AppDelegate.m 1.3 KB
//
//  AppDelegate.m
//  DreamSleep
//
//  Created by peter on 2022/3/29.
//

#import "AppDelegate.h"
#import "MacroFuncUtil.h"

@interface AppDelegate ()

@end

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    
    DLog(@"ServerURL:%@", ServerURL);
    
    return YES;
}

#pragma mark - UISceneSession lifecycle
- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options  API_AVAILABLE(ios(13.0)){
    // Called when a new scene session is being created.
    // Use this method to select a configuration to create the new scene with.
    return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
}

- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions  API_AVAILABLE(ios(13.0)){
    // Called when the user discards a scene session.
    // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
    // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}

@end