UnityEngine.ParticleSystemModule_CodeGen.c 8.7 KB
#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include "codegen/il2cpp-codegen-metadata.h"





// 0x00000001 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
extern void ParticleSystem_Emit_mC489C467AAF3C3721AC3315AF78DC4CE469E7AAC (void);
// 0x00000002 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle)
extern void ParticleSystem_Emit_mF1E108B9BF7E0094C35CF71870B5B0EA72ABB485 (void);
// 0x00000003 System.Int32 UnityEngine.ParticleSystem::get_maxParticles()
extern void ParticleSystem_get_maxParticles_mAF21E5F4E07CC95B46F34FA22E68DE7E1714D596 (void);
// 0x00000004 System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
extern void ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A (void);
// 0x00000005 System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
extern void ParticleSystem_SetParticles_m0658B777D1C6DDA7D244607AC55D5225774CEBFA (void);
// 0x00000006 System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
extern void ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3 (void);
// 0x00000007 System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
extern void ParticleSystem_GetParticles_mF6FC6048609DD24AF7F1B8890C44AEC480BDFDEA (void);
// 0x00000008 System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[])
extern void ParticleSystem_GetParticles_mAE8894E2B022EE009C6DDB1390AB331E7D40A344 (void);
// 0x00000009 System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
extern void ParticleSystem_Emit_m07EF0D2DA84EB04814DA7EE6B8618B008DE75F28 (void);
// 0x0000000A System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
extern void ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646 (void);
// 0x0000000B System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
extern void ParticleSystem_Emit_m1598252E2EF701A5010EFA395A87368495E9F9F7 (void);
// 0x0000000C System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
extern void ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993 (void);
// 0x0000000D UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
extern void ParticleSystem_get_main_m8F17DCC63679B15CE548BE83332FDB6635AE74A0 (void);
// 0x0000000E System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
extern void ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72 (void);
// 0x0000000F System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
extern void MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76_AdjustorThunk (void);
// 0x00000010 System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles()
extern void MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35_AdjustorThunk (void);
// 0x00000011 System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)
extern void MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91 (void);
// 0x00000012 System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
extern void Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3_AdjustorThunk (void);
// 0x00000013 UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_position()
extern void Particle_get_position_m73D35C09484E06CC11E1E96CE61C5BBDBE654C8E_AdjustorThunk (void);
// 0x00000014 System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
extern void Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2_AdjustorThunk (void);
// 0x00000015 System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
extern void Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B_AdjustorThunk (void);
// 0x00000016 System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
extern void Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE_AdjustorThunk (void);
// 0x00000017 System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
extern void Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82_AdjustorThunk (void);
// 0x00000018 System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
extern void Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554_AdjustorThunk (void);
// 0x00000019 System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
extern void Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04_AdjustorThunk (void);
// 0x0000001A System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
extern void Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466_AdjustorThunk (void);
// 0x0000001B System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
extern void Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0_AdjustorThunk (void);
// 0x0000001C System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
extern void Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8_AdjustorThunk (void);
// 0x0000001D System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
extern void ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75 (void);
static Il2CppMethodPointer s_methodPointers[29] = 
{
	ParticleSystem_Emit_mC489C467AAF3C3721AC3315AF78DC4CE469E7AAC,
	ParticleSystem_Emit_mF1E108B9BF7E0094C35CF71870B5B0EA72ABB485,
	ParticleSystem_get_maxParticles_mAF21E5F4E07CC95B46F34FA22E68DE7E1714D596,
	ParticleSystem_SetParticles_m79867147E65742BE1E1ADF0222C090BD6AF1E20A,
	ParticleSystem_SetParticles_m0658B777D1C6DDA7D244607AC55D5225774CEBFA,
	ParticleSystem_GetParticles_mC310C32157EA281ECDC320B63B1E43ED5F6292B3,
	ParticleSystem_GetParticles_mF6FC6048609DD24AF7F1B8890C44AEC480BDFDEA,
	ParticleSystem_GetParticles_mAE8894E2B022EE009C6DDB1390AB331E7D40A344,
	ParticleSystem_Emit_m07EF0D2DA84EB04814DA7EE6B8618B008DE75F28,
	ParticleSystem_Emit_Internal_m7C72C31F7F4875B54B00E255A450B045A4449646,
	ParticleSystem_Emit_m1598252E2EF701A5010EFA395A87368495E9F9F7,
	ParticleSystem_EmitOld_Internal_m4F094DC523986298D5626F0F3F2335DFF596C993,
	ParticleSystem_get_main_m8F17DCC63679B15CE548BE83332FDB6635AE74A0,
	ParticleSystem_Emit_Injected_mC31E36D577A2D3135436438BFC27B6C76D9ADC72,
	MainModule__ctor_m34F626B568C6D3C80A036409049761C8316E6A76_AdjustorThunk,
	MainModule_get_maxParticles_m4A95D2105C1B414331F15EF86ADBC23CC6C8DD35_AdjustorThunk,
	MainModule_get_maxParticles_Injected_m260F43233BCA02794176F596FF08A96BFCBE0D91,
	Particle_set_lifetime_mCE97F9D17D1E660DB9D9F3244150CB6624A74DC3_AdjustorThunk,
	Particle_get_position_m73D35C09484E06CC11E1E96CE61C5BBDBE654C8E_AdjustorThunk,
	Particle_set_position_mB749E41CD3C4C6DF501C0D68B6211CF7E2217FC2_AdjustorThunk,
	Particle_set_velocity_m4894BD6A75E7A1FCD433927F93396AA29A59709B_AdjustorThunk,
	Particle_set_remainingLifetime_mE521DF9387892C00B3F21D4F76F3A55E77AFC6BE_AdjustorThunk,
	Particle_set_startLifetime_m7AC09262BBFE8818EA6B61BDB62264184CD27A82_AdjustorThunk,
	Particle_set_startColor_mA7B0363E82B7A7CBB1C83F8C5D49FB7B7AF75554_AdjustorThunk,
	Particle_set_randomSeed_m8FD7A4DB7F8E7EBDEF2C51A28197F8D9D7CB6E04_AdjustorThunk,
	Particle_set_startSize_m7CDEE5B620B3D26B4CC5C1DA7C6E24ACCCF64466_AdjustorThunk,
	Particle_set_rotation3D_m0F402760524A81307FA4940751751C44DF2F77D0_AdjustorThunk,
	Particle_set_angularVelocity3D_mE9A9544DF33CD0CCF4F1CA14994A2C436E4DF1F8_AdjustorThunk,
	ParticleSystemRenderer_GetMeshes_m1B36A6BFF152AAE5520D727976E3DA26722C3A75,
};
static const int32_t s_InvokerIndices[29] = 
{
	179,
	1333,
	1477,
	494,
	785,
	369,
	548,
	946,
	1275,
	1275,
	814,
	1236,
	1543,
	659,
	1285,
	1477,
	2299,
	1305,
	1529,
	1323,
	1323,
	1305,
	1305,
	1243,
	1275,
	1305,
	1323,
	1323,
	946,
};
extern const CustomAttributesCacheGenerator g_UnityEngine_ParticleSystemModule_AttributeGenerators[];
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_ParticleSystemModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_ParticleSystemModule_CodeGenModule = 
{
	"UnityEngine.ParticleSystemModule.dll",
	29,
	s_methodPointers,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
	g_UnityEngine_ParticleSystemModule_AttributeGenerators,
	NULL, // module initializer,
	NULL,
	NULL,
	NULL,
};