UnityEngine.Physics2DModule.cpp
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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// System.Collections.Generic.List`1<System.Object>
struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>
struct List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1;
// UnityEngine.Rigidbody2D[]
struct Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF;
// UnityEngine.Collider2D
struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722;
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
// System.String
struct String_t;
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
IL2CPP_EXTERN_C RuntimeClass* Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m42BFD7A7FC288F4627CD724F28FF73E9BC0FE7AB_RuntimeMethod_var;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tB9AD1E70EEC6CD05D7E857DE3C07E77B470C8679
{
public:
public:
};
// System.Object
// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>
struct List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1, ____items_1)); }
inline Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF* get__items_1() const { return ____items_1; }
inline Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1_StaticFields, ____emptyArray_5)); }
inline Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF* get__emptyArray_5() const { return ____emptyArray_5; }
inline Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Rigidbody2DU5BU5D_t9CE3D06C92F81A1266F9DDF9BE6180FE19CC5CEF* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
struct Il2CppArrayBounds;
// System.Array
// UnityEngine.Physics2D
struct Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92 : public RuntimeObject
{
public:
public:
};
struct Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_StaticFields
{
public:
// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D> UnityEngine.Physics2D::m_LastDisabledRigidbody2D
List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 * ___m_LastDisabledRigidbody2D_0;
public:
inline static int32_t get_offset_of_m_LastDisabledRigidbody2D_0() { return static_cast<int32_t>(offsetof(Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_StaticFields, ___m_LastDisabledRigidbody2D_0)); }
inline List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 * get_m_LastDisabledRigidbody2D_0() const { return ___m_LastDisabledRigidbody2D_0; }
inline List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 ** get_address_of_m_LastDisabledRigidbody2D_0() { return &___m_LastDisabledRigidbody2D_0; }
inline void set_m_LastDisabledRigidbody2D_0(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 * value)
{
___m_LastDisabledRigidbody2D_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_LastDisabledRigidbody2D_0), (void*)value);
}
};
// System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
{
};
// System.Int32
struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___negativeInfinityVector_9 = value;
}
};
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
{
public:
union
{
struct
{
};
uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
};
public:
};
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.RaycastHit2D
struct RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4
{
public:
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Centroid_0;
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Point_1;
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_Normal_2;
// System.Single UnityEngine.RaycastHit2D::m_Distance
float ___m_Distance_3;
// System.Single UnityEngine.RaycastHit2D::m_Fraction
float ___m_Fraction_4;
// System.Int32 UnityEngine.RaycastHit2D::m_Collider
int32_t ___m_Collider_5;
public:
inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Centroid_0)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Centroid_0() const { return ___m_Centroid_0; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
inline void set_m_Centroid_0(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___m_Centroid_0 = value;
}
inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Point_1)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Point_1() const { return ___m_Point_1; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Point_1() { return &___m_Point_1; }
inline void set_m_Point_1(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___m_Point_1 = value;
}
inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Normal_2)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_Normal_2() const { return ___m_Normal_2; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
inline void set_m_Normal_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___m_Normal_2 = value;
}
inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Distance_3)); }
inline float get_m_Distance_3() const { return ___m_Distance_3; }
inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
inline void set_m_Distance_3(float value)
{
___m_Distance_3 = value;
}
inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Fraction_4)); }
inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
inline void set_m_Fraction_4(float value)
{
___m_Fraction_4 = value;
}
inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4, ___m_Collider_5)); }
inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
inline void set_m_Collider_5(int32_t value)
{
___m_Collider_5 = value;
}
};
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Behaviour
struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Rigidbody2D
struct Rigidbody2D_tD23204FEE9CB4A36737043B97FD409DE05D5DCE5 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Collider2D
struct Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>::.ctor()
inline void List_1__ctor_m42BFD7A7FC288F4627CD724F28FF73E9BC0FE7AB (List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
}
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.RaycastHit2D::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method);
// UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Physics2D::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2D__cctor_m2C742CE7156A78480229016DEEF403B45E4DAFEE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m42BFD7A7FC288F4627CD724F28FF73E9BC0FE7AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 * L_0 = (List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1 *)il2cpp_codegen_object_new(List_1_t61A36FEC0532A7CC39DB1770BFA5C1967348FAC1_il2cpp_TypeInfo_var);
List_1__ctor_m42BFD7A7FC288F4627CD724F28FF73E9BC0FE7AB(L_0, /*hidden argument*/List_1__ctor_m42BFD7A7FC288F4627CD724F28FF73E9BC0FE7AB_RuntimeMethod_var);
((Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_StaticFields*)il2cpp_codegen_static_fields_for(Physics2D_t1C1ECE6BA2F958C5C1440DDB9E9A5DAAA8F86D92_il2cpp_TypeInfo_var))->set_m_LastDisabledRigidbody2D_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Point_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = RaycastHit2D_get_point_m10D5AB3B26EAE62583BE35CFA13A3E40BDAF30AE(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = __this->get_m_Normal_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = RaycastHit2D_get_normal_m6F8B9F4018EFA126CC33126E8E42B09BB5A82637(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.RaycastHit2D::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Distance_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *>(__this + _offset);
float _returnValue;
_returnValue = RaycastHit2D_get_distance_mA910B45BD349A8F70139F6BC1E686F47F40A1662(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563 (RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * V_0 = NULL;
{
int32_t L_0 = __this->get_m_Collider_5();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
L_1 = Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A(L_0, /*hidden argument*/NULL);
V_0 = ((Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 *)IsInstClass((RuntimeObject*)L_1, Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722_il2cpp_TypeInfo_var));
goto IL_0014;
}
IL_0014:
{
Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t210878DAEBC96C1F69DF9883C454758724A106A4 *>(__this + _offset);
Collider2D_tDDBF081328B83D21D0BA3B5036D77B32528BA722 * _returnValue;
_returnValue = RaycastHit2D_get_collider_m00F7EC55C36F39E2ED64B31354FB4D9C8938D563(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif