP_LEAVE(0x51, FINALLY_0042);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_0042;
	}

FINALLY_0042:
	{ // begin finally (depth: 1)
		Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var);
		IL2CPP_END_FINALLY(66)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(66)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0x51, IL_0051)
	}

IL_0051:
	{
		// }
		return;
	}
}
// System.Collections.IEnumerator NorbuMain::StopBallMove(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_StopBallMove_m2528989FF2CFF8152133EF8EB99A72AF68AFAAD0 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, int32_t ___j0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * L_0 = (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 *)il2cpp_codegen_object_new(U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65_il2cpp_TypeInfo_var);
		U3CStopBallMoveU3Ed__12__ctor_m7A785828E86E99F582F07F4088208A52FABB47C0(L_0, 0, /*hidden argument*/NULL);
		U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_3(__this);
		U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * L_2 = L_1;
		int32_t L_3 = ___j0;
		NullCheck(L_2);
		L_2->set_j_2(L_3);
		return L_2;
	}
}
// System.Boolean NorbuMain::testxy(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NorbuMain_testxy_m29F0E5C3D37BA851B0582A4CB0DB4405B9F973DE (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___p10, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	{
		// for (int i = 0; i < vector2s.Count; i++){
		V_0 = 0;
		goto IL_0036;
	}

IL_0005:
	{
		// if ( Vector3.Distance(p1, vector2s[i]) < 120 ) return true;
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_0 = ___p10;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_1;
		L_1 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_0, /*hidden argument*/NULL);
		List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_2 = __this->get_vector2s_9();
		int32_t L_3 = V_0;
		NullCheck(L_2);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4;
		L_4 = List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_RuntimeMethod_var);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_5;
		L_5 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_4, /*hidden argument*/NULL);
		float L_6;
		L_6 = Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677(L_1, L_5, /*hidden argument*/NULL);
		V_1 = (bool)((((float)L_6) < ((float)(120.0f)))? 1 : 0);
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_0031;
		}
	}
	{
		// if ( Vector3.Distance(p1, vector2s[i]) < 120 ) return true;
		V_2 = (bool)1;
		goto IL_004c;
	}

IL_0031:
	{
		// for (int i = 0; i < vector2s.Count; i++){
		int32_t L_8 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
	}

IL_0036:
	{
		// for (int i = 0; i < vector2s.Count; i++){
		int32_t L_9 = V_0;
		List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_10 = __this->get_vector2s_9();
		NullCheck(L_10);
		int32_t L_11;
		L_11 = List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_inline(L_10, /*hidden argument*/List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_RuntimeMethod_var);
		V_3 = (bool)((((int32_t)L_9) < ((int32_t)L_11))? 1 : 0);
		bool L_12 = V_3;
		if (L_12)
		{
			goto IL_0005;
		}
	}
	{
		// return false;
		V_2 = (bool)0;
		goto IL_004c;
	}

IL_004c:
	{
		// }
		bool L_13 = V_2;
		return L_13;
	}
}
// System.Boolean NorbuMain::testTargetBalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NorbuMain_testTargetBalls_mC198B51F512AD1E5BEC54886B975C916355A6C23 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2);
		s_Il2CppMethodInitialized = true;
	}
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_0 = NULL;
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_1 = NULL;
	int32_t V_2 = 0;
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_3 = NULL;
	bool V_4 = false;
	bool V_5 = false;
	{
		// GameObject[] gost = GameObject.FindGameObjectsWithTag("TargetBall");
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_0;
		L_0 = GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186(_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2, /*hidden argument*/NULL);
		V_0 = L_0;
		// foreach (GameObject go in gost){
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_1 = V_0;
		V_1 = L_1;
		V_2 = 0;
		goto IL_0036;
	}

IL_0013:
	{
		// foreach (GameObject go in gost){
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_2 = V_1;
		int32_t L_3 = V_2;
		NullCheck(L_2);
		int32_t L_4 = L_3;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
		V_3 = L_5;
		// if (!go.GetComponent<ball>().isSelected) return false;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = V_3;
		NullCheck(L_6);
		ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_7;
		L_7 = GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6(L_6, /*hidden argument*/GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		NullCheck(L_7);
		bool L_8 = L_7->get_isSelected_18();
		V_4 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
		bool L_9 = V_4;
		if (!L_9)
		{
			goto IL_0031;
		}
	}
	{
		// if (!go.GetComponent<ball>().isSelected) return false;
		V_5 = (bool)0;
		goto IL_0041;
	}

IL_0031:
	{
		int32_t L_10 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
	}

IL_0036:
	{
		// foreach (GameObject go in gost){
		int32_t L_11 = V_2;
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_12 = V_1;
		NullCheck(L_12);
		if ((((int32_t)L_11) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))))))
		{
			goto IL_0013;
		}
	}
	{
		// return true;
		V_5 = (bool)1;
		goto IL_0041;
	}

IL_0041:
	{
		// }
		bool L_13 = V_5;
		return L_13;
	}
}
// System.Collections.IEnumerator NorbuMain::CreateTargetBall(UnityEngine.GameObject,System.String,UnityEngine.GameObject,System.Boolean,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_CreateTargetBall_m17FD33A4AE2975533BBED1F282C7DFB2F7311E02 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle0, String_t* ___modleName1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent2, bool ___isTarget3, int32_t ___j4, float ___speed5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_0 = (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 *)il2cpp_codegen_object_new(U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211_il2cpp_TypeInfo_var);
		U3CCreateTargetBallU3Ed__15__ctor_m3C2CE69944015C63EB36958894EFD7D9E24DA767(L_0, 0, /*hidden argument*/NULL);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_8(__this);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_2 = L_1;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = ___modle0;
		NullCheck(L_2);
		L_2->set_modle_2(L_3);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_4 = L_2;
		String_t* L_5 = ___modleName1;
		NullCheck(L_4);
		L_4->set_modleName_3(L_5);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_6 = L_4;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = ___goParent2;
		NullCheck(L_6);
		L_6->set_goParent_4(L_7);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_8 = L_6;
		bool L_9 = ___isTarget3;
		NullCheck(L_8);
		L_8->set_isTarget_5(L_9);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_10 = L_8;
		int32_t L_11 = ___j4;
		NullCheck(L_10);
		L_10->set_j_6(L_11);
		U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * L_12 = L_10;
		float L_13 = ___speed5;
		NullCheck(L_12);
		L_12->set_speed_7(L_13);
		return L_12;
	}
}
// System.Collections.IEnumerator NorbuMain::CreateOtherBall(UnityEngine.GameObject,System.String,UnityEngine.GameObject,System.Boolean,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* NorbuMain_CreateOtherBall_m620C39364DB487E037290ADB0A59544AC8EB2B6C (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle0, String_t* ___modleName1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent2, bool ___isTarget3, int32_t ___j4, float ___speed5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_0 = (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B *)il2cpp_codegen_object_new(U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B_il2cpp_TypeInfo_var);
		U3CCreateOtherBallU3Ed__16__ctor_mD2237C7495D00478B613991BF040427855B55305(L_0, 0, /*hidden argument*/NULL);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_8(__this);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_2 = L_1;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = ___modle0;
		NullCheck(L_2);
		L_2->set_modle_2(L_3);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_4 = L_2;
		String_t* L_5 = ___modleName1;
		NullCheck(L_4);
		L_4->set_modleName_3(L_5);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_6 = L_4;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = ___goParent2;
		NullCheck(L_6);
		L_6->set_goParent_4(L_7);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_8 = L_6;
		bool L_9 = ___isTarget3;
		NullCheck(L_8);
		L_8->set_isTarget_5(L_9);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_10 = L_8;
		int32_t L_11 = ___j4;
		NullCheck(L_10);
		L_10->set_j_6(L_11);
		U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * L_12 = L_10;
		float L_13 = ___speed5;
		NullCheck(L_12);
		L_12->set_speed_7(L_13);
		return L_12;
	}
}
// System.Void NorbuMain::createBall(UnityEngine.GameObject,System.String,UnityEngine.GameObject,System.Boolean,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_createBall_m80749FA4C3FADE8B674AFC8AD48E2DD81C92B629 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___modle0, String_t* ___modleName1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___goParent2, bool ___isTarget3, float ___speed4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m87DD2C8A0FED85A2D3A0A7DF1F459E01C62DADC8_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAF4FE737DB07A38DC7B9A34B4BA555906EC0EFA9);
		s_Il2CppMethodInitialized = true;
	}
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  V_1;
	memset((&V_1), 0, sizeof(V_1));
	DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	bool V_4 = false;
	{
		// Vector2 pos = new Vector2();
		il2cpp_codegen_initobj((&V_1), sizeof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ));
	}

IL_0009:
	{
		// Random.InitState((int)System.DateTime.Now.Ticks);
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  L_0;
		L_0 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
		V_2 = L_0;
		int64_t L_1;
		L_1 = DateTime_get_Ticks_m175EDB41A50DB06872CC48CAB603FEBD1DFF46A9((DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 *)(&V_2), /*hidden argument*/NULL);
		Random_InitState_m9030E6387803E8EBAD0A5B0150254A89F8286A9C(((int32_t)((int32_t)L_1)), /*hidden argument*/NULL);
		// pos.x = Random.Range(-350,350);
		int32_t L_2;
		L_2 = Random_Range_m4B3A0037ACA057F33C94508F908546B9317D996A(((int32_t)-350), ((int32_t)350), /*hidden argument*/NULL);
		(&V_1)->set_x_0(((float)((float)L_2)));
		// pos.y = Random.Range(-700,700);
		int32_t L_3;
		L_3 = Random_Range_m4B3A0037ACA057F33C94508F908546B9317D996A(((int32_t)-700), ((int32_t)700), /*hidden argument*/NULL);
		(&V_1)->set_y_1(((float)((float)L_3)));
		// }while (testxy(pos));         
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4 = V_1;
		bool L_5;
		L_5 = NorbuMain_testxy_m29F0E5C3D37BA851B0582A4CB0DB4405B9F973DE(__this, L_4, /*hidden argument*/NULL);
		V_3 = L_5;
		bool L_6 = V_3;
		if (L_6)
		{
			goto IL_0009;
		}
	}
	{
		// vector2s.Add(pos);
		List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_7 = __this->get_vector2s_9();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_8 = V_1;
		NullCheck(L_7);
		List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE(L_7, L_8, /*hidden argument*/List_1_Add_m6C4CDF2E6D3B2347704D0BBC108D0893C1ABBEAE_RuntimeMethod_var);
		// modleGo = Instantiate(modle, new Vector3(0,0,0), Quaternion.identity, goParent.transform);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9 = ___modle0;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_10;
		memset((&L_10), 0, sizeof(L_10));
		Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_10), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
		Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4  L_11;
		L_11 = Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702(/*hidden argument*/NULL);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12 = ___goParent2;
		NullCheck(L_12);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
		L_13 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_12, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
		L_14 = Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m87DD2C8A0FED85A2D3A0A7DF1F459E01C62DADC8(L_9, L_10, L_11, L_13, /*hidden argument*/Object_Instantiate_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m87DD2C8A0FED85A2D3A0A7DF1F459E01C62DADC8_RuntimeMethod_var);
		V_0 = L_14;
		// modleGo.transform.localPosition = pos;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = V_0;
		NullCheck(L_15);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_16;
		L_16 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_15, /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_17 = V_1;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_18;
		L_18 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_17, /*hidden argument*/NULL);
		NullCheck(L_16);
		Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(L_16, L_18, /*hidden argument*/NULL);
		// modleGo.transform.name = modleName;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19 = V_0;
		NullCheck(L_19);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_20;
		L_20 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_19, /*hidden argument*/NULL);
		String_t* L_21 = ___modleName1;
		NullCheck(L_20);
		Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781(L_20, L_21, /*hidden argument*/NULL);
		// modleGo.transform.Find("Ring").gameObject.SetActive(isTarget);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22 = V_0;
		NullCheck(L_22);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_23;
		L_23 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_22, /*hidden argument*/NULL);
		NullCheck(L_23);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
		L_24 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_23, _stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3, /*hidden argument*/NULL);
		NullCheck(L_24);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_25;
		L_25 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_24, /*hidden argument*/NULL);
		bool L_26 = ___isTarget3;
		NullCheck(L_25);
		GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_25, L_26, /*hidden argument*/NULL);
		// if (isTarget){
		bool L_27 = ___isTarget3;
		V_4 = L_27;
		bool L_28 = V_4;
		if (!L_28)
		{
			goto IL_00e4;
		}
	}
	{
		// modleGo.transform.tag = "TargetBall";
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_29 = V_0;
		NullCheck(L_29);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_30;
		L_30 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_29, /*hidden argument*/NULL);
		NullCheck(L_30);
		Component_set_tag_m6E921BD86BD4A0B5114725FFF0CCD62F26BD7E81(L_30, _stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2, /*hidden argument*/NULL);
		goto IL_00f7;
	}

IL_00e4:
	{
		// modleGo.transform.tag = "Ball";
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31 = V_0;
		NullCheck(L_31);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_32;
		L_32 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_31, /*hidden argument*/NULL);
		NullCheck(L_32);
		Component_set_tag_m6E921BD86BD4A0B5114725FFF0CCD62F26BD7E81(L_32, _stringLiteralAF4FE737DB07A38DC7B9A34B4BA555906EC0EFA9, /*hidden argument*/NULL);
	}

IL_00f7:
	{
		// modleGo.GetComponent<ball>().maxSpeed = speed;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_33 = V_0;
		NullCheck(L_33);
		ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_34;
		L_34 = GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6(L_33, /*hidden argument*/GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		float L_35 = ___speed4;
		NullCheck(L_34);
		L_34->set_maxSpeed_17(L_35);
		// balls.Add(modleGo);
		List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_36 = __this->get_balls_7();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37 = V_0;
		NullCheck(L_36);
		List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3(L_36, L_37, /*hidden argument*/List_1_Add_m3DD76DE838FA83DF972E0486A296345EB3A7DDF3_RuntimeMethod_var);
		// }
		return;
	}
}
// System.Void NorbuMain::createBalls(NorbuMain/GameLevel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_createBalls_m3484B19EDF3212C5B9A45415E5EF8DA1B7F31B77 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * ___currentGameLevel0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_Load_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m2A4C89C1E5F65890D408978197DB125739C6000C_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5541DA161801F70F2B3A7F1CEDB33B9D87E05DB6);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB50D6296FEF6F7D83152A21DDCAE6A7AB3C04A75);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	float V_2 = 0.0f;
	String_t* V_3 = NULL;
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_4 = NULL;
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_5 = NULL;
	int32_t V_6 = 0;
	int32_t V_7 = 0;
	bool V_8 = false;
	int32_t V_9 = 0;
	bool V_10 = false;
	{
		// int ballCount = currentGameLevel.ballCount;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_0 = ___currentGameLevel0;
		NullCheck(L_0);
		int32_t L_1;
		L_1 = GameLevel_get_ballCount_mF830CB1E893074B6C6450A63061BD58BB2858ED0_inline(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		// int targetBallCount = currentGameLevel.targetBallCount;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_2 = ___currentGameLevel0;
		NullCheck(L_2);
		int32_t L_3;
		L_3 = GameLevel_get_targetBallCount_mEC275EFBD892B982527F9F6FA0F3FBDF2601ACA2_inline(L_2, /*hidden argument*/NULL);
		V_1 = L_3;
		// float speed = currentGameLevel.speed;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_4 = ___currentGameLevel0;
		NullCheck(L_4);
		float L_5;
		L_5 = GameLevel_get_speed_m8840E9D81141FFC8D36E0B7C26452C76D3647A50_inline(L_4, /*hidden argument*/NULL);
		V_2 = L_5;
		// string level = currentGameLevel.level;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_6 = ___currentGameLevel0;
		NullCheck(L_6);
		String_t* L_7 = L_6->get_level_3();
		V_3 = L_7;
		// GameObject.Find("Canvas/Canvas_1_ing/txtTitle").GetComponent<Text>().text = level;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
		L_8 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral5541DA161801F70F2B3A7F1CEDB33B9D87E05DB6, /*hidden argument*/NULL);
		NullCheck(L_8);
		Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_9;
		L_9 = GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65(L_8, /*hidden argument*/GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65_RuntimeMethod_var);
		String_t* L_10 = V_3;
		NullCheck(L_9);
		VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_9, L_10);
		// GameObject goParent = GameObject.Find("Canvas/Canvas_1_ing");
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11;
		L_11 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67, /*hidden argument*/NULL);
		V_4 = L_11;
		// GameObject modle  = Resources.Load<GameObject>("ball");
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
		L_12 = Resources_Load_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m2A4C89C1E5F65890D408978197DB125739C6000C(_stringLiteralB50D6296FEF6F7D83152A21DDCAE6A7AB3C04A75, /*hidden argument*/Resources_Load_TisGameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319_m2A4C89C1E5F65890D408978197DB125739C6000C_RuntimeMethod_var);
		V_5 = L_12;
		// for (int j=0; j<targetBallCount; j++) {
		V_6 = 0;
		goto IL_0084;
	}

IL_0050:
	{
		// StartCoroutine(CreateTargetBall(modle, "ball" + (j+1).ToString(), goParent, true, j, speed));
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_13 = V_5;
		int32_t L_14 = V_6;
		V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
		String_t* L_15;
		L_15 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_7), /*hidden argument*/NULL);
		String_t* L_16;
		L_16 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralB50D6296FEF6F7D83152A21DDCAE6A7AB3C04A75, L_15, /*hidden argument*/NULL);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_17 = V_4;
		int32_t L_18 = V_6;
		float L_19 = V_2;
		RuntimeObject* L_20;
		L_20 = NorbuMain_CreateTargetBall_m17FD33A4AE2975533BBED1F282C7DFB2F7311E02(__this, L_13, L_16, L_17, (bool)1, L_18, L_19, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_21;
		L_21 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_20, /*hidden argument*/NULL);
		// for (int j=0; j<targetBallCount; j++) {
		int32_t L_22 = V_6;
		V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
	}

IL_0084:
	{
		// for (int j=0; j<targetBallCount; j++) {
		int32_t L_23 = V_6;
		int32_t L_24 = V_1;
		V_8 = (bool)((((int32_t)L_23) < ((int32_t)L_24))? 1 : 0);
		bool L_25 = V_8;
		if (L_25)
		{
			goto IL_0050;
		}
	}
	{
		// for (int i=targetBallCount; i<ballCount; i++) {
		int32_t L_26 = V_1;
		V_9 = L_26;
		goto IL_00c7;
	}

IL_0094:
	{
		// StartCoroutine(CreateOtherBall(modle, "ball" + (i+1).ToString(), goParent, false, targetBallCount, speed));
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27 = V_5;
		int32_t L_28 = V_9;
		V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
		String_t* L_29;
		L_29 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_7), /*hidden argument*/NULL);
		String_t* L_30;
		L_30 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralB50D6296FEF6F7D83152A21DDCAE6A7AB3C04A75, L_29, /*hidden argument*/NULL);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_31 = V_4;
		int32_t L_32 = V_1;
		float L_33 = V_2;
		RuntimeObject* L_34;
		L_34 = NorbuMain_CreateOtherBall_m620C39364DB487E037290ADB0A59544AC8EB2B6C(__this, L_27, L_30, L_31, (bool)0, L_32, L_33, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_35;
		L_35 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_34, /*hidden argument*/NULL);
		// for (int i=targetBallCount; i<ballCount; i++) {
		int32_t L_36 = V_9;
		V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1));
	}

IL_00c7:
	{
		// for (int i=targetBallCount; i<ballCount; i++) {
		int32_t L_37 = V_9;
		int32_t L_38 = V_0;
		V_10 = (bool)((((int32_t)L_37) < ((int32_t)L_38))? 1 : 0);
		bool L_39 = V_10;
		if (L_39)
		{
			goto IL_0094;
		}
	}
	{
		// StartCoroutine(hideTargetBallRing(targetBallCount));
		int32_t L_40 = V_1;
		RuntimeObject* L_41;
		L_41 = NorbuMain_hideTargetBallRing_m81EF3F5A3B2343BC048FBC63DCA98ADDF6D23D39(__this, L_40, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_42;
		L_42 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_41, /*hidden argument*/NULL);
		// StartCoroutine(StopBallMove(targetBallCount));
		int32_t L_43 = V_1;
		RuntimeObject* L_44;
		L_44 = NorbuMain_StopBallMove_m2528989FF2CFF8152133EF8EB99A72AF68AFAAD0(__this, L_43, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_45;
		L_45 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_44, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::destroyBalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_destroyBalls_mBAD56FC3A30940EBCC09C6C4A2FA55F44FF0C46B (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m7DF03CE7132B7D4C6AA2AEEA9BD1A8755AE12432_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAF4FE737DB07A38DC7B9A34B4BA555906EC0EFA9);
		s_Il2CppMethodInitialized = true;
	}
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_0 = NULL;
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_1 = NULL;
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_2 = NULL;
	int32_t V_3 = 0;
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_4 = NULL;
	GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* V_5 = NULL;
	int32_t V_6 = 0;
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_7 = NULL;
	{
		// GameObject[] gos = GameObject.FindGameObjectsWithTag("Ball");
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_0;
		L_0 = GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186(_stringLiteralAF4FE737DB07A38DC7B9A34B4BA555906EC0EFA9, /*hidden argument*/NULL);
		V_0 = L_0;
		// GameObject[] gost = GameObject.FindGameObjectsWithTag("TargetBall");
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_1;
		L_1 = GameObject_FindGameObjectsWithTag_m0948320611DC82590D59A36D1C57155B1B6CE186(_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2, /*hidden argument*/NULL);
		V_1 = L_1;
		// foreach (GameObject go in gos){
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_2 = V_0;
		V_2 = L_2;
		V_3 = 0;
		goto IL_0031;
	}

IL_001e:
	{
		// foreach (GameObject go in gos){
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_3 = V_2;
		int32_t L_4 = V_3;
		NullCheck(L_3);
		int32_t L_5 = L_4;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
		V_4 = L_6;
		// Destroy(go);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_7 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_7, /*hidden argument*/NULL);
		int32_t L_8 = V_3;
		V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
	}

IL_0031:
	{
		// foreach (GameObject go in gos){
		int32_t L_9 = V_3;
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_10 = V_2;
		NullCheck(L_10);
		if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))))
		{
			goto IL_001e;
		}
	}
	{
		// foreach (GameObject go in gost){
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_11 = V_1;
		V_5 = L_11;
		V_6 = 0;
		goto IL_0057;
	}

IL_0040:
	{
		// foreach (GameObject go in gost){
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_12 = V_5;
		int32_t L_13 = V_6;
		NullCheck(L_12);
		int32_t L_14 = L_13;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
		V_7 = L_15;
		// Destroy(go);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16 = V_7;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30(L_16, /*hidden argument*/NULL);
		int32_t L_17 = V_6;
		V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
	}

IL_0057:
	{
		// foreach (GameObject go in gost){
		int32_t L_18 = V_6;
		GameObjectU5BU5D_tA88FC1A1FC9D4D73D0B3984D4B0ECE88F4C47642* L_19 = V_5;
		NullCheck(L_19);
		if ((((int32_t)L_18) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))))))
		{
			goto IL_0040;
		}
	}
	{
		// balls.Clear();
		List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_20 = __this->get_balls_7();
		NullCheck(L_20);
		List_1_Clear_m7DF03CE7132B7D4C6AA2AEEA9BD1A8755AE12432(L_20, /*hidden argument*/List_1_Clear_m7DF03CE7132B7D4C6AA2AEEA9BD1A8755AE12432_RuntimeMethod_var);
		// vector2s.Clear();
		List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_21 = __this->get_vector2s_9();
		NullCheck(L_21);
		List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50(L_21, /*hidden argument*/List_1_Clear_m17AB4CF64254D2A036FA95D9ECC208B39A4A6E50_RuntimeMethod_var);
		// }
		return;
	}
}
// System.Void NorbuMain::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_Start_m3636F6C29E4F685C80963CC9CCAD476D876252AC (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	{
		// init();
		NorbuMain_init_m390DE5C332DDDF9DFCF27C63310AD91E6CC209A8(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::StartButtonOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_StartButtonOnClick_m37125214CB7A319E09D8EE06F09820D2FE2E3032 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC72EA3D28C3DABF16A6489F07A497FB1512E097C);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6397FC7455B598ACFC52C2F74698B09DD99C427);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_start",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralC72EA3D28C3DABF16A6489F07A497FB1512E097C, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_start",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralE6397FC7455B598ACFC52C2F74698B09DD99C427, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C1S_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C1S_ButtonStartOnClick_mCABBA36E92AA408F0FC337F43C61A23C9C2FABD9 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6397FC7455B598ACFC52C2F74698B09DD99C427);
		s_Il2CppMethodInitialized = true;
	}
	ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * V_0 = NULL;
	{
		// ShowHideObjects("Canvas/Canvas_1_start",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralE6397FC7455B598ACFC52C2F74698B09DD99C427, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_ing",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67, (bool)1, /*hidden argument*/NULL);
		// ButtonClose bc = GameObject.Find("MainScript").GetComponent<ButtonClose>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		NullCheck(L_0);
		ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * L_1;
		L_1 = GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623(L_0, /*hidden argument*/GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var);
		V_0 = L_1;
		// startGameLevel(bc.ReadUserGameData());
		ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * L_2 = V_0;
		NullCheck(L_2);
		int32_t L_3;
		L_3 = ButtonClose_ReadUserGameData_mFDA812B0F2062BD375CC9E63AA526DDEDF69CA0B(L_2, /*hidden argument*/NULL);
		NorbuMain_startGameLevel_mBF866E4FD09AEC6AD9340A0DF98E39A71E48D355(__this, L_3, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::changePlayerdGameCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_changePlayerdGameCount_m3094ECAA97E0C86724EC519C816EBF27BD06E6E4 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral27B1F80BBC23888AE13BA6C37A523F78A38D3E3E);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4D05420EFFB5CD5DE001A7F1E216593C5F3E1D34);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70790EC896CEC1BCC78C050A535BE100BB4E43F8);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A510C4CEFD4E2F89EA3BC5FA38FB5C6D280D956);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA5D90ED2C4796CD90EADB4C1C09EA36637D4571E);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB77BEF9E89D9072DDA97328FBA4E7E36F48143BB);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB5FC5A5792EAF24D8CC57162595844E049A52BC);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * V_1 = NULL;
	int32_t V_2 = 0;
	bool V_3 = false;
	{
		// GameObject.Find("Canvas/Canvas_1_ing/step1").GetComponent<Image>().color = new Color32(255, 255, 255, 51);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralB77BEF9E89D9072DDA97328FBA4E7E36F48143BB, /*hidden argument*/NULL);
		NullCheck(L_0);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_1;
		L_1 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_0, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_2), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)51), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_3;
		L_3 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_2, /*hidden argument*/NULL);
		NullCheck(L_1);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_1, L_3);
		// GameObject.Find("Canvas/Canvas_1_ing/step2").GetComponent<Image>().color = new Color32(255, 255, 255, 51);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_4;
		L_4 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral70790EC896CEC1BCC78C050A535BE100BB4E43F8, /*hidden argument*/NULL);
		NullCheck(L_4);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_5;
		L_5 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_4, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_6;
		memset((&L_6), 0, sizeof(L_6));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_6), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)51), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_7;
		L_7 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_6, /*hidden argument*/NULL);
		NullCheck(L_5);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_5, L_7);
		// GameObject.Find("Canvas/Canvas_1_ing/step3").GetComponent<Image>().color = new Color32(255, 255, 255, 51);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
		L_8 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral4D05420EFFB5CD5DE001A7F1E216593C5F3E1D34, /*hidden argument*/NULL);
		NullCheck(L_8);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_9;
		L_9 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_8, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_10;
		memset((&L_10), 0, sizeof(L_10));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_10), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)51), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_11;
		L_11 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_10, /*hidden argument*/NULL);
		NullCheck(L_9);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_9, L_11);
		// GameObject.Find("Canvas/Canvas_1_ing/step4").GetComponent<Image>().color = new Color32(255, 255, 255, 51);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
		L_12 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral27B1F80BBC23888AE13BA6C37A523F78A38D3E3E, /*hidden argument*/NULL);
		NullCheck(L_12);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_13;
		L_13 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_12, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_14;
		memset((&L_14), 0, sizeof(L_14));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_14), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)51), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_15;
		L_15 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_14, /*hidden argument*/NULL);
		NullCheck(L_13);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_13, L_15);
		// GameObject.Find("Canvas/Canvas_1_ing/step5").GetComponent<Image>().color = new Color32(255, 255, 255, 51);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16;
		L_16 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral8A510C4CEFD4E2F89EA3BC5FA38FB5C6D280D956, /*hidden argument*/NULL);
		NullCheck(L_16);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_17;
		L_17 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_16, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_18;
		memset((&L_18), 0, sizeof(L_18));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_18), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)51), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_19;
		L_19 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_18, /*hidden argument*/NULL);
		NullCheck(L_17);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_17, L_19);
		// GameObject.Find("Canvas/Canvas_1_ing/step6").GetComponent<Image>().color = new Color32(255, 255, 255, 51);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20;
		L_20 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralA5D90ED2C4796CD90EADB4C1C09EA36637D4571E, /*hidden argument*/NULL);
		NullCheck(L_20);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_21;
		L_21 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_20, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_22;
		memset((&L_22), 0, sizeof(L_22));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_22), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)51), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_23;
		L_23 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_22, /*hidden argument*/NULL);
		NullCheck(L_21);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_21, L_23);
		// for (int i=0; i < playedGameCount; i++){
		V_0 = 0;
		goto IL_016d;
	}

IL_0125:
	{
		// Image img = GameObject.Find("Canvas/Canvas_1_ing/step"+(i+1).ToString()).GetComponent<Image>();
		int32_t L_24 = V_0;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
		String_t* L_25;
		L_25 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_2), /*hidden argument*/NULL);
		String_t* L_26;
		L_26 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralFB5FC5A5792EAF24D8CC57162595844E049A52BC, L_25, /*hidden argument*/NULL);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_27;
		L_27 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(L_26, /*hidden argument*/NULL);
		NullCheck(L_27);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_28;
		L_28 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_27, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		V_1 = L_28;
		// img.color = new Color32(98, 195, 213, 255);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_29 = V_1;
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_30;
		memset((&L_30), 0, sizeof(L_30));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_30), (uint8_t)((int32_t)98), (uint8_t)((int32_t)195), (uint8_t)((int32_t)213), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_31;
		L_31 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_30, /*hidden argument*/NULL);
		NullCheck(L_29);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_29, L_31);
		// for (int i=0; i < playedGameCount; i++){
		int32_t L_32 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
	}

IL_016d:
	{
		// for (int i=0; i < playedGameCount; i++){
		int32_t L_33 = V_0;
		int32_t L_34 = __this->get_playedGameCount_10();
		V_3 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
		bool L_35 = V_3;
		if (L_35)
		{
			goto IL_0125;
		}
	}
	{
		// }
		return;
	}
}
// System.Boolean NorbuMain::testplayedGameCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NorbuMain_testplayedGameCount_mA0CD027A4256B60D80C0F9251047B675394169ED (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	bool V_1 = false;
	{
		// if (playedGameCount > 5) {
		int32_t L_0 = __this->get_playedGameCount_10();
		V_0 = (bool)((((int32_t)L_0) > ((int32_t)5))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001a;
		}
	}
	{
		// playedGameCount = 0;
		__this->set_playedGameCount_10(0);
		// return false;
		V_1 = (bool)0;
		goto IL_0026;
	}

IL_001a:
	{
		// changePlayerdGameCount();
		NorbuMain_changePlayerdGameCount_m3094ECAA97E0C86724EC519C816EBF27BD06E6E4(__this, /*hidden argument*/NULL);
		// return true;
		V_1 = (bool)1;
		goto IL_0026;
	}

IL_0026:
	{
		// }
		bool L_2 = V_1;
		return L_2;
	}
}
// System.Void NorbuMain::startGameLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_startGameLevel_mBF866E4FD09AEC6AD9340A0DF98E39A71E48D355 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, int32_t ___i0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	int32_t G_B7_0 = 0;
	{
		// playedGameCount += 1;
		int32_t L_0 = __this->get_playedGameCount_10();
		__this->set_playedGameCount_10(((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)));
		// if (!testplayedGameCount()){
		bool L_1;
		L_1 = NorbuMain_testplayedGameCount_mA0CD027A4256B60D80C0F9251047B675394169ED(__this, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_0029;
		}
	}
	{
		// C1I_ButtonStartOnClick(); 
		NorbuMain_C1I_ButtonStartOnClick_mC72759C10FF93A7EAFED0AFAF20A36775C8D264C(__this, /*hidden argument*/NULL);
		// return;
		goto IL_00b2;
	}

IL_0029:
	{
		// var nextGameLevelIndex = currentGameLevelIndex + i;
		int32_t L_3 = __this->get_currentGameLevelIndex_8();
		int32_t L_4 = ___i0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)L_4));
		// if(nextGameLevelIndex<1){currentGameLevelIndex=0;}
		int32_t L_5 = V_0;
		V_2 = (bool)((((int32_t)L_5) < ((int32_t)1))? 1 : 0);
		bool L_6 = V_2;
		if (!L_6)
		{
			goto IL_0045;
		}
	}
	{
		// if(nextGameLevelIndex<1){currentGameLevelIndex=0;}
		__this->set_currentGameLevelIndex_8(0);
		goto IL_0097;
	}

IL_0045:
	{
		// else if (currentGameLevelIndex>=14&&nextGameLevelIndex<14){currentGameLevelIndex=14;}
		int32_t L_7 = __this->get_currentGameLevelIndex_8();
		if ((((int32_t)L_7) < ((int32_t)((int32_t)14))))
		{
			goto IL_0056;
		}
	}
	{
		int32_t L_8 = V_0;
		G_B7_0 = ((((int32_t)L_8) < ((int32_t)((int32_t)14)))? 1 : 0);
		goto IL_0057;
	}

IL_0056:
	{
		G_B7_0 = 0;
	}

IL_0057:
	{
		V_3 = (bool)G_B7_0;
		bool L_9 = V_3;
		if (!L_9)
		{
			goto IL_0067;
		}
	}
	{
		// else if (currentGameLevelIndex>=14&&nextGameLevelIndex<14){currentGameLevelIndex=14;}
		__this->set_currentGameLevelIndex_8(((int32_t)14));
		goto IL_0097;
	}

IL_0067:
	{
		// else if(nextGameLevelIndex>gameLevels.Length-1){currentGameLevelIndex=gameLevels.Length-1;}
		int32_t L_10 = V_0;
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_11 = __this->get_gameLevels_11();
		NullCheck(L_11);
		V_4 = (bool)((((int32_t)L_10) > ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))), (int32_t)1))))? 1 : 0);
		bool L_12 = V_4;
		if (!L_12)
		{
			goto IL_008e;
		}
	}
	{
		// else if(nextGameLevelIndex>gameLevels.Length-1){currentGameLevelIndex=gameLevels.Length-1;}
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_13 = __this->get_gameLevels_11();
		NullCheck(L_13);
		__this->set_currentGameLevelIndex_8(((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))), (int32_t)1)));
		goto IL_0097;
	}

IL_008e:
	{
		// else {currentGameLevelIndex = nextGameLevelIndex;}
		int32_t L_14 = V_0;
		__this->set_currentGameLevelIndex_8(L_14);
	}

IL_0097:
	{
		// destroyBalls();
		NorbuMain_destroyBalls_mBAD56FC3A30940EBCC09C6C4A2FA55F44FF0C46B(__this, /*hidden argument*/NULL);
		// createBalls(gameLevels[currentGameLevelIndex]);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_15 = __this->get_gameLevels_11();
		int32_t L_16 = __this->get_currentGameLevelIndex_8();
		NullCheck(L_15);
		int32_t L_17 = L_16;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
		NorbuMain_createBalls_m3484B19EDF3212C5B9A45415E5EF8DA1B7F31B77(__this, L_18, /*hidden argument*/NULL);
	}

IL_00b2:
	{
		// }
		return;
	}
}
// System.Void NorbuMain::C1I_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C1I_ButtonStartOnClick_mC72759C10FF93A7EAFED0AFAF20A36775C8D264C (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B04DB0218F8B9CED01109EB880FB92A67C2EEB2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67);
		s_Il2CppMethodInitialized = true;
	}
	ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * V_0 = NULL;
	{
		// destroyBalls();
		NorbuMain_destroyBalls_mBAD56FC3A30940EBCC09C6C4A2FA55F44FF0C46B(__this, /*hidden argument*/NULL);
		// ButtonClose bc = GameObject.Find("MainScript").GetComponent<ButtonClose>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		NullCheck(L_0);
		ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * L_1;
		L_1 = GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623(L_0, /*hidden argument*/GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var);
		V_0 = L_1;
		// bc.WriteUserGameData(currentGameLevelIndex);
		ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * L_2 = V_0;
		int32_t L_3 = __this->get_currentGameLevelIndex_8();
		NullCheck(L_2);
		ButtonClose_WriteUserGameData_m3D65776922CA238A9E129D088BD6C922E70E224D(L_2, L_3, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_ing",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralE046C0979C5D54F22EFCF5CF56C9517C4922EF67, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_1_end",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral8B04DB0218F8B9CED01109EB880FB92A67C2EEB2, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C1E_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C1E_ButtonStartOnClick_m5263F6B2D25582632E80067A5688537EC1FC97C3 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A3BE3E3CCEA12049E2EEBF0494A27AF4DA3D07B);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B04DB0218F8B9CED01109EB880FB92A67C2EEB2);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_1_end",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral8B04DB0218F8B9CED01109EB880FB92A67C2EEB2, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_start",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2A3BE3E3CCEA12049E2EEBF0494A27AF4DA3D07B, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C2S_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C2S_ButtonStartOnClick_m74E2E3D0F32473A18F2321855F6AC5B9486C253A (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A3BE3E3CCEA12049E2EEBF0494A27AF4DA3D07B);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2DFDA4270FBECE8161C1003EDFE6342E5CE78779);
		s_Il2CppMethodInitialized = true;
	}
	{
		// PlayeVideo();
		NorbuMain_PlayeVideo_mB0845BEEB313ACD5639ED69F0649FE6C8E3C1193(__this, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_start",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2A3BE3E3CCEA12049E2EEBF0494A27AF4DA3D07B, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_ing",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2DFDA4270FBECE8161C1003EDFE6342E5CE78779, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C2I_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C2I_ButtonStartOnClick_mD4D2C12E362D1D1C8D8F7C89746AD7123BDD4E14 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2DFDA4270FBECE8161C1003EDFE6342E5CE78779);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA04E6D08165EF75540971B628559C4556D69C3DC);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_2_ing",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2DFDA4270FBECE8161C1003EDFE6342E5CE78779, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_2_end",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralA04E6D08165EF75540971B628559C4556D69C3DC, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C2E_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C2E_ButtonStartOnClick_mD0F65900C315EE456E14C5C08AB71D56772B2A9A (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAC8142E31B865294E56D0CF3C78B6FDA13750);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA04E6D08165EF75540971B628559C4556D69C3DC);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_2_end",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralA04E6D08165EF75540971B628559C4556D69C3DC, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_start",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral39FAC8142E31B865294E56D0CF3C78B6FDA13750, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C3S_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C3S_ButtonStartOnClick_m59FA18854C2D0DEBDC2C095287C0BA1E220B73D4 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F0FF56BEBA4866877C7DD88AF460415CFE482C7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAC8142E31B865294E56D0CF3C78B6FDA13750);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_3_start",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral39FAC8142E31B865294E56D0CF3C78B6FDA13750, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_ing",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2F0FF56BEBA4866877C7DD88AF460415CFE482C7, (bool)1, /*hidden argument*/NULL);
		// PlayBGMusic();
		NorbuMain_PlayBGMusic_m5618EB63006FDCC78EDA6EAABA265EBF78D79CC3(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C3I_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C3I_ButtonStartOnClick_m8F5CBE9FE38C61E363EF9BAE074EE895111CDA79 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F0FF56BEBA4866877C7DD88AF460415CFE482C7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF05EFF020DC341CBE1042569DB41F0C0A70321E9);
		s_Il2CppMethodInitialized = true;
	}
	{
		// StopBGMusic();
		NorbuMain_StopBGMusic_m2F829B66675B821A13DBDB51480E2226147F8944(__this, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_ing",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteral2F0FF56BEBA4866877C7DD88AF460415CFE482C7, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_3_end",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralF05EFF020DC341CBE1042569DB41F0C0A70321E9, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::C3E_ButtonStartOnClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_C3E_ButtonStartOnClick_m44895C1F73A5B02663BA887B64FE6B9109C049D8 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC72EA3D28C3DABF16A6489F07A497FB1512E097C);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF05EFF020DC341CBE1042569DB41F0C0A70321E9);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ShowHideObjects("Canvas/Canvas_3_end",false);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralF05EFF020DC341CBE1042569DB41F0C0A70321E9, (bool)0, /*hidden argument*/NULL);
		// ShowHideObjects("Canvas/Canvas_start",true);
		NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED(__this, _stringLiteralC72EA3D28C3DABF16A6489F07A497FB1512E097C, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::ShowHideObjects(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_ShowHideObjects_m31EBA1803DB6199771F075341A1C6851DFA2CBED (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, String_t* ___sGOParent0, bool ___isShow1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
	int32_t V_1 = 0;
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_2 = NULL;
	bool V_3 = false;
	bool V_4 = false;
	{
		// GameObject parent = GameObject.Find(sGOParent).gameObject;
		String_t* L_0 = ___sGOParent0;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1;
		L_1 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(L_0, /*hidden argument*/NULL);
		NullCheck(L_1);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
		L_2 = GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6(L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		// parent.transform.localPosition =  new Vector3(0,0,0);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_3 = V_0;
		NullCheck(L_3);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
		L_4 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_3, /*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_5;
		memset((&L_5), 0, sizeof(L_5));
		Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_5), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_4);
		Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC(L_4, L_5, /*hidden argument*/NULL);
		// for (int i = 0; i < parent.transform.childCount; i++){
		V_1 = 0;
		goto IL_005e;
	}

IL_0031:
	{
		// var child = parent.transform.GetChild(i).gameObject;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = V_0;
		NullCheck(L_6);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7;
		L_7 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_6, /*hidden argument*/NULL);
		int32_t L_8 = V_1;
		NullCheck(L_7);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_9;
		L_9 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_7, L_8, /*hidden argument*/NULL);
		NullCheck(L_9);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
		L_10 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_9, /*hidden argument*/NULL);
		V_2 = L_10;
		// if (child != null){
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_11 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		bool L_12;
		L_12 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_11, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
		V_3 = L_12;
		bool L_13 = V_3;
		if (!L_13)
		{
			goto IL_0059;
		}
	}
	{
		// child.SetActive(isShow);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14 = V_2;
		bool L_15 = ___isShow1;
		NullCheck(L_14);
		GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_14, L_15, /*hidden argument*/NULL);
	}

IL_0059:
	{
		// for (int i = 0; i < parent.transform.childCount; i++){
		int32_t L_16 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
	}

IL_005e:
	{
		// for (int i = 0; i < parent.transform.childCount; i++){
		int32_t L_17 = V_1;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18 = V_0;
		NullCheck(L_18);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_19;
		L_19 = GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34(L_18, /*hidden argument*/NULL);
		NullCheck(L_19);
		int32_t L_20;
		L_20 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_19, /*hidden argument*/NULL);
		V_4 = (bool)((((int32_t)L_17) < ((int32_t)L_20))? 1 : 0);
		bool L_21 = V_4;
		if (L_21)
		{
			goto IL_0031;
		}
	}
	{
		// }
		return;
	}
}
// System.Void NorbuMain::PlayBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_PlayBGMusic_m5618EB63006FDCC78EDA6EAABA265EBF78D79CC3 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		// if (!AudioBGMusic.isPlaying)
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_AudioBGMusic_4();
		NullCheck(L_0);
		bool L_1;
		L_1 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_0, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_002e;
		}
	}
	{
		// AudioBGMusic.loop = true;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_3 = __this->get_AudioBGMusic_4();
		NullCheck(L_3);
		AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0(L_3, (bool)1, /*hidden argument*/NULL);
		// AudioBGMusic.Play();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_4 = __this->get_AudioBGMusic_4();
		NullCheck(L_4);
		AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_4, /*hidden argument*/NULL);
	}

IL_002e:
	{
		// }
		return;
	}
}
// System.Void NorbuMain::StopBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_StopBGMusic_m2F829B66675B821A13DBDB51480E2226147F8944 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1_RuntimeMethod_var);
		s_Il2CppMethodInitialized = true;
	}
	MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * V_0 = NULL;
	{
		// MusicFade mf = AudioBGMusic.GetComponent<MusicFade>();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_AudioBGMusic_4();
		NullCheck(L_0);
		MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * L_1;
		L_1 = Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1(L_0, /*hidden argument*/Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1_RuntimeMethod_var);
		V_0 = L_1;
		// mf.FadeMusic(0,2);
		MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * L_2 = V_0;
		NullCheck(L_2);
		MusicFade_FadeMusic_mE8C7265A021C07FA031368171559B8BE0AA4E044(L_2, (0.0f), 2, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::PlayeVideo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain_PlayeVideo_mB0845BEEB313ACD5639ED69F0649FE6C8E3C1193 (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_mE0279031C6B378280F6E848C495D87D03F1647B2_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB718F1B96D1B605CCDC223C650AD6926636EEB1A);
		s_Il2CppMethodInitialized = true;
	}
	Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  V_0;
	memset((&V_0), 0, sizeof(V_0));
	VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * V_1 = NULL;
	{
		// Color color = rawImage.color;
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_0 = __this->get_rawImage_6();
		NullCheck(L_0);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_1;
		L_1 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_0);
		V_0 = L_1;
		// rawImage.color = new Color(color.r, color.g, color.b, 1f);
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_2 = __this->get_rawImage_6();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_3 = V_0;
		float L_4 = L_3.get_r_0();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_5 = V_0;
		float L_6 = L_5.get_g_1();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_7 = V_0;
		float L_8 = L_7.get_b_2();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_9;
		memset((&L_9), 0, sizeof(L_9));
		Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_9), L_4, L_6, L_8, (1.0f), /*hidden argument*/NULL);
		NullCheck(L_2);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_2, L_9);
		// VideoPlayer vp =  GameObject.Find("Canvas/Canvas_2_ing/RawImage").GetComponent<VideoPlayer>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
		L_10 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralB718F1B96D1B605CCDC223C650AD6926636EEB1A, /*hidden argument*/NULL);
		NullCheck(L_10);
		VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * L_11;
		L_11 = GameObject_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_mE0279031C6B378280F6E848C495D87D03F1647B2(L_10, /*hidden argument*/GameObject_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_mE0279031C6B378280F6E848C495D87D03F1647B2_RuntimeMethod_var);
		V_1 = L_11;
		// vp.SetDirectAudioVolume(0,1);
		VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * L_12 = V_1;
		NullCheck(L_12);
		VideoPlayer_SetDirectAudioVolume_m8C516AC24BC2CF0BAC204785277E8E286DFEDD65(L_12, (uint16_t)0, (1.0f), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void NorbuMain::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NorbuMain__ctor_m1476DA50C770810B73B7F7850C5A047AEBEA4EBE (NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral055CADB173538BB3C6D1E772A8F192721EA92849);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2A535FECB748E877D43AC4F8FD1B8BC93A885546);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral41B68DF202C15295B778E738AAC4DA5E0C2825A5);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral628DBADB1E972BC7E426C718DBDCD42D4F7DA7CD);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67AE9BB453842B1EC7165541DD70D902BACBE84F);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F5CE2F5AF15B256C72EA4B88E69F04126000F0B);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD1D024DA2224D0E144497F9059C4F79A911322F);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCACEDC17F054ABE6851B0080A74B6CE126721316);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6ADEF0E6D762335B117A550EDC0B194180D9AE9);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFFD43DD59F7F9906EEBC435E95D0CE3D7A660EE0);
		s_Il2CppMethodInitialized = true;
	}
	{
		// List<GameObject> balls=new List<GameObject>();
		List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_0 = (List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 *)il2cpp_codegen_object_new(List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5_il2cpp_TypeInfo_var);
		List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8(L_0, /*hidden argument*/List_1__ctor_m859B0EE8491FDDEB1A3F7115D334B863E025BBC8_RuntimeMethod_var);
		__this->set_balls_7(L_0);
		// public int currentGameLevelIndex = 0;
		__this->set_currentGameLevelIndex_8(0);
		// List<Vector2> vector2s = new List<Vector2>();
		List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_1 = (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *)il2cpp_codegen_object_new(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_il2cpp_TypeInfo_var);
		List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53(L_1, /*hidden argument*/List_1__ctor_m0ED1CF21DC6B8863BF9FB9E9CE08331E11258F53_RuntimeMethod_var);
		__this->set_vector2s_9(L_1);
		// private int playedGameCount = 0;
		__this->set_playedGameCount_10(0);
		// public GameLevel[] gameLevels = new GameLevel[]{
		//     new GameLevel( 5,1,1,"?? 1"),
		//     new GameLevel( 5,2,1,"?? 1"),
		//     new GameLevel( 6,2,1,"?? 2"),
		//     new GameLevel( 6,2,1,"?? 2"),
		//     new GameLevel( 6,2,1,"?? 2"),
		//     new GameLevel( 7,3,1,"?? 3"),
		//     new GameLevel( 7,3,1,"?? 3"),
		//     new GameLevel( 7,3,1,"?? 3"),
		//     new GameLevel( 9,4,1,"?? 4"),
		//     new GameLevel( 9,4,1,"?? 4"),
		//     new GameLevel( 9,4,1,"?? 4"),
		//     new GameLevel(11,5,1,"?? 5"),
		//     new GameLevel(11,5,1,"?? 5"),
		//     new GameLevel(11,5,1,"?? 5"),
		//     new GameLevel( 5,1,2,"?? 6"),
		//     new GameLevel( 5,2,2,"?? 6"),
		//     new GameLevel( 6,2,2,"?? 7"),
		//     new GameLevel( 6,2,2,"?? 7"),
		//     new GameLevel( 6,2,2,"?? 7"),
		//     new GameLevel( 7,3,2,"?? 8"),
		//     new GameLevel( 7,3,2,"?? 8"),
		//     new GameLevel( 7,3,2,"?? 8"),
		//     new GameLevel( 9,4,2,"?? 9"),
		//     new GameLevel( 9,4,2,"?? 9"),
		//     new GameLevel( 9,4,2,"?? 9"),
		//     new GameLevel(11,5,2,"?? 10"),
		//     new GameLevel(11,5,2,"?? 10"),
		//     new GameLevel(11,5,2,"?? 10"),
		//    };
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_2 = (GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466*)(GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466*)SZArrayNew(GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466_il2cpp_TypeInfo_var, (uint32_t)((int32_t)28));
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_3 = L_2;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_4 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_4, 5, 1, (1.0f), _stringLiteral41B68DF202C15295B778E738AAC4DA5E0C2825A5, /*hidden argument*/NULL);
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_4);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_4);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_5 = L_3;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_6 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_6, 5, 2, (1.0f), _stringLiteral41B68DF202C15295B778E738AAC4DA5E0C2825A5, /*hidden argument*/NULL);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_6);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_6);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_7 = L_5;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_8 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_8, 6, 2, (1.0f), _stringLiteral9F5CE2F5AF15B256C72EA4B88E69F04126000F0B, /*hidden argument*/NULL);
		NullCheck(L_7);
		ArrayElementTypeCheck (L_7, L_8);
		(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_8);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_9 = L_7;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_10 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_10, 6, 2, (1.0f), _stringLiteral9F5CE2F5AF15B256C72EA4B88E69F04126000F0B, /*hidden argument*/NULL);
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, L_10);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(3), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_10);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_11 = L_9;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_12 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_12, 6, 2, (1.0f), _stringLiteral9F5CE2F5AF15B256C72EA4B88E69F04126000F0B, /*hidden argument*/NULL);
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_12);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(4), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_12);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_13 = L_11;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_14 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_14, 7, 3, (1.0f), _stringLiteralFFD43DD59F7F9906EEBC435E95D0CE3D7A660EE0, /*hidden argument*/NULL);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_14);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(5), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_14);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_15 = L_13;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_16 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_16, 7, 3, (1.0f), _stringLiteralFFD43DD59F7F9906EEBC435E95D0CE3D7A660EE0, /*hidden argument*/NULL);
		NullCheck(L_15);
		ArrayElementTypeCheck (L_15, L_16);
		(L_15)->SetAt(static_cast<il2cpp_array_size_t>(6), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_16);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_17 = L_15;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_18 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_18, 7, 3, (1.0f), _stringLiteralFFD43DD59F7F9906EEBC435E95D0CE3D7A660EE0, /*hidden argument*/NULL);
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, L_18);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(7), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_18);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_19 = L_17;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_20 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_20, ((int32_t)9), 4, (1.0f), _stringLiteral055CADB173538BB3C6D1E772A8F192721EA92849, /*hidden argument*/NULL);
		NullCheck(L_19);
		ArrayElementTypeCheck (L_19, L_20);
		(L_19)->SetAt(static_cast<il2cpp_array_size_t>(8), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_20);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_21 = L_19;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_22 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_22, ((int32_t)9), 4, (1.0f), _stringLiteral055CADB173538BB3C6D1E772A8F192721EA92849, /*hidden argument*/NULL);
		NullCheck(L_21);
		ArrayElementTypeCheck (L_21, L_22);
		(L_21)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_22);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_23 = L_21;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_24 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_24, ((int32_t)9), 4, (1.0f), _stringLiteral055CADB173538BB3C6D1E772A8F192721EA92849, /*hidden argument*/NULL);
		NullCheck(L_23);
		ArrayElementTypeCheck (L_23, L_24);
		(L_23)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_24);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_25 = L_23;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_26 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_26, ((int32_t)11), 5, (1.0f), _stringLiteralCACEDC17F054ABE6851B0080A74B6CE126721316, /*hidden argument*/NULL);
		NullCheck(L_25);
		ArrayElementTypeCheck (L_25, L_26);
		(L_25)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_26);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_27 = L_25;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_28 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_28, ((int32_t)11), 5, (1.0f), _stringLiteralCACEDC17F054ABE6851B0080A74B6CE126721316, /*hidden argument*/NULL);
		NullCheck(L_27);
		ArrayElementTypeCheck (L_27, L_28);
		(L_27)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_28);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_29 = L_27;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_30 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_30, ((int32_t)11), 5, (1.0f), _stringLiteralCACEDC17F054ABE6851B0080A74B6CE126721316, /*hidden argument*/NULL);
		NullCheck(L_29);
		ArrayElementTypeCheck (L_29, L_30);
		(L_29)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_30);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_31 = L_29;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_32 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_32, 5, 1, (2.0f), _stringLiteralAD1D024DA2224D0E144497F9059C4F79A911322F, /*hidden argument*/NULL);
		NullCheck(L_31);
		ArrayElementTypeCheck (L_31, L_32);
		(L_31)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_32);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_33 = L_31;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_34 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_34, 5, 2, (2.0f), _stringLiteralAD1D024DA2224D0E144497F9059C4F79A911322F, /*hidden argument*/NULL);
		NullCheck(L_33);
		ArrayElementTypeCheck (L_33, L_34);
		(L_33)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_34);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_35 = L_33;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_36 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_36, 6, 2, (2.0f), _stringLiteral67AE9BB453842B1EC7165541DD70D902BACBE84F, /*hidden argument*/NULL);
		NullCheck(L_35);
		ArrayElementTypeCheck (L_35, L_36);
		(L_35)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_36);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_37 = L_35;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_38 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_38, 6, 2, (2.0f), _stringLiteral67AE9BB453842B1EC7165541DD70D902BACBE84F, /*hidden argument*/NULL);
		NullCheck(L_37);
		ArrayElementTypeCheck (L_37, L_38);
		(L_37)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_38);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_39 = L_37;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_40 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_40, 6, 2, (2.0f), _stringLiteral67AE9BB453842B1EC7165541DD70D902BACBE84F, /*hidden argument*/NULL);
		NullCheck(L_39);
		ArrayElementTypeCheck (L_39, L_40);
		(L_39)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_40);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_41 = L_39;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_42 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_42, 7, 3, (2.0f), _stringLiteral628DBADB1E972BC7E426C718DBDCD42D4F7DA7CD, /*hidden argument*/NULL);
		NullCheck(L_41);
		ArrayElementTypeCheck (L_41, L_42);
		(L_41)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_42);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_43 = L_41;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_44 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_44, 7, 3, (2.0f), _stringLiteral628DBADB1E972BC7E426C718DBDCD42D4F7DA7CD, /*hidden argument*/NULL);
		NullCheck(L_43);
		ArrayElementTypeCheck (L_43, L_44);
		(L_43)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_44);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_45 = L_43;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_46 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_46, 7, 3, (2.0f), _stringLiteral628DBADB1E972BC7E426C718DBDCD42D4F7DA7CD, /*hidden argument*/NULL);
		NullCheck(L_45);
		ArrayElementTypeCheck (L_45, L_46);
		(L_45)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_46);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_47 = L_45;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_48 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_48, ((int32_t)9), 4, (2.0f), _stringLiteralE6ADEF0E6D762335B117A550EDC0B194180D9AE9, /*hidden argument*/NULL);
		NullCheck(L_47);
		ArrayElementTypeCheck (L_47, L_48);
		(L_47)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_48);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_49 = L_47;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_50 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_50, ((int32_t)9), 4, (2.0f), _stringLiteralE6ADEF0E6D762335B117A550EDC0B194180D9AE9, /*hidden argument*/NULL);
		NullCheck(L_49);
		ArrayElementTypeCheck (L_49, L_50);
		(L_49)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_50);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_51 = L_49;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_52 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_52, ((int32_t)9), 4, (2.0f), _stringLiteralE6ADEF0E6D762335B117A550EDC0B194180D9AE9, /*hidden argument*/NULL);
		NullCheck(L_51);
		ArrayElementTypeCheck (L_51, L_52);
		(L_51)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)24)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_52);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_53 = L_51;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_54 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_54, ((int32_t)11), 5, (2.0f), _stringLiteral2A535FECB748E877D43AC4F8FD1B8BC93A885546, /*hidden argument*/NULL);
		NullCheck(L_53);
		ArrayElementTypeCheck (L_53, L_54);
		(L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)25)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_54);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_55 = L_53;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_56 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_56, ((int32_t)11), 5, (2.0f), _stringLiteral2A535FECB748E877D43AC4F8FD1B8BC93A885546, /*hidden argument*/NULL);
		NullCheck(L_55);
		ArrayElementTypeCheck (L_55, L_56);
		(L_55)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)26)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_56);
		GameLevelU5BU5D_t5BE4DA1E3855C68C70217891F81076C563F1F466* L_57 = L_55;
		GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * L_58 = (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)il2cpp_codegen_object_new(GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710_il2cpp_TypeInfo_var);
		GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9(L_58, ((int32_t)11), 5, (2.0f), _stringLiteral2A535FECB748E877D43AC4F8FD1B8BC93A885546, /*hidden argument*/NULL);
		NullCheck(L_57);
		ArrayElementTypeCheck (L_57, L_58);
		(L_57)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)27)), (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 *)L_58);
		__this->set_gameLevels_11(L_57);
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void TapMain::restVar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_restVar_m2B9219FF879884080BA5026B70231332500AACCC (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		// isNeedTouch = true;
		IL2CPP_RUNTIME_CLASS_INIT(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->set_isNeedTouch_4((bool)1);
		// lastTouchTime = DateTime.Now;
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  L_0;
		L_0 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
		__this->set_lastTouchTime_5(L_0);
		// Countdown = 10;
		__this->set_Countdown_6(((int32_t)10));
		// currentBrightness = 100;
		__this->set_currentBrightness_14(((int32_t)100));
		// imgHand.enabled = true;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_1 = __this->get_imgHand_10();
		NullCheck(L_1);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_1, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_init_m0E6C585B56D8306DA86C7FD73888E79C3C35AE8D (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0985080B326F39F67DECC73AEE2C4B9B0D4E4522);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2081059E2F6489C0F73F4259BA0FC8E0FE7A6C71);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral983048E007631C59C6C58B2FF135350CDF8D50D6);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98BE3A01ABB536B3162293F638792777315689F8);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5EAF0690E93A9540E3334F41C598B4CB1F2561B);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD18F1DC91927BDA9725B4146E45FF407DECC0B02);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD3D22F087BC8416388D593ABB1CA30ACB93B62C4);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFC075BC3DFE942623230E78DC9D41126E9C003CA);
		s_Il2CppMethodInitialized = true;
	}
	{
		// StartCoroutine(LoadBGImg());
		RuntimeObject* L_0;
		L_0 = TapMain_LoadBGImg_m3E55E4700FD80843E9A4A2C95D75BDF010EA57B7(__this, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1;
		L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL);
		// StartCoroutine(LoadHandImg());
		RuntimeObject* L_2;
		L_2 = TapMain_LoadHandImg_m4037BFCC1369C924018EFC3967E86C4D0E39A214(__this, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3;
		L_3 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_2, /*hidden argument*/NULL);
		// StartCoroutine(LoadWaterVoice());
		RuntimeObject* L_4;
		L_4 = TapMain_LoadWaterVoice_mA5F4055F0EC0F6423872D693744EA00A889B426B(__this, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_5;
		L_5 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_4, /*hidden argument*/NULL);
		// StartCoroutine(LoadBGMusic());
		RuntimeObject* L_6;
		L_6 = TapMain_LoadBGMusic_m72E5021B793854713BB1D684604FDB6358395C4A(__this, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
		L_7 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_6, /*hidden argument*/NULL);
		// circleProcessBar = GameObject.Find("Canvas/circleProcessBar").GetComponent<Image>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8;
		L_8 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralD3D22F087BC8416388D593ABB1CA30ACB93B62C4, /*hidden argument*/NULL);
		NullCheck(L_8);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_9;
		L_9 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_8, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		__this->set_circleProcessBar_11(L_9);
		// process = GameObject.Find("Canvas/circleProcessBar/process").GetComponent<Image>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
		L_10 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralD18F1DC91927BDA9725B4146E45FF407DECC0B02, /*hidden argument*/NULL);
		NullCheck(L_10);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_11;
		L_11 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_10, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		__this->set_process_12(L_11);
		// BG = GameObject.Find("Canvas").GetComponent<Image>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_12;
		L_12 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralFC075BC3DFE942623230E78DC9D41126E9C003CA, /*hidden argument*/NULL);
		NullCheck(L_12);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_13;
		L_13 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_12, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		__this->set_BG_13(L_13);
		// rawImage = GameObject.Find("Canvas/RawImage").GetComponent<RawImage>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_14;
		L_14 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral98BE3A01ABB536B3162293F638792777315689F8, /*hidden argument*/NULL);
		NullCheck(L_14);
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_15;
		L_15 = GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7(L_14, /*hidden argument*/GameObject_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mDA64083A6BE0DE214BBF4660B7E7B7B571EBE4F7_RuntimeMethod_var);
		__this->set_rawImage_15(L_15);
		// AudioWater = GameObject.Find("AudioWater").GetComponent<AudioSource>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_16;
		L_16 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral0985080B326F39F67DECC73AEE2C4B9B0D4E4522, /*hidden argument*/NULL);
		NullCheck(L_16);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_17;
		L_17 = GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53(L_16, /*hidden argument*/GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		__this->set_AudioWater_8(L_17);
		// AudioBGMusic = GameObject.Find("AudioBGMusic").GetComponent<AudioSource>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_18;
		L_18 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralB5EAF0690E93A9540E3334F41C598B4CB1F2561B, /*hidden argument*/NULL);
		NullCheck(L_18);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_19;
		L_19 = GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53(L_18, /*hidden argument*/GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		__this->set_AudioBGMusic_9(L_19);
		// imgHand = GameObject.Find("Canvas/imgHand").GetComponent<Image>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_20;
		L_20 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral2081059E2F6489C0F73F4259BA0FC8E0FE7A6C71, /*hidden argument*/NULL);
		NullCheck(L_20);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_21;
		L_21 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_20, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		__this->set_imgHand_10(L_21);
		// goButtonReset = GameObject.Find("Canvas/ButtonReset");
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_22;
		L_22 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral983048E007631C59C6C58B2FF135350CDF8D50D6, /*hidden argument*/NULL);
		__this->set_goButtonReset_16(L_22);
		// ShowResetButton(false);
		TapMain_ShowResetButton_mA04BB4BB746FCBB467F665368710102E4CA23DF4(__this, (bool)0, /*hidden argument*/NULL);
		// hideCircleProcessBar();
		TapMain_hideCircleProcessBar_m74F51FF6039E8DB44415CB92CE96A3848440F63A(__this, /*hidden argument*/NULL);
		// restVar();
		TapMain_restVar_m2B9219FF879884080BA5026B70231332500AACCC(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_Start_m66C54D8285C0D7D04690D54E338F43DFDCBE84B4 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	{
		// init();
		TapMain_init_m0E6C585B56D8306DA86C7FD73888E79C3C35AE8D(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_Update_mC0E69E2A8D18078C5314A7776712722ED62706AF (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5216F205D923970A8EE45A7455AA20856FAEB2D0);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral859DA87D45438204EA9C56EDAC08974EAD6145A2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	bool V_6 = false;
	int32_t G_B3_0 = 0;
	int32_t G_B12_0 = 0;
	{
		// int delayedMinutes = 30;
		V_0 = ((int32_t)30);
		// int LastTouchMinutes = (DateTime.Now - lastTouchTime).Minutes;
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  L_0;
		L_0 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
		DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  L_1 = __this->get_lastTouchTime_5();
		TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203  L_2;
		L_2 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_0, L_1, /*hidden argument*/NULL);
		V_2 = L_2;
		int32_t L_3;
		L_3 = TimeSpan_get_Minutes_mF5A78108FEB64953C298CEC19637378380881202((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_2), /*hidden argument*/NULL);
		V_1 = L_3;
		// if ((LastTouchMinutes >= delayedMinutes) && (!goButtonReset.active))
		int32_t L_4 = V_1;
		int32_t L_5 = V_0;
		if ((((int32_t)L_4) < ((int32_t)L_5)))
		{
			goto IL_0031;
		}
	}
	{
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_goButtonReset_16();
		NullCheck(L_6);
		bool L_7;
		L_7 = GameObject_get_active_mAE45BB4A1D06BE2AF8C460593FC0346A5EF8014D(L_6, /*hidden argument*/NULL);
		G_B3_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
		goto IL_0032;
	}

IL_0031:
	{
		G_B3_0 = 0;
	}

IL_0032:
	{
		V_3 = (bool)G_B3_0;
		bool L_8 = V_3;
		if (!L_8)
		{
			goto IL_003f;
		}
	}
	{
		// ShowTooltip();
		TapMain_ShowTooltip_m1C9B88CB0CA62C4ED2AC56E719F8E177C1B9D8D1(__this, /*hidden argument*/NULL);
	}

IL_003f:
	{
		// if (LastTouchMinutes >= delayedMinutes+10){
		int32_t L_9 = V_1;
		int32_t L_10 = V_0;
		V_4 = (bool)((((int32_t)((((int32_t)L_9) < ((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)((int32_t)10)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_11 = V_4;
		if (!L_11)
		{
			goto IL_0058;
		}
	}
	{
		// CloseApp();
		TapMain_CloseApp_mFF42BD35DFF1B278FC35A9B0093E6B143706648C(__this, /*hidden argument*/NULL);
	}

IL_0058:
	{
		// if (isNeedTouch)
		IL2CPP_RUNTIME_CLASS_INIT(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		bool L_12 = ((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->get_isNeedTouch_4();
		V_5 = L_12;
		bool L_13 = V_5;
		if (!L_13)
		{
			goto IL_006e;
		}
	}
	{
		// onTouch();
		TapMain_onTouch_m456CF9F2BDD5A330E83685E0506F97A24ABB241F(__this, /*hidden argument*/NULL);
		goto IL_00ab;
	}

IL_006e:
	{
		// else if ( Countdown < 10 && Input.GetMouseButtonDown(0))
		int32_t L_14 = __this->get_Countdown_6();
		if ((((int32_t)L_14) >= ((int32_t)((int32_t)10))))
		{
			goto IL_0080;
		}
	}
	{
		bool L_15;
		L_15 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
		G_B12_0 = ((int32_t)(L_15));
		goto IL_0081;
	}

IL_0080:
	{
		G_B12_0 = 0;
	}

IL_0081:
	{
		V_6 = (bool)G_B12_0;
		bool L_16 = V_6;
		if (!L_16)
		{
			goto IL_00ab;
		}
	}
	{
		// ChangeText("txtStart", "???");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteral859DA87D45438204EA9C56EDAC08974EAD6145A2, /*hidden argument*/NULL);
		// ChangeText("txtBottom", "???????");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteral5216F205D923970A8EE45A7455AA20856FAEB2D0, /*hidden argument*/NULL);
	}

IL_00ab:
	{
		// }
		return;
	}
}
// System.Void TapMain::hideCircleProcessBar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_hideCircleProcessBar_m74F51FF6039E8DB44415CB92CE96A3848440F63A (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	{
		// circleProcessBar.enabled = false;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_0 = __this->get_circleProcessBar_11();
		NullCheck(L_0);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_0, (bool)0, /*hidden argument*/NULL);
		// process.enabled = false;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_1 = __this->get_process_12();
		NullCheck(L_1);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_1, (bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::PlayRingFilling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayRingFilling_m71A4E813FFA508680CE3E77A8315A4411732B4F0 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	{
		// circleProcessBar.enabled = true;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_0 = __this->get_circleProcessBar_11();
		NullCheck(L_0);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_0, (bool)1, /*hidden argument*/NULL);
		// process.fillAmount = 0;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_1 = __this->get_process_12();
		NullCheck(L_1);
		Image_set_fillAmount_m1D28CFC9B15A45AB6C561AA42BD8F305605E9E3C(L_1, (0.0f), /*hidden argument*/NULL);
		// process.enabled = true;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_2 = __this->get_process_12();
		NullCheck(L_2);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_2, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::onTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_onTouch_m456CF9F2BDD5A330E83685E0506F97A24ABB241F (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		// if (Input.GetMouseButtonDown(0) && EventSystem.current.currentSelectedGameObject == null)
		bool L_0;
		L_0 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_001b;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C_il2cpp_TypeInfo_var);
		EventSystem_t5DC458FCD0355A74CDCCE79287B38B9C4278E39C * L_1;
		L_1 = EventSystem_get_current_m4B9C11F490297AE55428038DACD240596D6CE5F2(/*hidden argument*/NULL);
		NullCheck(L_1);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
		L_2 = EventSystem_get_currentSelectedGameObject_m999F9BFD4C20E2F00C56D4FED89602B6077EF70D(L_1, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		bool L_3;
		L_3 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_3));
		goto IL_001c;
	}

IL_001b:
	{
		G_B3_0 = 0;
	}

IL_001c:
	{
		V_0 = (bool)G_B3_0;
		bool L_4 = V_0;
		if (!L_4)
		{
			goto IL_0029;
		}
	}
	{
		// doTouch();
		TapMain_doTouch_mF6983B62C42D9DF17C8AA01D6ED4EF831758010B(__this, /*hidden argument*/NULL);
	}

IL_0029:
	{
		// }
		return;
	}
}
// System.Void TapMain::ShowResetButton(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ShowResetButton_mA04BB4BB746FCBB467F665368710102E4CA23DF4 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, bool ___isShow0, const RuntimeMethod* method)
{
	{
		// goButtonReset.SetActive(isShow);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = __this->get_goButtonReset_16();
		bool L_1 = ___isShow0;
		NullCheck(L_0);
		GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_0, L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::ShowTooltip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ShowTooltip_m1C9B88CB0CA62C4ED2AC56E719F8E177C1B9D8D1 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6F8DB94DC1F438F509D74A501BF9B592E79C1836);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB176F4EE1FB71450EAED05A7277CF428E3992742);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC019FFC61BB5525167920570AEDDB9CA032C272C);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDCA0D44D65BA45F66B8F4080CDE5497468FADFC5);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ChangeText("txtStart", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtBottom","");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtMiddle1","??????");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteralB176F4EE1FB71450EAED05A7277CF428E3992742, _stringLiteralC019FFC61BB5525167920570AEDDB9CA032C272C, /*hidden argument*/NULL);
		// ChangeText("txtMiddle2","10???????????????");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral6F8DB94DC1F438F509D74A501BF9B592E79C1836, _stringLiteralDCA0D44D65BA45F66B8F4080CDE5497468FADFC5, /*hidden argument*/NULL);
		// hideCircleProcessBar();
		TapMain_hideCircleProcessBar_m74F51FF6039E8DB44415CB92CE96A3848440F63A(__this, /*hidden argument*/NULL);
		// StopBGMusic();
		TapMain_StopBGMusic_m61CEBB7A297CA4C1ABE1A35C3BB5B181934C2094(__this, /*hidden argument*/NULL);
		// ShowResetButton(true);
		TapMain_ShowResetButton_mA04BB4BB746FCBB467F665368710102E4CA23DF4(__this, (bool)1, /*hidden argument*/NULL);
		// isNeedTouch = false;
		IL2CPP_RUNTIME_CLASS_INIT(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->set_isNeedTouch_4((bool)0);
		// Countdown = 10;
		__this->set_Countdown_6(((int32_t)10));
		// hideHandAnimation();
		TapMain_hideHandAnimation_mB903F053E03BA5D3A8027226377769D550E3F66C(__this, /*hidden argument*/NULL);
		// imgHand.enabled = false;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_0 = __this->get_imgHand_10();
		NullCheck(L_0);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_0, (bool)0, /*hidden argument*/NULL);
		// hideCircleProcessBar();
		TapMain_hideCircleProcessBar_m74F51FF6039E8DB44415CB92CE96A3848440F63A(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::CloseApp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_CloseApp_mFF42BD35DFF1B278FC35A9B0093E6B143706648C (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		s_Il2CppMethodInitialized = true;
	}
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
	ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * V_1 = NULL;
	{
		// GameObject go = GameObject.Find("MainScript");
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		V_0 = L_0;
		// ButtonClose bc = go.GetComponent<ButtonClose>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
		NullCheck(L_1);
		ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * L_2;
		L_2 = GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623(L_1, /*hidden argument*/GameObject_GetComponent_TisButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9_m4AA2DB5D734E041D2A15E4BF914F56045BDF0623_RuntimeMethod_var);
		V_1 = L_2;
		// bc.Quit();
		ButtonClose_t3AD5489A6AEDE7FCDE042558CCD4A4525E3B46F9 * L_3 = V_1;
		NullCheck(L_3);
		ButtonClose_Quit_mCA7DFFB9E8F942E1110E29D5AA544C741714ACF1(L_3, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::doTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_doTouch_mF6983B62C42D9DF17C8AA01D6ED4EF831758010B (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral01C5F9BE0EC4D1B93EDF7D330444F7EA97763A32);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0892113633100A67AF10148ED17368580AEE6E1D);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08E78948A0D3373E5F214A5B08D5C43CF69B79B2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F0CED672258ED089AACCC19CF9E4772940705AB);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32B9E272CDB398138BADA2D5133D5F1719A0E2A3);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB29019E21E10E38EDBA925DD8BBBE467B5461E5);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	{
		// lastTouchTime = DateTime.Now;
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  L_0;
		L_0 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
		__this->set_lastTouchTime_5(L_0);
		// isNeedTouch = false;
		IL2CPP_RUNTIME_CLASS_INIT(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->set_isNeedTouch_4((bool)0);
		// if (Countdown > 0)
		int32_t L_1 = __this->get_Countdown_6();
		V_0 = (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_00e8;
		}
	}
	{
		// ChangeBGColor();
		TapMain_ChangeBGColor_m15C8B096CE4EBF98473239D9A3800E797F7E5C9A(__this, /*hidden argument*/NULL);
		// PlayWaterVoice();
		TapMain_PlayWaterVoice_mD89CEFF2F1F5DDCA8B2CA0B79A66616FDD207337(__this, /*hidden argument*/NULL);
		// if (Countdown == 10)
		int32_t L_3 = __this->get_Countdown_6();
		V_1 = (bool)((((int32_t)L_3) == ((int32_t)((int32_t)10)))? 1 : 0);
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_0087;
		}
	}
	{
		// ChangeText("txtStart", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtBottom", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// imgHand.enabled = false;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_5 = __this->get_imgHand_10();
		NullCheck(L_5);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_5, (bool)0, /*hidden argument*/NULL);
		// Countdown = Countdown - 1;
		int32_t L_6 = __this->get_Countdown_6();
		__this->set_Countdown_6(((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1)));
		// doTouch();
		TapMain_doTouch_mF6983B62C42D9DF17C8AA01D6ED4EF831758010B(__this, /*hidden argument*/NULL);
		goto IL_00e2;
	}

IL_0087:
	{
		// ChangeText("txtTop","");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral01C5F9BE0EC4D1B93EDF7D330444F7EA97763A32, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtContent", CountdownText[9 - Countdown]);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_7 = __this->get_CountdownText_7();
		int32_t L_8 = __this->get_Countdown_6();
		NullCheck(L_7);
		int32_t L_9 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)9), (int32_t)L_8));
		String_t* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485, L_10, /*hidden argument*/NULL);
		// ChangeText("txtCountdown", Countdown.ToString());
		int32_t* L_11 = __this->get_address_of_Countdown_6();
		String_t* L_12;
		L_12 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)L_11, /*hidden argument*/NULL);
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral32B9E272CDB398138BADA2D5133D5F1719A0E2A3, L_12, /*hidden argument*/NULL);
		// PlayRingFilling();
		TapMain_PlayRingFilling_m71A4E813FFA508680CE3E77A8315A4411732B4F0(__this, /*hidden argument*/NULL);
		// Countdown = Countdown - 1;
		int32_t L_13 = __this->get_Countdown_6();
		__this->set_Countdown_6(((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1)));
	}

IL_00e2:
	{
		goto IL_0199;
	}

IL_00e8:
	{
		// else if (Countdown == 0)
		int32_t L_14 = __this->get_Countdown_6();
		V_2 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
		bool L_15 = V_2;
		if (!L_15)
		{
			goto IL_0167;
		}
	}
	{
		// PlayWaterVoice();
		TapMain_PlayWaterVoice_mD89CEFF2F1F5DDCA8B2CA0B79A66616FDD207337(__this, /*hidden argument*/NULL);
		// ChangeText("txtCountdown", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral32B9E272CDB398138BADA2D5133D5F1719A0E2A3, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtContent", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtStart", "??");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteralFB29019E21E10E38EDBA925DD8BBBE467B5461E5, /*hidden argument*/NULL);
		// ChangeText("txtBottom", "?????????????????????????");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteral1F0CED672258ED089AACCC19CF9E4772940705AB, /*hidden argument*/NULL);
		// PlayBGMusic();
		TapMain_PlayBGMusic_m12F7CECB556B974062471CD377D737AA4C9A4E04(__this, /*hidden argument*/NULL);
		// PlayHandAnimation(); 
		TapMain_PlayHandAnimation_m9D4963A59152A5A3AEA47DA191FD33795BED5FF8(__this, /*hidden argument*/NULL);
		// PlayRingFilling();
		TapMain_PlayRingFilling_m71A4E813FFA508680CE3E77A8315A4411732B4F0(__this, /*hidden argument*/NULL);
		// Countdown = Countdown - 1;
		int32_t L_16 = __this->get_Countdown_6();
		__this->set_Countdown_6(((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)1)));
		goto IL_0199;
	}

IL_0167:
	{
		// PlayWaterVoice();
		TapMain_PlayWaterVoice_mD89CEFF2F1F5DDCA8B2CA0B79A66616FDD207337(__this, /*hidden argument*/NULL);
		// ChangeText("txtStart", "????");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteral08E78948A0D3373E5F214A5B08D5C43CF69B79B2, /*hidden argument*/NULL);
		// ChangeText("txtBottom", "?????????????????? ????30??????????");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteral0892113633100A67AF10148ED17368580AEE6E1D, /*hidden argument*/NULL);
		// PlayRingFilling();
		TapMain_PlayRingFilling_m71A4E813FFA508680CE3E77A8315A4411732B4F0(__this, /*hidden argument*/NULL);
	}

IL_0199:
	{
		// }
		return;
	}
}
// System.Void TapMain::reTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_reTouch_mEF868ABBFFCB1ADC29E5586FB23214E209C875E1 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral31B66DC3785981A96A33C493BF23781A1BB7BEFA);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ChangeText("txtContent","??");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485, _stringLiteral31B66DC3785981A96A33C493BF23781A1BB7BEFA, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::clearSlowDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_clearSlowDown_m2AAFF60F7422832C233C9EDBCEB7E789B4B122F0 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ChangeText("txtStart", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// ChangeText("txtBottom", "");
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(__this, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::ChangeBGColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ChangeBGColor_m15C8B096CE4EBF98473239D9A3800E797F7E5C9A (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	{
		// BG.color = Color.HSVToRGB(0, 0, currentBrightness / 100f);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_0 = __this->get_BG_13();
		int32_t L_1 = __this->get_currentBrightness_14();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_2;
		L_2 = Color_HSVToRGB_m8B61783B65A70BC889424B9A64FD40D48E735FEF((0.0f), (0.0f), ((float)((float)((float)((float)L_1))/(float)(100.0f))), /*hidden argument*/NULL);
		NullCheck(L_0);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_0, L_2);
		// currentBrightness = currentBrightness - 8;
		int32_t L_3 = __this->get_currentBrightness_14();
		__this->set_currentBrightness_14(((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)8)));
		// }
		return;
	}
}
// System.Void TapMain::ChangeText(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, String_t* ___obj0, String_t* ___txt1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9C6DC8C355DDD6C1847BACFFDB1262C108B7A1EF);
		s_Il2CppMethodInitialized = true;
	}
	Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * V_0 = NULL;
	bool V_1 = false;
	{
		// Text t = GameObject.Find("Canvas/"+obj).GetComponent<Text>();
		String_t* L_0 = ___obj0;
		String_t* L_1;
		L_1 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral9C6DC8C355DDD6C1847BACFFDB1262C108B7A1EF, L_0, /*hidden argument*/NULL);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
		L_2 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(L_1, /*hidden argument*/NULL);
		NullCheck(L_2);
		Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_3;
		L_3 = GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65(L_2, /*hidden argument*/GameObject_GetComponent_TisText_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1_mD98876EFC776CB8D02A1394AE6A72DC47F271C65_RuntimeMethod_var);
		V_0 = L_3;
		// if ( t ) t.text = txt;
		Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_4 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		bool L_5;
		L_5 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_0029;
		}
	}
	{
		// if ( t ) t.text = txt;
		Text_t6A2339DA6C05AE2646FC1A6C8FCC127391BE7FA1 * L_7 = V_0;
		String_t* L_8 = ___txt1;
		NullCheck(L_7);
		VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_7, L_8);
	}

IL_0029:
	{
		// }
		return;
	}
}
// System.Void TapMain::PlayWaterVoice()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayWaterVoice_mD89CEFF2F1F5DDCA8B2CA0B79A66616FDD207337 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE2AC43266985698A5A041C287026E418C7F2524);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		// print("?????");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteralEE2AC43266985698A5A041C287026E418C7F2524, /*hidden argument*/NULL);
		// if (!AudioWater.isPlaying)
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_AudioWater_8();
		NullCheck(L_0);
		bool L_1;
		L_1 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_0, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_005d;
		}
	}
	{
		// if (Countdown < 1)
		int32_t L_3 = __this->get_Countdown_6();
		V_1 = (bool)((((int32_t)L_3) < ((int32_t)1))? 1 : 0);
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_0050;
		}
	}
	{
		// AudioWater.volume = 0.3f;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_5 = __this->get_AudioWater_8();
		NullCheck(L_5);
		AudioSource_set_volume_m37B6B2EACA7C2C18ABEE55EE5EA404085E94EE58(L_5, (0.300000012f), /*hidden argument*/NULL);
		// AudioWater.pitch = 0.6f;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_6 = __this->get_AudioWater_8();
		NullCheck(L_6);
		AudioSource_set_pitch_m9E9EEFADFAB44ADEC656573425CF34D0069A0CBC(L_6, (0.600000024f), /*hidden argument*/NULL);
	}

IL_0050:
	{
		// AudioWater.Play();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_7 = __this->get_AudioWater_8();
		NullCheck(L_7);
		AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_7, /*hidden argument*/NULL);
	}

IL_005d:
	{
		// }
		return;
	}
}
// System.Void TapMain::PlayBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayBGMusic_m12F7CECB556B974062471CD377D737AA4C9A4E04 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral332F62C47ECDF8925F440FF453CF8226FB71AC0A);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// print("??????????");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteral332F62C47ECDF8925F440FF453CF8226FB71AC0A, /*hidden argument*/NULL);
		// if (!AudioBGMusic.isPlaying)
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_AudioBGMusic_9();
		NullCheck(L_0);
		bool L_1;
		L_1 = AudioSource_get_isPlaying_mEA69477C77D542971F7B454946EF25DFBE0AF6A8(L_0, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0039;
		}
	}
	{
		// AudioBGMusic.loop = true;
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_3 = __this->get_AudioBGMusic_9();
		NullCheck(L_3);
		AudioSource_set_loop_mDD9FB746D8A7392472E5484EEF8D0A667993E3E0(L_3, (bool)1, /*hidden argument*/NULL);
		// AudioBGMusic.Play();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_4 = __this->get_AudioBGMusic_9();
		NullCheck(L_4);
		AudioSource_Play_mED16664B8F8F3E4D68785C8C00FC96C4DF053AE1(L_4, /*hidden argument*/NULL);
	}

