UnityEngine.ParticleSystemModule.cpp
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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// UnityEngine.Mesh[]
struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8;
// UnityEngine.ParticleSystem/Particle[]
struct ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C;
// UnityEngine.Mesh
struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
// UnityEngine.ParticleSystem
struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E;
// UnityEngine.ParticleSystemRenderer
struct ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269;
// System.String
struct String_t;
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8;
struct ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t0349A77A3F13355590A8D42950AB18125A07DF5D
{
public:
public:
};
// System.Object
struct Il2CppArrayBounds;
// System.Array
// System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
{
};
// UnityEngine.Color32
struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
{
public:
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
public:
inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
inline int32_t get_rgba_0() const { return ___rgba_0; }
inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
inline void set_rgba_0(int32_t value)
{
___rgba_0 = value;
}
inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
inline uint8_t get_r_1() const { return ___r_1; }
inline uint8_t* get_address_of_r_1() { return &___r_1; }
inline void set_r_1(uint8_t value)
{
___r_1 = value;
}
inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
inline uint8_t get_g_2() const { return ___g_2; }
inline uint8_t* get_address_of_g_2() { return &___g_2; }
inline void set_g_2(uint8_t value)
{
___g_2 = value;
}
inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
inline uint8_t get_b_3() const { return ___b_3; }
inline uint8_t* get_address_of_b_3() { return &___b_3; }
inline void set_b_3(uint8_t value)
{
___b_3 = value;
}
inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
inline uint8_t get_a_4() const { return ___a_4; }
inline uint8_t* get_address_of_a_4() { return &___a_4; }
inline void set_a_4(uint8_t value)
{
___a_4 = value;
}
};
// System.Int32
struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// UnityEngine.Vector3
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___negativeInfinityVector_14 = value;
}
};
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
{
public:
union
{
struct
{
};
uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
};
public:
};
// UnityEngine.ParticleSystem/MainModule
struct MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem
ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B, ___m_ParticleSystem_0)); }
inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke
{
ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com
{
ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___m_ParticleSystem_0;
};
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.ParticleSystem/Particle
struct Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1
{
public:
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_0;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Velocity_1;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_AnimatedVelocity_2;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_InitialVelocity_3;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_AxisOfRotation_4;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Rotation_5;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_AngularVelocity_6;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_StartSize_7;
// UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_StartColor_8;
// System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed
uint32_t ___m_RandomSeed_9;
// System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed
uint32_t ___m_ParentRandomSeed_10;
// System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime
float ___m_Lifetime_11;
// System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime
float ___m_StartLifetime_12;
// System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex
int32_t ___m_MeshIndex_13;
// System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0
float ___m_EmitAccumulator0_14;
// System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1
float ___m_EmitAccumulator1_15;
// System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags
uint32_t ___m_Flags_16;
public:
inline static int32_t get_offset_of_m_Position_0() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Position_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_0() const { return ___m_Position_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_0() { return &___m_Position_0; }
inline void set_m_Position_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Position_0 = value;
}
inline static int32_t get_offset_of_m_Velocity_1() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Velocity_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Velocity_1() const { return ___m_Velocity_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Velocity_1() { return &___m_Velocity_1; }
inline void set_m_Velocity_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Velocity_1 = value;
}
inline static int32_t get_offset_of_m_AnimatedVelocity_2() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_AnimatedVelocity_2)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_AnimatedVelocity_2() const { return ___m_AnimatedVelocity_2; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_AnimatedVelocity_2() { return &___m_AnimatedVelocity_2; }
inline void set_m_AnimatedVelocity_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_AnimatedVelocity_2 = value;
}
inline static int32_t get_offset_of_m_InitialVelocity_3() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_InitialVelocity_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_InitialVelocity_3() const { return ___m_InitialVelocity_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_InitialVelocity_3() { return &___m_InitialVelocity_3; }
inline void set_m_InitialVelocity_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_InitialVelocity_3 = value;
}
inline static int32_t get_offset_of_m_AxisOfRotation_4() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_AxisOfRotation_4)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_AxisOfRotation_4() const { return ___m_AxisOfRotation_4; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_AxisOfRotation_4() { return &___m_AxisOfRotation_4; }
inline void set_m_AxisOfRotation_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_AxisOfRotation_4 = value;
}
inline static int32_t get_offset_of_m_Rotation_5() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Rotation_5)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Rotation_5() const { return ___m_Rotation_5; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Rotation_5() { return &___m_Rotation_5; }
inline void set_m_Rotation_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Rotation_5 = value;
}
inline static int32_t get_offset_of_m_AngularVelocity_6() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_AngularVelocity_6)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_AngularVelocity_6() const { return ___m_AngularVelocity_6; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_AngularVelocity_6() { return &___m_AngularVelocity_6; }
inline void set_m_AngularVelocity_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_AngularVelocity_6 = value;
}
inline static int32_t get_offset_of_m_StartSize_7() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_StartSize_7)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_StartSize_7() const { return ___m_StartSize_7; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_StartSize_7() { return &___m_StartSize_7; }
inline void set_m_StartSize_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_StartSize_7 = value;
}
inline static int32_t get_offset_of_m_StartColor_8() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_StartColor_8)); }
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_m_StartColor_8() const { return ___m_StartColor_8; }
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_m_StartColor_8() { return &___m_StartColor_8; }
inline void set_m_StartColor_8(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
{
___m_StartColor_8 = value;
}
inline static int32_t get_offset_of_m_RandomSeed_9() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_RandomSeed_9)); }
inline uint32_t get_m_RandomSeed_9() const { return ___m_RandomSeed_9; }
inline uint32_t* get_address_of_m_RandomSeed_9() { return &___m_RandomSeed_9; }
inline void set_m_RandomSeed_9(uint32_t value)
{
___m_RandomSeed_9 = value;
}
inline static int32_t get_offset_of_m_ParentRandomSeed_10() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_ParentRandomSeed_10)); }
inline uint32_t get_m_ParentRandomSeed_10() const { return ___m_ParentRandomSeed_10; }
inline uint32_t* get_address_of_m_ParentRandomSeed_10() { return &___m_ParentRandomSeed_10; }
inline void set_m_ParentRandomSeed_10(uint32_t value)
{
___m_ParentRandomSeed_10 = value;
}
inline static int32_t get_offset_of_m_Lifetime_11() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Lifetime_11)); }
inline float get_m_Lifetime_11() const { return ___m_Lifetime_11; }
inline float* get_address_of_m_Lifetime_11() { return &___m_Lifetime_11; }
inline void set_m_Lifetime_11(float value)
{
___m_Lifetime_11 = value;
}
inline static int32_t get_offset_of_m_StartLifetime_12() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_StartLifetime_12)); }
inline float get_m_StartLifetime_12() const { return ___m_StartLifetime_12; }
inline float* get_address_of_m_StartLifetime_12() { return &___m_StartLifetime_12; }
inline void set_m_StartLifetime_12(float value)
{
___m_StartLifetime_12 = value;
}
inline static int32_t get_offset_of_m_MeshIndex_13() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_MeshIndex_13)); }
inline int32_t get_m_MeshIndex_13() const { return ___m_MeshIndex_13; }
inline int32_t* get_address_of_m_MeshIndex_13() { return &___m_MeshIndex_13; }
inline void set_m_MeshIndex_13(int32_t value)
{
___m_MeshIndex_13 = value;
}
inline static int32_t get_offset_of_m_EmitAccumulator0_14() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_EmitAccumulator0_14)); }
inline float get_m_EmitAccumulator0_14() const { return ___m_EmitAccumulator0_14; }
inline float* get_address_of_m_EmitAccumulator0_14() { return &___m_EmitAccumulator0_14; }
inline void set_m_EmitAccumulator0_14(float value)
{
___m_EmitAccumulator0_14 = value;
}
inline static int32_t get_offset_of_m_EmitAccumulator1_15() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_EmitAccumulator1_15)); }
inline float get_m_EmitAccumulator1_15() const { return ___m_EmitAccumulator1_15; }
inline float* get_address_of_m_EmitAccumulator1_15() { return &___m_EmitAccumulator1_15; }
inline void set_m_EmitAccumulator1_15(float value)
{
___m_EmitAccumulator1_15 = value;
}
inline static int32_t get_offset_of_m_Flags_16() { return static_cast<int32_t>(offsetof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1, ___m_Flags_16)); }
inline uint32_t get_m_Flags_16() const { return ___m_Flags_16; }
inline uint32_t* get_address_of_m_Flags_16() { return &___m_Flags_16; }
inline void set_m_Flags_16(uint32_t value)
{
___m_Flags_16 = value;
}
};
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Mesh
struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.ParticleSystem/EmitParams
struct EmitParams_t4F6429654653488A5D430701CD0743D011807CCC
{
public:
// UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___m_Particle_0;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet
bool ___m_PositionSet_1;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet
bool ___m_VelocitySet_2;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet
bool ___m_AxisOfRotationSet_3;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet
bool ___m_RotationSet_4;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet
bool ___m_AngularVelocitySet_5;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet
bool ___m_StartSizeSet_6;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet
bool ___m_StartColorSet_7;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet
bool ___m_RandomSeedSet_8;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet
bool ___m_StartLifetimeSet_9;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet
bool ___m_MeshIndexSet_10;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition
bool ___m_ApplyShapeToPosition_11;
public:
inline static int32_t get_offset_of_m_Particle_0() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_Particle_0)); }
inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 get_m_Particle_0() const { return ___m_Particle_0; }
inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * get_address_of_m_Particle_0() { return &___m_Particle_0; }
inline void set_m_Particle_0(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 value)
{
___m_Particle_0 = value;
}
inline static int32_t get_offset_of_m_PositionSet_1() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_PositionSet_1)); }
inline bool get_m_PositionSet_1() const { return ___m_PositionSet_1; }
inline bool* get_address_of_m_PositionSet_1() { return &___m_PositionSet_1; }
inline void set_m_PositionSet_1(bool value)
{
___m_PositionSet_1 = value;
}
inline static int32_t get_offset_of_m_VelocitySet_2() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_VelocitySet_2)); }
inline bool get_m_VelocitySet_2() const { return ___m_VelocitySet_2; }
inline bool* get_address_of_m_VelocitySet_2() { return &___m_VelocitySet_2; }
inline void set_m_VelocitySet_2(bool value)
{
___m_VelocitySet_2 = value;
}
inline static int32_t get_offset_of_m_AxisOfRotationSet_3() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_AxisOfRotationSet_3)); }
inline bool get_m_AxisOfRotationSet_3() const { return ___m_AxisOfRotationSet_3; }
inline bool* get_address_of_m_AxisOfRotationSet_3() { return &___m_AxisOfRotationSet_3; }
inline void set_m_AxisOfRotationSet_3(bool value)
{
___m_AxisOfRotationSet_3 = value;
}
inline static int32_t get_offset_of_m_RotationSet_4() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_RotationSet_4)); }
inline bool get_m_RotationSet_4() const { return ___m_RotationSet_4; }
inline bool* get_address_of_m_RotationSet_4() { return &___m_RotationSet_4; }
inline void set_m_RotationSet_4(bool value)
{
___m_RotationSet_4 = value;
}
inline static int32_t get_offset_of_m_AngularVelocitySet_5() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_AngularVelocitySet_5)); }
inline bool get_m_AngularVelocitySet_5() const { return ___m_AngularVelocitySet_5; }
inline bool* get_address_of_m_AngularVelocitySet_5() { return &___m_AngularVelocitySet_5; }
inline void set_m_AngularVelocitySet_5(bool value)
{
___m_AngularVelocitySet_5 = value;
}
inline static int32_t get_offset_of_m_StartSizeSet_6() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_StartSizeSet_6)); }
inline bool get_m_StartSizeSet_6() const { return ___m_StartSizeSet_6; }
inline bool* get_address_of_m_StartSizeSet_6() { return &___m_StartSizeSet_6; }
inline void set_m_StartSizeSet_6(bool value)
{
___m_StartSizeSet_6 = value;
}
inline static int32_t get_offset_of_m_StartColorSet_7() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_StartColorSet_7)); }
inline bool get_m_StartColorSet_7() const { return ___m_StartColorSet_7; }
inline bool* get_address_of_m_StartColorSet_7() { return &___m_StartColorSet_7; }
inline void set_m_StartColorSet_7(bool value)
{
___m_StartColorSet_7 = value;
}
inline static int32_t get_offset_of_m_RandomSeedSet_8() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_RandomSeedSet_8)); }
inline bool get_m_RandomSeedSet_8() const { return ___m_RandomSeedSet_8; }
inline bool* get_address_of_m_RandomSeedSet_8() { return &___m_RandomSeedSet_8; }
inline void set_m_RandomSeedSet_8(bool value)
{
___m_RandomSeedSet_8 = value;
}
inline static int32_t get_offset_of_m_StartLifetimeSet_9() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_StartLifetimeSet_9)); }
inline bool get_m_StartLifetimeSet_9() const { return ___m_StartLifetimeSet_9; }
inline bool* get_address_of_m_StartLifetimeSet_9() { return &___m_StartLifetimeSet_9; }
inline void set_m_StartLifetimeSet_9(bool value)
{
___m_StartLifetimeSet_9 = value;
}
inline static int32_t get_offset_of_m_MeshIndexSet_10() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_MeshIndexSet_10)); }
inline bool get_m_MeshIndexSet_10() const { return ___m_MeshIndexSet_10; }
inline bool* get_address_of_m_MeshIndexSet_10() { return &___m_MeshIndexSet_10; }
inline void set_m_MeshIndexSet_10(bool value)
{
___m_MeshIndexSet_10 = value;
}
inline static int32_t get_offset_of_m_ApplyShapeToPosition_11() { return static_cast<int32_t>(offsetof(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC, ___m_ApplyShapeToPosition_11)); }
inline bool get_m_ApplyShapeToPosition_11() const { return ___m_ApplyShapeToPosition_11; }
inline bool* get_address_of_m_ApplyShapeToPosition_11() { return &___m_ApplyShapeToPosition_11; }
inline void set_m_ApplyShapeToPosition_11(bool value)
{
___m_ApplyShapeToPosition_11 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
struct EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke
{
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___m_Particle_0;
int32_t ___m_PositionSet_1;
int32_t ___m_VelocitySet_2;
int32_t ___m_AxisOfRotationSet_3;
int32_t ___m_RotationSet_4;
int32_t ___m_AngularVelocitySet_5;
int32_t ___m_StartSizeSet_6;
int32_t ___m_StartColorSet_7;
int32_t ___m_RandomSeedSet_8;
int32_t ___m_StartLifetimeSet_9;
int32_t ___m_MeshIndexSet_10;
int32_t ___m_ApplyShapeToPosition_11;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
struct EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com
{
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___m_Particle_0;
int32_t ___m_PositionSet_1;
int32_t ___m_VelocitySet_2;
int32_t ___m_AxisOfRotationSet_3;
int32_t ___m_RotationSet_4;
int32_t ___m_AngularVelocitySet_5;
int32_t ___m_StartSizeSet_6;
int32_t ___m_StartColorSet_7;
int32_t ___m_RandomSeedSet_8;
int32_t ___m_StartLifetimeSet_9;
int32_t ___m_MeshIndexSet_10;
int32_t ___m_ApplyShapeToPosition_11;
};
// UnityEngine.ParticleSystem
struct ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Renderer
struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.ParticleSystemRenderer
struct ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.ParticleSystem/Particle[]
struct ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C : public RuntimeArray
{
public:
ALIGN_FIELD (8) Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 m_Items[1];
public:
inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Mesh[]
struct MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * m_Items[1];
public:
inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, uint32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * ___particle0, const RuntimeMethod* method);
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B ParticleSystem_get_main_m8F17DCC63679B15CE548BE83332FDB6635AE74A0 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mF6FC6048609DD24AF7F1B8890C44AEC480BDFDEA (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, int32_t ___count0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC * ___emitParams0, int32_t ___count1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Particle_get_position_m73D35C09484E06CC11E1E96CE61C5BBDBE654C8E (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_mC489C467AAF3C3721AC3315AF78DC4CE469E7AAC (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity1, float ___size2, float ___lifetime3, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___color4, const RuntimeMethod* method)
{
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0;
Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_0, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___velocity1;
Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_1, /*hidden argument*/NULL);
float L_2 = ___lifetime3;
Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_2, /*hidden argument*/NULL);
float L_3 = ___lifetime3;
Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_3, /*hidden argument*/NULL);
float L_4 = ___size2;
Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_4, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
L_5 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_5, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
L_6 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_6, /*hidden argument*/NULL);
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_7 = ___color4;
Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), L_7, /*hidden argument*/NULL);
Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), 5, /*hidden argument*/NULL);
ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993(__this, (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&V_0), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_mF1E108B9BF7E0094C35CF71870B5B0EA72ABB485 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 ___particle0, const RuntimeMethod* method)
{
{
ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993(__this, (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)(&___particle0), /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.ParticleSystem::get_maxParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_maxParticles_mAF21E5F4E07CC95B46F34FA22E68DE7E1714D596 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method)
