Commit 33bc25f9 cgx

哄睡优化

1 个父辈 44a97599
......@@ -6,7 +6,6 @@
//
#import "ThreeMinuteController.h"
#import "AppDelegate.h"
#import <UnityFramework/UnityFramework.h>
@interface ThreeMinuteController () <UnityFrameworkListener>
......@@ -89,4 +88,10 @@ extern char** gArgv;
[DSDelegateWindow makeKeyAndVisible];
}
/*
集成Unity工程注意事项:
1、默认情况关闭手机静音按钮,进入Unity游戏后播放音频没有声音,需要到Unity工程-UnityAppController.mm修改源代码;
2、首次启动Unity游戏,默认会加载主APP启动页面,需要到Unity工程-UnityAppController+ViewHandling.mm修改源代码;
3、Unity工程不支持bitcode,需要关闭;
*/
@end
......@@ -1453,6 +1453,7 @@
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEVELOPMENT_TEAM = 4NDZ6UX8PW;
ENABLE_BITCODE = NO;
GCC_DYNAMIC_NO_PIC = NO;
GCC_ENABLE_CPP_EXCEPTIONS = NO;
GCC_OPTIMIZATION_LEVEL = 0;
......@@ -1498,6 +1499,7 @@
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = YES;
DEVELOPMENT_TEAM = 4NDZ6UX8PW;
ENABLE_BITCODE = NO;
GCC_ENABLE_CPP_EXCEPTIONS = NO;
INFOPLIST_FILE = Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
......@@ -1659,6 +1661,7 @@
COPY_PHASE_STRIP = YES;
DEBUG_INFORMATION_FORMAT = dwarf;
DEVELOPMENT_TEAM = 4NDZ6UX8PW;
ENABLE_BITCODE = NO;
GCC_ENABLE_CPP_EXCEPTIONS = NO;
INFOPLIST_FILE = Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
......@@ -1767,6 +1770,7 @@
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = YES;
DEVELOPMENT_TEAM = 4NDZ6UX8PW;
ENABLE_BITCODE = NO;
GCC_ENABLE_CPP_EXCEPTIONS = NO;
INFOPLIST_FILE = Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
......
支持 Markdown 格式
你添加了 0 到此讨论。请谨慎行事。
Finish editing this message first!