IL_0039:
	{
		// }
		return;
	}
}
// System.Void TapMain::StopBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_StopBGMusic_m61CEBB7A297CA4C1ABE1A35C3BB5B181934C2094 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral377BB641EC13045C94F409BDD01886770E0045D2);
		s_Il2CppMethodInitialized = true;
	}
	MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * V_0 = NULL;
	{
		// print("????????");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteral377BB641EC13045C94F409BDD01886770E0045D2, /*hidden argument*/NULL);
		// MusicFade mf = AudioBGMusic.GetComponent<MusicFade>();
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_0 = __this->get_AudioBGMusic_9();
		NullCheck(L_0);
		MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * L_1;
		L_1 = Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1(L_0, /*hidden argument*/Component_GetComponent_TisMusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74_m299A115A9DB74736B6A4B0C121FBD137ED9553B1_RuntimeMethod_var);
		V_0 = L_1;
		// mf.FadeMusic(0,10);
		MusicFade_t7B8618ADAD81B5E4F065ABC137442FB774511F74 * L_2 = V_0;
		NullCheck(L_2);
		MusicFade_FadeMusic_mE8C7265A021C07FA031368171559B8BE0AA4E044(L_2, (0.0f), ((int32_t)10), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::hideHandAnimation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_hideHandAnimation_mB903F053E03BA5D3A8027226377769D550E3F66C (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	{
		// rawImage.enabled = false;
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_0 = __this->get_rawImage_15();
		NullCheck(L_0);
		Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32(L_0, (bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::PlayHandAnimation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_PlayHandAnimation_m9D4963A59152A5A3AEA47DA191FD33795BED5FF8 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB9A6E54FB18EE15B03393D19D3BF9C2D693F3CAF);
		s_Il2CppMethodInitialized = true;
	}
	Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// print("??????");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteralB9A6E54FB18EE15B03393D19D3BF9C2D693F3CAF, /*hidden argument*/NULL);
		// Color color = rawImage.color;
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_0 = __this->get_rawImage_15();
		NullCheck(L_0);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_1;
		L_1 = VirtFuncInvoker0< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_0);
		V_0 = L_1;
		// rawImage.color = new Color(color.r, color.g, color.b, 1f);
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_2 = __this->get_rawImage_15();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_3 = V_0;
		float L_4 = L_3.get_r_0();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_5 = V_0;
		float L_6 = L_5.get_g_1();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_7 = V_0;
		float L_8 = L_7.get_b_2();
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_9;
		memset((&L_9), 0, sizeof(L_9));
		Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_9), L_4, L_6, L_8, (1.0f), /*hidden argument*/NULL);
		NullCheck(L_2);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_2, L_9);
		// }
		return;
	}
}
// System.Collections.IEnumerator TapMain::LoadBGImg()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadBGImg_m3E55E4700FD80843E9A4A2C95D75BDF010EA57B7 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * L_0 = (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD *)il2cpp_codegen_object_new(U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD_il2cpp_TypeInfo_var);
		U3CLoadBGImgU3Ed__33__ctor_mE4CAB8D19BD14110F9A934CB0945481E6C6B2D7F(L_0, 0, /*hidden argument*/NULL);
		U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Collections.IEnumerator TapMain::LoadHandImg()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadHandImg_m4037BFCC1369C924018EFC3967E86C4D0E39A214 (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * L_0 = (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 *)il2cpp_codegen_object_new(U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9_il2cpp_TypeInfo_var);
		U3CLoadHandImgU3Ed__34__ctor_m284F5903F6865474766B738231269644772B4492(L_0, 0, /*hidden argument*/NULL);
		U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Collections.IEnumerator TapMain::LoadBGMusic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadBGMusic_m72E5021B793854713BB1D684604FDB6358395C4A (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * L_0 = (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F *)il2cpp_codegen_object_new(U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F_il2cpp_TypeInfo_var);
		U3CLoadBGMusicU3Ed__35__ctor_m2C54D16EBE642A389D206488813A32B2B82536F3(L_0, 0, /*hidden argument*/NULL);
		U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Collections.IEnumerator TapMain::LoadWaterVoice()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TapMain_LoadWaterVoice_mA5F4055F0EC0F6423872D693744EA00A889B426B (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * L_0 = (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE *)il2cpp_codegen_object_new(U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE_il2cpp_TypeInfo_var);
		U3CLoadWaterVoiceU3Ed__36__ctor_mEEF01B7CC04967EFC052E36102B0C571C0B1469B(L_0, 0, /*hidden argument*/NULL);
		U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Void TapMain::OnDestroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_OnDestroy_m36BC5E8B435E08DFE5163D22F5B1ACA6DA7AE64F (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDDDF369AEED5BCD9E39D88A6620F003C3B30DD80);
		s_Il2CppMethodInitialized = true;
	}
	{
		// print("OnDestroy");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteralDDDF369AEED5BCD9E39D88A6620F003C3B30DD80, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain_OnDisable_m4AF03C28001E6314F2534AFF4FD15468087F06EB (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDFCF5C8693CD5D607CE4AF43C48DAA6C9B24A959);
		s_Il2CppMethodInitialized = true;
	}
	{
		// print("OnDisable");
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(_stringLiteralDFCF5C8693CD5D607CE4AF43C48DAA6C9B24A959, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void TapMain::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain__ctor_mC595D49B42CA946B9A086BAED3EE4663B74C5B3D (TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08663F913B3F2D81402F16F6499BD8E8233CA36E);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B72C9E7E0BF612A5BAA5BE593ADC9480482200F);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4FAD05C678D4BEA6919227F624D2EBAACE9D5DC9);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFCF2F8F8FC56C43213544ABC50E61DF839D5FE3);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		s_Il2CppMethodInitialized = true;
	}
	{
		// DateTime lastTouchTime = DateTime.Now;  
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
		DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405  L_0;
		L_0 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
		__this->set_lastTouchTime_5(L_0);
		// public int Countdown = 10; 
		__this->set_Countdown_6(((int32_t)10));
		// String[] CountdownText = {"??", "???????", "","","?????","","","", "", "??"}; 
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_1 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)10));
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_2 = L_1;
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, _stringLiteral08663F913B3F2D81402F16F6499BD8E8233CA36E);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral08663F913B3F2D81402F16F6499BD8E8233CA36E);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_3 = L_2;
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, _stringLiteralCFCF2F8F8FC56C43213544ABC50E61DF839D5FE3);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteralCFCF2F8F8FC56C43213544ABC50E61DF839D5FE3);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_4 = L_3;
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_5 = L_4;
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_6 = L_5;
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, _stringLiteral1B72C9E7E0BF612A5BAA5BE593ADC9480482200F);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral1B72C9E7E0BF612A5BAA5BE593ADC9480482200F);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_7 = L_6;
		NullCheck(L_7);
		ArrayElementTypeCheck (L_7, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_7)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_8 = L_7;
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_9 = L_8;
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(7), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_10 = L_9;
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(8), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = L_10;
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, _stringLiteral4FAD05C678D4BEA6919227F624D2EBAACE9D5DC9);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (String_t*)_stringLiteral4FAD05C678D4BEA6919227F624D2EBAACE9D5DC9);
		__this->set_CountdownText_7(L_11);
		// int currentBrightness = 100;
		__this->set_currentBrightness_14(((int32_t)100));
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void TapMain::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TapMain__cctor_m6BA68D87B052E9167F95A8B45F6202F5D87E771A (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public static bool isNeedTouch = true; 
		((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->set_isNeedTouch_4((bool)1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.RectTransform ball::get_RectTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ball_get_RectTransform_m3E407C6B570FF432CDB216C0DA13106E6E43D6B8 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_1 = NULL;
	{
		// if (_rectTransform == null)
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0 = __this->get__rectTransform_7();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		bool L_1;
		L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001f;
		}
	}
	{
		// _rectTransform = GetComponent<RectTransform>();
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_3;
		L_3 = Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_m98D387B909AC36B37BF964576557C064222B3C79_RuntimeMethod_var);
		__this->set__rectTransform_7(L_3);
	}

IL_001f:
	{
		// return _rectTransform;
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4 = __this->get__rectTransform_7();
		V_1 = L_4;
		goto IL_0028;
	}

IL_0028:
	{
		// }
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_1;
		return L_5;
	}
}
// System.Void ball::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_Update_m02E1C77A09470B1F99ACF986D92A5FD5B480D9AD (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// ChangeAlpha(canvasGroupBall, Ball_Alpha);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_0 = __this->get_canvasGroupBall_14();
		float L_1 = __this->get_Ball_Alpha_11();
		ball_ChangeAlpha_mD73F3DD386D175224E2E01A617A5D741ADCAABD3(__this, L_0, L_1, /*hidden argument*/NULL);
		// ChangeAlpha(canvasGroupRing, Ring_Alpha);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_2 = __this->get_canvasGroupRing_15();
		float L_3 = __this->get_Ring_Alpha_12();
		ball_ChangeAlpha_mD73F3DD386D175224E2E01A617A5D741ADCAABD3(__this, L_2, L_3, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::FixedUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_FixedUpdate_m9C878E0DCAE54E583B071258877C096E03FD1B60 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// Vector2 vel = rb.velocity;
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_0 = __this->get_rb_8();
		NullCheck(L_0);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_1;
		L_1 = Rigidbody2D_get_velocity_m138328DCC01EB876FB5EA025BF08728030D93D66(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		// rb.velocity = vel.normalized * maxSpeed;
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_2 = __this->get_rb_8();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_3;
		L_3 = Vector2_get_normalized_m1F7F7AA3B7AC2414F245395C3785880B847BF7F5((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
		float L_4 = __this->get_maxSpeed_17();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_5;
		L_5 = Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline(L_3, L_4, /*hidden argument*/NULL);
		NullCheck(L_2);
		Rigidbody2D_set_velocity_m56B745344E78C85462843AE623BF0A40764FC2DA(L_2, L_5, /*hidden argument*/NULL);
		// lastVelocity = rb.velocity;
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_6 = __this->get_rb_8();
		NullCheck(L_6);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_7;
		L_7 = Rigidbody2D_get_velocity_m138328DCC01EB876FB5EA025BF08728030D93D66(L_6, /*hidden argument*/NULL);
		__this->set_lastVelocity_10(L_7);
		// }
		return;
	}
}
// System.Void ball::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_Start_m83BB573318E2793C33569F1605EDF8C8D3EF08CC (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5_m4E9E5E48D529420FAC117599819C02DB73FC7487_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral321E31579F832F32C3BB137AEF4FFD8382F4EACB);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3);
		s_Il2CppMethodInitialized = true;
	}
	{
		// rb = GetComponent<Rigidbody2D>();
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_0;
		L_0 = Component_GetComponent_TisRigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5_m4E9E5E48D529420FAC117599819C02DB73FC7487(__this, /*hidden argument*/Component_GetComponent_TisRigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5_m4E9E5E48D529420FAC117599819C02DB73FC7487_RuntimeMethod_var);
		__this->set_rb_8(L_0);
		// direction = Random.onUnitSphere * maxSpeed;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_1;
		L_1 = Random_get_onUnitSphere_m909066B4EAF5EE0A05D3C1DCBDADC55A2D6A4EED(/*hidden argument*/NULL);
		float L_2 = __this->get_maxSpeed_17();
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_3;
		L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4;
		L_4 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_3, /*hidden argument*/NULL);
		__this->set_direction_9(L_4);
		// rb.velocity = direction;
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_5 = __this->get_rb_8();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_6 = __this->get_direction_9();
		NullCheck(L_5);
		Rigidbody2D_set_velocity_m56B745344E78C85462843AE623BF0A40764FC2DA(L_5, L_6, /*hidden argument*/NULL);
		// print(direction);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_7 = __this->get_direction_9();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_8 = L_7;
		RuntimeObject * L_9 = Box(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var, &L_8);
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_9, /*hidden argument*/NULL);
		// canvasGroupBall = this.GetComponent<CanvasGroup>();
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_10;
		L_10 = Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4(__this, /*hidden argument*/Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4_RuntimeMethod_var);
		__this->set_canvasGroupBall_14(L_10);
		// canvasGroupBall.alpha = 0;
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_11 = __this->get_canvasGroupBall_14();
		NullCheck(L_11);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_11, (0.0f), /*hidden argument*/NULL);
		// canvasGroupRing = this.transform.Find("Ring").GetComponent<CanvasGroup>();
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_12;
		L_12 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
		NullCheck(L_12);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13;
		L_13 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_12, _stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3, /*hidden argument*/NULL);
		NullCheck(L_13);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_14;
		L_14 = Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4(L_13, /*hidden argument*/Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4_RuntimeMethod_var);
		__this->set_canvasGroupRing_15(L_14);
		// AudioBall = GameObject.Find("asBall").GetComponent<AudioSource>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15;
		L_15 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral321E31579F832F32C3BB137AEF4FFD8382F4EACB, /*hidden argument*/NULL);
		NullCheck(L_15);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_16;
		L_16 = GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53(L_15, /*hidden argument*/GameObject_GetComponent_TisAudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B_mAF312D503D6F1D34AF86F86AE5CD74920A901E53_RuntimeMethod_var);
		__this->set_AudioBall_16(L_16);
		// }
		return;
	}
}
// System.Void ball::HideRing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_HideRing_m181A44CAE858594CBF7817F3112D0499D3065E67 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// Ring_Alpha = 0;
		__this->set_Ring_Alpha_12((0.0f));
		// }
		return;
	}
}
// System.Void ball::ShowRing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_ShowRing_m3ED95E075EA928E52AD1DD7EB73DB6A732F2B2B4 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// Ring_Alpha = 1;
		__this->set_Ring_Alpha_12((1.0f));
		// }
		return;
	}
}
// System.Void ball::StopMove()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_StopMove_mD15A05208C0931A8F8EC0D6921036A9F0394BBD5 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// rb.velocity = Vector2.zero;
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_0 = __this->get_rb_8();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_1;
		L_1 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
		NullCheck(L_0);
		Rigidbody2D_set_velocity_m56B745344E78C85462843AE623BF0A40764FC2DA(L_0, L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::OnMouseDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_OnMouseDown_m665D415087778ACFFB9BE3A440568DD1E727B797 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// StopAllCoroutines();
		MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL);
		// StartCoroutine(ChangeScaleCoroutine(1, _downScale, _downDuration));
		float L_0 = __this->get__downScale_4();
		float L_1 = __this->get__downDuration_5();
		RuntimeObject* L_2;
		L_2 = ball_ChangeScaleCoroutine_m67A43E9FD05AC03E0BECABED74D6BF256D97C69A(__this, (1.0f), L_0, L_1, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3;
		L_3 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_2, /*hidden argument*/NULL);
		// onTouch();
		ball_onTouch_mDEE6738FAC12DEB11ED300A9A67AF4A49A3F12B2(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::OnMouseUp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_OnMouseUp_m59207DBB9DB70E510552353CF054DBACAA732A75 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// StopAllCoroutines();
		MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4(__this, /*hidden argument*/NULL);
		// StartCoroutine(ChangeScaleCoroutine(RectTransform.localScale.x, 1, _upDuration));
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
		L_0 = ball_get_RectTransform_m3E407C6B570FF432CDB216C0DA13106E6E43D6B8(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_1;
		L_1 = Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046(L_0, /*hidden argument*/NULL);
		float L_2 = L_1.get_x_2();
		float L_3 = __this->get__upDuration_6();
		RuntimeObject* L_4;
		L_4 = ball_ChangeScaleCoroutine_m67A43E9FD05AC03E0BECABED74D6BF256D97C69A(__this, L_2, (1.0f), L_3, /*hidden argument*/NULL);
		Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_5;
		L_5 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_4, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_OnDisable_m60EE740BC563B9FC74F14F3B5D775658125F991F (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// RectTransform.localScale = Vector3.one;
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_0;
		L_0 = ball_get_RectTransform_m3E407C6B570FF432CDB216C0DA13106E6E43D6B8(__this, /*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_1;
		L_1 = Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB(/*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_0, L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Collections.IEnumerator ball::ChangeScaleCoroutine(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ball_ChangeScaleCoroutine_m67A43E9FD05AC03E0BECABED74D6BF256D97C69A (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, float ___beginScale0, float ___endScale1, float ___duration2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * L_0 = (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 *)il2cpp_codegen_object_new(U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55_il2cpp_TypeInfo_var);
		U3CChangeScaleCoroutineU3Ed__26__ctor_mA5B2EE2AD2A2C1355ACDDDFD330E3363D1EE3BF0(L_0, 0, /*hidden argument*/NULL);
		U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_5(__this);
		U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * L_2 = L_1;
		float L_3 = ___beginScale0;
		NullCheck(L_2);
		L_2->set_beginScale_2(L_3);
		U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * L_4 = L_2;
		float L_5 = ___endScale1;
		NullCheck(L_4);
		L_4->set_endScale_3(L_5);
		U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * L_6 = L_4;
		float L_7 = ___duration2;
		NullCheck(L_6);
		L_6->set_duration_4(L_7);
		return L_6;
	}
}
// System.Void ball::onTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_onTouch_mDEE6738FAC12DEB11ED300A9A67AF4A49A3F12B2 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75F75BFB6FB1E2712815F756347D1E832C0AE89D);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3410A5F35D044559C22DDFED05EA40457DB895);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB3AC3E8AD6BFC067AFF0F8BA367F01374D5E37F);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD3F889ACFD5098F616EF76E8F694F51356DCC62E);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  V_2;
	memset((&V_2), 0, sizeof(V_2));
	RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4  V_3;
	memset((&V_3), 0, sizeof(V_3));
	bool V_4 = false;
	bool V_5 = false;
	AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_6 = NULL;
	bool V_7 = false;
	AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * V_8 = NULL;
	{
		// if (rb.velocity != Vector2.zero) return;
		Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 * L_0 = __this->get_rb_8();
		NullCheck(L_0);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_1;
		L_1 = Rigidbody2D_get_velocity_m138328DCC01EB876FB5EA025BF08728030D93D66(L_0, /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_2;
		L_2 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
		bool L_3;
		L_3 = Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline(L_1, L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		bool L_4 = V_0;
		if (!L_4)
		{
			goto IL_001f;
		}
	}
	{
		// if (rb.velocity != Vector2.zero) return;
		goto IL_01e7;
	}

IL_001f:
	{
		// if (Input.GetMouseButtonDown(0))
		bool L_5;
		L_5 = Input_GetMouseButtonDown_m466D81FDCC87C9CB07557B39DCB435EB691F1EF3(0, /*hidden argument*/NULL);
		V_1 = L_5;
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_01e7;
		}
	}
	{
		// Vector2 pos = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_7;
		L_7 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
		float L_8 = L_7.get_x_2();
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_9;
		L_9 = Input_get_mousePosition_m79528BC2F30C57054641F709C855130AE586AC0E(/*hidden argument*/NULL);
		float L_10 = L_9.get_y_3();
		Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, L_10, /*hidden argument*/NULL);
		// RaycastHit2D hitInfo = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(pos), Vector2.zero);
		Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_11;
		L_11 = Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C(/*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_12 = V_2;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_13;
		L_13 = Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline(L_12, /*hidden argument*/NULL);
		NullCheck(L_11);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_14;
		L_14 = Camera_ScreenToWorldPoint_m7EE1C8665F9BB089581FA225BB4BFF411B5301B6(L_11, L_13, /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_15;
		L_15 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_14, /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_16;
		L_16 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_il2cpp_TypeInfo_var);
		RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4  L_17;
		L_17 = Physics2D_Raycast_m9DF2A5F7852F9C736CA4F1BABA52DC0AB24ED983(L_15, L_16, /*hidden argument*/NULL);
		V_3 = L_17;
		// if ((hitInfo))
		RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4  L_18 = V_3;
		bool L_19;
		L_19 = RaycastHit2D_op_Implicit_m003A4C312DF408EA399F9F6C44BB5DD9D0C75217(L_18, /*hidden argument*/NULL);
		V_4 = L_19;
		bool L_20 = V_4;
		if (!L_20)
		{
			goto IL_01e6;
		}
	}
	{
		// hitInfo.transform.Find("Ring").gameObject.SetActive(true);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_21;
		L_21 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_21);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_22;
		L_22 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_21, _stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3, /*hidden argument*/NULL);
		NullCheck(L_22);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_23;
		L_23 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(L_22, /*hidden argument*/NULL);
		NullCheck(L_23);
		GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86(L_23, (bool)1, /*hidden argument*/NULL);
		// hitInfo.transform.Find("Ring").GetComponent<CanvasGroup>().alpha = 1;
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_24;
		L_24 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_24);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_25;
		L_25 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_24, _stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3, /*hidden argument*/NULL);
		NullCheck(L_25);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_26;
		L_26 = Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4(L_25, /*hidden argument*/Component_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_mFED0C73400AFB37A709212A6C61F9BF44DBB88C4_RuntimeMethod_var);
		NullCheck(L_26);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_26, (1.0f), /*hidden argument*/NULL);
		// hitInfo.transform.GetComponent<ball>().ShowRing();
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_27;
		L_27 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_27);
		ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_28;
		L_28 = Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6(L_27, /*hidden argument*/Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6_RuntimeMethod_var);
		NullCheck(L_28);
		ball_ShowRing_m3ED95E075EA928E52AD1DD7EB73DB6A732F2B2B4(L_28, /*hidden argument*/NULL);
		// if (hitInfo.transform.CompareTag("TargetBall"))
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_29;
		L_29 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_29);
		bool L_30;
		L_30 = Component_CompareTag_m17D74EDCC81A10B18A0A588519F522E8DF1D7879(L_29, _stringLiteral86E5EDC30063C8329F81FB15D6FA88D98AC3A7E2, /*hidden argument*/NULL);
		V_5 = L_30;
		bool L_31 = V_5;
		if (!L_31)
		{
			goto IL_013f;
		}
	}
	{
		// AudioClip sndClick = Resources.Load<AudioClip>("ballok");
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_32;
		L_32 = Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1(_stringLiteralD3F889ACFD5098F616EF76E8F694F51356DCC62E, /*hidden argument*/Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1_RuntimeMethod_var);
		V_6 = L_32;
		// AudioBall.PlayOneShot(sndClick);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_33 = __this->get_AudioBall_16();
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_34 = V_6;
		NullCheck(L_33);
		AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796(L_33, L_34, /*hidden argument*/NULL);
		// hitInfo.transform.GetComponent<ball>().isSelected = true;
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_35;
		L_35 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_35);
		ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_36;
		L_36 = Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6(L_35, /*hidden argument*/Component_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mBB16A1E52AE15FAB8E6DE120DC759DEE3EE7F2B6_RuntimeMethod_var);
		NullCheck(L_36);
		L_36->set_isSelected_18((bool)1);
		// if (GameObject.Find("MainScript").GetComponent<NorbuMain>().testTargetBalls()){
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_37;
		L_37 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		NullCheck(L_37);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_38;
		L_38 = GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB(L_37, /*hidden argument*/GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		NullCheck(L_38);
		bool L_39;
		L_39 = NorbuMain_testTargetBalls_mC198B51F512AD1E5BEC54886B975C916355A6C23(L_38, /*hidden argument*/NULL);
		V_7 = L_39;
		bool L_40 = V_7;
		if (!L_40)
		{
			goto IL_0139;
		}
	}
	{
		// Invoke("startNextGameLevel", 2);
		MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4(__this, _stringLiteral75F75BFB6FB1E2712815F756347D1E832C0AE89D, (2.0f), /*hidden argument*/NULL);
	}

IL_0139:
	{
		goto IL_01e5;
	}

IL_013f:
	{
		// AudioClip sndClick = Resources.Load<AudioClip>("ballerror");
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_41;
		L_41 = Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1(_stringLiteralCB3AC3E8AD6BFC067AFF0F8BA367F01374D5E37F, /*hidden argument*/Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1_RuntimeMethod_var);
		V_8 = L_41;
		// AudioBall.PlayOneShot(sndClick);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_42 = __this->get_AudioBall_16();
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_43 = V_8;
		NullCheck(L_42);
		AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796(L_42, L_43, /*hidden argument*/NULL);
		// hitInfo.transform.Find("Ring").GetComponent<Image>().color = new Color32(236, 68, 130, 255);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_44;
		L_44 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_44);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_45;
		L_45 = Transform_Find_mB1687901A4FB0D562C44A93CC67CD35DCFCAABA1(L_44, _stringLiteral87B3F6E1AA5CDEBB5C0505DB4D4C8535C5A009B3, /*hidden argument*/NULL);
		NullCheck(L_45);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_46;
		L_46 = Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB(L_45, /*hidden argument*/Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_47;
		memset((&L_47), 0, sizeof(L_47));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_47), (uint8_t)((int32_t)236), (uint8_t)((int32_t)68), (uint8_t)((int32_t)130), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_48;
		L_48 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_47, /*hidden argument*/NULL);
		NullCheck(L_46);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_46, L_48);
		// hitInfo.transform.GetComponent<Image>().color = new Color32(236, 68, 130, 255);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_49;
		L_49 = RaycastHit2D_get_transform_m0CD992BD94BCE7F1CFB44D987924328B6C0E8864((RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_49);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_50;
		L_50 = Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB(L_49, /*hidden argument*/Component_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16EE05A2EC191674136625164C3D3B0162E2FBBB_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_51;
		memset((&L_51), 0, sizeof(L_51));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_51), (uint8_t)((int32_t)236), (uint8_t)((int32_t)68), (uint8_t)((int32_t)130), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_52;
		L_52 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_51, /*hidden argument*/NULL);
		NullCheck(L_50);
		VirtActionInvoker1< Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_50, L_52);
		// GameObject.Find("MainScript").GetComponent<NorbuMain>().showTargetBallRing();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_53;
		L_53 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		NullCheck(L_53);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_54;
		L_54 = GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB(L_53, /*hidden argument*/GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		NullCheck(L_54);
		NorbuMain_showTargetBallRing_mCE88DA9FFD5C14E1A57E0BB5B916715CD05F075E(L_54, /*hidden argument*/NULL);
		// Invoke("startPreGameLevel", 2); 
		MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4(__this, _stringLiteral7B3410A5F35D044559C22DDFED05EA40457DB895, (2.0f), /*hidden argument*/NULL);
	}