{
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B L_0;
L_0 = ParticleSystem_get_main_m8F17DCC63679B15CE548BE83332FDB6635AE74A0(__this, /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1;
L_1 = MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)(&V_0), /*hidden argument*/NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
int32_t L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C*, int32_t, int32_t);
static ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___particles0, ___size1, ___offset2);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m0658B777D1C6DDA7D244607AC55D5225774CEBFA (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, const RuntimeMethod* method)
{
{
ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* L_0 = ___particles0;
int32_t L_1 = ___size1;
ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A(__this, L_0, L_1, 0, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C*, int32_t, int32_t);
static ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___particles0, ___size1, ___offset2);
return icallRetVal;
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mF6FC6048609DD24AF7F1B8890C44AEC480BDFDEA (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, int32_t ___size1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* L_0 = ___particles0;
int32_t L_1 = ___size1;
int32_t L_2;
L_2 = ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3(__this, L_0, L_1, 0, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000d;
}
IL_000d:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mAE8894E2B022EE009C6DDB1390AB331E7D40A344 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* ___particles0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
ParticleU5BU5D_tF02F4854575E99F3004B58B6CC6BB2373BAEB04C* L_0 = ___particles0;
int32_t L_1;
L_1 = ParticleSystem_GetParticles_mF6FC6048609DD24AF7F1B8890C44AEC480BDFDEA(__this, L_0, (-1), /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m07EF0D2DA84EB04814DA7EE6B8618B008DE75F28 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, int32_t ___count0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___count0;
ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, int32_t ___count0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, int32_t);
static ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Internal(System.Int32)");
_il2cpp_icall_func(__this, ___count0);
}
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m1598252E2EF701A5010EFA395A87368495E9F9F7 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC ___emitParams0, int32_t ___count1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___count1;
ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72(__this, (EmitParams_t4F6429654653488A5D430701CD0743D011807CCC *)(&___emitParams0), L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * ___particle0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *);
static ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)");
_il2cpp_icall_func(__this, ___particle0);
}
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B ParticleSystem_get_main_m8F17DCC63679B15CE548BE83332FDB6635AE74A0 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, const RuntimeMethod* method)
{
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B L_0;
memset((&L_0), 0, sizeof(L_0));
MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72 (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * __this, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC * ___emitParams0, int32_t ___count1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72_ftn) (ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E *, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC *, int32_t);
static ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)");
_il2cpp_icall_func(__this, ___emitParams0, ___count1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75 (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 * __this, MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8* ___meshes0, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75_ftn) (ParticleSystemRenderer_tD559F69F1B7EB14FD58CEB08E46657B6A54A6269 *, MeshU5BU5D_t9083AB7B9B72E4E05B55B7CA24A5D6020DC1C6D8*);
static ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___meshes0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_pinvoke(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke& marshaled)
{
marshaled.___m_Particle_0 = unmarshaled.get_m_Particle_0();
marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.get_m_PositionSet_1());
marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.get_m_VelocitySet_2());
marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.get_m_AxisOfRotationSet_3());
marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.get_m_RotationSet_4());
marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.get_m_AngularVelocitySet_5());
marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.get_m_StartSizeSet_6());
marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.get_m_StartColorSet_7());
marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.get_m_RandomSeedSet_8());
marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.get_m_StartLifetimeSet_9());
marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.get_m_MeshIndexSet_10());
marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.get_m_ApplyShapeToPosition_11());