IL_01e5:
	{
	}

IL_01e6:
	{
	}

IL_01e7:
	{
		// }
		return;
	}
}
// System.Void ball::startNextGameLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_startNextGameLevel_mA88BC714CAFCC96A3F30EE2DD60091A5BD329554 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		s_Il2CppMethodInitialized = true;
	}
	{
		// GameObject.Find("MainScript").GetComponent<NorbuMain>().startGameLevel(1);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		NullCheck(L_0);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_1;
		L_1 = GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB(L_0, /*hidden argument*/GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		NullCheck(L_1);
		NorbuMain_startGameLevel_mBF866E4FD09AEC6AD9340A0DF98E39A71E48D355(L_1, 1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::startPreGameLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_startPreGameLevel_m1905C3C1E2D88676556768D290AFBB98724D835D (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		s_Il2CppMethodInitialized = true;
	}
	{
		// GameObject.Find("MainScript").GetComponent<NorbuMain>().startGameLevel(-1);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		NullCheck(L_0);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_1;
		L_1 = GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB(L_0, /*hidden argument*/GameObject_GetComponent_TisNorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE_m2B8792FEEADA5321D3CCB690EA5EE851E4A120FB_RuntimeMethod_var);
		NullCheck(L_1);
		NorbuMain_startGameLevel_mBF866E4FD09AEC6AD9340A0DF98E39A71E48D355(L_1, (-1), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::ChangeAlpha(UnityEngine.CanvasGroup,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_ChangeAlpha_mD73F3DD386D175224E2E01A617A5D741ADCAABD3 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * ___canvasGroup0, float ___Target_Alpha1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	{
		// if (canvasGroup == null)
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_0 = ___canvasGroup0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		bool L_1;
		L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_000f;
		}
	}
	{
		// return;
		goto IL_0065;
	}

IL_000f:
	{
		// if (Target_Alpha != canvasGroup.alpha)
		float L_3 = ___Target_Alpha1;
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_4 = ___canvasGroup0;
		NullCheck(L_4);
		float L_5;
		L_5 = CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9(L_4, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)((((float)L_3) == ((float)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_0065;
		}
	}
	{
		// canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, Target_Alpha, alphaSpeed * Time.deltaTime);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_7 = ___canvasGroup0;
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_8 = ___canvasGroup0;
		NullCheck(L_8);
		float L_9;
		L_9 = CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9(L_8, /*hidden argument*/NULL);
		float L_10 = ___Target_Alpha1;
		float L_11 = __this->get_alphaSpeed_13();
		float L_12;
		L_12 = Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290(/*hidden argument*/NULL);
		float L_13;
		L_13 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_9, L_10, ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)), /*hidden argument*/NULL);
		NullCheck(L_7);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_7, L_13, /*hidden argument*/NULL);
		// if (Mathf.Abs(Target_Alpha - canvasGroup.alpha) <= 0.01f)
		float L_14 = ___Target_Alpha1;
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_15 = ___canvasGroup0;
		NullCheck(L_15);
		float L_16;
		L_16 = CanvasGroup_get_alpha_m38E292E68116A55A99F222F4E1F31CBE189690D9(L_15, /*hidden argument*/NULL);
		float L_17;
		L_17 = fabsf(((float)il2cpp_codegen_subtract((float)L_14, (float)L_16)));
		V_2 = (bool)((((int32_t)((!(((float)L_17) <= ((float)(0.00999999978f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_18 = V_2;
		if (!L_18)
		{
			goto IL_0064;
		}
	}
	{
		// canvasGroup.alpha = Target_Alpha;
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_19 = ___canvasGroup0;
		float L_20 = ___Target_Alpha1;
		NullCheck(L_19);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_19, L_20, /*hidden argument*/NULL);
	}

IL_0064:
	{
	}

IL_0065:
	{
		// }
		return;
	}
}
// System.Void ball::UI_FadeIn_Event()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_UI_FadeIn_Event_m426612E093AACFE13B5369CF55F1B501F55CBF0F (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// Ball_Alpha = 1;
		__this->set_Ball_Alpha_11((1.0f));
		// canvasGroupBall.blocksRaycasts = true;      
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_0 = __this->get_canvasGroupBall_14();
		NullCheck(L_0);
		CanvasGroup_set_blocksRaycasts_m322FC5A1B70A23524463A84CC707BF50FD284B3A(L_0, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::UI_FadeOut_Event()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_UI_FadeOut_Event_m22064A3D37DD633D102E39D1F49E3A02AD7471AB (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// Ball_Alpha = 0;
		__this->set_Ball_Alpha_11((0.0f));
		// canvasGroupBall.blocksRaycasts = false;     
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_0 = __this->get_canvasGroupBall_14();
		NullCheck(L_0);
		CanvasGroup_set_blocksRaycasts_m322FC5A1B70A23524463A84CC707BF50FD284B3A(L_0, (bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::OnCollisionEnter2D(UnityEngine.Collision2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball_OnCollisionEnter2D_m23ED233C8C7FC97C1B55C839B273F577200D4570 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, Collision2D_t95B5FD331CE95276D3658140844190B485D26564 * ___collision0, const RuntimeMethod* method)
{
	{
		// direction = Vector2.Reflect(lastVelocity, collision.contacts[0].normal);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_0 = __this->get_lastVelocity_10();
		Collision2D_t95B5FD331CE95276D3658140844190B485D26564 * L_1 = ___collision0;
		NullCheck(L_1);
		ContactPoint2DU5BU5D_t7AE0F95E9BFC90DE859575689AA76B503D433277* L_2;
		L_2 = Collision2D_get_contacts_m81A37C7FA34C8DE0B0C71F0C586F13BFACC1BFF5(L_1, /*hidden argument*/NULL);
		NullCheck(L_2);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_3;
		L_3 = ContactPoint2D_get_normal_mC001581D9A15A2E6DA20B96C05482385621EF8DB((ContactPoint2D_t5A4C242ABAE740C565BF01A35CEE279058E66A62 *)((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4;
		L_4 = Vector2_Reflect_mF58F45367D94C853FF5C1C5899533A99CA08720E(L_0, L_3, /*hidden argument*/NULL);
		__this->set_direction_9(L_4);
		// transform.Rotate(Vector3.up * 180);
		Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_5;
		L_5 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_6;
		L_6 = Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50(/*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_7;
		L_7 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_6, (180.0f), /*hidden argument*/NULL);
		NullCheck(L_5);
		Transform_Rotate_m027A155054DDC4206F679EFB86BE0960D45C33A7(L_5, L_7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void ball::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ball__ctor_mB0D5A18FEC9519AA2883D78D1B673A1B14AC0619 (ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * __this, const RuntimeMethod* method)
{
	{
		// private float _downScale = 0.5f;
		__this->set__downScale_4((0.5f));
		// private float _downDuration = 0.2f;
		__this->set__downDuration_5((0.200000003f));
		// private float _upDuration = 0.15f;
		__this->set__upDuration_6((0.150000006f));
		// private float Ball_Alpha = 1;
		__this->set_Ball_Alpha_11((1.0f));
		// private float Ring_Alpha = 1;
		__this->set_Ring_Alpha_12((1.0f));
		// float alphaSpeed = 1f;
		__this->set_alphaSpeed_13((1.0f));
		// public float maxSpeed = 1.5f; 
		__this->set_maxSpeed_17((1.5f));
		// public bool isSelected = false;
		__this->set_isSelected_18((bool)0);
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void home::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void home_Start_mA813A76771E752C6B045F9CBBCAFE8C8415B1198 (home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AAC574D8145356C27021DFF17485D5637C66A44);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA76CF032065917EA3813B419A4CDD5039B63967C);
		s_Il2CppMethodInitialized = true;
	}
	{
		// GameObject.Find("Canvas_Tap").GetComponent<CanvasGroup>().alpha = 0;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral7AAC574D8145356C27021DFF17485D5637C66A44, /*hidden argument*/NULL);
		NullCheck(L_0);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_1;
		L_1 = GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A(L_0, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var);
		NullCheck(L_1);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_1, (0.0f), /*hidden argument*/NULL);
		// GameObject.Find("Canvas_Norbu").GetComponent<CanvasGroup>().alpha = 0;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_2;
		L_2 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralA76CF032065917EA3813B419A4CDD5039B63967C, /*hidden argument*/NULL);
		NullCheck(L_2);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_3;
		L_3 = GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A(L_2, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var);
		NullCheck(L_3);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_3, (0.0f), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void home::LoadGame(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void home_LoadGame_mC92884A9E9FBDE7DA9CC9968FBFCBCB3B677E073 (home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5 * __this, String_t* ___i0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14F7C21A1B7096A4521142DD5BBC7CC5DB7A2E16);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21ED4C7AF50D987589A9029FC0422151BE3A0FC2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AAC574D8145356C27021DFF17485D5637C66A44);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA76CF032065917EA3813B419A4CDD5039B63967C);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB708B5EE214D1618441490290D06864429966D4);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC6434D7D2415A58EBA1EC676DB7266BCE9E7928F);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA7E8B88100AA34B19982A11B0554BAF879AFF81);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE91FE173F59B063D620A934CE1A010F2B114C1F3);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		// print("iiii==="+i.ToString());
		String_t* L_0 = ___i0;
		NullCheck(L_0);
		String_t* L_1;
		L_1 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
		String_t* L_2;
		L_2 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteralC6434D7D2415A58EBA1EC676DB7266BCE9E7928F, L_1, /*hidden argument*/NULL);
		MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090(L_2, /*hidden argument*/NULL);
		// if (i=="1"){
		String_t* L_3 = ___i0;
		bool L_4;
		L_4 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_3, _stringLiteralE91FE173F59B063D620A934CE1A010F2B114C1F3, /*hidden argument*/NULL);
		V_0 = L_4;
		bool L_5 = V_0;
		if (!L_5)
		{
			goto IL_007f;
		}
	}
	{
		// GameObject.Find("Main Camera").GetComponent<Camera>().backgroundColor = new Color32(13,19,27,255);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6;
		L_6 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralDA7E8B88100AA34B19982A11B0554BAF879AFF81, /*hidden argument*/NULL);
		NullCheck(L_6);
		Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_7;
		L_7 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_6, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_8;
		memset((&L_8), 0, sizeof(L_8));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_8), (uint8_t)((int32_t)13), (uint8_t)((int32_t)19), (uint8_t)((int32_t)27), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_9;
		L_9 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_8, /*hidden argument*/NULL);
		NullCheck(L_7);
		Camera_set_backgroundColor_m7083574094F4031F3289444E1AF4CBC4FEDACFCF(L_7, L_9, /*hidden argument*/NULL);
		// GameObject.Find("Canvas_Tap").GetComponent<CanvasGroup>().alpha = 1;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10;
		L_10 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral7AAC574D8145356C27021DFF17485D5637C66A44, /*hidden argument*/NULL);
		NullCheck(L_10);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_11;
		L_11 = GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A(L_10, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var);
		NullCheck(L_11);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_11, (1.0f), /*hidden argument*/NULL);
		// Invoke("LoadTapScene",3);
		MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4(__this, _stringLiteralBB708B5EE214D1618441490290D06864429966D4, (3.0f), /*hidden argument*/NULL);
		goto IL_00e5;
	}

IL_007f:
	{
		// }else if (i=="2"){
		String_t* L_12 = ___i0;
		bool L_13;
		L_13 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_12, _stringLiteral21ED4C7AF50D987589A9029FC0422151BE3A0FC2, /*hidden argument*/NULL);
		V_1 = L_13;
		bool L_14 = V_1;
		if (!L_14)
		{
			goto IL_00e5;
		}
	}
	{
		// GameObject.Find("Main Camera").GetComponent<Camera>().backgroundColor = new Color32(22,30,56,255);
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_15;
		L_15 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralDA7E8B88100AA34B19982A11B0554BAF879AFF81, /*hidden argument*/NULL);
		NullCheck(L_15);
		Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_16;
		L_16 = GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49(L_15, /*hidden argument*/GameObject_GetComponent_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mE3C86755BA935C0F4BDABF7D1E338FA5247E4F49_RuntimeMethod_var);
		Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D  L_17;
		memset((&L_17), 0, sizeof(L_17));
		Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_17), (uint8_t)((int32_t)22), (uint8_t)((int32_t)30), (uint8_t)((int32_t)56), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
		Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659  L_18;
		L_18 = Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623(L_17, /*hidden argument*/NULL);
		NullCheck(L_16);
		Camera_set_backgroundColor_m7083574094F4031F3289444E1AF4CBC4FEDACFCF(L_16, L_18, /*hidden argument*/NULL);
		// GameObject.Find("Canvas_Norbu").GetComponent<CanvasGroup>().alpha = 1;
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_19;
		L_19 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralA76CF032065917EA3813B419A4CDD5039B63967C, /*hidden argument*/NULL);
		NullCheck(L_19);
		CanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F * L_20;
		L_20 = GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A(L_19, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_t6912220105AB4A288A2FD882D163D7218EAA577F_m06FB4232ED756E269BDAE846E32BC8B0EA40B83A_RuntimeMethod_var);
		NullCheck(L_20);
		CanvasGroup_set_alpha_m522B58BDF64D87252B0D43D254FF3A4D5993DC53(L_20, (1.0f), /*hidden argument*/NULL);
		// Invoke("LoadNorbuScene",3);
		MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4(__this, _stringLiteral14F7C21A1B7096A4521142DD5BBC7CC5DB7A2E16, (3.0f), /*hidden argument*/NULL);
	}

IL_00e5:
	{
		// }
		return;
	}
}
// System.Void home::LoadTapScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void home_LoadTapScene_m66084C518B2BD5A0252D5E3D8C8DB5E223E04C10 (home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF47B44518EF6224106326E14D4A46256299B06F2);
		s_Il2CppMethodInitialized = true;
	}
	{
		// SceneManager.LoadScene("Scenes/TapScene");
		IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
		SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092(_stringLiteralF47B44518EF6224106326E14D4A46256299B06F2, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void home::LoadNorbuScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void home_LoadNorbuScene_m3244E444FB2EE324E3991FD91041136BDC5D550B (home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17224CE04DA0D925A28C353E89E0293B82338DF1);
		s_Il2CppMethodInitialized = true;
	}
	{
		// SceneManager.LoadScene("Scenes/NorbuScene");
		IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
		SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092(_stringLiteral17224CE04DA0D925A28C353E89E0293B82338DF1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void home::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void home_Update_m417E4454DC657ADA83A85D75868BE48164C20DB2 (home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5 * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void home::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void home__ctor_m21A1E9E53A37B653951C1C3C3715530CE6747C6E (home_t2BE8E23355A557A1B5636C553B3F4680B731C8E5 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void process::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void process_Start_m855F645DBFCF52334796C6FE962A7A440CDB45B5 (process_t649098E332A64BEF2E9805F69A96827540F0ED13 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD18F1DC91927BDA9725B4146E45FF407DECC0B02);
		s_Il2CppMethodInitialized = true;
	}
	{
		// circleProcessBar_process = GameObject.Find("Canvas/circleProcessBar/process").GetComponent<Image>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteralD18F1DC91927BDA9725B4146E45FF407DECC0B02, /*hidden argument*/NULL);
		NullCheck(L_0);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_1;
		L_1 = GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710(L_0, /*hidden argument*/GameObject_GetComponent_TisImage_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C_m16ABC1D7B4E804984517841F8D26E9C769FAE710_RuntimeMethod_var);
		__this->set_circleProcessBar_process_4(L_1);
		// stepping = 1f / ( 4 * 60); 
		__this->set_stepping_5((0.00416666688f));
		// }
		return;
	}
}
// System.Void process::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void process_Update_m35364FDE96E93FEA9382DEDC75B1D110DDC0A4E8 (process_t649098E332A64BEF2E9805F69A96827540F0ED13 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisTapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_mF5FD2AA9A989017C820A07476F1849AA54CD587F_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08E78948A0D3373E5F214A5B08D5C43CF69B79B2);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32B9E272CDB398138BADA2D5133D5F1719A0E2A3);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral58D74D58B95D55C60B2D19DB389D1B0616E50897);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		s_Il2CppMethodInitialized = true;
	}
	GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL;
	TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * V_1 = NULL;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	int32_t G_B3_0 = 0;
	{
		// GameObject go = GameObject.Find("MainScript");
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0;
		L_0 = GameObject_Find_m20157C941F1A9DA0E33E0ACA1324FAA41C2B199B(_stringLiteral00F3A3D5C123E3D6F48A2C6310543979D903A5D7, /*hidden argument*/NULL);
		V_0 = L_0;
		// TapMain m = go.GetComponent<TapMain>();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_1 = V_0;
		NullCheck(L_1);
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_2;
		L_2 = GameObject_GetComponent_TisTapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_mF5FD2AA9A989017C820A07476F1849AA54CD587F(L_1, /*hidden argument*/GameObject_GetComponent_TisTapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_mF5FD2AA9A989017C820A07476F1849AA54CD587F_RuntimeMethod_var);
		V_1 = L_2;
		// if (circleProcessBar_process.enabled && circleProcessBar_process.fillAmount < 1){
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_3 = __this->get_circleProcessBar_process_4();
		NullCheck(L_3);
		bool L_4;
		L_4 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0034;
		}
	}
	{
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_5 = __this->get_circleProcessBar_process_4();
		NullCheck(L_5);
		float L_6;
		L_6 = Image_get_fillAmount_mA6F275C1167931E2F166EA85058EF181D8008B09(L_5, /*hidden argument*/NULL);
		G_B3_0 = ((((float)L_6) < ((float)(1.0f)))? 1 : 0);
		goto IL_0035;
	}

IL_0034:
	{
		G_B3_0 = 0;
	}

IL_0035:
	{
		V_2 = (bool)G_B3_0;
		bool L_7 = V_2;
		if (!L_7)
		{
			goto IL_0064;
		}
	}
	{
		// TapMain.isNeedTouch = false;
		IL2CPP_RUNTIME_CLASS_INIT(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->set_isNeedTouch_4((bool)0);
		// circleProcessBar_process.fillAmount = circleProcessBar_process.fillAmount + stepping;
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_8 = __this->get_circleProcessBar_process_4();
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_9 = __this->get_circleProcessBar_process_4();
		NullCheck(L_9);
		float L_10;
		L_10 = Image_get_fillAmount_mA6F275C1167931E2F166EA85058EF181D8008B09(L_9, /*hidden argument*/NULL);
		float L_11 = __this->get_stepping_5();
		NullCheck(L_8);
		Image_set_fillAmount_m1D28CFC9B15A45AB6C561AA42BD8F305605E9E3C(L_8, ((float)il2cpp_codegen_add((float)L_10, (float)L_11)), /*hidden argument*/NULL);
		goto IL_00f8;
	}

IL_0064:
	{
		// else if (circleProcessBar_process.enabled){
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_12 = __this->get_circleProcessBar_process_4();
		NullCheck(L_12);
		bool L_13;
		L_13 = Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800(L_12, /*hidden argument*/NULL);
		V_3 = L_13;
		bool L_14 = V_3;
		if (!L_14)
		{
			goto IL_00f8;
		}
	}
	{
		// TapMain.isNeedTouch = true;
		IL2CPP_RUNTIME_CLASS_INIT(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var);
		((TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_StaticFields*)il2cpp_codegen_static_fields_for(TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676_il2cpp_TypeInfo_var))->set_isNeedTouch_4((bool)1);
		// if (m.Countdown==-1){
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_15 = V_1;
		NullCheck(L_15);
		int32_t L_16 = L_15->get_Countdown_6();
		V_4 = (bool)((((int32_t)L_16) == ((int32_t)(-1)))? 1 : 0);
		bool L_17 = V_4;
		if (!L_17)
		{
			goto IL_00b2;
		}
	}
	{
		// m.ChangeText("txtCountdown", "");
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_18 = V_1;
		NullCheck(L_18);
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(L_18, _stringLiteral32B9E272CDB398138BADA2D5133D5F1719A0E2A3, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// m.ChangeText("txtContent", "");
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_19 = V_1;
		NullCheck(L_19);
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(L_19, _stringLiteralA758B180B9DCB5AB35EFE3DFF1DBE82F239EA485, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		goto IL_00f7;
	}

IL_00b2:
	{
		// }else if (m.Countdown < -1) {
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_20 = V_1;
		NullCheck(L_20);
		int32_t L_21 = L_20->get_Countdown_6();
		V_5 = (bool)((((int32_t)L_21) < ((int32_t)(-1)))? 1 : 0);
		bool L_22 = V_5;
		if (!L_22)
		{
			goto IL_00e7;
		}
	}
	{
		// m.ChangeText("txtStart", "????");
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_23 = V_1;
		NullCheck(L_23);
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(L_23, _stringLiteral9F5ACDB82FAA409713AB6CA3F45281391B737C82, _stringLiteral08E78948A0D3373E5F214A5B08D5C43CF69B79B2, /*hidden argument*/NULL);
		// m.ChangeText("txtBottom", "???????????????????????????????");
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_24 = V_1;
		NullCheck(L_24);
		TapMain_ChangeText_mC6A37BECA533D8F976B1C02AE7F26DE91056BA73(L_24, _stringLiteral4C2A36BB2C7F8FCA1C3B412105494317BDE6CD91, _stringLiteral58D74D58B95D55C60B2D19DB389D1B0616E50897, /*hidden argument*/NULL);
		goto IL_00f7;
	}

IL_00e7:
	{
		// m.reTouch();
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_25 = V_1;
		NullCheck(L_25);
		TapMain_reTouch_mEF868ABBFFCB1ADC29E5586FB23214E209C875E1(L_25, /*hidden argument*/NULL);
		// m.clearSlowDown();
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_26 = V_1;
		NullCheck(L_26);
		TapMain_clearSlowDown_m2AAFF60F7422832C233C9EDBCEB7E789B4B122F0(L_26, /*hidden argument*/NULL);
	}

IL_00f7:
	{
	}

IL_00f8:
	{
		// }
		return;
	}
}
// System.Void process::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void process__ctor_m43C3A31FB1B9A385A72E3885CF15A73522B4AFA0 (process_t649098E332A64BEF2E9805F69A96827540F0ED13 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void video::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void video_Start_mDB2000DBFBE2945B2C7634F19F2006DFB74D954E (video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mEFB8C40CB9606CC28E04D45092013ED9B5C70E9A_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_m0A055C5D0E13C762D9E43880E36E78E7DE5A5365_RuntimeMethod_var);
		s_Il2CppMethodInitialized = true;
	}
	{
		// videoPlayer = this.GetComponent<VideoPlayer>();
		VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * L_0;
		L_0 = Component_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_m0A055C5D0E13C762D9E43880E36E78E7DE5A5365(__this, /*hidden argument*/Component_GetComponent_TisVideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86_m0A055C5D0E13C762D9E43880E36E78E7DE5A5365_RuntimeMethod_var);
		__this->set_videoPlayer_4(L_0);
		// rawImage = this.GetComponent<RawImage>();
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_1;
		L_1 = Component_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mEFB8C40CB9606CC28E04D45092013ED9B5C70E9A(__this, /*hidden argument*/Component_GetComponent_TisRawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A_mEFB8C40CB9606CC28E04D45092013ED9B5C70E9A_RuntimeMethod_var);
		__this->set_rawImage_5(L_1);
		// }
		return;
	}
}
// System.Void video::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void video_Update_mB39DC7E62446232A53BAAAA5201AE61409F937DC (video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (videoPlayer.texture == null){
		VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * L_0 = __this->get_videoPlayer_4();
		NullCheck(L_0);
		Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1;
		L_1 = VideoPlayer_get_texture_m8DF9A2351F42E2F9622BF5DFD8439F2CBAB95A29(L_0, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
		bool L_2;
		L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
		V_0 = L_2;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0019;
		}
	}
	{
		// return;
		goto IL_0030;
	}

IL_0019:
	{
		// rawImage.texture = videoPlayer.texture;
		RawImage_tFE280EF0C73AF19FE9AC24DB06501937DC2D6F1A * L_4 = __this->get_rawImage_5();
		VideoPlayer_t47DCC396CBA28512CF97C6CC4F55878E8D62FE86 * L_5 = __this->get_videoPlayer_4();
		NullCheck(L_5);
		Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6;
		L_6 = VideoPlayer_get_texture_m8DF9A2351F42E2F9622BF5DFD8439F2CBAB95A29(L_5, /*hidden argument*/NULL);
		NullCheck(L_4);
		RawImage_set_texture_m1D7BAE6CB629C36894B664D9F5D68CACA88B8D99(L_4, L_6, /*hidden argument*/NULL);
	}

IL_0030:
	{
		// }
		return;
	}
}
// System.Void video::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void video__ctor_m432D354454A76F0BC5E3CDFB9FA54737929D6777 (video_t9877DB432EAFB7EAF5DD811CEE309FEB87CFB63A * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void NorbuMain/<CreateOtherBall>d__16::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateOtherBallU3Ed__16__ctor_mD2237C7495D00478B613991BF040427855B55305 (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void NorbuMain/<CreateOtherBall>d__16::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateOtherBallU3Ed__16_System_IDisposable_Dispose_mB271AF28380DAD4DA19E75F0F89A055B9C66B851 (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean NorbuMain/<CreateOtherBall>d__16::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CCreateOtherBallU3Ed__16_MoveNext_m2DE167585D84F7095FD05F32D67AC27001400E38 (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_003d;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// yield return new WaitForSeconds(j*2);
		int32_t L_3 = __this->get_j_6();
		WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * L_4 = (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 *)il2cpp_codegen_object_new(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4(L_4, ((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)2)))), /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_003d:
	{
		__this->set_U3CU3E1__state_0((-1));
		// createBall(modle, modleName, goParent, isTarget, speed);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_5 = __this->get_U3CU3E4__this_8();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_modle_2();
		String_t* L_7 = __this->get_modleName_3();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_goParent_4();
		bool L_9 = __this->get_isTarget_5();
		float L_10 = __this->get_speed_7();
		NullCheck(L_5);
		NorbuMain_createBall_m80749FA4C3FADE8B674AFC8AD48E2DD81C92B629(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object NorbuMain/<CreateOtherBall>d__16::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCreateOtherBallU3Ed__16_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mEA2769A831B2AD277607F0CECA448159A4F71E4E (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void NorbuMain/<CreateOtherBall>d__16::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateOtherBallU3Ed__16_System_Collections_IEnumerator_Reset_m8093D5593B5A82E5D99A2906E3E170B8AF7CC16B (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CCreateOtherBallU3Ed__16_System_Collections_IEnumerator_Reset_m8093D5593B5A82E5D99A2906E3E170B8AF7CC16B_RuntimeMethod_var)));
	}
}
// System.Object NorbuMain/<CreateOtherBall>d__16::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCreateOtherBallU3Ed__16_System_Collections_IEnumerator_get_Current_m7CB6EE800DA657BB7E13B0DF0BBA788F179D82AF (U3CCreateOtherBallU3Ed__16_tC05DFC6C9E0AA581CFFE81F7900A7E00070CD49B * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void NorbuMain/<CreateTargetBall>d__15::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateTargetBallU3Ed__15__ctor_m3C2CE69944015C63EB36958894EFD7D9E24DA767 (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void NorbuMain/<CreateTargetBall>d__15::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateTargetBallU3Ed__15_System_IDisposable_Dispose_m122152C840D76E8551C19DA0E5B0578ECB53457B (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean NorbuMain/<CreateTargetBall>d__15::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CCreateTargetBallU3Ed__15_MoveNext_m60A2115EEC7F2B4A9AEF7D4291E805F0F5B52FDD (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB9742E55E55AE1301B461B1DFB6D76C6429299A);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_003d;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// yield return new WaitForSeconds(j*2);
		int32_t L_3 = __this->get_j_6();
		WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * L_4 = (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 *)il2cpp_codegen_object_new(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4(L_4, ((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)2)))), /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_003d:
	{
		__this->set_U3CU3E1__state_0((-1));
		// createBall(modle, modleName, goParent, isTarget, speed);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_5 = __this->get_U3CU3E4__this_8();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = __this->get_modle_2();
		String_t* L_7 = __this->get_modleName_3();
		GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_8 = __this->get_goParent_4();
		bool L_9 = __this->get_isTarget_5();
		float L_10 = __this->get_speed_7();
		NullCheck(L_5);
		NorbuMain_createBall_m80749FA4C3FADE8B674AFC8AD48E2DD81C92B629(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
		// AudioClip sndClick = Resources.Load<AudioClip>("ballshow");
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_11;
		L_11 = Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1(_stringLiteralFB9742E55E55AE1301B461B1DFB6D76C6429299A, /*hidden argument*/Resources_Load_TisAudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE_m6BF04F0FBDDD2978D86924C75AC86AF2B7273EA1_RuntimeMethod_var);
		__this->set_U3CsndClickU3E5__1_9(L_11);
		// AudioBall.PlayOneShot(sndClick);
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_12 = __this->get_U3CU3E4__this_8();
		NullCheck(L_12);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_13 = L_12->get_AudioBall_5();
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_14 = __this->get_U3CsndClickU3E5__1_9();
		NullCheck(L_13);
		AudioSource_PlayOneShot_mA90B136041A61C30909301D45D0315088CA7D796(L_13, L_14, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object NorbuMain/<CreateTargetBall>d__15::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCreateTargetBallU3Ed__15_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m927E910A9DEEFAC6C3543C7554E7B184E8759496 (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void NorbuMain/<CreateTargetBall>d__15::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCreateTargetBallU3Ed__15_System_Collections_IEnumerator_Reset_m1F37BC9F4664BF62EF3A073179F3B3F4CA06FAC7 (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CCreateTargetBallU3Ed__15_System_Collections_IEnumerator_Reset_m1F37BC9F4664BF62EF3A073179F3B3F4CA06FAC7_RuntimeMethod_var)));
	}
}
// System.Object NorbuMain/<CreateTargetBall>d__15::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCreateTargetBallU3Ed__15_System_Collections_IEnumerator_get_Current_m22B4F849E3DA5C2D46D02481043FB51FEECA0C40 (U3CCreateTargetBallU3Ed__15_tDAA41604F5741F9CB2EEC568AA8F7372D0462211 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void NorbuMain/<StopBallMove>d__12::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStopBallMoveU3Ed__12__ctor_m7A785828E86E99F582F07F4088208A52FABB47C0 (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void NorbuMain/<StopBallMove>d__12::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStopBallMoveU3Ed__12_System_IDisposable_Dispose_mA59D48735D4ACB04F35812E5CE669A4950BA4069 (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean NorbuMain/<StopBallMove>d__12::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CStopBallMoveU3Ed__12_MoveNext_m3BACB9C54B7ECFC0FC866E4C82E1F0519549B64A (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0040;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// yield return new WaitForSeconds(j*2+13);
		int32_t L_3 = __this->get_j_2();
		WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * L_4 = (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 *)il2cpp_codegen_object_new(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4(L_4, ((float)((float)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)2)), (int32_t)((int32_t)13))))), /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0040:
	{
		__this->set_U3CU3E1__state_0((-1));
		// foreach(GameObject ball in balls){
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_5 = __this->get_U3CU3E4__this_3();
		NullCheck(L_5);
		List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_6 = L_5->get_balls_7();
		NullCheck(L_6);
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  L_7;
		L_7 = List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6(L_6, /*hidden argument*/List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var);
		__this->set_U3CU3Es__1_4(L_7);
	}

IL_005e:
	try
	{ // begin try (depth: 1)
		{
			goto IL_008b;
		}

IL_0060:
		{
			// foreach(GameObject ball in balls){
			Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_8 = __this->get_address_of_U3CU3Es__1_4();
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9;
			L_9 = Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_inline((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)L_8, /*hidden argument*/Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var);
			__this->set_U3CballU3E5__2_5(L_9);
			// ball.GetComponent<ball>().StopMove();
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10 = __this->get_U3CballU3E5__2_5();
			NullCheck(L_10);
			ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_11;
			L_11 = GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6(L_10, /*hidden argument*/GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
			NullCheck(L_11);
			ball_StopMove_mD15A05208C0931A8F8EC0D6921036A9F0394BBD5(L_11, /*hidden argument*/NULL);
			__this->set_U3CballU3E5__2_5((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL);
		}

IL_008b:
		{
			// foreach(GameObject ball in balls){
			Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_12 = __this->get_address_of_U3CU3Es__1_4();
			bool L_13;
			L_13 = Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)L_12, /*hidden argument*/Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var);
			if (L_13)
			{
				goto IL_0060;
			}
		}

IL_0098:
		{
			IL2CPP_LEAVE(0xAD, FINALLY_009a);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_009a;
	}

FINALLY_009a:
	{ // begin finally (depth: 1)
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_14 = __this->get_address_of_U3CU3Es__1_4();
		Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)L_14, /*hidden argument*/Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var);
		IL2CPP_END_FINALLY(154)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(154)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0xAD, IL_00ad)
	}

IL_00ad:
	{
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_15 = __this->get_address_of_U3CU3Es__1_4();
		il2cpp_codegen_initobj(L_15, sizeof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 ));
		// }
		return (bool)0;
	}
}
// System.Object NorbuMain/<StopBallMove>d__12::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStopBallMoveU3Ed__12_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m7008E1C28483BEB3E76008D3A1DBF3F125BAB07B (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void NorbuMain/<StopBallMove>d__12::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStopBallMoveU3Ed__12_System_Collections_IEnumerator_Reset_mA82BCD4540BBF6316000B27042E8C62F7E9568DD (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CStopBallMoveU3Ed__12_System_Collections_IEnumerator_Reset_mA82BCD4540BBF6316000B27042E8C62F7E9568DD_RuntimeMethod_var)));
	}
}
// System.Object NorbuMain/<StopBallMove>d__12::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStopBallMoveU3Ed__12_System_Collections_IEnumerator_get_Current_mB943F2F1E96015D4B2B72252E15720CEDBFBD15E (U3CStopBallMoveU3Ed__12_tA82EC63E42386A70FFCE3CC8C8DE990609FF7A65 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void NorbuMain/<hideTargetBallRing>d__10::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3ChideTargetBallRingU3Ed__10__ctor_mE612B2B330EFA9E6D96354CB8E4EBA47235B14F2 (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void NorbuMain/<hideTargetBallRing>d__10::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3ChideTargetBallRingU3Ed__10_System_IDisposable_Dispose_m3AD4ACEF1A45CB65508C012540464EFA135CB372 (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean NorbuMain/<hideTargetBallRing>d__10::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3ChideTargetBallRingU3Ed__10_MoveNext_m46698DD148CC61552A61EB770FE25ED669B9668F (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_003d;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// yield return new WaitForSeconds(j*2);
		int32_t L_3 = __this->get_j_2();
		WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 * L_4 = (WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 *)il2cpp_codegen_object_new(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_mD298C4CB9532BBBDE172FC40F3397E30504038D4(L_4, ((float)((float)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)2)))), /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_003d:
	{
		__this->set_U3CU3E1__state_0((-1));
		// foreach(GameObject ball in balls){
		NorbuMain_t8D15328E193DEC669917162100629AFF6DE910CE * L_5 = __this->get_U3CU3E4__this_3();
		NullCheck(L_5);
		List_1_t6D0A10F47F3440798295D2FFFC6D016477AF38E5 * L_6 = L_5->get_balls_7();
		NullCheck(L_6);
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14  L_7;
		L_7 = List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6(L_6, /*hidden argument*/List_1_GetEnumerator_m3616D04A85546C8251A6C376656CDB5358D893F6_RuntimeMethod_var);
		__this->set_U3CU3Es__1_4(L_7);
	}

IL_005b:
	try
	{ // begin try (depth: 1)
		{
			goto IL_0088;
		}

IL_005d:
		{
			// foreach(GameObject ball in balls){
			Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_8 = __this->get_address_of_U3CU3Es__1_4();
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_9;
			L_9 = Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_inline((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)L_8, /*hidden argument*/Enumerator_get_Current_mB38DBEFCD264B4682A190F8592464C0658F702B7_RuntimeMethod_var);
			__this->set_U3CballU3E5__2_5(L_9);
			// ball.GetComponent<ball>().HideRing();
			GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_10 = __this->get_U3CballU3E5__2_5();
			NullCheck(L_10);
			ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_11;
			L_11 = GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6(L_10, /*hidden argument*/GameObject_GetComponent_Tisball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114_mD8B7FBB88902377C48FFDE445C55404460CF09B6_RuntimeMethod_var);
			NullCheck(L_11);
			ball_HideRing_m181A44CAE858594CBF7817F3112D0499D3065E67(L_11, /*hidden argument*/NULL);
			__this->set_U3CballU3E5__2_5((GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *)NULL);
		}

IL_0088:
		{
			// foreach(GameObject ball in balls){
			Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_12 = __this->get_address_of_U3CU3Es__1_4();
			bool L_13;
			L_13 = Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)L_12, /*hidden argument*/Enumerator_MoveNext_mF39107B3A55F66C83EBCA798CBC93AC4C990DBD7_RuntimeMethod_var);
			if (L_13)
			{
				goto IL_005d;
			}
		}

IL_0095:
		{
			IL2CPP_LEAVE(0xAA, FINALLY_0097);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_0097;
	}

FINALLY_0097:
	{ // begin finally (depth: 1)
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_14 = __this->get_address_of_U3CU3Es__1_4();
		Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9((Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 *)L_14, /*hidden argument*/Enumerator_Dispose_m4B68F0A4E0441A036D7E39BC7E639536164196D9_RuntimeMethod_var);
		IL2CPP_END_FINALLY(151)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(151)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0xAA, IL_00aa)
	}

IL_00aa:
	{
		Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 * L_15 = __this->get_address_of_U3CU3Es__1_4();
		il2cpp_codegen_initobj(L_15, sizeof(Enumerator_tFF7242F2EA0307D809676E9B45A3AF1F8BB52A14 ));
		// }
		return (bool)0;
	}
}
// System.Object NorbuMain/<hideTargetBallRing>d__10::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3ChideTargetBallRingU3Ed__10_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m858F303C95868CC7893397EB037E21F6206A2120 (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void NorbuMain/<hideTargetBallRing>d__10::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3ChideTargetBallRingU3Ed__10_System_Collections_IEnumerator_Reset_m0D3DF4BF2AB2DCF5CB1D03E1C50FF0B573F615E9 (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3ChideTargetBallRingU3Ed__10_System_Collections_IEnumerator_Reset_m0D3DF4BF2AB2DCF5CB1D03E1C50FF0B573F615E9_RuntimeMethod_var)));
	}
}
// System.Object NorbuMain/<hideTargetBallRing>d__10::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3ChideTargetBallRingU3Ed__10_System_Collections_IEnumerator_get_Current_mC5BA51BF3A07C2A65524B40D1F6188A991C660D2 (U3ChideTargetBallRingU3Ed__10_t93FA7C902C0D6D8491D569999BEC5503AF645359 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void NorbuMain/GameLevel::.ctor(System.Int32,System.Int32,System.Single,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameLevel__ctor_m01D2E7F496F991A9F77E936EEA0C75C88A5346B9 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___ballCount0, int32_t ___targetBallCount1, float ___speed2, String_t* ___level3, const RuntimeMethod* method)
{
	{
		// public GameLevel(int ballCount, int targetBallCount, float speed, string level){
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		// this.ballCount = ballCount;
		int32_t L_0 = ___ballCount0;
		GameLevel_set_ballCount_m4FECA6A7DE7F13FE943114B0C2F9372C96AC4506_inline(__this, L_0, /*hidden argument*/NULL);
		// this.targetBallCount = targetBallCount;
		int32_t L_1 = ___targetBallCount1;
		GameLevel_set_targetBallCount_mFFFC77768BDD6D9726E3771FBCED9D6A2913DFE1_inline(__this, L_1, /*hidden argument*/NULL);
		// this.speed = speed;
		float L_2 = ___speed2;
		GameLevel_set_speed_m448437A76844865EE436420E30907875FE83CCDB_inline(__this, L_2, /*hidden argument*/NULL);
		// this.level = level;
		String_t* L_3 = ___level3;
		__this->set_level_3(L_3);
		// }
		return;
	}
}
// System.Int32 NorbuMain/GameLevel::get_ballCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameLevel_get_ballCount_mF830CB1E893074B6C6450A63061BD58BB2858ED0 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method)
{
	{
		// public int ballCount {get;set;} 
		int32_t L_0 = __this->get_U3CballCountU3Ek__BackingField_0();
		return L_0;
	}
}
// System.Void NorbuMain/GameLevel::set_ballCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameLevel_set_ballCount_m4FECA6A7DE7F13FE943114B0C2F9372C96AC4506 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public int ballCount {get;set;} 
		int32_t L_0 = ___value0;
		__this->set_U3CballCountU3Ek__BackingField_0(L_0);
		return;
	}
}
// System.Int32 NorbuMain/GameLevel::get_targetBallCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameLevel_get_targetBallCount_mEC275EFBD892B982527F9F6FA0F3FBDF2601ACA2 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method)
{
	{
		// public int targetBallCount {get;set;} 
		int32_t L_0 = __this->get_U3CtargetBallCountU3Ek__BackingField_1();
		return L_0;
	}
}
// System.Void NorbuMain/GameLevel::set_targetBallCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameLevel_set_targetBallCount_mFFFC77768BDD6D9726E3771FBCED9D6A2913DFE1 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public int targetBallCount {get;set;} 
		int32_t L_0 = ___value0;
		__this->set_U3CtargetBallCountU3Ek__BackingField_1(L_0);
		return;
	}
}
// System.Single NorbuMain/GameLevel::get_speed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameLevel_get_speed_m8840E9D81141FFC8D36E0B7C26452C76D3647A50 (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method)
{
	{
		// public float speed {get;set;} 
		float L_0 = __this->get_U3CspeedU3Ek__BackingField_2();
		return L_0;
	}
}
// System.Void NorbuMain/GameLevel::set_speed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameLevel_set_speed_m448437A76844865EE436420E30907875FE83CCDB (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		// public float speed {get;set;} 
		float L_0 = ___value0;
		__this->set_U3CspeedU3Ek__BackingField_2(L_0);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void TapMain/<LoadBGImg>d__33::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGImgU3Ed__33__ctor_mE4CAB8D19BD14110F9A934CB0945481E6C6B2D7F (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void TapMain/<LoadBGImg>d__33::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGImgU3Ed__33_System_IDisposable_Dispose_mEE6AF869A519762FD8384DDBDC6631356B9BACBD (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean TapMain/<LoadBGImg>d__33::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CLoadBGImgU3Ed__33_MoveNext_m41803DFEB6AB457326F287BA06B35CB32068A496 (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAABDD9F8347EC4741A645FA829645C5A0E75C0A5);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0045;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// WWW www = new WWW("https:
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_3 = (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 *)il2cpp_codegen_object_new(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		WWW__ctor_mE77AD6C372CC76F48A893C5E2F91A81193A9F8C5(L_3, _stringLiteralAABDD9F8347EC4741A645FA829645C5A0E75C0A5, /*hidden argument*/NULL);
		__this->set_U3CwwwU3E5__1_3(L_3);
		// yield return www;
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_4 = __this->get_U3CwwwU3E5__1_3();
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0045:
	{
		__this->set_U3CU3E1__state_0((-1));
		// if (www.error == null)
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_5 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_5);
		String_t* L_6;
		L_6 = WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC(L_5, /*hidden argument*/NULL);
		V_1 = (bool)((((RuntimeObject*)(String_t*)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_00dd;
		}
	}
	{
		// Texture2D t = www.texture;
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_8 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_8);
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9;
		L_9 = WWW_get_texture_mC23FF88883698F3E6F7BED2733A2DB3B18F788E4(L_8, /*hidden argument*/NULL);
		__this->set_U3CtU3E5__2_4(L_9);
		// Sprite csprite = Sprite.Create(t, new Rect(0, 0, t.width, t.height), new Vector2(0, 0));
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = __this->get_U3CtU3E5__2_4();
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = __this->get_U3CtU3E5__2_4();
		NullCheck(L_11);
		int32_t L_12;
		L_12 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_11);
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = __this->get_U3CtU3E5__2_4();
		NullCheck(L_13);
		int32_t L_14;
		L_14 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_13);
		Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878  L_15;
		memset((&L_15), 0, sizeof(L_15));
		Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_15), (0.0f), (0.0f), ((float)((float)L_12)), ((float)((float)L_14)), /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_16;
		memset((&L_16), 0, sizeof(L_16));
		Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_16), (0.0f), (0.0f), /*hidden argument*/NULL);
		Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_17;
		L_17 = Sprite_Create_m9817936760193300A6049A788C3446C7ADB49C6B(L_10, L_15, L_16, /*hidden argument*/NULL);
		__this->set_U3CcspriteU3E5__3_5(L_17);
		// BG.sprite = csprite;
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_18 = __this->get_U3CU3E4__this_2();
		NullCheck(L_18);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_19 = L_18->get_BG_13();
		Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_20 = __this->get_U3CcspriteU3E5__3_5();
		NullCheck(L_19);
		Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_19, L_20, /*hidden argument*/NULL);
		__this->set_U3CtU3E5__2_4((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)NULL);
		__this->set_U3CcspriteU3E5__3_5((Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *)NULL);
	}

IL_00dd:
	{
		// }
		return (bool)0;
	}
}
// System.Object TapMain/<LoadBGImg>d__33::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadBGImgU3Ed__33_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m978A2573D6F2792D3DE5651B7BC86E787E3AEB88 (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void TapMain/<LoadBGImg>d__33::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGImgU3Ed__33_System_Collections_IEnumerator_Reset_mEE21660F420354E9B959A5744EC2B9D71C1ECE02 (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CLoadBGImgU3Ed__33_System_Collections_IEnumerator_Reset_mEE21660F420354E9B959A5744EC2B9D71C1ECE02_RuntimeMethod_var)));
	}
}
// System.Object TapMain/<LoadBGImg>d__33::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadBGImgU3Ed__33_System_Collections_IEnumerator_get_Current_mCB8C118994469E1DF9122C7E3440D3C1DC9B037D (U3CLoadBGImgU3Ed__33_t982A3BEA375E5453B90F14211863CFD8E6C470CD * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void TapMain/<LoadBGMusic>d__35::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGMusicU3Ed__35__ctor_m2C54D16EBE642A389D206488813A32B2B82536F3 (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void TapMain/<LoadBGMusic>d__35::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGMusicU3Ed__35_System_IDisposable_Dispose_mE82AE8DDD7A7C21DFFB9C4746FFBFEB799DD0B1C (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean TapMain/<LoadBGMusic>d__35::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CLoadBGMusicU3Ed__35_MoveNext_mB5CD4C2E2A7E1439BACDA18CCF61D2BEC7ABA886 (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1879247DD890E4E3E185DFCC9EF00E0F8461710C);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0045;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// WWW www = new WWW("https:
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_3 = (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 *)il2cpp_codegen_object_new(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		WWW__ctor_mE77AD6C372CC76F48A893C5E2F91A81193A9F8C5(L_3, _stringLiteral1879247DD890E4E3E185DFCC9EF00E0F8461710C, /*hidden argument*/NULL);
		__this->set_U3CwwwU3E5__1_3(L_3);
		// yield return www;
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_4 = __this->get_U3CwwwU3E5__1_3();
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0045:
	{
		__this->set_U3CU3E1__state_0((-1));
		// if (www.error != null)
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_5 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_5);
		String_t* L_6;
		L_6 = WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC(L_5, /*hidden argument*/NULL);
		V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_0071;
		}
	}
	{
		// Debug.Log(www.error);
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_8 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_8);
		String_t* L_9;
		L_9 = WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC(L_8, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
		Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_9, /*hidden argument*/NULL);
	}

IL_0071:
	{
		// AudioClip ac = www.GetAudioClip(true, true, AudioType.MPEG);
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_10 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_10);
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_11;
		L_11 = WWW_GetAudioClip_m8E8051E071CD814FDBBEF9857533C66456E18D38(L_10, (bool)1, (bool)1, ((int32_t)13), /*hidden argument*/NULL);
		__this->set_U3CacU3E5__2_4(L_11);
		// AudioBGMusic.clip = ac;
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_12 = __this->get_U3CU3E4__this_2();
		NullCheck(L_12);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_13 = L_12->get_AudioBGMusic_9();
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_14 = __this->get_U3CacU3E5__2_4();
		NullCheck(L_13);
		AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B(L_13, L_14, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object TapMain/<LoadBGMusic>d__35::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadBGMusicU3Ed__35_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mECA539AAAB42CF8FF6693F16575AC9FD8B908DA9 (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void TapMain/<LoadBGMusic>d__35::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadBGMusicU3Ed__35_System_Collections_IEnumerator_Reset_mFD7DC2768D22EBA11652F541C32DB05DE87765BB (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CLoadBGMusicU3Ed__35_System_Collections_IEnumerator_Reset_mFD7DC2768D22EBA11652F541C32DB05DE87765BB_RuntimeMethod_var)));
	}
}
// System.Object TapMain/<LoadBGMusic>d__35::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadBGMusicU3Ed__35_System_Collections_IEnumerator_get_Current_m092E59D09825730BF1B850C560CFE6F287DBFD09 (U3CLoadBGMusicU3Ed__35_t99F47D987146B5073AE310874A86AA9BD645361F * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void TapMain/<LoadHandImg>d__34::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadHandImgU3Ed__34__ctor_m284F5903F6865474766B738231269644772B4492 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void TapMain/<LoadHandImg>d__34::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadHandImgU3Ed__34_System_IDisposable_Dispose_mD96E68E82E70B694EF47BA0DD697D8C5E89C4562 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean TapMain/<LoadHandImg>d__34::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CLoadHandImgU3Ed__34_MoveNext_mA89BFFCCD009D6379F9627CF71F6EFCD042297F4 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC7ACBB3CD6878A04ED6C49AE780B70BDC7242292);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0045;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// WWW www = new WWW("https:
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_3 = (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 *)il2cpp_codegen_object_new(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		WWW__ctor_mE77AD6C372CC76F48A893C5E2F91A81193A9F8C5(L_3, _stringLiteralC7ACBB3CD6878A04ED6C49AE780B70BDC7242292, /*hidden argument*/NULL);
		__this->set_U3CwwwU3E5__1_3(L_3);
		// yield return www;
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_4 = __this->get_U3CwwwU3E5__1_3();
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0045:
	{
		__this->set_U3CU3E1__state_0((-1));
		// if (www.error == null)
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_5 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_5);
		String_t* L_6;
		L_6 = WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC(L_5, /*hidden argument*/NULL);
		V_1 = (bool)((((RuntimeObject*)(String_t*)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_00dd;
		}
	}
	{
		// Texture2D t = www.texture;
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_8 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_8);
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_9;
		L_9 = WWW_get_texture_mC23FF88883698F3E6F7BED2733A2DB3B18F788E4(L_8, /*hidden argument*/NULL);
		__this->set_U3CtU3E5__2_4(L_9);
		// Sprite csprite = Sprite.Create(t, new Rect(0, 0, t.width, t.height), new Vector2(0, 0));
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_10 = __this->get_U3CtU3E5__2_4();
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_11 = __this->get_U3CtU3E5__2_4();
		NullCheck(L_11);
		int32_t L_12;
		L_12 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_11);
		Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_13 = __this->get_U3CtU3E5__2_4();
		NullCheck(L_13);
		int32_t L_14;
		L_14 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_13);
		Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878  L_15;
		memset((&L_15), 0, sizeof(L_15));
		Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_15), (0.0f), (0.0f), ((float)((float)L_12)), ((float)((float)L_14)), /*hidden argument*/NULL);
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_16;
		memset((&L_16), 0, sizeof(L_16));
		Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_16), (0.0f), (0.0f), /*hidden argument*/NULL);
		Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_17;
		L_17 = Sprite_Create_m9817936760193300A6049A788C3446C7ADB49C6B(L_10, L_15, L_16, /*hidden argument*/NULL);
		__this->set_U3CcspriteU3E5__3_5(L_17);
		// imgHand.sprite = csprite;
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_18 = __this->get_U3CU3E4__this_2();
		NullCheck(L_18);
		Image_t4021FF27176E44BFEDDCBE43C7FE6B713EC70D3C * L_19 = L_18->get_imgHand_10();
		Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_20 = __this->get_U3CcspriteU3E5__3_5();
		NullCheck(L_19);
		Image_set_sprite_m55C50F18ABA0A98E926FC777F7D07FA18A7D04E4(L_19, L_20, /*hidden argument*/NULL);
		__this->set_U3CtU3E5__2_4((Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *)NULL);
		__this->set_U3CcspriteU3E5__3_5((Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *)NULL);
	}

IL_00dd:
	{
		// }
		return (bool)0;
	}
}
// System.Object TapMain/<LoadHandImg>d__34::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadHandImgU3Ed__34_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mC03C4C34A34176A17478769BA7A987EB6DA304B8 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void TapMain/<LoadHandImg>d__34::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadHandImgU3Ed__34_System_Collections_IEnumerator_Reset_m7154D393D903F420C64396B067664B27C7076636 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CLoadHandImgU3Ed__34_System_Collections_IEnumerator_Reset_m7154D393D903F420C64396B067664B27C7076636_RuntimeMethod_var)));
	}
}
// System.Object TapMain/<LoadHandImg>d__34::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadHandImgU3Ed__34_System_Collections_IEnumerator_get_Current_m5A542E1560C820A53C3C6E0EB16A03473A15C2B9 (U3CLoadHandImgU3Ed__34_t2F162D891050AB1BF8AD4C1C0EF0B19F78425CB9 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void TapMain/<LoadWaterVoice>d__36::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadWaterVoiceU3Ed__36__ctor_mEEF01B7CC04967EFC052E36102B0C571C0B1469B (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void TapMain/<LoadWaterVoice>d__36::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadWaterVoiceU3Ed__36_System_IDisposable_Dispose_mB346C9E5E87BAEAE0D2BF66EF5A535947AF270A5 (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean TapMain/<LoadWaterVoice>d__36::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CLoadWaterVoiceU3Ed__36_MoveNext_m9F238643750BF427E3DEA377E645805CB403F91E (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71D8179291F83E93EA73532E305B9A92839A65B3);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0045;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// WWW www = new WWW("https:
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_3 = (WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 *)il2cpp_codegen_object_new(WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2_il2cpp_TypeInfo_var);
		WWW__ctor_mE77AD6C372CC76F48A893C5E2F91A81193A9F8C5(L_3, _stringLiteral71D8179291F83E93EA73532E305B9A92839A65B3, /*hidden argument*/NULL);
		__this->set_U3CwwwU3E5__1_3(L_3);
		// yield return www;
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_4 = __this->get_U3CwwwU3E5__1_3();
		__this->set_U3CU3E2__current_1(L_4);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0045:
	{
		__this->set_U3CU3E1__state_0((-1));
		// if (www.error != null)
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_5 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_5);
		String_t* L_6;
		L_6 = WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC(L_5, /*hidden argument*/NULL);
		V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_0071;
		}
	}
	{
		// Debug.Log(www.error);
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_8 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_8);
		String_t* L_9;
		L_9 = WWW_get_error_mB278F5EC90EF99FEF70D80112940CFB49E79C9BC(L_8, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
		Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_9, /*hidden argument*/NULL);
	}

IL_0071:
	{
		// AudioClip ac = www.GetAudioClip(true, true, AudioType.MPEG);
		WWW_tCC46D6E5A368D4A83A3D6FAFF00B19700C5373E2 * L_10 = __this->get_U3CwwwU3E5__1_3();
		NullCheck(L_10);
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_11;
		L_11 = WWW_GetAudioClip_m8E8051E071CD814FDBBEF9857533C66456E18D38(L_10, (bool)1, (bool)1, ((int32_t)13), /*hidden argument*/NULL);
		__this->set_U3CacU3E5__2_4(L_11);
		// AudioWater.clip = ac;
		TapMain_tDCEEC4415B79C4C821EC29F1412F73F4EF613676 * L_12 = __this->get_U3CU3E4__this_2();
		NullCheck(L_12);
		AudioSource_tC4BF65AF8CDCAA63724BB3CA59A7A29249269E6B * L_13 = L_12->get_AudioWater_8();
		AudioClip_t16D2E573E7CC1C5118D8EE0F0692D46866A1C0EE * L_14 = __this->get_U3CacU3E5__2_4();
		NullCheck(L_13);
		AudioSource_set_clip_mD1F50F7BA6EA3AF25B4922473352C5180CFF7B2B(L_13, L_14, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object TapMain/<LoadWaterVoice>d__36::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadWaterVoiceU3Ed__36_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m5467229C67866C85D61CACEF9653FEBA828A12D1 (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void TapMain/<LoadWaterVoice>d__36::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CLoadWaterVoiceU3Ed__36_System_Collections_IEnumerator_Reset_m96DCC4F4900C905274A946F767E81812D3A3B253 (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CLoadWaterVoiceU3Ed__36_System_Collections_IEnumerator_Reset_m96DCC4F4900C905274A946F767E81812D3A3B253_RuntimeMethod_var)));
	}
}
// System.Object TapMain/<LoadWaterVoice>d__36::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CLoadWaterVoiceU3Ed__36_System_Collections_IEnumerator_get_Current_mF935C7880B54A43B6F6F60ADF783EF9ADEA2325F (U3CLoadWaterVoiceU3Ed__36_t170B26E90F422EEA63B00FA1513E77AE9DADC8FE * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void ball/<ChangeScaleCoroutine>d__26::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CChangeScaleCoroutineU3Ed__26__ctor_mA5B2EE2AD2A2C1355ACDDDFD330E3363D1EE3BF0 (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void ball/<ChangeScaleCoroutine>d__26::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CChangeScaleCoroutineU3Ed__26_System_IDisposable_Dispose_m945FAA60469ABE8921383E4788078378CF9E36A2 (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean ball/<ChangeScaleCoroutine>d__26::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CChangeScaleCoroutineU3Ed__26_MoveNext_mC2783BA12E74CBDAC108E9ABA89F1053372D3E56 (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0089;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// float timer = 0f;
		__this->set_U3CtimerU3E5__1_6((0.0f));
		goto IL_0091;
	}

IL_002d:
	{
		// RectTransform.localScale = Vector3.one * Mathf.Lerp(beginScale, endScale, timer / duration);
		ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_3 = __this->get_U3CU3E4__this_5();
		NullCheck(L_3);
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_4;
		L_4 = ball_get_RectTransform_m3E407C6B570FF432CDB216C0DA13106E6E43D6B8(L_3, /*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_5;
		L_5 = Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB(/*hidden argument*/NULL);
		float L_6 = __this->get_beginScale_2();
		float L_7 = __this->get_endScale_3();
		float L_8 = __this->get_U3CtimerU3E5__1_6();
		float L_9 = __this->get_duration_4();
		float L_10;
		L_10 = Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616(L_6, L_7, ((float)((float)L_8/(float)L_9)), /*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_11;
		L_11 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_5, L_10, /*hidden argument*/NULL);
		NullCheck(L_4);
		Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_4, L_11, /*hidden argument*/NULL);
		// timer += Time.fixedDeltaTime;
		float L_12 = __this->get_U3CtimerU3E5__1_6();
		float L_13;
		L_13 = Time_get_fixedDeltaTime_m8E94ECFF6A6A1D9B5D60BF82D116D540852484E5(/*hidden argument*/NULL);
		__this->set_U3CtimerU3E5__1_6(((float)il2cpp_codegen_add((float)L_12, (float)L_13)));
		// yield return null;
		__this->set_U3CU3E2__current_1(NULL);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0089:
	{
		__this->set_U3CU3E1__state_0((-1));
	}

IL_0091:
	{
		// while (timer < duration)
		float L_14 = __this->get_U3CtimerU3E5__1_6();
		float L_15 = __this->get_duration_4();
		V_1 = (bool)((((float)L_14) < ((float)L_15))? 1 : 0);
		bool L_16 = V_1;
		if (L_16)
		{
			goto IL_002d;
		}
	}
	{
		// RectTransform.localScale = Vector3.one * endScale;
		ball_tEB57FC5009B3ADDC173093C8187A87EF28BD1114 * L_17 = __this->get_U3CU3E4__this_5();
		NullCheck(L_17);
		RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_18;
		L_18 = ball_get_RectTransform_m3E407C6B570FF432CDB216C0DA13106E6E43D6B8(L_17, /*hidden argument*/NULL);
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_19;
		L_19 = Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB(/*hidden argument*/NULL);
		float L_20 = __this->get_endScale_3();
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_21;
		L_21 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_19, L_20, /*hidden argument*/NULL);
		NullCheck(L_18);
		Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A(L_18, L_21, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object ball/<ChangeScaleCoroutine>d__26::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CChangeScaleCoroutineU3Ed__26_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mF2EDA4AAF984D725F56A843CD1F00B7D4081FD01 (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void ball/<ChangeScaleCoroutine>d__26::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CChangeScaleCoroutineU3Ed__26_System_Collections_IEnumerator_Reset_m51D919927A11D383732A22CFD697F51385479730 (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, const RuntimeMethod* method)
{
	{
		NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 * L_0 = (NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_tB9D89F0E9470A2C423D239D7C68EE0CFD77F9339_il2cpp_TypeInfo_var)));
		NotSupportedException__ctor_m3EA81A5B209A87C3ADA47443F2AFFF735E5256EE(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CChangeScaleCoroutineU3Ed__26_System_Collections_IEnumerator_Reset_m51D919927A11D383732A22CFD697F51385479730_RuntimeMethod_var)));
	}
}
// System.Object ball/<ChangeScaleCoroutine>d__26::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CChangeScaleCoroutineU3Ed__26_System_Collections_IEnumerator_get_Current_m31FF959E7CB1D12AE6C7F60D125CE10C0C4156CB (U3CChangeScaleCoroutineU3Ed__26_t2918B9C18F293BA64B72C1D58415EA17C13CAA55 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___v0, const RuntimeMethod* method)
{
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_0 = ___v0;
		float L_1 = L_0.get_x_0();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_2 = ___v0;
		float L_3 = L_2.get_y_1();
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_001a;
	}

IL_001a:
	{
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_5 = V_0;
		return L_5;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
	{
		float L_0 = ___x0;
		__this->set_x_2(L_0);
		float L_1 = ___y1;
		__this->set_y_3(L_1);
		float L_2 = ___z2;
		__this->set_z_4(L_2);
		return;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GameLevel_get_ballCount_mF830CB1E893074B6C6450A63061BD58BB2858ED0_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method)
{
	{
		// public int ballCount {get;set;} 
		int32_t L_0 = __this->get_U3CballCountU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GameLevel_get_targetBallCount_mEC275EFBD892B982527F9F6FA0F3FBDF2601ACA2_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method)
{
	{
		// public int targetBallCount {get;set;} 
		int32_t L_0 = __this->get_U3CtargetBallCountU3Ek__BackingField_1();
		return L_0;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float GameLevel_get_speed_m8840E9D81141FFC8D36E0B7C26452C76D3647A50_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, const RuntimeMethod* method)
{
	{
		// public float speed {get;set;} 
		float L_0 = __this->get_U3CspeedU3Ek__BackingField_2();
		return L_0;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___a0, float ___d1, const RuntimeMethod* method)
{
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_0 = ___a0;
		float L_1 = L_0.get_x_0();
		float L_2 = ___d1;
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_3 = ___a0;
		float L_4 = L_3.get_y_1();
		float L_5 = ___d1;
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_6;
		memset((&L_6), 0, sizeof(L_6));
		Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
		V_0 = L_6;
		goto IL_0019;
	}

IL_0019:
	{
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_7 = V_0;
		return L_7;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___a0, float ___d1, const RuntimeMethod* method)
{
	Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_0 = ___a0;
		float L_1 = L_0.get_x_2();
		float L_2 = ___d1;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_3 = ___a0;
		float L_4 = L_3.get_y_3();
		float L_5 = ___d1;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_6 = ___a0;
		float L_7 = L_6.get_z_4();
		float L_8 = ___d1;
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_9;
		memset((&L_9), 0, sizeof(L_9));
		Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
		V_0 = L_9;
		goto IL_0021;
	}

IL_0021:
	{
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_10 = V_0;
		return L_10;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  ___v0, const RuntimeMethod* method)
{
	Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_0 = ___v0;
		float L_1 = L_0.get_x_2();
		Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E  L_2 = ___v0;
		float L_3 = L_2.get_y_3();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_0015;
	}

IL_0015:
	{
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_5 = V_0;
		return L_5;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_0 = ___lhs0;
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_1 = ___rhs1;
		bool L_2;
		L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_000e;
	}

IL_000e:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
	{
		float L_0 = ___x0;
		__this->set_x_0(L_0);
		float L_1 = ___y1;
		__this->set_y_1(L_1);
		return;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GameLevel_set_ballCount_m4FECA6A7DE7F13FE943114B0C2F9372C96AC4506_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public int ballCount {get;set;} 
		int32_t L_0 = ___value0;
		__this->set_U3CballCountU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GameLevel_set_targetBallCount_mFFFC77768BDD6D9726E3771FBCED9D6A2913DFE1_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public int targetBallCount {get;set;} 
		int32_t L_0 = ___value0;
		__this->set_U3CtargetBallCountU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void GameLevel_set_speed_m448437A76844865EE436420E30907875FE83CCDB_inline (GameLevel_tF869A83C7D68C6830EAB15426135A67FE5FBB710 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		// public float speed {get;set;} 
		float L_0 = ___value0;
		__this->set_U3CspeedU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
		return (RuntimeObject *)L_0;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  List_1_get_Item_m3E1AEDD64868D9F6901AFBF0FA6B0A7A0001BA1E_gshared_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___index0;
		int32_t L_1 = (int32_t)__this->get__size_2();
		if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
		{
			goto IL_000e;
		}
	}
	{
		ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
	}

IL_000e:
	{
		Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_2 = (Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)__this->get__items_1();
		int32_t L_3 = ___index0;
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4;
		L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*)L_2, (int32_t)L_3);
		return (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 )L_4;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mD6469330B5381EC92DDF375773100F6372E6114C_gshared_inline (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = (int32_t)__this->get__size_2();
		return (int32_t)L_0;
	}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  ___rhs1, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	bool V_2 = false;
	{
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_0 = ___lhs0;
		float L_1 = L_0.get_x_0();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_2 = ___rhs1;
		float L_3 = L_2.get_x_0();
		V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_4 = ___lhs0;
		float L_5 = L_4.get_y_1();
		Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9  L_6 = ___rhs1;
		float L_7 = L_6.get_y_1();
		V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
		float L_8 = V_0;
		float L_9 = V_0;
		float L_10 = V_1;
		float L_11 = V_1;
		V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
		goto IL_002e;
	}

IL_002e:
	{
		bool L_12 = V_2;
		return L_12;
	}
}