}
IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_pinvoke_back(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke& marshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled)
{
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 unmarshaled_m_Particle_temp_0;
memset((&unmarshaled_m_Particle_temp_0), 0, sizeof(unmarshaled_m_Particle_temp_0));
unmarshaled_m_Particle_temp_0 = marshaled.___m_Particle_0;
unmarshaled.set_m_Particle_0(unmarshaled_m_Particle_temp_0);
bool unmarshaled_m_PositionSet_temp_1 = false;
unmarshaled_m_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
unmarshaled.set_m_PositionSet_1(unmarshaled_m_PositionSet_temp_1);
bool unmarshaled_m_VelocitySet_temp_2 = false;
unmarshaled_m_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
unmarshaled.set_m_VelocitySet_2(unmarshaled_m_VelocitySet_temp_2);
bool unmarshaled_m_AxisOfRotationSet_temp_3 = false;
unmarshaled_m_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
unmarshaled.set_m_AxisOfRotationSet_3(unmarshaled_m_AxisOfRotationSet_temp_3);
bool unmarshaled_m_RotationSet_temp_4 = false;
unmarshaled_m_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
unmarshaled.set_m_RotationSet_4(unmarshaled_m_RotationSet_temp_4);
bool unmarshaled_m_AngularVelocitySet_temp_5 = false;
unmarshaled_m_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
unmarshaled.set_m_AngularVelocitySet_5(unmarshaled_m_AngularVelocitySet_temp_5);
bool unmarshaled_m_StartSizeSet_temp_6 = false;
unmarshaled_m_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
unmarshaled.set_m_StartSizeSet_6(unmarshaled_m_StartSizeSet_temp_6);
bool unmarshaled_m_StartColorSet_temp_7 = false;
unmarshaled_m_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
unmarshaled.set_m_StartColorSet_7(unmarshaled_m_StartColorSet_temp_7);
bool unmarshaled_m_RandomSeedSet_temp_8 = false;
unmarshaled_m_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
unmarshaled.set_m_RandomSeedSet_8(unmarshaled_m_RandomSeedSet_temp_8);
bool unmarshaled_m_StartLifetimeSet_temp_9 = false;
unmarshaled_m_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
unmarshaled.set_m_StartLifetimeSet_9(unmarshaled_m_StartLifetimeSet_temp_9);
bool unmarshaled_m_MeshIndexSet_temp_10 = false;
unmarshaled_m_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
unmarshaled.set_m_MeshIndexSet_10(unmarshaled_m_MeshIndexSet_temp_10);
bool unmarshaled_m_ApplyShapeToPosition_temp_11 = false;
unmarshaled_m_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
unmarshaled.set_m_ApplyShapeToPosition_11(unmarshaled_m_ApplyShapeToPosition_temp_11);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_pinvoke_cleanup(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_com(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com& marshaled)
{
marshaled.___m_Particle_0 = unmarshaled.get_m_Particle_0();
marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.get_m_PositionSet_1());
marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.get_m_VelocitySet_2());
marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.get_m_AxisOfRotationSet_3());
marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.get_m_RotationSet_4());
marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.get_m_AngularVelocitySet_5());
marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.get_m_StartSizeSet_6());
marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.get_m_StartColorSet_7());
marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.get_m_RandomSeedSet_8());
marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.get_m_StartLifetimeSet_9());
marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.get_m_MeshIndexSet_10());
marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.get_m_ApplyShapeToPosition_11());
}
IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_com_back(const EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com& marshaled, EmitParams_t4F6429654653488A5D430701CD0743D011807CCC& unmarshaled)
{
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 unmarshaled_m_Particle_temp_0;
memset((&unmarshaled_m_Particle_temp_0), 0, sizeof(unmarshaled_m_Particle_temp_0));
unmarshaled_m_Particle_temp_0 = marshaled.___m_Particle_0;
unmarshaled.set_m_Particle_0(unmarshaled_m_Particle_temp_0);
bool unmarshaled_m_PositionSet_temp_1 = false;
unmarshaled_m_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
unmarshaled.set_m_PositionSet_1(unmarshaled_m_PositionSet_temp_1);
bool unmarshaled_m_VelocitySet_temp_2 = false;
unmarshaled_m_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
unmarshaled.set_m_VelocitySet_2(unmarshaled_m_VelocitySet_temp_2);
bool unmarshaled_m_AxisOfRotationSet_temp_3 = false;
unmarshaled_m_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
unmarshaled.set_m_AxisOfRotationSet_3(unmarshaled_m_AxisOfRotationSet_temp_3);
bool unmarshaled_m_RotationSet_temp_4 = false;
unmarshaled_m_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
unmarshaled.set_m_RotationSet_4(unmarshaled_m_RotationSet_temp_4);
bool unmarshaled_m_AngularVelocitySet_temp_5 = false;
unmarshaled_m_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
unmarshaled.set_m_AngularVelocitySet_5(unmarshaled_m_AngularVelocitySet_temp_5);
bool unmarshaled_m_StartSizeSet_temp_6 = false;
unmarshaled_m_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
unmarshaled.set_m_StartSizeSet_6(unmarshaled_m_StartSizeSet_temp_6);
bool unmarshaled_m_StartColorSet_temp_7 = false;
unmarshaled_m_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
unmarshaled.set_m_StartColorSet_7(unmarshaled_m_StartColorSet_temp_7);
bool unmarshaled_m_RandomSeedSet_temp_8 = false;
unmarshaled_m_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
unmarshaled.set_m_RandomSeedSet_8(unmarshaled_m_RandomSeedSet_temp_8);
bool unmarshaled_m_StartLifetimeSet_temp_9 = false;
unmarshaled_m_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
unmarshaled.set_m_StartLifetimeSet_9(unmarshaled_m_StartLifetimeSet_temp_9);
bool unmarshaled_m_MeshIndexSet_temp_10 = false;
unmarshaled_m_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
unmarshaled.set_m_MeshIndexSet_10(unmarshaled_m_MeshIndexSet_temp_10);
bool unmarshaled_m_ApplyShapeToPosition_temp_11 = false;
unmarshaled_m_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
unmarshaled.set_m_ApplyShapeToPosition_11(unmarshaled_m_ApplyShapeToPosition_temp_11);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshal_com_cleanup(EmitParams_t4F6429654653488A5D430701CD0743D011807CCC_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_pinvoke(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_pinvoke_back(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke& marshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_pinvoke_cleanup(MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_com(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_com_back(const MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com& marshaled, MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshal_com_cleanup(MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * L_0 = ___particleSystem0;
__this->set_m_ParticleSystem_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76_AdjustorThunk (RuntimeObject * __this, ParticleSystem_t2F526CCDBD3512879B3FCBE04BCAB20D7B4F391E * ___particleSystem0, const RuntimeMethod* method)
{
int32_t _offset = 1;
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast<MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *>(__this + _offset);
MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76(_thisAdjusted, ___particleSystem0, method);
}
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91((MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * _thisAdjusted = reinterpret_cast<MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *>(__this + _offset);
int32_t _returnValue;
_returnValue = MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91 (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91_ftn) (MainModule_t671F49558CB1A3CFAAD637A7927C076EC2E61F0B *);
static MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE((Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Particle_get_position_m73D35C09484E06CC11E1E96CE61C5BBDBE654C8E (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Position_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Particle_get_position_m73D35C09484E06CC11E1E96CE61C5BBDBE654C8E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Particle_get_position_m73D35C09484E06CC11E1E96CE61C5BBDBE654C8E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
__this->set_m_Position_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
__this->set_m_Velocity_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_Lifetime_11(L_0);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_StartLifetime_12(L_0);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value0, const RuntimeMethod* method)
{
{
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___value0;
__this->set_m_StartColor_8(L_0);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554_AdjustorThunk (RuntimeObject * __this, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, uint32_t ___value0, const RuntimeMethod* method)
{
{
uint32_t L_0 = ___value0;
__this->set_m_RandomSeed_9(L_0);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04_AdjustorThunk (RuntimeObject * __this, uint32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = ___value0;
float L_2 = ___value0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
__this->set_m_StartSize_7(L_3);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.0174532924f), /*hidden argument*/NULL);
__this->set_m_Rotation_5(L_1);
uint32_t L_2 = __this->get_m_Flags_16();
__this->set_m_Flags_16(((int32_t)((int32_t)L_2|(int32_t)2)));
return;
}
}
IL2CPP_EXTERN_C void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8 (Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.0174532924f), /*hidden argument*/NULL);
__this->set_m_AngularVelocity_6(L_1);
uint32_t L_2 = __this->get_m_Flags_16();
__this->set_m_Flags_16(((int32_t)((int32_t)L_2|(int32_t)2)));
return;
}
}
IL2CPP_EXTERN_C void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 * _thisAdjusted = reinterpret_cast<Particle_tDAEF22C4F9FB70E048551ECB203B6A81185832E1 *>(__this + _offset);
Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8(_thisAdjusted, ___value0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
float L_2 = ___z2;
__this->set_z_4(L_2);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
float L_2 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
float L_4 = L_3.get_y_3();
float L_5 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_z_4();
float L_8 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
return L_10;
}
}